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map build somewhat reproducibility #2

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illwieckz opened this Issue Apr 28, 2018 · 6 comments

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illwieckz commented Apr 28, 2018

Edit: Tthis issue only tracked the effort to allow anyone to rebuild everything and to get something on par with official releases, for bit-to-bit reproducibility, see #6.

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illwieckz commented Jun 9, 2018

So, antares and plat23 build well and produce expected results without having to fix anything, thunder and station15 are now fixed.

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illwieckz commented Jun 30, 2018

I've build up a repository for forlorn on my end (not yet uploaded), I'm looking for original pictures (lossless if possible) of:

textures/forlorn/display01_a.crn
textures/forlorn/display01_d.crn
textures/forlorn/display02_a.crn
textures/forlorn/display02_d.crn
textures/forlorn/display03_a.crn
textures/forlorn/display03_d.crn
meta/forlorn/forlorn.crn

By the way, the repository builds well and reproduces the original build.

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illwieckz commented Jul 1, 2018

The forlorn repository is now complete. Let's push the reproduceable map counter one digit further! 😃

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illwieckz commented Jul 7, 2018

Vega lightmap issue was caused by some preview textures. Now, only parpax is missing. 😊

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Viech commented Oct 8, 2018

Parpax should be there now!

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illwieckz commented Oct 8, 2018

Oh yes thanks! there is still that question about the template value in parpax map but that's not preventing to close that issue. Awesome!

@illwieckz illwieckz closed this Oct 8, 2018

@illwieckz illwieckz referenced this issue Oct 24, 2018

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some stuff needed for 0.51.0 #1020

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@illwieckz illwieckz changed the title map build reproduceability map build somewhat reproduceability Dec 11, 2018

@illwieckz illwieckz referenced this issue Dec 11, 2018

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true asset reproducibility #6

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@illwieckz illwieckz changed the title map build somewhat reproduceability map build somewhat reproducibility Dec 11, 2018

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