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Move shaders to addons directory #2

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merged 1 commit into from Dec 3, 2020
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@@ -134,8 +134,8 @@ func _process_vrm_material(orig_mat: SpatialMaterial, gltf_images: Array, vrm_ma
printerr("VRM Material " + orig_mat.resource_name + " uses screenspace outlines.")


var mtooncompat_shader_base_path = "res://MToonCompat/mtooncompat"
var mtoon_shader_base_path = "res://Godot-MToon-Shader/mtoon"
var mtooncompat_shader_base_path = "res://addons/MToonCompat/mtooncompat"
var mtoon_shader_base_path = "res://addons/Godot-MToon-Shader/mtoon"
if USE_COMPAT_SHADER:
mtoon_shader_base_path = mtooncompat_shader_base_path

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