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Make static collider use multi-convex instead of trimesh. 🏁 Windows Builds #296: Commit 0647270 pushed by fire
Jul 30, 2021 1h 29m 23s trimesh-vs-multi-convex
Jul 30, 2021 1h 29m 23s
Make static collider use multi-convex instead of trimesh. 🌐 JavaScript Builds #160: Commit 0647270 pushed by fire
Jul 30, 2021 55m 14s trimesh-vs-multi-convex
Jul 30, 2021 55m 14s
Make static collider use multi-convex instead of trimesh. 🤖 Android Builds #296: Commit 0647270 pushed by fire
Jul 30, 2021 1h 8m 35s trimesh-vs-multi-convex
Jul 30, 2021 1h 8m 35s
Support MESH_PHYSICS_MESH_AND_STATIC_COLLIDER 🍏 iOS Builds #295: Commit bc15e8c pushed by fire
Jul 30, 2021 1h 20m 43s scene-mesh-static-collider
Jul 30, 2021 1h 20m 43s
Support MESH_PHYSICS_MESH_AND_STATIC_COLLIDER 📊 Static Checks #295: Commit bc15e8c pushed by fire
Jul 30, 2021 1h 1m 23s scene-mesh-static-collider
Jul 30, 2021 1h 1m 23s
Support MESH_PHYSICS_MESH_AND_STATIC_COLLIDER 🏁 Windows Builds #295: Commit bc15e8c pushed by fire
Jul 30, 2021 1h 46m 22s scene-mesh-static-collider
Jul 30, 2021 1h 46m 22s
Support MESH_PHYSICS_MESH_AND_STATIC_COLLIDER 🍎 macOS Builds #295: Commit bc15e8c pushed by fire
Jul 30, 2021 1h 32m 7s scene-mesh-static-collider
Jul 30, 2021 1h 32m 7s
Support MESH_PHYSICS_MESH_AND_STATIC_COLLIDER 🌐 JavaScript Builds #159: Commit bc15e8c pushed by fire
Jul 30, 2021 1h 19m 10s scene-mesh-static-collider
Jul 30, 2021 1h 19m 10s
Support MESH_PHYSICS_MESH_AND_STATIC_COLLIDER 🤖 Android Builds #295: Commit bc15e8c pushed by fire
Jul 30, 2021 1h 7m 38s scene-mesh-static-collider
Jul 30, 2021 1h 7m 38s
Support MESH_PHYSICS_MESH_AND_STATIC_COLLIDER 🐧 Linux Builds #295: Commit bc15e8c pushed by fire
Jul 30, 2021 1h 34m 58s scene-mesh-static-collider
Jul 30, 2021 1h 34m 58s
glTF2 fallback load PNG and JPG 🤖 Android Builds #294: Commit 0856204 pushed by fire
Jul 30, 2021 36m 25s gltf-fallbacks
Jul 30, 2021 36m 25s
glTF2 fallback load PNG and JPG 🏁 Windows Builds #294: Commit 0856204 pushed by fire
Jul 30, 2021 1h 36m 31s gltf-fallbacks
Jul 30, 2021 1h 36m 31s
glTF2 fallback load PNG and JPG 🌐 JavaScript Builds #158: Commit 0856204 pushed by fire
Jul 30, 2021 27m 54s gltf-fallbacks
Jul 30, 2021 27m 54s
glTF2 fallback load PNG and JPG 🍏 iOS Builds #294: Commit 0856204 pushed by fire
Jul 30, 2021 30m 48s gltf-fallbacks
Jul 30, 2021 30m 48s
glTF2 fallback load PNG and JPG 📊 Static Checks #294: Commit 0856204 pushed by fire
Jul 30, 2021 36m 37s gltf-fallbacks
Jul 30, 2021 36m 37s
glTF2 fallback load PNG and JPG 🍎 macOS Builds #294: Commit 0856204 pushed by fire
Jul 30, 2021 1h 14m 33s gltf-fallbacks
Jul 30, 2021 1h 14m 33s
glTF2 fallback load PNG and JPG 🐧 Linux Builds #294: Commit 0856204 pushed by fire
Jul 30, 2021 1h 36m 22s gltf-fallbacks
Jul 30, 2021 1h 36m 22s
glTF2 use alpha instead of depth prepass 🍎 macOS Builds #293: Commit 722fa91 pushed by fire
Jul 30, 2021 1h 16m 40s gltf-alpha
Jul 30, 2021 1h 16m 40s
glTF2 use alpha instead of depth prepass 📊 Static Checks #293: Commit 722fa91 pushed by fire
Jul 30, 2021 20m 30s gltf-alpha
Jul 30, 2021 20m 30s
glTF2 use alpha instead of depth prepass 🐧 Linux Builds #293: Commit 722fa91 pushed by fire
Jul 30, 2021 1h 10m 17s gltf-alpha
Jul 30, 2021 1h 10m 17s
glTF2 use alpha instead of depth prepass 🌐 JavaScript Builds #157: Commit 722fa91 pushed by fire
Jul 30, 2021 33m 50s gltf-alpha
Jul 30, 2021 33m 50s
glTF2 use alpha instead of depth prepass 🏁 Windows Builds #293: Commit 722fa91 pushed by fire
Jul 30, 2021 1h 6m 5s gltf-alpha
Jul 30, 2021 1h 6m 5s
glTF2 use alpha instead of depth prepass 🤖 Android Builds #293: Commit 722fa91 pushed by fire
Jul 30, 2021 34m 5s gltf-alpha
Jul 30, 2021 34m 5s
glTF2 use alpha instead of depth prepass 🍏 iOS Builds #293: Commit 722fa91 pushed by fire
Jul 30, 2021 30m 26s gltf-alpha
Jul 30, 2021 30m 26s