diff --git a/README.md b/README.md
index 3554729ec3..24feb52f13 100644
--- a/README.md
+++ b/README.md
@@ -2,7 +2,7 @@
# Unity ML-Agents Toolkit
-[](https://github.com/Unity-Technologies/ml-agents/tree/release_2_docs/docs/)
+[](https://github.com/Unity-Technologies/ml-agents/tree/release_3_docs/docs/)
[](LICENSE)
diff --git a/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md b/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
index 7528ac8e98..72fde908c2 100755
--- a/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
+++ b/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
@@ -114,7 +114,7 @@ a number of ways to [connect with us] including our [ML-Agents Forum].
[unity ML-Agents Toolkit]: https://github.com/Unity-Technologies/ml-agents
[unity inference engine]: https://docs.unity3d.com/Packages/com.unity.barracuda@latest/index.html
[package manager documentation]: https://docs.unity3d.com/Manual/upm-ui-install.html
-[installation instructions]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Installation.md
+[installation instructions]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Installation.md
[github repository]: https://github.com/Unity-Technologies/ml-agents
[python package]: https://github.com/Unity-Technologies/ml-agents
[execution order of event functions]: https://docs.unity3d.com/Manual/ExecutionOrder.html
diff --git a/com.unity.ml-agents/Runtime/Academy.cs b/com.unity.ml-agents/Runtime/Academy.cs
index d1cfd26275..a3a8884063 100644
--- a/com.unity.ml-agents/Runtime/Academy.cs
+++ b/com.unity.ml-agents/Runtime/Academy.cs
@@ -19,7 +19,7 @@
* API. For more information on each of these entities, in addition to how to
* set-up a learning environment and train the behavior of characters in a
* Unity scene, please browse our documentation pages on GitHub:
- * https://github.com/Unity-Technologies/ml-agents/tree/release_2_docs/docs/
+ * https://github.com/Unity-Technologies/ml-agents/tree/release_3_docs/docs/
*/
namespace Unity.MLAgents
@@ -51,7 +51,7 @@ void FixedUpdate()
/// fall back to inference or heuristic decisions. (You can also set agents to always use
/// inference or heuristics.)
///
- [HelpURL("https://github.com/Unity-Technologies/ml-agents/tree/release_2_docs/" +
+ [HelpURL("https://github.com/Unity-Technologies/ml-agents/tree/release_3_docs/" +
"docs/Learning-Environment-Design.md")]
public class Academy : IDisposable
{
diff --git a/com.unity.ml-agents/Runtime/Agent.cs b/com.unity.ml-agents/Runtime/Agent.cs
index 815a7bd917..87aaf8a8dc 100644
--- a/com.unity.ml-agents/Runtime/Agent.cs
+++ b/com.unity.ml-agents/Runtime/Agent.cs
@@ -145,13 +145,13 @@ internal struct AgentAction
/// [OnDisable()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnDisable.html]
/// [OnBeforeSerialize()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnBeforeSerialize.html
/// [OnAfterSerialize()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnAfterSerialize.html
- /// [Agents]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md
- /// [Reinforcement Learning in Unity]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design.md
+ /// [Agents]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md
+ /// [Reinforcement Learning in Unity]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design.md
/// [Unity ML-Agents Toolkit]: https://github.com/Unity-Technologies/ml-agents
- /// [Unity ML-Agents Toolkit manual]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Readme.md
+ /// [Unity ML-Agents Toolkit manual]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Readme.md
///
///
- [HelpURL("https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/" +
+ [HelpURL("https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/" +
"docs/Learning-Environment-Design-Agents.md")]
[Serializable]
[RequireComponent(typeof(BehaviorParameters))]
@@ -603,8 +603,8 @@ public int CompletedEpisodes
/// for information about mixing reward signals from curiosity and Generative Adversarial
/// Imitation Learning (GAIL) with rewards supplied through this method.
///
- /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md#rewards
- /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
+ /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md#rewards
+ /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
///
/// The new value of the reward.
public void SetReward(float reward)
@@ -633,8 +633,8 @@ public void SetReward(float reward)
/// for information about mixing reward signals from curiosity and Generative Adversarial
/// Imitation Learning (GAIL) with rewards supplied through this method.
///
- /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md#rewards
- /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
+ /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md#rewards
+ /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
///
/// Incremental reward value.
public void AddReward(float increment)
@@ -786,8 +786,8 @@ public virtual void Initialize() {}
/// implementing a simple heuristic function can aid in debugging agent actions and interactions
/// with its environment.
///
- /// [Demonstration Recorder]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md#recording-demonstrations
- /// [Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Demonstration Recorder]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md#recording-demonstrations
+ /// [Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md#actions
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
///
///
@@ -989,7 +989,7 @@ void ResetSensors()
/// For more information about observations, see [Observations and Sensors].
///
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
- /// [Observations and Sensors]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md#observations-and-sensors
+ /// [Observations and Sensors]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md#observations-and-sensors
///
public virtual void CollectObservations(VectorSensor sensor)
{
@@ -1020,7 +1020,7 @@ public ReadOnlyCollection GetObservations()
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
public virtual void CollectDiscreteActionMasks(DiscreteActionMasker actionMasker)
@@ -1090,7 +1090,7 @@ public virtual void CollectDiscreteActionMasks(DiscreteActionMasker actionMasker
///
/// For more information about implementing agent actions see [Agents - Actions].
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
/// An array containing the action vector. The length of the array is specified
diff --git a/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs b/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
index d75c821c86..efcaff49a3 100644
--- a/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
+++ b/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
@@ -19,7 +19,7 @@ namespace Unity.MLAgents.Demonstrations
/// See [Imitation Learning - Recording Demonstrations] for more information.
///
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
- /// [Imitation Learning - Recording Demonstrations]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs//Learning-Environment-Design-Agents.md#recording-demonstrations
+ /// [Imitation Learning - Recording Demonstrations]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs//Learning-Environment-Design-Agents.md#recording-demonstrations
///
[RequireComponent(typeof(Agent))]
[AddComponentMenu("ML Agents/Demonstration Recorder", (int)MenuGroup.Default)]
diff --git a/com.unity.ml-agents/Runtime/DiscreteActionMasker.cs b/com.unity.ml-agents/Runtime/DiscreteActionMasker.cs
index 5fe8d5c35b..531efd3b02 100644
--- a/com.unity.ml-agents/Runtime/DiscreteActionMasker.cs
+++ b/com.unity.ml-agents/Runtime/DiscreteActionMasker.cs
@@ -40,7 +40,7 @@ internal DiscreteActionMasker(BrainParameters brainParameters)
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_2_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_3_docs/docs/Learning-Environment-Design-Agents.md#actions
///
/// The branch for which the actions will be masked.
/// The indices of the masked actions.
diff --git a/docs/Installation-Anaconda-Windows.md b/docs/Installation-Anaconda-Windows.md
index 3c3585a101..96f25dfee4 100644
--- a/docs/Installation-Anaconda-Windows.md
+++ b/docs/Installation-Anaconda-Windows.md
@@ -123,10 +123,10 @@ commands in an Anaconda Prompt _(if you open a new prompt, be sure to activate
the ml-agents Conda environment by typing `activate ml-agents`)_:
```sh
-git clone --branch release_2 https://github.com/Unity-Technologies/ml-agents.git
+git clone --branch release_3 https://github.com/Unity-Technologies/ml-agents.git
```
-The `--branch release_2` option will switch to the tag of the latest stable
+The `--branch release_3` option will switch to the tag of the latest stable
release. Omitting that will get the `master` branch which is potentially
unstable.
diff --git a/docs/Installation.md b/docs/Installation.md
index 1d575f8f8d..757a6d9230 100644
--- a/docs/Installation.md
+++ b/docs/Installation.md
@@ -57,10 +57,10 @@ example environments and training configurations to experiment with them (some
of our tutorials / guides assume you have access to our example environments).
```sh
-git clone --branch release_2 https://github.com/Unity-Technologies/ml-agents.git
+git clone --branch release_3 https://github.com/Unity-Technologies/ml-agents.git
```
-The `--branch release_2` option will switch to the tag of the latest stable
+The `--branch release_3` option will switch to the tag of the latest stable
release. Omitting that will get the `master` branch which is potentially
unstable.
@@ -68,7 +68,7 @@ unstable.
You will need to clone the repository if you plan to modify or extend the
ML-Agents Toolkit for your purposes. If you plan to contribute those changes
-back, make sure to clone the `master` branch (by omitting `--branch release_2`
+back, make sure to clone the `master` branch (by omitting `--branch release_3`
from the command above). See our
[Contributions Guidelines](../com.unity.ml-agents/CONTRIBUTING.md) for more
information on contributing to the ML-Agents Toolkit.
@@ -87,7 +87,7 @@ please follow the [advanced installation instructions](#advanced-local-installat
#### Advanced: Local Installation for Development
You can [add the local](https://docs.unity3d.com/Manual/upm-ui-local.html)
-`com.unity.ml-agents` package (from the repository that you just cloned) to our
+`com.unity.ml-agents` package (from the repository that you just cloned) to your
project by:
1. navigating to the menu `Window` -> `Package Manager`.
diff --git a/docs/Training-on-Amazon-Web-Service.md b/docs/Training-on-Amazon-Web-Service.md
index 2a3da48410..b260daff87 100644
--- a/docs/Training-on-Amazon-Web-Service.md
+++ b/docs/Training-on-Amazon-Web-Service.md
@@ -69,7 +69,7 @@ After launching your EC2 instance using the ami and ssh into it:
2. Clone the ML-Agents repo and install the required Python packages
```sh
- git clone --branch release_2 https://github.com/Unity-Technologies/ml-agents.git
+ git clone --branch release_3 https://github.com/Unity-Technologies/ml-agents.git
cd ml-agents/ml-agents/
pip3 install -e .
```