diff --git a/Project/Assets/ML-Agents/Examples/DungeonEscape/Scripts/DungeonEscapeEnvController.cs b/Project/Assets/ML-Agents/Examples/DungeonEscape/Scripts/DungeonEscapeEnvController.cs index 74c296372e..d9a8d80cd3 100644 --- a/Project/Assets/ML-Agents/Examples/DungeonEscape/Scripts/DungeonEscapeEnvController.cs +++ b/Project/Assets/ML-Agents/Examples/DungeonEscape/Scripts/DungeonEscapeEnvController.cs @@ -130,7 +130,6 @@ public void TouchedHazard(PushAgentEscape agent) } else { - agent.EndEpisode(); agent.gameObject.SetActive(false); } } @@ -150,7 +149,6 @@ public void KilledByBaddie(PushAgentEscape agent, Collision baddieCol) { baddieCol.gameObject.SetActive(false); m_NumberOfRemainingPlayers--; - agent.EndEpisode(); agent.gameObject.SetActive(false); print($"{baddieCol.gameObject.name} ate {agent.transform.name}");