diff --git a/UnitySDK/Assets/ML-Agents/Examples/WallJump/Scenes/WallJump.unity b/UnitySDK/Assets/ML-Agents/Examples/WallJump/Scenes/WallJump.unity index 1e5ea11c6b..1746c9a35f 100644 --- a/UnitySDK/Assets/ML-Agents/Examples/WallJump/Scenes/WallJump.unity +++ b/UnitySDK/Assets/ML-Agents/Examples/WallJump/Scenes/WallJump.unity @@ -179,7 +179,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 54e3af627216447f790531de496099f0, type: 2} m_IsPrefabParent: 0 ---- !u!114 &188528345 +--- !u!114 &161534442 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -187,9 +187,43 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: 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+ m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} + m_Name: 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m_EditorClassIdentifier: + broadcast: 1 + keyContinuousPlayerActions: + - key: 97 + index: 0 + value: -1 + - key: 100 + index: 0 + value: 1 + - key: 119 + index: 1 + value: 1 + - key: 115 + index: 1 + value: -1 + - key: 32 + index: 2 + value: 1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 119 + branchIndex: 0 + value: 1 + - key: 115 + branchIndex: 0 + value: 2 + - key: 100 + branchIndex: 1 + value: 2 + - key: 97 + branchIndex: 1 + value: 1 + - key: 32 + branchIndex: 3 + value: 1 brain: {fileID: 532941885} --- !u!1001 &236193370 Prefab: @@ -510,6 +544,29 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 54e3af627216447f790531de496099f0, type: 2} m_IsPrefabParent: 0 +--- !u!114 &496265275 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} + 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- m_EditorClassIdentifier: - broadcast: 1 - brain: {fileID: 681747651} --- !u!1001 &922229267 Prefab: m_ObjectHideFlags: 0 @@ -846,9 +890,37 @@ Prefab: value: objectReference: {fileID: 13400000, guid: 2053f160e462a428ab794446c043b144, type: 2} + - target: {fileID: 114925928594762506, guid: 54e3af627216447f790531de496099f0, + type: 2} + propertyPath: brain + value: + objectReference: {fileID: 0} m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 54e3af627216447f790531de496099f0, type: 2} m_IsPrefabParent: 0 +--- !u!114 &927708501 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} + m_Name: (Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + graphModel: {fileID: 4900000, guid: fae11f80dd25b4bc4918ce5223fd8e5b, type: 3} + graphScope: SmallWallBrain + graphPlaceholders: 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+ m_EditorClassIdentifier: + broadcast: 1 + keyContinuousPlayerActions: + - key: 97 + index: 0 + value: -1 + - key: 100 + index: 0 + value: 1 + - key: 119 + index: 1 + value: 1 + - key: 115 + index: 1 + value: -1 + - key: 32 + index: 2 + value: 1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 119 + branchIndex: 0 + value: 1 + - key: 115 + branchIndex: 0 + value: 2 + - key: 100 + branchIndex: 1 + value: 2 + - key: 97 + branchIndex: 1 + value: 1 + - key: 32 + branchIndex: 3 + value: 1 + brain: {fileID: 681747651} --- !u!1001 &1121924008 Prefab: m_ObjectHideFlags: 0 @@ -979,6 +1097,18 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 54e3af627216447f790531de496099f0, type: 2} m_IsPrefabParent: 0 +--- !u!114 &1126530365 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 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+ m_EditorClassIdentifier: + brain: {fileID: 532941885} --- !u!1001 &1127039166 Prefab: m_ObjectHideFlags: 0 @@ -1360,6 +1490,19 @@ Transform: m_Father: {fileID: 318490717} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1318475610 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + broadcast: 1 + brain: {fileID: 681747651} --- !u!1001 &1374385438 Prefab: m_ObjectHideFlags: 0 @@ -1490,31 +1633,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 54e3af627216447f790531de496099f0, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1504875100 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - brain: {fileID: 0} ---- !u!114 &1525918528 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: 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- m_EditorClassIdentifier: - brain: {fileID: 681747651} --- !u!1001 &1543174177 Prefab: m_ObjectHideFlags: 0 @@ -1652,6 +1770,31 @@ MonoBehaviour: gravityMultiplier: 2.5 agentJumpVelocity: 777 agentJumpVelocityMaxChange: 10 +--- !u!114 &1609558548 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + brain: {fileID: 681747651} +--- !u!114 &1751070445 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + brain: {fileID: 0} --- !u!1001 &1839574406 Prefab: m_ObjectHideFlags: 0 @@ -1912,52 +2055,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 54e3af627216447f790531de496099f0, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1906993920 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - keyContinuousPlayerActions: - - key: 97 - index: 0 - value: -1 - - key: 100 - index: 0 - value: 1 - - key: 119 - index: 1 - value: 1 - - key: 115 - index: 1 - value: -1 - - key: 32 - index: 2 - value: 1 - axisContinuousPlayerActions: [] - discretePlayerActions: - - key: 119 - branchIndex: 0 - value: 1 - - key: 115 - branchIndex: 0 - value: 2 - - key: 100 - branchIndex: 1 - value: 2 - - key: 97 - branchIndex: 1 - value: 1 - - key: 32 - branchIndex: 3 - value: 1 - brain: {fileID: 532941885} --- !u!1 &1955352159 GameObject: m_ObjectHideFlags: 0 @@ -2088,52 +2185,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 54e3af627216447f790531de496099f0, type: 2} m_IsPrefabParent: 0 ---- !u!114 &2038042629 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - keyContinuousPlayerActions: - - key: 97 - index: 0 - value: -1 - - key: 100 - index: 0 - value: 1 - - key: 119 - index: 1 - value: 1 - - key: 115 - index: 1 - value: -1 - - key: 32 - index: 2 - value: 1 - axisContinuousPlayerActions: [] - discretePlayerActions: - - key: 119 - branchIndex: 0 - value: 1 - - key: 115 - branchIndex: 0 - value: 2 - - key: 100 - branchIndex: 1 - value: 2 - - key: 97 - branchIndex: 1 - value: 1 - - key: 32 - branchIndex: 3 - value: 1 - brain: {fileID: 681747651} --- !u!1001 &2076065932 Prefab: m_ObjectHideFlags: 0 diff --git a/UnitySDK/Assets/ML-Agents/Examples/WallJump/TFModels/WallJump.bytes b/UnitySDK/Assets/ML-Agents/Examples/WallJump/TFModels/WallJump.bytes index 66539d5dae..4f02b1de8e 100644 Binary files a/UnitySDK/Assets/ML-Agents/Examples/WallJump/TFModels/WallJump.bytes and b/UnitySDK/Assets/ML-Agents/Examples/WallJump/TFModels/WallJump.bytes differ diff --git a/config/trainer_config.yaml b/config/trainer_config.yaml index 9057134dd0..7296cc1622 100644 --- a/config/trainer_config.yaml +++ b/config/trainer_config.yaml @@ -45,7 +45,7 @@ PushBlockBrain: num_layers: 2 SmallWallBrain: - max_steps: 2.0e5 + max_steps: 1.0e6 batch_size: 128 buffer_size: 2048 beta: 5.0e-3 @@ -56,7 +56,7 @@ SmallWallBrain: normalize: false BigWallBrain: - max_steps: 2.0e5 + max_steps: 1.0e6 batch_size: 128 buffer_size: 2048 beta: 5.0e-3