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Pre-release
Pre-release

@eshvk eshvk released this Apr 12, 2019 · 210 commits to master since this release

New Features

  • Enable training with multiple concurrent Unity simulations.
  • Ability to exchange custom protobuf messages.
  • Support for 2D ray casting.
  • Enable tracking and logging training metrics.
  • Splitting ML-Agents package into mlagents.trainers and mlagents.envs.
  • Ability to also use RenderTexture for Visual Observations.

Fixes & Performance Improvements

  • Various improvements to the documentation.
  • Various other bug fixes.

Known Issues

  • Inference does not work with multi-discrete action when training with LSTM.

Acknowledgements

Thanks to everyone at Unity who contributed to v0.8.0, as well as: @LeSphax, @pyjamads, @tkggwatson, @malmaud, @supercurious and @rafvasq. Special thanks also go out to our partners Jam City who helped us evaluate the performance gains of this release on a real game, Snoopy Pop.

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