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rFactor 2 works but without Force Feedback support in Wheels and more (365960) #245

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leillo1975 opened this issue Aug 23, 2018 · 10 comments

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@leillo1975
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commented Aug 23, 2018

Like in Wine, this game don't have the Force Feedback functionality, and is a pity because is very important in racing simulation games.

It also have a problem when you trying to run it. You must force it to run in 32 bit mode. To enable 32 bit mode you must mark the checkbox in the settings button on launcher.
If you have problems with this launcher (it closes) you must set Steam in disconnected mode, run the game and change to 32bit on settings. Then put again Steam on connected mode and Play it

@kisak-valve kisak-valve changed the title rFactor 2 works but without Force Feedback support in Wheels and more rFactor 2 works but without Force Feedback support in Wheels and more (365960) Aug 23, 2018

@leillo1975

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commented Aug 27, 2018

Yesterday I try to play online, and the game downloads all the mods, tracks and cars that it needs, loads everything and go to monitor, but a few seconds later the game crash and go to launcher

@leillo1975

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commented Aug 27, 2018

One user of the rFactor 2 forums post this about the Force Feedback in Linux (Steam Play) for rFactor 2:
https://forum.studio-397.com/index.php?threads/linux.61014/#post-958655

Can someone with the necessary knowledge keep an eye on it? This work perhaps activate Force Feedback on Automobilista and could be used in the Native version of Euro Truck Simulator 2

@winterwicht

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commented Sep 25, 2018

Could be nice, thx for the 32Bit Tip. Launcher and game start without problems, recognizes my Thrustmaster T500 RS, keys are assigned except clutch.
Steering input isn't smooth at all, turns heavy left and right. Not playable with this wheel.

@leillo1975

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commented Oct 31, 2018

About playing in 64 bit mode. I found this in Steam Forums:
" You can get the game to run in 64bit mode by replacing rFactor 2/Bin64/d3dcompiler_43.dll with the version found here: https://github.com/samhocevar/d3d4linux

Getting 64bit support is crucial to prevent the game from crashing when It uses > 4GB of RAM

(I have no ideia what the difference is between the two versions of the dlls, but wine doesnt like the one bundled with the game)"

https://steamcommunity.com/app/365960/discussions/0/1734336452580506069/?tscn=1540942657#c1734343428028848843

@leillo1975

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commented Nov 1, 2018

Don't start with 3.16-4beta. Take a look on this. With 3.7.8 runs well

@leillo1975

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commented Dec 22, 2018

Testing 3.16-6 Beta, the game works again

@harryhaaren

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commented Feb 10, 2019

Hey, Thanks for keeping this issue up to date - I've checked the forum posts and such to get r2 working on Wine/Stream, I've a G27 wheel here to use with it. I'll try reproduce the game running for starters, and report back in future. For now - just a thanks for your efforts on documenting the current state! -Harry

@leillo1975

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commented Mar 27, 2019

The game runs with the last Proton (4.2), but Force Feedback stills not working.

@ttelford

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commented Apr 14, 2019

@leillo1975: does RF2/64 bit still require the d3d4linux workaround with proton 4.2?

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commented May 11, 2019

@leillo1975: does RF2/64 bit still require the d3d4linux workaround with proton 4.2?

.... I don't know. My game is patched a lot of time ago.

BUT I HAVE A GREAT NEW ABOUT THIS GAME.
With Proton 4.2-3 I can play online !!!!! In this moment, there is only needed that the force feedback works for the game to be fully functional. Has anyone tried it with the latest versions of Wine?

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