Arduboy game, my own clone of Sinistar
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beware
enemy
enemy_L
player
player_L
villain
yellsound
LICENSE
README.md
aargh_lowq.wav
ardustar.ino
bewareilive_lowq.wav
bitmaps.h
enemy.png
enemy_L.png
makeImages.bat
makeSounds.bat
player.png
player_L.png
villain.png
voices.h

README.md

ArduSTAR

RUN, COWARD

This is my own clone of Sinistar made for the Arduboy.

Uses the Arduboy2, ArdVoice, and ArdBitmaps libraries.

The objective is solely survival - Destroy enemies to prevent ArduStar from becoming whole. Once he is, shoot him or the enemies to temporarily disable him.

Known Bug:

  • When the ArduVoice plays, other sounds (like shooting and enemies getting destroyed) become muted.