Test assets for the Dæmon Engine and the Unvanquished game
map-test-dlight_src.dpkdir
A map to test dynamic light, also features a nice train demo.map-test-doors_src.dpkdir
A map to test various door arrangements (has its' own dedicatedREADME
)map-test-ent-damage_src.dpkdir
A map to test support for damage entities (doors, buttons) and triggers heal, hurt.map-test-gravity0_src.dpkdir
A map to test that gravity 0 brushes work.map-test-model_src.dpkdir
A map to help testing models: replace the armoury model, load the map and check if everything is right.map-test-navmesh_src.dpkdir
A map to help testing navmesh generation on some specific use case, for example to draw a navmesh in a small gap a player can stride over.map-test-normal_src.dpkdir
A map to test normal maps in various formats (OpenGL, DirectX), also features relief mapping.map-test-pbr_src.dpkdir
A map to test PBR support in engine.map-test-pushpad_src.dpkdir
A map to test pushpad mechanism in game.map-test-pngalpha_src.dpkdir
A map to test support for various PNG formats in toolchain.map-test-water_src.dpkdir
A map to test support for liquidMap water shader.