diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index 2e474fc28c..6f22f9c3ec 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -8,6 +8,10 @@ Additional documentation and release notes are available at [Multiplayer Documen ## [Unreleased] +### Fixed + +- Fixed issue where SessionOwner message was being treated as a new entry for the new message indexing when it should have been ordinally sorted with the legacy message indices. (#2942) + ## [2.0.0-exp.4] - 2024-05-31 ### Added diff --git a/com.unity.netcode.gameobjects/Runtime/Messaging/ILPPMessageProvider.cs b/com.unity.netcode.gameobjects/Runtime/Messaging/ILPPMessageProvider.cs index 609cadf3ec..e51009b985 100644 --- a/com.unity.netcode.gameobjects/Runtime/Messaging/ILPPMessageProvider.cs +++ b/com.unity.netcode.gameobjects/Runtime/Messaging/ILPPMessageProvider.cs @@ -44,9 +44,9 @@ internal enum NetworkMessageTypes : uint SceneEvent = 17, ServerLog = 18, ServerRpc = 19, - TimeSync = 20, - Unnamed = 21, - SessionOwner = 22 + SessionOwner = 20, + TimeSync = 21, + Unnamed = 22, }