Add 'Fetch channels' feature specs #6
Workflow file for this run
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# This workflow will build a Swift project | |
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-swift | |
name: CI-macOS | |
on: | |
pull_request: | |
branches: [ main, dev ] | |
jobs: | |
build-and-test: | |
runs-on: macos-14 | |
timeout-minutes: 8 | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Select Xcode | |
run: sudo xcode-select -switch /Applications/Xcode_15.2.app | |
- name: Xcode version | |
run: /usr/bin/xcodebuild -version | |
- name: Build and Test BeChattedAuth | |
run: xcodebuild clean build test -project BeChattedAuth/BeChattedAuth.xcodeproj -scheme "BeChattedAuth" CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO -sdk macosx -destination "platform=macOS" ONLY_ACTIVE_ARCH=YES | |
- name: Build and Test BeChattedUserInputValidation | |
run: xcodebuild clean build test -project BeChattedUserInputValidation/BeChattedUserInputValidation.xcodeproj -scheme "BeChattedUserInputValidation" CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO -sdk macosx -destination "platform=macOS" ONLY_ACTIVE_ARCH=YES | |
- name: Build and Test BeChatted | |
run: xcodebuild clean build test -project BeChatted/BeChatted.xcodeproj -scheme "BeChatted" CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO -sdk macosx -destination "platform=macOS" ONLY_ACTIVE_ARCH=YES |