diff --git a/Basic/2DSpaceShooter/Assets/Scripts/Protocol.cs b/Basic/2DSpaceShooter/Assets/Scripts/Protocol.cs deleted file mode 100644 index 1dbb3f241..000000000 --- a/Basic/2DSpaceShooter/Assets/Scripts/Protocol.cs +++ /dev/null @@ -1,59 +0,0 @@ -using UnityEngine; - - -public class ShooterMsgType { - - // Client to server - public static short MSG_LOGIN = 51; - public static short MSG_START = 52; - public static short MSG_FINISH = 55; - - // Server to client - public static short MSG_LOGIN_RESPONSE = 1000; - public static short MSG_SET_STATE = 1001; - public static short MSG_SCORE = 1005; - public static short MSG_PING = 1006; - -}; - - - -// ---------- Client to Server Messages ------------------- - -public struct LoginMessage -{ - public string playerName; -} - -public struct StartMessage -{ -} - -public struct FinishMessage -{ -} - -// ---------- Server tp Client Messages ------------------- - -public struct LoginResponseMessage -{ - public int playerId; -} - -public struct SetStateMessage -{ - public int state; -} - -public struct ScoreMessage -{ - public int score; - public Vector3 scorePos; - public int lives; -} - -public struct PingMessage -{ - public int seqNr; - public float time; -} diff --git a/Basic/2DSpaceShooter/Assets/Scripts/Protocol.cs.meta b/Basic/2DSpaceShooter/Assets/Scripts/Protocol.cs.meta deleted file mode 100644 index 1378d1f0a..000000000 --- a/Basic/2DSpaceShooter/Assets/Scripts/Protocol.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a8c4d263f7c731e4abeb1cd97ce43f2e -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: