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Pinned

  1. Simple script to synchronize GameObjects with multiple Unity clients over network.

    C# 22 5

  2. Out-of-View Object Visualization Techniques for Mixed Reality. EyeSee360, EyeSeeX, FlyingARrow, HaloVR, WedgeVR, HaloAR, WedgeAR.

    C# 1 1

  3. Prototyping tool for peripheral light displays in Mixed Reality.

    3

  4. Game Engine written in Java and OpenGL.

    Java

3 contributions in the last year

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Contribution activity

January 2020

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