diff --git a/unity-environment/Assets/ML-Agents/Examples/BananaCollectors/Scenes/VisualBanana.unity b/unity-environment/Assets/ML-Agents/Examples/BananaCollectors/Scenes/VisualBanana.unity index e8f87b52a0..a501169f7b 100644 --- a/unity-environment/Assets/ML-Agents/Examples/BananaCollectors/Scenes/VisualBanana.unity +++ b/unity-environment/Assets/ML-Agents/Examples/BananaCollectors/Scenes/VisualBanana.unity @@ -169,13 +169,13 @@ MonoBehaviour: - vectorActionSpaceType: 0 vectorObservationSpaceType: 1 - brainType: 0 + brainType: 3 CoreBrains: - - {fileID: 1702073842} - - {fileID: 1143325428} - - {fileID: 637233343} - - {fileID: 1471502507} - instanceID: 13298 + - {fileID: 417259173} + - {fileID: 2052181550} + - {fileID: 306266955} + - {fileID: 2025152746} + instanceID: 22576 --- !u!1 &273651478 GameObject: m_ObjectHideFlags: 0 @@ -250,6 +250,18 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 273651478} +--- !u!114 &306266955 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + brain: {fileID: 7561199} --- !u!1 &378228137 GameObject: m_ObjectHideFlags: 0 @@ -345,7 +357,7 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} ---- !u!114 &637233343 +--- !u!114 &417259173 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -353,9 +365,37 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: 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+ m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} + m_Name: 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m_EditorClassIdentifier: + broadcast: 1 + keyContinuousPlayerActions: + - key: 119 + index: 0 + value: 1 + - key: 97 + index: 1 + value: -3 + - key: 100 + index: 1 + value: 1 + - key: 32 + index: 2 + value: 1 + - key: 115 + index: 0 + value: -1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 119 + value: 1 + - key: 32 + value: 2 + - key: 97 + value: 3 + - key: 100 + value: 4 + defaultAction: 0 brain: {fileID: 7561199} --- !u!1 &762086410 GameObject: @@ -643,19 +683,6 @@ RectTransform: m_AnchoredPosition: {x: -1000, y: -239.57645} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &1143325428 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} - m_Name: 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- m_EditorClassIdentifier: - broadcast: 1 - brain: {fileID: 7561199} --- !u!1001 &1429151548 Prefab: m_ObjectHideFlags: 0 @@ -742,29 +769,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 79d09bf6cbfa64f55a572755f594652f, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1471502507 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - graphModel: {fileID: 4900000, guid: 27226823b49da46f590443cfe72207bd, type: 3} - graphScope: - graphPlaceholders: [] - BatchSizePlaceholderName: batch_size - VectorObservationPlacholderName: vector_observation - RecurrentInPlaceholderName: recurrent_in - RecurrentOutPlaceholderName: recurrent_out - VisualObservationPlaceholderName: [] - ActionPlaceholderName: action - PreviousActionPlaceholderName: prev_action - brain: {fileID: 7561199} --- !u!1 &1574236047 GameObject: m_ObjectHideFlags: 0 @@ -825,45 +829,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1702073842 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - continuousPlayerActions: - - key: 119 - index: 0 - value: 1 - - key: 97 - index: 1 - value: -3 - - key: 100 - index: 1 - value: 1 - - key: 32 - index: 2 - value: 1 - - key: 115 - index: 0 - value: -1 - discretePlayerActions: - - key: 119 - value: 1 - - key: 32 - value: 2 - - key: 97 - value: 3 - - key: 100 - value: 4 - defaultAction: 0 - brain: {fileID: 7561199} --- !u!1 &1799584680 GameObject: m_ObjectHideFlags: 0 @@ -933,3 +898,40 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1799584680} +--- !u!114 &2025152746 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + graphModel: {fileID: 0} + graphScope: + graphPlaceholders: [] + BatchSizePlaceholderName: batch_size + VectorObservationPlacholderName: vector_observation + RecurrentInPlaceholderName: recurrent_in + RecurrentOutPlaceholderName: recurrent_out + VisualObservationPlaceholderName: + - visual_observation_0 + ActionPlaceholderName: action + PreviousActionPlaceholderName: prev_action + brain: {fileID: 7561199} +--- !u!114 &2052181550 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + brain: {fileID: 7561199} diff --git a/unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/VisualHallway.unity