-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
THE FINALS (2073850) #7317
Comments
|
EAC installer seems to appear during launch, but Embark use an in-house anti-cheat on alongside it which "isn't ready for Linux" yet. A potential fix will come, but they've said it's not a priority at the moment. |
|
The game immediately after launch show message "System integrity violation. A disallowed game process memory modification was detected. Error code TFAV0010" |
Hello ! |
|
terrible. they cant just give a PSA or something regarding it and we stop asking |
If you check pins on there discord server it says they dont currently support linux https://discord.com/channels/1008696016318513243/1009830578545246213/1183134141684920450 |
|
Looks like it might be working now. https://www.reddit.com/r/linux_gaming/comments/194yurj/how_to_play_the_finals_on_linux/ |
|
FWIW - Currently folks with CPUs that have AVX512 support will need to add the clearcpuid=304 kernel boot option for the game to run (this avoids a crash very shortly after launch). There are some intermittent game crashes on the steam deck that are currently under investigation - if you are getting crashes on the deck, please try to capture a log by adding PROTON_LOG=1 %command% to the launch options. |
|
@alasky17 its basically stopping there I don't know I have an i5-10300H and NVIDIA GeForce GTX 1650 Ti Mobile update: I just had to wait like the other comments have already said |
I got this issue but i just let it sit for 5 minutes and it opened the game normally. My guess its just compiling shaders |
Makes sense as his cpu is being pinned to 100% lol |
|
Seems to be working fine on Steam Deck now, although I had to delete my prefix first. |
|
Working for me on Steam Runtime with Experimental. Had to add to the boot options as mentioned above. Attempting to change voice input/output in the settings caused a hang. |
|
Works for me with either Steam default Proton or Experimental. Enabling the voice chat will cause either a hang or crash. Playing for a few hours I had 3 random crashes. No boot options added. If I tried -opengl, it would result in an error and not open. |
|
All I've got is a black empty cmd window with EasyAnticheat_EOS_Setup.exe and then an error pops up saying failed to initialize dependencies. |
Make sure you have the Proton EasyAntiCheat runtime installed. |
Yeah, I have it and other EAC games like Apex Legends and Fall Guys work nice. Feels like their own eac_eos installation script doesn't work properly. |
|
Works great here with proton-experimental and Ryzen 7 5800X3D, RTX 3080, with 545.29.06 drivers. |
Going to add that this works (to get past the initial crash upon startup). On Fedora 39. Modified grub via Ran
Rebooted and launched the game. Using Proton Experimental. How are you aware of disabling AVX512 would solve the crash? Would like to not disable this long term. Think it's a proton issue or The Finals issue? |
Ok, this is stupid. I managed to launch it. Looks like this game is using SDL and I had a global environment variable |
Yeah, if you turn on voice chat game hangs. |
|
In general, the game seems to work, including online matches, however I noticed 2 issues: The first one is that the game gets stuck and ultimately crashes during the initial black screen on my Intel Arc system. Launching it with Log with DX12: https://gist.github.com/Vinjul1704/032f920f99c11103bf4a7e015d757308 The second issue is the already mentioned voice chat freeze/crash. When enabling it, the game freezes after around 10 seconds. Enabling it via the actual game settings and not the quick toggle option in the ESC menu saves that in the config files and makes the game crash on startup afterwards. Deleting Log with VC enabled during launch: https://gist.github.com/Vinjul1704/ce60690de5450a7d0f97cfe23dac0c11 Enabling it while the game is running results in a 1GB large log file, which seems to simply spam the "EXCEPTION_ACCESS_VIOLATION" error that's also seen in the above log file until the game actually freezes. If needed, I can upload that log file somewhere too. System info:
|
|
Game works fine with Proton Experimental. I've encountered no problems except for the audio chat which hangs the game shortly after being enabled. |
|
works fine in proton experimental for me in arch (Flatpak steam) |
|
The Finals Issue transferred from #7405. Compatibility Report
System Information
I confirm:
Symptoms
-Audio Input/Microphone crashes game (But i don't need this anyway) ReproductionTry to play the game on Ubuntu Mantic using Proton Experimental with Ryzen 3600, AMD Radeon 7800 XT. More Info:Created this thread as, I'm new (I have no idea if issues go in the same thread or you create new ones) & the issues i'm having seem to be different to everyone elses. |
|
i continue to see the game leak memory on arch with a amd rx 6700 gpu overtime it doesnt let go of the memory of previous matches and so it just builds up till the game crashes which takes roughly 5 hours on windows it will stay at 6gb of memory and never rlly goes above, i played for 3 hours but on linux if i play for 3 hours it will reach around 11gb of memory i thought it was a mangohud issue at first but that isnt the case after testing through out the day im also running experimental, kernel 6.10.10, mesa 24.2.2 EDIT: Doing more testing, after using x11 on kde plasma, gnome wayland, switching to my rtx 2060, the game is still leaking memory EDIT AGAIN: moved to fedora kinote and its not happening anymore, rlly weird on what is causing this leak with this game only on arch for me :/ EDIT AGAIN AGAIN: when running flatpak steam the memory leak doesnt happen, it only happens on system steam on both fedora and arch does anyone else get this issue if they play the finals for longer then 3 hours? |
|
Having this game loading problem with its builtin EAC runtime, with a pop-up window Tried adding load parameter OS: Arch Linux x86_64 Below are logs collected with ONLY one parameter steam-2073850 (proton 9.0-2).log steam-2073850 (proton experimental).log steam-2073850 (proton-experimental bleeding-edge).log steam-2073850 (proton-hotfix).log EDIT: change game language to English in Steam's per-game settings solved this, maybe this game's EAC files have some issue? |
|
Since the 3.14.0 update, starting the game with OS: Fedora Linux 40 (Workstation Edition) x86_64 Anything I could try to get this resolved? |
Bro is playing a horror version of THE FINALS 💀 Vkd3d might have an issue with your gpu maybe? Since a 10 series gpu doesn't support the Vulkan extensions for vkd3d but maybe it could be fixed unsure And with dx11/dxvk this is something that isn't rlly official by the finals so it makes sense that it's crashing, unsure if the dxvk team could fix that either but who knows, I'm not a developer so don't listen to me lol 🫠 |
Well |
|
Unfortunately the season update did not help with this... So I am unsure how to fix this. |
There has to be a program interfering I am sure of it, sometimes I can play without any issue and other times the game won't let me connect. Not sure if there's a program on my computer being seen as "cheat" by AC. I am using GPU Recorder software on X11 maybe that is interfering with the anticheat I wonder. |
|
I tried x11/xorg and Wayland, they bot behave the same. The problem is, that I don't know when this issue started happening, because the dx11 crashes forced me back to the normal Vulkan. So it might be easier to tackle that issue instead of whatever Vulkan has. |
If you solve this by change languages, then this is likety due to the game's EAC requesting fonts that not provided by wine/Proton:
In order to make EAC correctly work, paste fonts quoted in Languages affected are: |
|
So I have this weird problem where after I complete the first round and go into the second my fps tanks to around 60 (normally 170). It stays this way until I relaunch the game and is something I only notice in ranked not even in world tour. I am using a nvidia gpu, archlinux and bleeding edge proton. Here are my logs: |
|
Game gets power limited to 20-30 watts of GPU power instead its general 90 watt power usage Issue transferred from #8148. Compatibility Report
System Information
I confirm:
SymptomsThe Finals game sometimes limits its max power consumed to 20 watts and absolutely destroys the games running performance from roughly 110 FPS to 35 ish. ReproductionTurn on Steam (the issue is far more common when the pc has been on for a while) |
|
For anyone still having the TFGE0027 issue, I've found that running the game on an NTFS drive greatly increases the chances of the problem occuring. I've also written this summary of common issues and known fixes/workarounds, I invite anyone with suggestions to add to it: https://bonkmaykr.xyz/content/discovery_lin.htm |
I have noticed that if you move your mouse when a match is loading, it shows me the error. so not moving the mouse fixes that! Once the match banner ie which map we are loading to is shown moving the mouse no longer creates a problem. |
Same here on rtx 3080... |
Hey have you checked how much power it was using when it was stuttering. The issue I had was similar, but I believe the stuttering is because of the GPU weirdly getting power limited. |
|
The finals crash after few minutes Issue transferred from #8203. Compatibility Report
System Information
I confirm:
SymptomsAfter around 10 minutes of game it freezes completely ReproductionEach time I try to play the game on Linux (On windows it works well) |
Try this, should fix it: |
Thank you for your reply but it does not work for me, the game still crash I tried to switch the game from French to english and now it crash with a message : |
|
The Finals crashes on Initialising screen Issue transferred from #8281. Compatibility Report
System Information
I confirm:
SymptomsWhen seeing the startup screen with EAC it crashes and stops initialising the game ReproductionPress Play |
|
OS: Arch Linux x86_64 The game will freeze and crash when "RAY TRACING - NVIDIA RTX Global Illumination" in graphic settings set to any dynamic one. Set it to static (disable rtxgi) the game running fine. Is it a game issue or vkd3d-proton or nvidia driver issue? |
Are you able to get a Proton log for when it does this? |
sorry for forget of logging. higher graphic setting and/or longer game time will more likely trigger this freeze. original log file is too big, compressed here: |
I don't see anything really standing out in the log, can you reproduce the issue again and show the dmesg? |
log.txtjust in case, full dmesg is here: |
This game still leaks memory like crazy on my amd rx 6700, ryzen 7600 on arch, kde plasma wayland, takes around 5 to 6 hours to happen but it gets pretty stuttery when it happens, until it crashes, the finals takes a full 12gb of ram, doesnt go any further after being able to play the whole day without restarting which was around 10 hoursI tested to see if it's a Wayland KDE plasma problem and it happens on the cinnamon desktop also under x11, started at in menu 5.78GB, first match after in menu 7.24GB, second match after in menu 8GB, and just keeps going till the game will crash, it should be clearing itself but it aint, on the otherhand windows clears it perfectly everytime so i never reach the full capacity of my ram which is 32GB, trying flatpak steam also doesnt solve the problem and its not mangohud causing the issue either i tried forcing dxvk on the game also the other day and it also has the memory leak, i also used vlk and the amdgpu-pro drivers which doesnt solve the issue either It also happens on my rtx 2060 on the latest drivers from arch |
I realized this is a really delayed reply, but is this still a problem for you on Proton 9.0-x? |
|
edit after some attempts: wipe the in-game overlay data in steam's per game settings let it to record again... |











Compatibility Report
System Information
I confirm:
Proton Log
steam-2073850.log
Symptoms
Reproduction
The text was updated successfully, but these errors were encountered: