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Commits on Oct 16, 2011
  1. @logzero
Commits on Oct 9, 2011
  1. @logzero

    Tire skid marks possible implementation. Uses modified tire squeal va…

    logzero authored
    …lue for skid calculation. Fixed skid mark width.
Commits on Oct 8, 2011
  1. @logzero
Commits on Oct 2, 2011
  1. @joevenzon
  2. @joevenzon
Commits on Oct 1, 2011
  1. @logzero

    Add newline to vdrift.desktop

    logzero authored
Commits on Sep 26, 2011
  1. @Bengt @logzero

    Cleaning up added

    Bengt authored logzero committed
  2. @Bengt @logzero

    moved poster image to a location that is accessible both offline and …

    Bengt authored logzero committed
    …online
  3. @Bengt @logzero

    made the git clone command more explicit

    Bengt authored logzero committed
  4. @Bengt @logzero

    made the svn command less cryptic

    Bengt authored logzero committed
  5. @Bengt @logzero

    using 899 px width to use all avaible space.

    Bengt authored logzero committed
  6. @logzero

    added note on harddisk space, included checking out VDrift Data

    Bengt Lüers authored logzero committed
  7. @logzero

    additional packages added

    Bengt Lüers authored logzero committed
  8. @Bengt @logzero

    added compilation notes for Ubuntu Linux

    Bengt authored logzero committed
  9. @Bengt @logzero

    README updated

    Bengt authored logzero committed
  10. @Bengt @logzero

    - reformatted to 80 characters per line

    Bengt authored logzero committed
    - README now in markdown as recommended by GitHub
    - added paragraph 'Mission Statement' from the wiki
    - added links to related wiki
    - removed paragraph on premake added more general paragraph, instead.
  11. @logzero
  12. @logzero

    Add .desktop file. #45

    logzero authored
Commits on Sep 17, 2011
  1. @joevenzon

    Adding a check for GLEW OpenGL 3.3 support. Checking for GLEW version…

    joevenzon authored
    … isn't sufficient because ubuntu ships with an old GLEW broken to look like a new one.
  2. @joevenzon
Commits on Sep 10, 2011
  1. @logzero
  2. @logzero

    Bugfix: Premake platforms is a solution setting. Setting universal on…

    logzero authored
    …ly will break win/linux builds. Add/prefer native.
Commits on Sep 3, 2011
  1. @logzero

    Merge pull request #44 from svenstaro/patch-1

    logzero authored
    Removed types.h include because newer curl removes it and thus break comp
  2. @svenstaro

    Removed types.h include because newer curl removes it and thus break …

    svenstaro authored
    …compilation
    
    
    The file has not been used for 10 years or so, thus removal is completely harmless.
Commits on Sep 2, 2011
  1. @logzero

    Bugfix: Possible memory leak.

    logzero authored
Commits on Sep 1, 2011
  1. @logzero
  2. @logzero
Commits on Aug 31, 2011
  1. @logzero
  2. @antoniovazquezblanco @logzero

    BugFix: Premake prebuild command fix.

    antoniovazquezblanco authored logzero committed
  3. @logzero

    Bugfix: Attempt to fix #17 Controls config is written too often, make…

    logzero authored
    …s tracing a pita, should be refactored. If the issue resurfaces please reopen.
  4. @logzero
  5. @logzero

    Bugfix: Fix #18 and merge separate managers into a single content man…

    logzero authored
    …ager to avoid code replication.
Commits on Aug 28, 2011
  1. @logzero

    Merge pull request #42 from Timo6/master

    logzero authored
    Improve premake for mac
  2. @joevenzon

    Support for normal maps. Provides the miscmap2 to the normalmap input…

    joevenzon authored
    … in the renderer, supports global shader defines based on settings.
Commits on Aug 25, 2011
  1. @Timo6

    Improve premake on mac.

    Timo6 authored
    Add definitions.h and dmg generation.
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