Jet Lee - remake of ZX spectrum video game "Bruce Lee" (1984)
Created for igdc.ru contest #125
Windows build (https://raw.github.com/Uvadzucumi/jetlee/master/bin/JetLee.zip)
command promt parmeters:
JetLee.exe [command VALUE] [command VALUE] [command VALUE]
commands:
--hero VALUE - select Player hero. VALUE=number for 1 to 3.
1 - Ninja.
2 - Yamo.
3 - JetLee (default).
--scale VALUE - select pixels scale (VALUE - number for 1 to 20. default: 4)
--level VALUE - difficulty level. VALUE=number for 1 to 3.
1 - Karate Kid.
2 - Bully (default).
3 - Shaolin master.
Player control keys
Left/Right arrows - Run to left or right
Up arrow - jump.
Down arrow - hide
Left Control - Punch
Run + Left Control - Kick
c - game pause and free camera mode
Requirements: SDL2 (http://libsdl.org/), OpenGL (http://opengl.org), OpenAl (http://openal.org/), libogg, libvorbisfile.
Install Requirements in Debian/Ubuntu OS
sudo apt-get install g++ cmake libgl1-mesa-dev libsdl2-dev libopenal-dev libogg-dev libvorbis-dev
Compile
cmake .
make
Install MSYS2 (https://www.msys2.org/)
Update MSYS
pacman -Syu
Install Requirements
pacman -S mingw-w64-x86_64-gcc mingw-w64-x86_64-cmake mingw-w64-x86_64-gdb mingw-w64-x86_64-make mingw-w64-x86_64-SDL2 mingw-w64-x86_64-openal mingw-w64-x86_64-libogg mingw-w64-x86_64-libvorbis
Compile
cmake -G Ninja . -DCMAKE_BUILD_TYPE=Release
cmake --build .