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Missing sound files #1110
The game attempts to open some nonexistent sound files. Use
those look to be optional sounds the engine use if they exist, otherwise using a fallback one (like all aliens using level0/drown if there is no per-class drown sound effect), hence the need for a proper test fir their presence before trying to load them for real. some model formats has a similar issue as they try to unconditionnally trying to load optional sidecar files and abusing the loading failure to detect the absence of the given file.