b/unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/VisualHallway.unity index d5f745df10..a99cb2436c 100644 --- a/unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/VisualHallway.unity +++ b/unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/VisualHallway.unity @@ -235,6 +235,43 @@ Transform: m_Father: {fileID: 318490717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &431980575 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + keyContinuousPlayerActions: + - key: 97 + index: 1 + value: -1 + - key: 100 + index: 1 + value: 1 + - key: 119 + index: 0 + value: 1 + - key: 115 + index: 0 + value: -1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 97 + value: 3 + - key: 100 + value: 2 + - key: 119 + value: 0 + - key: 115 + value: 1 + defaultAction: -1 + brain: {fileID: 1658294317} --- !u!1001 &487387513 Prefab: m_ObjectHideFlags: 0 @@ -286,7 +323,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 7cb742e1326b447128356a50bb09cd89, type: 2} m_IsPrefabParent: 0 ---- !u!114 &546617627 +--- !u!114 &590703818 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -294,9 +331,10 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: 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+ m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} + m_Name: 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m_EditorClassIdentifier: + broadcast: 1 brain: {fileID: 1658294317} --- !u!1001 &676514743 Prefab: @@ -516,29 +554,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 7cb742e1326b447128356a50bb09cd89, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1124111143 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - graphModel: {fileID: 4900000, guid: 207e5dbbeeca8431d8f57fd1c96280af, type: 3} - graphScope: - graphPlaceholders: [] - BatchSizePlaceholderName: batch_size - VectorObservationPlacholderName: vector_observation - RecurrentInPlaceholderName: recurrent_in - RecurrentOutPlaceholderName: recurrent_out - VisualObservationPlaceholderName: [] - ActionPlaceholderName: action - PreviousActionPlaceholderName: prev_action - brain: {fileID: 1658294317} --- !u!1001 &1251566336 Prefab: m_ObjectHideFlags: 0 @@ -813,6 +828,18 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 7cb742e1326b447128356a50bb09cd89, type: 2} m_IsPrefabParent: 0 +--- !u!114 &1464633586 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + brain: {fileID: 1658294317} --- !u!1 &1574236047 GameObject: m_ObjectHideFlags: 0 @@ -932,49 +959,13 @@ MonoBehaviour: - vectorActionSpaceType: 0 vectorObservationSpaceType: 1 - brainType: 0 + brainType: 3 CoreBrains: - - {fileID: 1883159263} - - {fileID: 2045655986} - - {fileID: 546617627} - - {fileID: 1124111143} - instanceID: 45426 ---- !u!114 &1883159263 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: 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- m_EditorClassIdentifier: - broadcast: 1 - continuousPlayerActions: - - key: 97 - index: 1 - value: -1 - - key: 100 - index: 1 - value: 1 - - key: 119 - index: 0 - value: 1 - - key: 115 - index: 0 - value: -1 - discretePlayerActions: - - key: 97 - value: 3 - - key: 100 - value: 2 - - key: 119 - value: 0 - - key: 115 - value: 1 - defaultAction: -1 - brain: {fileID: 1658294317} + - {fileID: 431980575} + - {fileID: 590703818} + - {fileID: 1464633586} + - {fileID: 2076101259} + instanceID: 23086 --- !u!1001 &1890749824 Prefab: m_ObjectHideFlags: 0 @@ -1022,7 +1013,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 7cb742e1326b447128356a50bb09cd89, type: 2} m_IsPrefabParent: 0 ---- !u!114 &2045655986 +--- !u!114 &2076101259 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -1030,8 +1021,19 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} - m_Name: 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+ m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} + m_Name: 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m_EditorClassIdentifier: broadcast: 1 + graphModel: {fileID: 0} + graphScope: + graphPlaceholders: [] + BatchSizePlaceholderName: batch_size + VectorObservationPlacholderName: vector_observation + RecurrentInPlaceholderName: recurrent_in + RecurrentOutPlaceholderName: recurrent_out + VisualObservationPlaceholderName: + - visual_observation_0 + ActionPlaceholderName: action + PreviousActionPlaceholderName: prev_action brain: {fileID: 1658294317} diff --git a/unity-environment/Assets/ML-Agents/Examples/PushBlock/Scenes/VisualPushBlock.unity b/unity-environment/Assets/ML-Agents/Examples/PushBlock/Scenes/VisualPushBlock.unity index a0292bbd00..c012e01be5 100644 --- a/unity-environment/Assets/ML-Agents/Examples/PushBlock/Scenes/VisualPushBlock.unity +++ b/unity-environment/Assets/ML-Agents/Examples/PushBlock/Scenes/VisualPushBlock.unity @@ -157,13 +157,13 @@ MonoBehaviour: - vectorActionSpaceType: 0 vectorObservationSpaceType: 1 - brainType: 0 + brainType: 3 CoreBrains: - - {fileID: 2010747714} - - {fileID: 512162360} - - {fileID: 1721321052} - - {fileID: 969698533} - instanceID: 59156 + - {fileID: 720250301} + - {fileID: 1690569811} + - {fileID: 1227482922} + - {fileID: 2082640192} + instanceID: 24154 --- !u!1001 &240929210 Prefab: m_ObjectHideFlags: 0 @@ -383,19 +383,6 @@ Transform: m_Father: {fileID: 318490717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &512162360 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} - m_Name: 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- m_EditorClassIdentifier: - broadcast: 1 - brain: {fileID: 0} --- !u!1 &612607732 GameObject: m_ObjectHideFlags: 0 @@ -413,6 +400,47 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!114 &720250301 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + broadcast: 1 + keyContinuousPlayerActions: + - key: 97 + index: 0 + value: -1 + - key: 100 + index: 0 + value: 1 + - key: 119 + index: 1 + value: 1 + - key: 115 + index: 1 + value: -1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 97 + value: 3 + - key: 100 + value: 2 + - key: 119 + value: 0 + - key: 115 + value: 1 + - key: 113 + value: 4 + - key: 101 + value: 5 + defaultAction: -1 + brain: {fileID: 226584073} --- !u!1 &762086410 GameObject: m_ObjectHideFlags: 0 @@ -529,29 +557,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: ac5f949973dd649959b04f3c41021a80, type: 2} m_IsPrefabParent: 0 ---- !u!114 &969698533 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} - m_Name: 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- m_EditorClassIdentifier: - broadcast: 1 - graphModel: {fileID: 4900000, guid: 2e1836ea047144568b39370292aa8a6e, type: 3} - graphScope: - graphPlaceholders: [] - BatchSizePlaceholderName: batch_size - VectorObservationPlacholderName: vector_observation - RecurrentInPlaceholderName: recurrent_in - RecurrentOutPlaceholderName: recurrent_out - VisualObservationPlaceholderName: [] - ActionPlaceholderName: action - PreviousActionPlaceholderName: prev_action - brain: {fileID: 226584073} --- !u!1 &1009000883 GameObject: m_ObjectHideFlags: 0 @@ -617,6 +622,18 @@ Camera: m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 +--- !u!114 &1227482922 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + brain: {fileID: 226584073} --- !u!1 &1257687048 GameObject: m_ObjectHideFlags: 0 @@ -837,7 +854,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: ac5f949973dd649959b04f3c41021a80, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1721321052 +--- !u!114 &1690569811 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -845,10 +862,11 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: 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m_EditorClassIdentifier: - brain: {fileID: 226584073} + broadcast: 1 + brain: {fileID: 0} --- !u!1001 &1821931456 Prefab: m_ObjectHideFlags: 0 @@ -951,7 +969,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: ac5f949973dd649959b04f3c41021a80, type: 2} m_IsPrefabParent: 0 ---- !u!114 &2010747714 +--- !u!114 &2082640192 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -959,37 +977,21 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: 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m_EditorClassIdentifier: broadcast: 1 - continuousPlayerActions: - - key: 97 - index: 0 - value: -1 - - key: 100 - index: 0 - value: 1 - - key: 119 - index: 1 - value: 1 - - key: 115 - index: 1 - value: -1 - discretePlayerActions: - - key: 97 - value: 3 - - key: 100 - value: 2 - - key: 119 - value: 0 - - key: 115 - value: 1 - - key: 113 - value: 4 - - key: 101 - value: 5 - defaultAction: -1 + graphModel: {fileID: 0} + graphScope: + graphPlaceholders: [] + BatchSizePlaceholderName: batch_size + VectorObservationPlacholderName: vector_observation + RecurrentInPlaceholderName: recurrent_in + RecurrentOutPlaceholderName: recurrent_out + VisualObservationPlaceholderName: + - visual_observation_0 + ActionPlaceholderName: action + PreviousActionPlaceholderName: prev_action brain: {fileID: 226584073} --- !u!1001 &2115248951 Prefab: diff --git a/unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/VisualPyramids.unity b/unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/VisualPyramids.unity index 2369345c5b..03a9540462 100644 --- a/unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/VisualPyramids.unity +++ b/unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/VisualPyramids.unity @@ -169,13 +169,13 @@ MonoBehaviour: - vectorActionSpaceType: 0 vectorObservationSpaceType: 1 - brainType: 0 + brainType: 3 CoreBrains: - - {fileID: 1573254655} - - {fileID: 1471280754} - - {fileID: 1545972043} - - {fileID: 526380929} - instanceID: 15544 + - {fileID: 2076474001} + - {fileID: 1224319168} + - {fileID: 1843604078} + - {fileID: 2091699241} + instanceID: 24288 --- !u!1001 &434549037 Prefab: m_ObjectHideFlags: 0 @@ -293,29 +293,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &526380929 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - 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- m_EditorClassIdentifier: - broadcast: 1 - graphModel: {fileID: 4900000, guid: 97f59608051e548d9a79803894260d13, type: 3} - graphScope: - graphPlaceholders: [] - BatchSizePlaceholderName: batch_size - VectorObservationPlacholderName: vector_observation - RecurrentInPlaceholderName: recurrent_in - RecurrentOutPlaceholderName: recurrent_out - VisualObservationPlaceholderName: [] - ActionPlaceholderName: action - PreviousActionPlaceholderName: prev_action - brain: {fileID: 7561199} --- !u!1 &762086410 GameObject: m_ObjectHideFlags: 0 @@ -501,6 +478,19 @@ Camera: m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 +--- !u!114 &1224319168 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + broadcast: 1 + brain: {fileID: 7561199} --- !u!1001 &1301203062 Prefab: m_ObjectHideFlags: 0 @@ -556,19 +546,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 85206c30964c245ee92be7d0ed13b3b8, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1471280754 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} - m_Name: 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- m_EditorClassIdentifier: - broadcast: 1 - brain: {fileID: 7561199} --- !u!1001 &1480788439 Prefab: m_ObjectHideFlags: 0 @@ -679,55 +656,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 85206c30964c245ee92be7d0ed13b3b8, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1545972043 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: 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- m_EditorClassIdentifier: - brain: {fileID: 7561199} ---- !u!114 &1573254655 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - keyContinuousPlayerActions: - - key: 119 - index: 0 - value: 1 - - key: 97 - index: 1 - value: -1 - - key: 100 - index: 1 - value: 1 - - key: 115 - index: 0 - value: -1 - axisContinuousPlayerActions: [] - discretePlayerActions: - - key: 119 - value: 0 - - key: 115 - value: 1 - - key: 97 - value: 3 - - key: 100 - value: 2 - defaultAction: -1 - brain: {fileID: 7561199} --- !u!1 &1574236047 GameObject: m_ObjectHideFlags: 0 @@ -839,6 +767,18 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 85206c30964c245ee92be7d0ed13b3b8, type: 2} m_IsPrefabParent: 0 +--- !u!114 &1843604078 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + brain: {fileID: 7561199} --- !u!1001 &1942885600 Prefab: m_ObjectHideFlags: 0 @@ -941,3 +881,64 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 85206c30964c245ee92be7d0ed13b3b8, type: 2} m_IsPrefabParent: 0 +--- !u!114 &2076474001 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + keyContinuousPlayerActions: + - key: 119 + index: 0 + value: 1 + - key: 97 + index: 1 + value: -1 + - key: 100 + index: 1 + value: 1 + - key: 115 + index: 0 + value: -1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 119 + value: 0 + - key: 115 + value: 1 + - key: 97 + value: 3 + - key: 100 + value: 2 + defaultAction: -1 + brain: {fileID: 7561199} +--- !u!114 &2091699241 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + graphModel: {fileID: 0} + graphScope: + graphPlaceholders: [] + BatchSizePlaceholderName: batch_size + VectorObservationPlacholderName: vector_observation + RecurrentInPlaceholderName: recurrent_in + RecurrentOutPlaceholderName: recurrent_out + VisualObservationPlaceholderName: + - visual_observation_0 + ActionPlaceholderName: action + PreviousActionPlaceholderName: prev_action + brain: {fileID: 7561199}