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Medistation idle should loop

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DolceTriade committed Dec 22, 2015
1 parent cdb4cc8 commit a5d6465c0c77c12f6a3d5c66ab7a364607c3e012
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/cgame/cg_buildable.cpp
@@ -135,7 +135,7 @@ static const struct { shorthand_t shorthand; int flags; } anims[ BA_NUM_BUILDABL
{{XX,0},{I1,0},{XX,0},{XX,0},{XX,0},{I1,0},{XX,0},{I1,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{I1,0},{I1,0},{I1,0},{XX,0}}, // H_MGTURRET
{{XX,0},{I1,0},{XX,0},{OP,2},{CD,0},{OP,0},{OP,0},{I1,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{OP,2},{CD,0},{CD,0},{XX,0}}, // H_ROCKETPOD
{{XX,0},{I1,0},{XX,0},{I1,0},{I1,0},{I1,0},{I1,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{I1,0},{I1,0},{I1,0},{XX,0}}, // H_ARMOURY
{{XX,0},{I1,0},{I2,0},{PD,0},{I1,0},{C1,0},{I1,0},{A1,0},{C2,0},{XX,0},{XX,0},{XX,0},{XX,0},{DE,0},{DU,0},{DD,0},{XX,0}}, // H_MEDISTAT
{{XX,0},{I1,1},{I2,0},{PD,0},{I1,0},{C1,0},{I1,0},{A1,0},{C2,0},{XX,0},{XX,0},{XX,0},{XX,0},{DE,0},{DU,0},{DD,0},{XX,0}}, // H_MEDISTAT
{{XX,0},{I1,0},{XX,0},{I1,0},{I1,0},{I1,0},{I1,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{I1,0},{I1,0},{I1,0},{XX,0}}, // H_DRILL
{{XX,0},{I1,1},{XX,0},{XX,0},{XX,0},{C1,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{DE,0},{XX,0},{DD,0},{XX,0}}, // H_REACTOR
{{XX,0},{I1,1},{XX,0},{XX,0},{XX,0},{C1,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{XX,0},{DE,0},{XX,0},{DD,0},{XX,0}}, // H_REPEATER

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