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what does mean: Warn: Entity delays (func_timer|#230) has wait.variance >= wait.time
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#2520
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This could be a map bug, I see a
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but what is this |
According to the code, it is the see: Unvanquished/src/sgame/sg_spawn_shared.cpp Lines 239 to 248 in 1a4716f
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Oh! So, the problem would be delays that are too fast for the game to handle! It's probably intended to be something like "immediate" but then why would one use a delay anyway? |
Good question. We never had such cvars on Tremulous so this error never existed. |
It is not a cvar, it's a define, i think |
Sorry, specifically I was referring to |
Apparently, entities with "random" or "wait" can have 2 values, 1st being a time, and 2nd the "variance". |
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tremship
gives this warning. I have searched a bit but could not guess what this warning is about exactly. @cu-kai any idea?The text was updated successfully, but these errors were encountered: