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THE FINALS (2073850) #7317

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2 tasks done
HurleybirdJr opened this issue Dec 8, 2023 · 336 comments
Open
2 tasks done

THE FINALS (2073850) #7317

HurleybirdJr opened this issue Dec 8, 2023 · 336 comments
Labels
Game compatibility - Unofficial Games not expected to work without issues XAudio2 Uses the XAudio2 subsystem

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@HurleybirdJr
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Compatibility Report

  • Name of the game with compatibility issues: THE FINALS
  • Steam AppID of the game: 2073850

System Information

  • GPU: GeForce RTX 3080Ti
  • Video driver version: NVIDIA 545.29.06
  • Kernel version: 6.5.13-1-MANJARO
  • Link to full system information report as Gist:
  • Proton version: Proton Experimental

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

Proton Log

steam-2073850.log

Symptoms

image

Reproduction

  • Launch game on Steam
  • Error pops up and closes game in about 5-10 seconds. (Occasionally asks for TOS age check)
@HurleybirdJr
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EAC installer seems to appear during launch, but Embark use an in-house anti-cheat on alongside it which "isn't ready for Linux" yet. A potential fix will come, but they've said it's not a priority at the moment.

@kisak-valve kisak-valve added Game compatibility - Unofficial Games not expected to work without issues XAudio2 Uses the XAudio2 subsystem labels Dec 8, 2023
@NTMan
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NTMan commented Dec 8, 2023

The game immediately after launch show message "System integrity violation. A disallowed game process memory modification was detected. Error code TFAV0010"

steam-2073850.log

Screenshot from 2023-12-08 22-35-10

@JGodin-C2C
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EAC installer seems to appear during launch, but Embark use an in-house anti-cheat on alongside it which "isn't ready for Linux" yet. A potential fix will come, but they've said it's not a priority at the moment.

Hello !
Where is the source for this ? i tried to find an official communication, but could not find any concerning the linux port.

@r0b3rtf1sh3r
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terrible. they cant just give a PSA or something regarding it and we stop asking

@polluxau
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terrible. they cant just give a PSA or something regarding it and we stop asking

If you check pins on there discord server it says they dont currently support linux

https://discord.com/channels/1008696016318513243/1009830578545246213/1183134141684920450

@Kagukara
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@polluxau
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polluxau commented Jan 12, 2024

Screenshot_20240113_043324

yep working under only proton experimental
rx 6700 10gb, ryzen 3700x

@alasky17
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FWIW - Currently folks with CPUs that have AVX512 support will need to add the clearcpuid=304 kernel boot option for the game to run (this avoids a crash very shortly after launch). There are some intermittent game crashes on the steam deck that are currently under investigation - if you are getting crashes on the deck, please try to capture a log by adding PROTON_LOG=1 %command% to the launch options.

@beh-10257
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beh-10257 commented Jan 12, 2024

@alasky17
not really steam deck but
steam-2073850.log

image

its basically stopping there I don't know I have an i5-10300H and NVIDIA GeForce GTX 1650 Ti Mobile
maybe that helps
anyway help is much appreciated

update: I just had to wait like the other comments have already said

@NoHidSe
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NoHidSe commented Jan 12, 2024

Replying to #7317 (comment)

I got this issue but i just let it sit for 5 minutes and it opened the game normally. My guess its just compiling shaders

@polluxau
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polluxau commented Jan 12, 2024

Replying to #7317 (comment)

Makes sense as his cpu is being pinned to 100% lol

@Pokepunch
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Seems to be working fine on Steam Deck now, although I had to delete my prefix first.

@edilaga edilaga mentioned this issue Jan 12, 2024
2 tasks
@sevmonster
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sevmonster commented Jan 12, 2024

Working for me on Steam Runtime with Experimental. Had to add to the boot options as mentioned above.

Attempting to change voice input/output in the settings caused a hang.

@happysmack
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happysmack commented Jan 12, 2024

Works for me with either Steam default Proton or Experimental. Enabling the voice chat will cause either a hang or crash. Playing for a few hours I had 3 random crashes. No boot options added. If I tried -opengl, it would result in an error and not open.

@SopaDeMacaco-UmaDelicia

All I've got is a black empty cmd window with EasyAnticheat_EOS_Setup.exe and then an error pops up saying failed to initialize dependencies.
Archlinux, Steam with Runtime. Ryzen 5800x3d.

@sevmonster
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All I've got is a black empty cmd window with EasyAnticheat_EOS_Setup.exe and then an error pops up saying failed to initialize dependencies. Archlinux, Steam with Runtime. Ryzen 5800x3d.

Make sure you have the Proton EasyAntiCheat runtime installed.

@SopaDeMacaco-UmaDelicia
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SopaDeMacaco-UmaDelicia commented Jan 12, 2024

Make sure you have the Proton EasyAntiCheat runtime installed.

Yeah, I have it and other EAC games like Apex Legends and Fall Guys work nice. Feels like their own eac_eos installation script doesn't work properly.

@xpander69
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Works great here with proton-experimental and Ryzen 7 5800X3D, RTX 3080, with 545.29.06 drivers.
Just played 5 hours without any issues.
Arch Linux

@DaveKram
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DaveKram commented Jan 12, 2024

FWIW - Currently folks with CPUs that have AVX512 support will need to add the clearcpuid=304 kernel boot option for the game to run (this avoids a crash very shortly after launch). There are some intermittent game crashes on the steam deck that are currently under investigation - if you are getting crashes on the deck, please try to capture a log by adding PROTON_LOG=1 %command% to the launch options.

Going to add that this works (to get past the initial crash upon startup). On Fedora 39.

Modified grub via /etc/sysconfig/grub, changed GRUB_CMDLINE_LINUX to add clearcpupid=304 at the end.

Ran

sudo grub2-mkconfig -o /etc/grub2-efi.cfg

Rebooted and launched the game. Using Proton Experimental.

Screenshot from 2024-01-12 18-24-32

How are you aware of disabling AVX512 would solve the crash? Would like to not disable this long term. Think it's a proton issue or The Finals issue?

@SopaDeMacaco-UmaDelicia
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SopaDeMacaco-UmaDelicia commented Jan 13, 2024

Yeah, I have it and other EAC games like Apex Legends and Fall Guys work nice. Feels like their own eac_eos installation script doesn't work properly.

Ok, this is stupid. I managed to launch it. Looks like this game is using SDL and I had a global environment variable SDL_VIDEODRIVER=wayland to run native linux games in wayland-native mode. So to fix that, either delete that variable or add SDL_VIDEODRIVER=windows %command% to the launch options.

@SopaDeMacaco-UmaDelicia

Attempting to change voice input/output in the settings caused a hang.

Yeah, if you turn on voice chat game hangs.

@Vinjul1704
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In general, the game seems to work, including online matches, however I noticed 2 issues:

The first one is that the game gets stuck and ultimately crashes during the initial black screen on my Intel Arc system. Launching it with -dx11 to force DirectX 11 over DirectX 12 (default) makes it work. With that, I didn't notice any graphical issues in game either, although there are some initial stutters that I assume come from shader compilation stuff?

Log with DX12: https://gist.github.com/Vinjul1704/032f920f99c11103bf4a7e015d757308

The second issue is the already mentioned voice chat freeze/crash. When enabling it, the game freezes after around 10 seconds. Enabling it via the actual game settings and not the quick toggle option in the ESC menu saves that in the config files and makes the game crash on startup afterwards. Deleting BootSettingsSaveGame.sav and EmbarkOptionSaveGame in AppData/Local/Discovery/Saved/SaveGames resets it (alongside other options).

Log with VC enabled during launch: https://gist.github.com/Vinjul1704/ce60690de5450a7d0f97cfe23dac0c11

Enabling it while the game is running results in a 1GB large log file, which seems to simply spam the "EXCEPTION_ACCESS_VIOLATION" error that's also seen in the above log file until the game actually freezes. If needed, I can upload that log file somewhere too.

