From e98f7fbdc44827b90a4867219338ca2d25a64100 Mon Sep 17 00:00:00 2001 From: Jil Franco <89089503+jilfranco-unity@users.noreply.github.com> Date: Thu, 1 Dec 2022 14:22:34 -0500 Subject: [PATCH] Feat: Client Driven Art Pass (#68) * update clientdriven sample to 2021.3.12f1 * third person controller assets added * dependencies updated * First pass of art level art updates and URP port * Added carrying animation to project * Environment Art Pass * Animation import setting edits * More environment art pass, specifically on drop zones and stoves * Dropzone ingredient animation * Animated ingredient materials * More overall theme changes, as well as some small bug fixes * Updated shadow biases to remove banding * New GUIDs for these assets * Turned off cast shadows on some object * Updated shadow bias again to fix cracks in shadows * deleted unused animations from this branch, will be restored in another branch * Fixed NGO version to be 1.1.0 * Updated ingredient materials (most notably making the purple material a lot more white to increase contrast from the purple background) * Color adjustments * Updated 3rd person model materials to URP ones * Removed this unused directive * Added these split nodes to remove errors about implicit truncation of vectors * Updated these materials to URP shaders Co-authored-by: Fernando Cortez Co-authored-by: jilfranco--unity --- Basic/ClientDriven/Assets/Animations.meta | 8 + .../Assets/Animations/Ingredient.controller | 78 + .../Animations/Ingredient.controller.meta | 8 + .../Assets/Animations/IngredientBounce.anim | 113 + .../Animations/IngredientBounce.anim.meta | 8 + .../Assets/Materials/{Grey.mat => Black.mat} | 57 +- .../{Grey.mat.meta => Black.mat.meta} | 0 .../Materials/{Green.mat => DarkGray.mat} | 59 +- .../{Green.mat.meta => DarkGray.mat.meta} | 2 +- .../Materials/{Purple.mat => DarkGray_02.mat} | 59 +- .../Assets/Materials/DarkGray_02.mat.meta | 8 + .../Assets/Materials/Gradient.mat | 194 + .../Assets/Materials/Gradient.mat.meta | 8 + Basic/ClientDriven/Assets/Materials/Gray.mat | 135 + .../Assets/Materials/Gray.mat.meta | 8 + .../ClientDriven/Assets/Materials/Gray_02.mat | 135 + .../Assets/Materials/Gray_02.mat.meta | 8 + .../Assets/Materials/GridDark.mat | 190 + .../Assets/Materials/GridDark.mat.meta | 8 + .../Assets/Materials/GridDarkest.mat | 190 + .../Assets/Materials/GridDarkest.mat.meta | 8 + .../Assets/Materials/GridLight.mat | 190 + .../Assets/Materials/GridLight.mat.meta | 8 + .../ClientDriven/Assets/Materials/GridMed.mat | 190 + .../Assets/Materials/GridMed.mat.meta | 8 + .../Assets/Materials/PickupBlue.mat | 132 + .../{Blue.mat.meta => PickupBlue.mat.meta} | 0 .../Assets/Materials/PickupPurple.mat | 132 + ...{Purple.mat.meta => PickupPurple.mat.meta} | 0 .../Materials/{Red.mat => PickupRed.mat} | 70 +- .../{Red.mat.meta => PickupRed.mat.meta} | 0 .../Assets/Materials/{Blue.mat => Skybox.mat} | 20 +- .../Assets/Materials/Skybox.mat.meta | 8 + 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+34,13 @@ void UpdateMaterial() switch (m_Server.CurrentIngredientType.Value) { case IngredientType.blue: - m_Renderer.material = m_BlueMaterial; + m_ColorMesh.material = m_BlueMaterial; break; case IngredientType.red: - m_Renderer.material = m_RedMaterial; + m_ColorMesh.material = m_RedMaterial; break; case IngredientType.purple: - m_Renderer.material = m_PurpleMaterial; + m_ColorMesh.material = m_PurpleMaterial; break; } } diff --git a/Basic/ClientDriven/Assets/Scripts/Dropzone.cs b/Basic/ClientDriven/Assets/Scripts/Dropzone.cs index 7e16ece86..8f433645e 100644 --- a/Basic/ClientDriven/Assets/Scripts/Dropzone.cs +++ b/Basic/ClientDriven/Assets/Scripts/Dropzone.cs @@ -1,3 +1,4 @@ +using System; using UnityEngine; public class Dropzone : ServerObjectWithIngredientType @@ -5,6 +6,17 @@ public class Dropzone : ServerObjectWithIngredientType [SerializeField] private ServerScoreReplicator m_ScoreTracker; + [SerializeField] + Animator m_Animator; + + [SerializeField] + float 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m_ValidKeywords: [] + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -60,6 +60,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - Boolean_35A71344: 0 - Boolean_7A5F3F39: 1 @@ -96,3 +97,16 @@ Material: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] +--- !u!114 &6450197988115792188 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x200_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x200_Mesh.fbx.meta index eebb1e68e..1c305e996 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x200_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x200_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: c6a55ba99e9e99d41b7eef123e311a43 ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 + optimizeBones: 0 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: @@ -69,7 +76,7 @@ ModelImporter: blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] - importAnimation: 1 + importAnimation: 0 humanDescription: serializedVersion: 3 human: [] @@ -88,9 +95,11 @@ ModelImporter: skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 0 humanoidOversampling: 1 avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x300_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x300_Mesh.fbx.meta index 7d5335fae..a8a872766 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x300_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Box_350x250x300_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: d2f0da3998423f44594868ffed55c3e6 ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 + optimizeBones: 0 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: @@ -69,7 +76,7 @@ ModelImporter: blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] - importAnimation: 1 + importAnimation: 0 humanDescription: serializedVersion: 3 human: [] @@ -88,9 +95,11 @@ ModelImporter: skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 0 humanoidOversampling: 1 avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ground_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ground_Mesh.fbx.meta index bdaf51c1b..24b10f9bd 