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Insights: Unvanquished/Unvanquished
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5 Pull requests merged by 4 people
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Clear bot memory appropriately on state transitions
#2971 merged
Jul 1, 2024 -
lua: Add the concept of an "id" for an entity
#3042 merged
Jul 1, 2024 -
Telenode is not an alienBuildable.
#3052 merged
Jun 30, 2024 -
add attack.bt
#2962 merged
Jun 29, 2024 -
remove an assertion
#3038 merged
Jun 28, 2024
4 Pull requests opened by 3 people
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Disable Chaingun for bots by default
#3056 opened
Jun 30, 2024 -
Make bots affected by chaingun jitter
#3057 opened
Jul 2, 2024 -
rmlui: Reset MatrixTransform after rendering
#3059 opened
Jul 2, 2024 -
buildables: make g_indestructibleBuildables change existing buildables
#3060 opened
Jul 2, 2024
2 Issues closed by 1 person
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RmlUI transformations affect the console
#3058 closed
Jul 2, 2024 -
Bots: missing check for "upward" navcons?
#3002 closed
Jun 28, 2024
1 Issue opened by 1 person
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lower default difficulty of bots
#3055 opened
Jun 30, 2024
7 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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github: add pull-request template
#2823 commented on
Jul 1, 2024 • 6 new comments -
Finish up Redsky's circle menu refactor
#3048 commented on
Jun 30, 2024 • 4 new comments -
Visual artifact when buying weapons twice in rapid succession
#733 commented on
Jul 1, 2024 • 3 new comments -
teleport: Fix players walking on ice after teleport.
#3046 commented on
Jun 27, 2024 • 3 new comments -
lua: Add ways to automatically run lua on startup
#3041 commented on
Jun 27, 2024 • 2 new comments -
Idea: implement bot behaviors with Lua coroutines
#1447 commented on
Jul 2, 2024 • 1 new comment -
Translations update from Hosted Weblate
#3012 commented on
Jul 1, 2024 • 0 new comments