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Package for Unity3D to synchronize GameObjects, Resources and Components with multiple Unity clients over websockets.
Out-of-View Object Visualization Techniques for Mixed Reality. EyeSee360, EyeSeeX, FlyingARrow, HaloVR, WedgeVR, HaloAR, WedgeAR.
Prototyping tool for peripheral light displays in Mixed Reality.
Game Engine written in Java and OpenGL.
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