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An addon (EXTERN ) for DAAD text game engine with several functions
Assembly Pascal C
Branch: master
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Release Fixed a bug in C64 images when picture number over 009 and when pictu… Oct 18, 2019
ancientStuff moved old mcrf code to a different folder Jun 2, 2018
LICENSE MIT License Added Apr 15, 2018
README Updated README Sep 21, 2019
SC2DAAD.PAS Update so it can convert Multipain ART files, which happen to be 9009… Oct 7, 2019
dandanAPI.asm adding the dandanAPI file Sep 5, 2019
maluva_c64.asm Fixed a bug in C64 images when picture number over 009 and when pictu… Oct 18, 2019
maluva_cpc.asm Some more bytes optmized May 11, 2018
maluva_dandanator.asm first version for dandanator, talk to dandanator team for building RO… Mar 23, 2019
maluva_esxdos.asm Fixed a bug where after saving or loading the words were cutten in be… Sep 12, 2019
maluva_msx.asm
maluva_next.asm Added support for Spectrum Next Sep 17, 2019
maluva_plus3.asm Fixed a bug where after saving or loading the words were cutten in be… Sep 12, 2019
msxdos_loader.asm Removed unnecessary call, and disabled screen while loading loading s… Jun 2, 2019

README

MALUVA es un módulo para DAAD (un EXTERN) que facilita distintas funciones que en general dependen del uso de una unidad de almacenamiento rápida (disco, cartucho, etc.)

MALUVA is a DAAD module (an EXTERN extension) allowing several functions so DAAD games can make use of fast data storage (floppy disk, hard disk, SD cards, carts, etc.)

Please find Maluva documentation at its wiki:

https://github.com/Utodev/MALUVA/wiki
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