@adrianoc-unity3d adrianoc-unity3d released this Jan 17, 2019 · 1 commit to master since this release

Assets 4

This version adds try/catch/finally support and minor improvements to Unity version handling.

@adrianoc-unity3d adrianoc-unity3d released this Oct 10, 2018 · 9 commits to master since this release

Assets 4

Fixes:

  1. Fix list of referenced assemblies on OSX (on this platform we need to include unity module assemblies)
  2. Improved final report

@adrianoc-unity3d adrianoc-unity3d released this Sep 19, 2018 · 9 commits to master since this release

Assets 4
  • Fixed a couple of issues that was causing the Editor integration to fail (issue #36).
  • Improved Editor integration to detect version of Editor is not supported (basically avoiding compilation errors).
  • Downgraded .Net version used to build the project (4.6.2 -> 4.6.1) (Issue #37)

@adrianoc-unity3d adrianoc-unity3d released this Apr 20, 2018 · 18 commits to master since this release

Assets 4

FIxes #29: Conversion fails on yield statements

Pre-release

@adrianoc-unity3d adrianoc-unity3d released this Feb 12, 2018 · 22 commits to master since this release

Assets 3

Fixes

  • Issue #25: 'break' statements (in switch) are ignored unless it appears as the last statement
  • Crash when probing for Unity installation on MacOS under some circumstances.
Feb 12, 2018
Merge pull request #28 from Unity-Technologies/issues
Fixing issues with switch
Pre-release
Pre-release

@adrianoc-unity3d adrianoc-unity3d released this Dec 7, 2017 · 29 commits to master since this release

Assets 4

Fixes issues:

@adrianoc-unity3d adrianoc-unity3d released this Nov 16, 2017 · 37 commits to master since this release

Assets 4
  • Improved error handling (command line -> gui)
  • Warn user if version of Unity is not compatible with the gui tool

Keep in mind that even if the GUI tool have issues, you can always run the command line tool.

Assets 3

Unity Package providing editor integration for making the use of the converter easier