diff --git a/CHANGELOG.md b/CHANGELOG.md index 13823418..ca344ebc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -36,7 +36,7 @@ - The place of execution for a client's position was moved to ClientNetworkTransform child class, ClientDrivenNetworkTransform. This ensures no race condition issues on a client's first position sync. Server code now modifies a NetworkVariable that client-owned instances of ClientDrivenNetworkTransform use on OnNetworkSpawn to initially move a player - Upgraded to IDE Rider v3.0.28 (#166) - Upgraded to Unity 2022.3.27f1 (#175) - - com.unity.render-pipelines.core upgraded to 14.0.11 + - com.unity.render-pipelines.core upgraded to v14.0.11 - com.unity.services.authentication upgraded to v2.7.4 - com.unity.services.core upgraded to v1.12.5 - com.unity.services.qos upgraded to v1.3.0