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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
//-----------------------------------------------------------------------------
// This is just a little redirection tool so I can get all the dlls in bin
//-----------------------------------------------------------------------------
#ifdef _WIN32
#include <windows.h>
#include <stdio.h>
#include <assert.h>
#include <direct.h>
#elif _LINUX
#include <stdio.h>
#include <stdlib.h>
#include <dlfcn.h>
#include <string.h>
#include <limits.h>
#include <errno.h>
#include <unistd.h>
#define MAX_PATH PATH_MAX
#endif
#ifdef _WIN32
typedef int (*DedicatedMain_t)( HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow );
#elif _LINUX
typedef int (*DedicatedMain_t)( int argc, char *argv[] );
#endif
//-----------------------------------------------------------------------------
// Purpose: Return the directory where this .exe is running from
// Output : char
//-----------------------------------------------------------------------------
static char *GetBaseDir( const char *pszBuffer )
{
static char basedir[ MAX_PATH ];
char szBuffer[ MAX_PATH ];
size_t j;
char *pBuffer = NULL;
strcpy( szBuffer, pszBuffer );
pBuffer = strrchr( szBuffer,'\\' );
if ( pBuffer )
{
*(pBuffer+1) = '\0';
}
strcpy( basedir, szBuffer );
j = strlen( basedir );
if (j > 0)
{
if ( ( basedir[ j-1 ] == '\\' ) ||
( basedir[ j-1 ] == '/' ) )
{
basedir[ j-1 ] = 0;
}
}
return basedir;
}
#ifdef _WIN32
int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
{
// Must add 'bin' to the path....
char* pPath = getenv("PATH");
// Use the .EXE name to determine the root directory
char moduleName[ MAX_PATH ];
char szBuffer[ 4096 ];
if ( !GetModuleFileName( hInstance, moduleName, MAX_PATH ) )
{
MessageBox( 0, "Failed calling GetModuleFileName", "Launcher Error", MB_OK );
return 0;
}
// Get the root directory the .exe is in
char* pRootDir = GetBaseDir( moduleName );
#ifdef _DEBUG
int len =
#endif
_snprintf( szBuffer, sizeof( szBuffer ) - 1, "PATH=%s\\bin\\;%s", pRootDir, pPath );
assert( len < 4096 );
_putenv( szBuffer );
HINSTANCE launcher = LoadLibrary("bin\\dedicated.dll"); // STEAM OK ... filesystem not mounted yet
if (!launcher)
{
char *pszError;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&pszError, 0, NULL);
char szBuf[1024];
_snprintf(szBuf, sizeof( szBuf ) - 1, "Failed to load the launcher DLL:\n\n%s", pszError);
MessageBox( 0, szBuf, "Launcher Error", MB_OK );
LocalFree(pszError);
return 0;
}
DedicatedMain_t main = (DedicatedMain_t)GetProcAddress( launcher, "DedicatedMain" );
return main( hInstance, hPrevInstance, lpCmdLine, nCmdShow );
}
#elif _LINUX
#define stringize(a) #a
#define dedicated_binary(a,b,c) a stringize(b) c
int main( int argc, char *argv[] )
{
// Must add 'bin' to the path....
char* pPath = getenv("LD_LIBRARY_PATH");
char szBuffer[4096];
char cwd[ MAX_PATH ];
if ( !getcwd( cwd, sizeof(cwd)) )
{
printf( "getcwd failed (%s)", strerror(errno));
}
snprintf( szBuffer, sizeof( szBuffer ) - 1, "LD_LIBRARY_PATH=%s/bin:%s", cwd, pPath );
int ret = putenv( szBuffer );
if ( ret )
{
printf( "%s\n", strerror(errno) );
}
void *tier0 = dlopen( "tier0_i486.so", RTLD_NOW );
void *vstdlib = dlopen( "vstdlib_i486.so", RTLD_NOW );
const char *pBinaryName = dedicated_binary( "bin/dedicated_", i486, ".so" );
void *dedicated = dlopen( pBinaryName, RTLD_NOW );
if ( !dedicated )
{
printf( "Failed to open %s (%s)\n", pBinaryName, dlerror());
return -1;
}
DedicatedMain_t main = (DedicatedMain_t)dlsym( dedicated, "DedicatedMain" );
if ( !main )
{
printf( "Failed to find dedicated server entry point (%s)\n", dlerror() );
return -1;
}
ret = main( argc,argv );
dlclose( dedicated );
dlclose( vstdlib );
dlclose( tier0 );
}
#endif