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Cyberpunk 2077 (1091500) #4450
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just tried running on manjaro linux + proton 5.0, my gfx card is 1080 (not TI) |
https://github.com/ValveSoftware/Proton/wiki/Changelog#513-4 notes that the game currently needs Proton 5.13-4 or newer and mesa git. That implies that Proton builds older than today will not work and there's more issues to be worked out between the game, vkd3d-proton, and the nVidia proprietary driver. Proton Experimental is recommended, as it contains performance improvements and bug fixes for this game. From @Plagman posted at #4450 (comment):
Audio fix available for testing in Proton experimental-5.13-shmem-20201214. Proton Experimental experimental-5.13-20201218c known audio quirks:
Audio fix available for testing in Proton experimental-5.13-20210115. #4450 (comment) NVIDIA proprietary drivers older than 455.xx will have graphics artifacts and all current NVIDIA drivers are generally expected to crash and freeze. The game will not currently run stably on NVIDIA, we don't advise to attempt to run it, and if you do please do not report additional issues about this known problem. Some distros allow you to multi-slot a point release of mesa and mesa git. In that situation, the game can pick up the older version of mesa/radv and have a hard time. Also, AMDVLK (v-2020.Q4.5) and AMDGPU-PRO (20.45) is not expected to work with the game right now. Having them installed might cause the game to fail to start. Updating mesa is not needed or beneficial if you use the nVidia proprietary driver. They are completely unrelated driver stacks.
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I managed to succesfully go into the main menu on Proton 5.13.4, redownloading the game now to play in Polish :D |
Any luck with changing the PROTON_HIDE_NVIDIA_GPU env variable? |
Hello @ruslang02, what version of mesa are you using? Anything older than mesa git from a couple days ago is older than should be used with this game. |
With mesa-git 21.0(compiled 1 hour ago) proton 5.13-4 and rx 470:
EDIT: Normal mesa from repo 20.3.4 does exactly the same. At least steam works properly. |
Just tried the game for a few minutes. Seems to work fine on Arch + Radeon VII. Had to install mesa-git and vulkan-radeon-git. Before that, ingame screen and characters in character creation were all completely black. Performance could be better tho, but still able to play with 60FPS. |
I was able to play through for 30 minutes or so, on 5.13-4 Proton, Nvidia driver 455.45.01, Ubuntu 20.04 with kernel 5.4.0-56-generic. I had to drop the settings to low to get a reasonable framerate, but I'm also on a GTX980M so that's not really surprising. If you're on NVidia and getting a black screen, try dropping the settings some. |
I was also able to play briefly before I needed to step away, Fedora 33, Proton Experimental kernel 5.9.12-200.fc33.x86 framerate was around 30 fps but everything maxed, will report back later with more detail. Getting crashes after about 30 minutes of play +-. Journal shows the following, someone mentioned might be related to VRAM? Will check.
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There I don't have the invisible skin issue, I did not find any issue beside the fact the game does not detect my low end specs and tend to choose the High graphic level, have to tune it to low or so to have a better performance. I did not installed mesa-git, just all updated from the Arch repo Steam Client Beta (In Steam > Settings > Account > I choose Steam Beta Update) Nvidia 455.45.01-6 OS: Arch Linux x86_64 |
I have a GTX 970, Ubuntu 20.10, kernel 5.8.0-31-generic, nVidia driver 450.80.02, Proton 5.13-4. Game crashes on startup, after displaying the CD Projekt Red logo, and goes to a black screen |
Bump, running Manjaro Linux, Proton 5.13-4 and latest mesa drivers (5700XT), running into Artifacting crash after launching game from launcher. |
Getting the following crash log after clicking "play" from the launcher using proton 5.13-4
Was able to locate an options.json in ~/.steam/debian-installation/steamapps/common/Cyberpunk 2077/r6/config/settings but I'm struggling with where to put it 😅 |
Journalctl after cdp logo and black screen:
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For all NVIDIA Debian / Ubuntu users. the latest NVIDIA drivers are required, 455 as it includes extensions necessary for its correct functionality. Ubuntu PPA: |
Same problem, same drivers, same card, only difference is I'm on base Arch not Manjaro. |
Anyone having audio issues? I get static noise that can be fixed with |
Debian Testing
attempted to use proton-experimental, no change. attempted to use all low video settings, no change. attempted to use all ultra video settings, no change. attempted to try different vsync, no change. Read above someone else had this issue too but they run Arch and grabbed mesa-git and vulkan-radeon-git both of which isn't available on Debian without manual intervention which I don't want to do. There are two alternative drivers, amdpro and amdvlk that can be used, will report back on results after switching. |
I can boot the game and walk around. Some issues are that I can't hear npcs and it shows controller icons only, even though I am using the keyboard to move. 20fps on low graphics settings. |
I'm in game and playing, hasn't crashed yet. No invisible/blacked out models issues or artifacting. Though horrible FPS at any graphics setting. About to test in windows for comparison, though I've heard it's just as bad. So probably needs Dev updates. No launch options Running Pure Arch Linux
Settings
** Updating with windows comparison for my dual boot just for reference of performance between Windows/Linux-Proton |
game runs but the performance is extremely bad. on low 30 - 35 fps Proton 5.13-14 Distro:Manjaro Linux |
@cabal19421 I see same behavior in pop_os 20.10, running kernel 5.9.10 and proton 5.13-4. Using a 5700xt. |
I cannot hear any NPC conversations. The problems with black textures were solved by installing mesa-git. Performance seems to be good, but I have only played for a few minutes. Arch Linux |
iWeaker4you's advice works, game runs with the 455 driver. One thing I noticed is that the game freezes for me when my VRAM usage hits 100%, so I just put my textures setting to low |
As with others (with nvidia), game runs but poor performance. Audio crackling, adding PULSE_LATENCY_MSEC=40 helped. Missing audio, especially in the club scene (voices + music). Sometimes when I start the game the launcher just shows a black box and does nothing, retrying usually works. I have had several hard freezes that I have to SIGKILL to recover from. Linux Mint 20 |
Hi Kisak, log has been attached and here is the gist https://gist.github.com/kodatarule/6cf33b60e96a611b6d320d7fe860788d |
Hello, for a few days now my game usually freezes or crashes immediately after the splash screen. Sometimes I am able to start playing, but it crashes or freezes within a few seconds. Sometimes it freezes with a black screen at startup, but I can still hear the game's sounds. Proton log: https://kdrive.infomaniak.com/app/share/356870/076002fe-483b-4e6f-8282-355985dfbe0e (it is 100 MB so I could not attach it here on Github) Steam info: https://gist.github.com/Scrashdown/ea766bd5512baaf3fb7ca74b7e081165 I've tried Proton 9, Proton Experimental. I've also tried reverting to the current LTS kernel. Command: EDIT: I changed the command to |
Hello @Scrashdown, can you check if https://gitlab.freedesktop.org/drm/amd/-/issues/3343 is relevant to your system? A quick test would be to reboot into an older kernel and see how the game behaves. (6.6.30 does not count as older in this case.) |
Thanks for letting me know about this bug. With kernel 6.1.90-lts, the game starts and I am able to play for a while. However I still get a crash after a few minutes, though I suspect this is more of a thermal (my CPU reaches 82 C) or power supply issue (might be a bit underpowered). |
Hi everyone. On my system with a 32-thread CPU (Ryzen 7945 HX) the game performance is relatively poor, it gives me around 50 FPS on any graphics settings, even on the lowest, and both CPU and GPU are severely underloaded. I found out that overriding CPU topology to 16 threads via |
I didn't need it with Ryzen 9 7950X, but that also depends on your SMT settings in the game. It should be set to auto. |
@shmerl Thanks, this SMT setting in the game was enabled and was causing a massive performance hit. Disabling it or setting it to auto improves the performance same way as overriding CPU topology on my system. |
Let's talk about cyberpunk on the steam deck. Current version of Cyberpunk (version 2.12) is affected by a bug that makes massive audio crackling I tried a lot of « fixs », found here and there, nothing worked. But, how to do it on the steam deck ? You will need a deck docking station to play cyberpunk
Output :
Output of kernel's dmesg :
You can now play cyberpunk. No more sound crackling/distortions. That's magical.
Output :
Output of kernel's dmesg :
I know that's not a proton/steam/deck bug, but every linux user may come here when |
@kodatarule Are you still seeing a freeze on experimental? If so, could you get a new log? |
No audio whatsoever Issue transferred from #7965. Compatibility Report
System Information
I confirm:
steam-13822821710669283328.log SymptomsWhen I launch the game, absolutely no audio is played. I have tried changing the Wine audio backend from Pulse to ALSA and OCC with no change, as well as other audio output devices. I downloaded the game with Heroic Game Launcher on an EXT4 Hard Drive via GOG. I then added the game to Steam so I can use Proton-GE easier. Here are my runtime commands: gamemoderun mangohud PROTON_LOG=1 PROTON_FORCE_NVAPI=1 WINEDLLOVERRIDES="xaudio2_7=n,b" PULSE_LATENCY_MSEC=60 %command% When I launch the game, it should play the intro track, but I hear nothing, as well as, well, anything when I actually play the game. Reproduction |
You should not longer use these overrides. And I'd recommend using pipewire instead of pulseaudio which may eliminate audio crackles altogether. |
Can confirm this. |
This is happening to me too... with the same GPU |
@fbievan yeah in my case it's not the same GPU but another Intel GPU build-into a Intel CPU. I can play for a minute or 5 minutes, then it crashes. |
Is there further debugging to be done here, anyone up to try to solve this very annoying issue. |
My guess is that the log reduces the execution speed so a race condition isn't happening inside the GPU driver. If this is a wine issue or a GPU driver issue or something in between isn't really clear just from the symptoms. Have you tried playing Witcher 3 in Dx12 mode? As it's the same engine it may be able to trigger the same bug - it's not running on my weaker hardware in Dx12 mode at any playable speed. Apart from that, yes you can try this: https://gitlab.winehq.org/wine/wine/-/wikis/Commands/winedbg And this, on various log levels, to see if a less verbose log level may still trigger the bug, but also shows the issue: https://gitlab.winehq.org/wine/wine/-/wikis/Debug-Channels Apart from that you could try to lower the settings, to get the maximum execution speed of the engine - and maybe still trigger the bug with logging on. |
This is probably true
If i try and play Witcher 3 In DX12 Mode, it freezes on load
Using Wine debug, it refuses to crash, this could be a more space efficient way of preventing the crash, without fixing it.
I'll try these later...
This doesn't seem to work. |
after trying again, with gdb with this method.... the issue has completely disappeared, even without any PROTON_LOG, gdb, or anything else.... I cannot further replicate the issue.... even after rebooting |
Great, I should try this solution 😬 |
For the record, the problem (and the workaround) described in #4450 (comment) are reproducible with Cyberpunk version 2.13. |
You can also fix the issue by disabling controller vibration in the game's settings. |
That's the first thing I tried months ago when I played Cyberpunk for the first time, and, this change nothing. |
Interesting. It fixed the issue for me just yesterday. |
Steam app 1091500 playing window not shown after using workspace switcher in Ubuntu Issue transferred from ValveSoftware/steam-for-linux#11288. Environment: Maybe Related: Steps to repeat:
Observe steam app window shown in workspace switcher, but shows nothing once switched to the steam app window. Workaround:
With the smaller windowed steam app window when switching work spaces and then back to the steam app window it does not disappear. However, this is not an ideal window configuration since I would like to play using my entire screen. System Report: Runtime Diagnostics: |
Also in the above bug report the same happens with Proton Experimental and i am pretty sure any other proton version (i sampled few with the same result), i will collect logs as suggested above next. Runtime diagnostics with logging turned on in launch options: Steam_Runtime-Diagnostics_with_logging.txt this includes launching game and switching workspaces, then observing the steam app game window not showing when selecting the workspace. I doesn't appear to actually show much more in the log though regarding the game. Never mind here is the logfile: There are a bunch of display related entries not sure if these are relevant:
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Regression Cyberpunk 2077 with Proton experimental Issue transferred from #8228. I normaly use Proton Experimental for all my games in Steam. But i had to downgrade to 9.x stable in Cyberpunk 2077, cause with experimental the CPU and GPU use lowered and the 1% lows where very bad. CPU: Intel i9 13900K (without any stability issues) |
Regression, With raytracing on medium, system hang and frezze. RX 7900 XT, Ryzen 7800x3d, 32 GB ram, Arch linux, kernel 6.1, kde plasma 6.2.3, proton experimental bleeding edge debug. proton log: |
NOTE FROM PROTON TEAM: The game will not currently run stably on NVIDIA, we don't advise to attempt to run it; if you do, please do NOT report additional issues about this known problem. Please see this comment for more details about current status and known issues.
Compatibility Report
System Information
I confirm:
Symptoms
Avatar's face does not render.
Reproduction
steam-1091500.log
Screenshots
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