From 5a64ffc1190c9297209c5d2000203b74ead5e5dd Mon Sep 17 00:00:00 2001 From: Vincent Gao Date: Fri, 15 Jun 2018 16:45:48 -0700 Subject: [PATCH] change the visual scenes to default to player brain --- .../Scenes/VisualBanana.unity | 172 +++++++++--------- .../Hallway/Scenes/VisualHallway.unity | 146 +++++++-------- .../PushBlock/Scenes/VisualPushBlock.unity | 82 ++++----- .../Pyramids/Scenes/VisualPyramids.unity | 146 +++++++-------- 4 files changed, 273 insertions(+), 273 deletions(-) diff --git a/unity-environment/Assets/ML-Agents/Examples/BananaCollectors/Scenes/VisualBanana.unity b/unity-environment/Assets/ML-Agents/Examples/BananaCollectors/Scenes/VisualBanana.unity index a501169f7b..985ada1e1d 100644 --- a/unity-environment/Assets/ML-Agents/Examples/BananaCollectors/Scenes/VisualBanana.unity +++ b/unity-environment/Assets/ML-Agents/Examples/BananaCollectors/Scenes/VisualBanana.unity @@ -169,13 +169,53 @@ MonoBehaviour: - vectorActionSpaceType: 0 vectorObservationSpaceType: 1 - brainType: 3 + brainType: 0 CoreBrains: - - {fileID: 417259173} - - {fileID: 2052181550} - - {fileID: 306266955} - - {fileID: 2025152746} - instanceID: 22576 + - {fileID: 32186147} + - {fileID: 1356435211} + - {fileID: 405692841} + - {fileID: 1695285567} + instanceID: 15840 +--- !u!114 &32186147 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + keyContinuousPlayerActions: + - key: 119 + index: 0 + value: 1 + - key: 97 + index: 1 + value: -3 + - key: 100 + index: 1 + value: 1 + - key: 32 + index: 2 + value: 1 + - key: 115 + index: 0 + value: -1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 119 + value: 1 + - key: 32 + value: 2 + - key: 97 + value: 3 + - key: 100 + value: 4 + defaultAction: 0 + brain: {fileID: 7561199} --- !u!1 &273651478 GameObject: m_ObjectHideFlags: 0 @@ -250,18 +290,6 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 273651478} ---- !u!114 &306266955 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - brain: {fileID: 7561199} --- !u!1 &378228137 GameObject: m_ObjectHideFlags: 0 @@ -357,7 +385,7 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} ---- !u!114 &417259173 +--- !u!114 &405692841 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -365,37 +393,9 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) m_EditorClassIdentifier: - broadcast: 1 - keyContinuousPlayerActions: - - key: 119 - index: 0 - value: 1 - - key: 97 - index: 1 - value: -3 - - key: 100 - index: 1 - value: 1 - - key: 32 - index: 2 - value: 1 - - key: 115 - index: 0 - value: -1 - axisContinuousPlayerActions: [] - discretePlayerActions: - - key: 119 - value: 1 - - key: 32 - value: 2 - - key: 97 - value: 3 - - key: 100 - value: 4 - defaultAction: 0 brain: {fileID: 7561199} --- !u!1 &762086410 GameObject: @@ -683,6 +683,19 @@ RectTransform: m_AnchoredPosition: {x: -1000, y: -239.57645} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1356435211 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + brain: {fileID: 7561199} --- !u!1001 &1429151548 Prefab: m_ObjectHideFlags: 0 @@ -829,6 +842,30 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1695285567 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + graphModel: {fileID: 0} + graphScope: + graphPlaceholders: [] + BatchSizePlaceholderName: batch_size + VectorObservationPlacholderName: vector_observation + RecurrentInPlaceholderName: recurrent_in + RecurrentOutPlaceholderName: recurrent_out + VisualObservationPlaceholderName: + - visual_observation_0 + ActionPlaceholderName: action + PreviousActionPlaceholderName: prev_action + brain: {fileID: 7561199} --- !u!1 &1799584680 GameObject: m_ObjectHideFlags: 0 @@ -898,40 +935,3 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1799584680} ---- !u!114 &2025152746 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - graphModel: {fileID: 0} - graphScope: - graphPlaceholders: [] - BatchSizePlaceholderName: batch_size - VectorObservationPlacholderName: vector_observation - RecurrentInPlaceholderName: recurrent_in - RecurrentOutPlaceholderName: recurrent_out - VisualObservationPlaceholderName: - - visual_observation_0 - ActionPlaceholderName: action - PreviousActionPlaceholderName: prev_action - brain: {fileID: 7561199} ---- !u!114 &2052181550 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} - m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) - m_EditorClassIdentifier: - broadcast: 1 - brain: {fileID: 7561199} diff --git a/unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/VisualHallway.unity b/unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/VisualHallway.unity index a99cb2436c..a5c47b851a 100644 --- a/unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/VisualHallway.unity +++ b/unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/VisualHallway.unity @@ -114,6 +114,43 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!114 &86349088 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} + m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone) + m_EditorClassIdentifier: + broadcast: 1 + keyContinuousPlayerActions: + - key: 97 + index: 1 + value: -1 + - key: 100 + index: 1 + value: 1 + - key: 119 + index: 0 + value: 1 + - key: 115 + index: 0 + value: -1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 97 + value: 3 + - key: 100 + value: 2 + - key: 119 + value: 0 + - key: 115 + value: 1 + defaultAction: -1 + brain: {fileID: 1658294317} --- !u!1 &255077123 GameObject: m_ObjectHideFlags: 0 @@ -235,43 +272,6 @@ Transform: m_Father: {fileID: 318490717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &431980575 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: 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- m_EditorClassIdentifier: - broadcast: 1 - keyContinuousPlayerActions: - - key: 97 - index: 1 - value: -1 - - key: 100 - index: 1 - value: 1 - - key: 119 - index: 0 - value: 1 - - key: 115 - index: 0 - value: -1 - axisContinuousPlayerActions: [] - discretePlayerActions: - - key: 97 - value: 3 - - key: 100 - value: 2 - - key: 119 - value: 0 - - key: 115 - value: 1 - defaultAction: -1 - brain: {fileID: 1658294317} --- !u!1001 &487387513 Prefab: m_ObjectHideFlags: 0 @@ -323,7 +323,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 7cb742e1326b447128356a50bb09cd89, type: 2} m_IsPrefabParent: 0 ---- !u!114 &590703818 +--- !u!114 &631482400 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -331,10 +331,21 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} - m_Name: 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+ m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} + m_Name: 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m_EditorClassIdentifier: broadcast: 1 + graphModel: {fileID: 0} + graphScope: + graphPlaceholders: [] + BatchSizePlaceholderName: batch_size + VectorObservationPlacholderName: vector_observation + RecurrentInPlaceholderName: recurrent_in + RecurrentOutPlaceholderName: recurrent_out + VisualObservationPlaceholderName: + - visual_observation_0 + ActionPlaceholderName: action + PreviousActionPlaceholderName: prev_action brain: {fileID: 1658294317} --- !u!1001 &676514743 Prefab: @@ -828,18 +839,6 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 7cb742e1326b447128356a50bb09cd89, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1464633586 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: 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- m_EditorClassIdentifier: - brain: {fileID: 1658294317} --- !u!1 &1574236047 GameObject: m_ObjectHideFlags: 0 @@ -959,13 +958,26 @@ MonoBehaviour: - vectorActionSpaceType: 0 vectorObservationSpaceType: 1 - brainType: 3 + brainType: 0 CoreBrains: - - {fileID: 431980575} - - {fileID: 590703818} - - {fileID: 1464633586} - - {fileID: 2076101259} - instanceID: 23086 + - {fileID: 86349088} + - {fileID: 1682823487} + - {fileID: 1925367146} + - {fileID: 631482400} + instanceID: 16058 +--- !u!114 &1682823487 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + broadcast: 1 + brain: {fileID: 1658294317} --- !u!1001 &1890749824 Prefab: m_ObjectHideFlags: 0 @@ -1013,7 +1025,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 7cb742e1326b447128356a50bb09cd89, type: 2} m_IsPrefabParent: 0 ---- !u!114 &2076101259 +--- !u!114 &1925367146 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -1021,19 +1033,7 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} - m_Name: 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720250301} - - {fileID: 1690569811} - - {fileID: 1227482922} - - {fileID: 2082640192} - instanceID: 24154 + - {fileID: 584235696} + - {fileID: 1778961493} + - {fileID: 786489761} + - {fileID: 1899799191} + instanceID: 16260 --- !u!1001 &240929210 Prefab: m_ObjectHideFlags: 0 @@ -383,24 +383,7 @@ Transform: m_Father: {fileID: 318490717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &612607732 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 1535382852687646, guid: eb78f594b717e4846b45ba449cddfe98, - type: 2} - m_PrefabInternal: {fileID: 0} - serializedVersion: 5 - m_Component: - - component: {fileID: 226584072} - - component: {fileID: 226584073} - m_Layer: 0 - m_Name: VisualPushBlockBrain - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &720250301 +--- !u!114 &584235696 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -409,7 +392,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: 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m_EditorClassIdentifier: broadcast: 1 keyContinuousPlayerActions: @@ -441,6 +424,23 @@ MonoBehaviour: value: 5 defaultAction: -1 brain: {fileID: 226584073} +--- !u!1 &612607732 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 1535382852687646, guid: eb78f594b717e4846b45ba449cddfe98, + type: 2} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 226584072} + - component: {fileID: 226584073} + m_Layer: 0 + m_Name: VisualPushBlockBrain + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!1 &762086410 GameObject: m_ObjectHideFlags: 0 @@ -506,6 +506,18 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 45, y: -45, z: 0} +--- !u!114 &786489761 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, 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m_EditorClassIdentifier: broadcast: 1 brain: {fileID: 0} @@ -969,7 +969,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: ac5f949973dd649959b04f3c41021a80, type: 2} m_IsPrefabParent: 0 ---- !u!114 &2082640192 +--- !u!114 &1899799191 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -978,7 +978,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8b23992c8eb17439887f5e944bf04a40, type: 3} - m_Name: 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m_EditorClassIdentifier: broadcast: 1 graphModel: {fileID: 0} diff --git a/unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/VisualPyramids.unity b/unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/VisualPyramids.unity index 03a9540462..3550a4e645 100644 --- a/unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/VisualPyramids.unity +++ b/unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/VisualPyramids.unity @@ -169,13 +169,26 @@ MonoBehaviour: - vectorActionSpaceType: 0 vectorObservationSpaceType: 1 - brainType: 3 + brainType: 0 CoreBrains: - - {fileID: 2076474001} - - {fileID: 1224319168} - - {fileID: 1843604078} - - {fileID: 2091699241} - instanceID: 24288 + - {fileID: 1020885529} + - {fileID: 347506130} + - {fileID: 1494751466} + - {fileID: 1911771706} + instanceID: 16396 +--- !u!114 &347506130 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + 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+ m_EditorClassIdentifier: + broadcast: 1 + brain: {fileID: 7561199} --- !u!1001 &434549037 Prefab: m_ObjectHideFlags: 0 @@ -478,7 +491,7 @@ Camera: m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 ---- !u!114 &1224319168 +--- !u!114 &1020885529 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -486,10 +499,34 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 943466ab374444748a364f9d6c3e2fe2, type: 3} - m_Name: 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m_EditorClassIdentifier: broadcast: 1 + keyContinuousPlayerActions: + - key: 119 + index: 0 + value: 1 + - key: 97 + index: 1 + value: -1 + - key: 100 + index: 1 + value: 1 + - key: 115 + index: 0 + value: -1 + axisContinuousPlayerActions: [] + discretePlayerActions: + - key: 119 + value: 0 + - key: 115 + value: 1 + - key: 97 + value: 3 + - key: 100 + value: 2 + defaultAction: -1 brain: {fileID: 7561199} --- !u!1001 &1301203062 Prefab: @@ -601,6 +638,18 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 85206c30964c245ee92be7d0ed13b3b8, type: 2} m_IsPrefabParent: 0 +--- !u!114 &1494751466 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} + m_Name: 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+ m_EditorClassIdentifier: + brain: {fileID: 7561199} --- !u!1001 &1520029673 Prefab: m_ObjectHideFlags: 0 @@ -767,7 +816,7 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 85206c30964c245ee92be7d0ed13b3b8, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1843604078 +--- !u!114 &1911771706 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} @@ -775,9 +824,21 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35813a1be64e144f887d7d5f15b963fa, type: 3} - m_Name: 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m_EditorClassIdentifier: + broadcast: 1 + graphModel: {fileID: 0} + graphScope: + graphPlaceholders: [] + BatchSizePlaceholderName: batch_size + VectorObservationPlacholderName: vector_observation + RecurrentInPlaceholderName: recurrent_in + RecurrentOutPlaceholderName: recurrent_out + VisualObservationPlaceholderName: + - visual_observation_0 + ActionPlaceholderName: action + PreviousActionPlaceholderName: prev_action brain: {fileID: 7561199} --- !u!1001 &1942885600 Prefab: @@ -881,64 +942,3 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 85206c30964c245ee92be7d0ed13b3b8, type: 2} m_IsPrefabParent: 0 ---- !u!114 &2076474001 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 41e9bda8f3cf1492fa74926a530f6f70, type: 3} - m_Name: 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