diff --git a/unity-environment/Assets/ML-Agents/Examples/SharedAssets/Materials/Ball.mat b/unity-environment/Assets/ML-Agents/Examples/SharedAssets/Materials/Ball.mat index f8d0ab1100..3fd0c69de4 100644 --- a/unity-environment/Assets/ML-Agents/Examples/SharedAssets/Materials/Ball.mat +++ b/unity-environment/Assets/ML-Agents/Examples/SharedAssets/Materials/Ball.mat @@ -8,13 +8,12 @@ Material: m_PrefabInternal: {fileID: 0} m_Name: Ball m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION + m_ShaderKeywords: _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 - stringTagMap: - RenderType: Transparent + m_CustomRenderQueue: -1 + stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 @@ -59,19 +58,19 @@ Material: - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - - _DstBlend: 10 + - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _Metallic: 0 - - _Mode: 3 + - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - - _ZWrite: 0 + - _ZWrite: 1 m_Colors: - _Color: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 1.1886792, g: 0.56508875, b: 0.1738163, a: 1}