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Game crashes with signal SIGFPE (Floating point exception) #19

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bastimeyer opened this issue Jul 7, 2019 · 2 comments

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@bastimeyer
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commented Jul 7, 2019

Your system information

Please describe your issue in as much detail as possible:

Game crashes after it has finished loading. This wasn't happening yesterday, so it must have something to do with the recent update of today.

Here's the log output:

$ ~/.local/share/Steam/steamapps/common/Underlords/game/bin/linuxsteamrt64/underlords -novid
Using breakpad crash handler
[S_API] SteamAPI_Init(): Loaded '/home/basti/.local/share/Steam/linux64/steamclient.so' OK.
Setting breakpad minidump AppID = 1046930
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197960294365 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197960294365
Fossilize INFO: Overriding serialization path: "/home/basti/.local/share/Steam/steamapps/shadercache/1046930/steamapprun_pipeline_cache".
Fontconfig warning: "/home/basti/.local/share/Steam/steamapps/common/Underlords/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/home/basti/.local/share/Steam/steamapps/common/Underlords/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 160: Having multiple values in <test> isn't supported and may not work as expected
crash_20190707122429_1.dmp[2142]: Uploading dump (out-of-process)
/tmp/dumps/crash_20190707122429_1.dmp
fish: “~/.local/share/Steam/steamapps/…” terminated by signal SIGFPE (Floating point exception)
crash_20190707122429_1.dmp[2142]: Finished uploading minidump (out-of-process): success = yes
crash_20190707122429_1.dmp[2142]: response: CrashID=bp-3956b11e-6c84-4e4d-bb6f-b8d292190707
crash_20190707122429_1.dmp[2142]: file ''/tmp/dumps/crash_20190707122429_1.dmp'', upload yes: ''CrashID=bp-3956b11e-6c84-4e4d-bb6f-b8d292190707''
@kisak-valve

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commented Jul 7, 2019

Hello @bastimeyer, this is the same issue as ValveSoftware/Dota-2-Vulkan#315.

You should be able to workaround the issue by adding -vulkan_disable_steam_shader_cache to the game's launch options.

@weltenwort

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commented Jul 9, 2019

Manually removing the shader cache files seems to have fixed it for me without the necessity for adding the launch option.

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