The firstPerson object has information about the input and output ranges that might be useful for applications doing manual eye tracking.
Additionally, it's possible to create custom curves. using json["extensions"]["vrm"]["firstPerson"]["lookAtHorizontalInner"]["curve"] - it would be good to use this for animation interpolation if available.
Document the fact that the animation track for eye tracking is scaled to 0.0=0 degrees and 1.0=90 degrees - some models could have different xRange values which may affect this time scale.
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The firstPerson object has information about the input and output ranges that might be useful for applications doing manual eye tracking.
Additionally, it's possible to create custom curves. using
json["extensions"]["vrm"]["firstPerson"]["lookAtHorizontalInner"]["curve"]- it would be good to use this for animation interpolation if available.Document the fact that the animation track for eye tracking is scaled to 0.0=0 degrees and 1.0=90 degrees - some models could have different xRange values which may affect this time scale.
The text was updated successfully, but these errors were encountered: