diff --git a/unity-environment/Assets/ML-Agents/Examples/PushBlock/Scripts/PushAgentBasic.cs b/unity-environment/Assets/ML-Agents/Examples/PushBlock/Scripts/PushAgentBasic.cs index a7c8ccf991..1dfd1fd527 100755 --- a/unity-environment/Assets/ML-Agents/Examples/PushBlock/Scripts/PushAgentBasic.cs +++ b/unity-environment/Assets/ML-Agents/Examples/PushBlock/Scripts/PushAgentBasic.cs @@ -52,8 +52,6 @@ public class PushAgentBasic : Agent void Awake() { - // There is one brain in the scene so this should find our brain. - brain = FindObjectOfType(); academy = FindObjectOfType(); //cache the academy }