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Apple's Reality Converter is very picky about data types.
usd-for-unity uses types a bit incorrect, e.g. diffuseColor is a float3 and not a Color3f (according to spec, it must be Color3f).
This prevents RealityConverter from importing the files.
The text was updated successfully, but these errors were encountered:
cguer
changed the title
Exported files can't be opened in Reality Converter because of wrong type for Color
Exported files can't be opened in Reality Converter because of wrong type for Color (FTV-662)
May 8, 2020
We are also running into this issue, and additionally had to update normals data to use a specific type as well (float3 to normal3f). So these are the manual changes we had to make to our USDA (exported with 1.0.3-preview.2) to get it imported without errors in Reality Converter (version 1.0 (20)):
Apple's Reality Converter is very picky about data types.
usd-for-unity uses types a bit incorrect, e.g. diffuseColor is a float3 and not a Color3f (according to spec, it must be Color3f).
This prevents RealityConverter from importing the files.
The text was updated successfully, but these errors were encountered: