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Update Learning-Environment-Executable.md (#2037)
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* Update Learning-Environment-Executable.md

fixed issue when creating a build folder in the assets folder.  Refering to #2033

* Update Learning-Environment-Executable.md
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shihzy committed May 15, 2019
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4 changes: 2 additions & 2 deletions docs/Learning-Environment-Executable.md
Expand Up @@ -57,9 +57,9 @@ launches our environment executable. This means:
* In the File dialog, navigate to your ML-Agents directory.
* Assign a file name and click **Save**.
* (For Windows)With Unity 2018.1, it will ask you to select a folder instead
of a file name. Create a subfolder within the ML-Agents folder and select
of a file name. Create a subfolder within the root directory and select
that folder to build. In the following steps you will refer to this
subfolder's name as `env_name`.
subfolder's name as `env_name`. You cannot create builds in the Assets folder

![Build Window](images/mlagents-BuildWindow.png)

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