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ground_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ground_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: aa38d7b0e367ecc4aac915dcfe957879 ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 importLights: 1 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 + optimizeBones: 0 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: @@ -69,7 +76,7 @@ ModelImporter: blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] - importAnimation: 1 + importAnimation: 0 humanDescription: serializedVersion: 3 human: [] @@ -88,9 +95,11 @@ ModelImporter: skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 0 humanoidOversampling: 1 avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_100x100x200_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_100x100x200_Mesh.fbx.meta index 3bd3feddc..bfdc90f34 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_100x100x200_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_100x100x200_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: bfff06aaff363a847ad37bf592364e6b ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 1 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 + optimizeBones: 0 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15 secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 18 useFileScale: 1 tangentSpace: @@ -69,7 +76,7 @@ ModelImporter: blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] - importAnimation: 1 + importAnimation: 0 humanDescription: serializedVersion: 3 human: [] @@ -84,13 +91,15 @@ ModelImporter: globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 - hasExtraRoot: 0 + hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 0 humanoidOversampling: 1 avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_Mesh.fbx.meta index 3e25fb0a8..a477441cd 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Ramp_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: 426a2785f8a940049aac2c246661cf09 ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 + optimizeBones: 0 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: @@ -69,7 +76,7 @@ ModelImporter: blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] - importAnimation: 1 + importAnimation: 0 humanDescription: serializedVersion: 3 human: [] @@ -84,13 +91,15 @@ ModelImporter: globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 - hasExtraRoot: 0 + hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 0 humanoidOversampling: 1 avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_200x100x200_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_200x100x200_Mesh.fbx.meta index eccb070a6..3ec63adb4 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_200x100x200_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_200x100x200_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: fce3bf5a5b603db45ab0048fb6ab44df ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 + optimizeBones: 0 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: @@ -69,7 +76,7 @@ ModelImporter: blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] - importAnimation: 1 + importAnimation: 0 humanDescription: serializedVersion: 3 human: [] @@ -84,13 +91,15 @@ ModelImporter: globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 - hasExtraRoot: 0 + hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 0 humanoidOversampling: 1 avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_650_400_300_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_650_400_300_Mesh.fbx.meta index 93e3af822..83583e0d9 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_650_400_300_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Stairs_650_400_300_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: 7e0223e1d3e1733499accfa5ebffb67e ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 + optimizeBones: 0 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: @@ -69,7 +76,7 @@ ModelImporter: blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] - importAnimation: 1 + importAnimation: 0 humanDescription: serializedVersion: 3 human: [] @@ -84,13 +91,15 @@ ModelImporter: globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 - hasExtraRoot: 0 + hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 0 humanoidOversampling: 1 avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Structure_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Structure_Mesh.fbx.meta index 2a20d9d88..db02a064e 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Structure_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Structure_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: d0a9bfb4b5f28174884e89dd76563ae8 ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 + optimizeBones: 0 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: @@ -69,7 +76,7 @@ ModelImporter: blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] - importAnimation: 1 + importAnimation: 0 humanDescription: serializedVersion: 3 human: [] @@ -84,13 +91,15 @@ ModelImporter: globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 - hasExtraRoot: 0 + hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 0 humanoidOversampling: 1 avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Tunnel_Mesh.fbx.meta b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Tunnel_Mesh.fbx.meta index 0cdb5065d..407e85209 100644 --- a/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Tunnel_Mesh.fbx.meta +++ b/Basic/ClientDriven/Assets/StarterAssets/Environment/Art/Models/Tunnel_Mesh.fbx.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 guid: f712806514868e54699156ec05dcb749 ModelImporter: - serializedVersion: 19301 + serializedVersion: 21300 internalIDToNameTable: [] externalObjects: {} materials: - materialImportMode: 1 + materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -14,6 +14,7 @@ ModelImporter: bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 + removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: @@ -39,25 +40,31 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 + bakeAxisConversion: 0 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