Hangs/Not Responding Status on game Vs. loading screen #1579
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The game sometimes hangs (not responding status in force quit box); usually occurs the first time game on startup.
Steps for reproducing this issue:
As per my post in ValveSoftware/Dota-2-Vulkan#312 :
Loading Dota 2 takes a couple seconds longer. The main menu has a video showing kunkka in the right corner- that chunks a little bit.
Loading into a match is pretty heavy on the processing. Loading into matches I sometimes get to see both teams being displayed on the intro screen. After the match the game usually freezes where I can see and move around the mouse but the screen is black and the MVP screen doesn't load.
So I started digging into this issue a little bit more. There must be something fundamental that was changed about the way that Dota 2 loads/unloads things, or perhaps libraries/dependencies, etc....
This doesn't only happen within Vulkan. It happens within OpenGL dota 2 as well! Actually, it's even worse in the OpenGL client._
To clarify, when I first load Dota 2, the video of Kunkka makes things chunk for a minute. When I go in and out of the main menu and other sub-menus (e.g. Heroes, or my profile) the same thing happens. It takes a few seconds before it returns to 'normal'. As if it's freezing and completely unresponsive.
To provide some additional details:
This happens in both the opengl and vulkan client, but the undesired effect/unresponsiveness is far more pronounced in the opengl client.
Let me know if there's anything else I could provide for review. I don't see anything particular interesting getting barfed up in the kernel ring buffer/dmesg. Reviewed journalctl as well but nothing seems to be immediately relevant.