System info:

  • CPU: Intel Xeon E3-1270V5
  • GPU: Intel Arc A380
  • Distro: Arch Linux
  • Mesa: mesa-tkg-git
  • Kernel: customized tkg 6.7
  • Proton: Experimental (Bleeding Edge)

@SraamaR
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SraamaR commented Jan 13, 2024

Game works fine with Proton Experimental. I've encountered no problems except for the audio chat which hangs the game shortly after being enabled.

@structnull
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works fine in proton experimental for me in arch (Flatpak steam)

@kisak-valve
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The Finals

Issue transferred from #7405.
@UbuntuGaming posted on 2024-01-13T21:45:05:

Compatibility Report

  • Name of the game with compatibility issues:
  • Steam AppID of the game: 2073850

System Information

I confirm:

  • [] that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

Symptoms

  • Crashes once loaded in game after a few minutes, Sometimes seconds.
  • Sometimes crashes on loading in.
  • Alt Tab crashes game if loading map.
  • Audio lightly crackling.
  • Sometimes when it crashes it takes the PC with it. (First game i've seen do this)

-Audio Input/Microphone crashes game (But i don't need this anyway)

steam-2073850.log.zip

Reproduction

Try to play the game on Ubuntu Mantic using Proton Experimental with Ryzen 3600, AMD Radeon 7800 XT.

More Info:

Created this thread as, I'm new (I have no idea if issues go in the same thread or you create new ones) & the issues i'm having seem to be different to everyone elses.

@kisak-valve kisak-valve mentioned this issue Jan 13, 2024
1 task
@polluxau
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polluxau commented Sep 14, 2024

i continue to see the game leak memory on arch with a amd rx 6700 gpu

overtime it doesnt let go of the memory of previous matches and so it just builds up till the game crashes which takes roughly 5 hours

on windows it will stay at 6gb of memory and never rlly goes above, i played for 3 hours but on linux if i play for 3 hours it will reach around 11gb of memory

i thought it was a mangohud issue at first but that isnt the case after testing through out the day

im also running experimental, kernel 6.10.10, mesa 24.2.2

EDIT: Doing more testing, after using x11 on kde plasma, gnome wayland, switching to my rtx 2060, the game is still leaking memory

EDIT AGAIN: moved to fedora kinote and its not happening anymore, rlly weird on what is causing this leak with this game only on arch for me :/

EDIT AGAIN AGAIN: when running flatpak steam the memory leak doesnt happen, it only happens on system steam on both fedora and arch

does anyone else get this issue if they play the finals for longer then 3 hours?

image

@sklynic
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sklynic commented Sep 19, 2024

Having this game loading problem with its builtin EAC runtime, with a pop-up window Easy Anti-Cheat Launch Error said Failed to load the embedded resources.

Tried adding load parameter SDL_VIDEODRIVER=windows and/or PROTON_USE_EAC_LINUX=1, don't work.

OS: Arch Linux x86_64
Host: ASUS TUF Gaming A15 FA507RM_FA507RM (1.0)
Kernel: Linux 6.10.9-arch1-2
DE: KDE Plasma 6.1.5
WM: Kwin (wayland)
CPU: AMD Ryzen 7 6800H
GPU: NVIDIA GeForce RTX 3060 Mobile / Max-Q (driver: 560.35.03)
Memory: 14.62GiB
Swap: 10.0.GiB

Below are logs collected with ONLY one parameter PROTON_LOG=1.

steam-2073850 (proton 9.0-2).log

steam-2073850 (proton experimental).log

steam-2073850 (proton-experimental bleeding-edge).log

steam-2073850 (proton-hotfix).log

EDIT: change game language to English in Steam's per-game settings solved this, maybe this game's EAC files have some issue?

@phil-flip
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Since the 3.14.0 update, starting the game with gamemoderun PROTON_USE_EAC_LINUX=1 %command% -dx11 crashes. Without -dx11, it is starting, but then every map has some weird brown-ish fog on the lower sections and some broken textures (which I had before).

OS: Fedora Linux 40 (Workstation Edition) x86_64
Kernel: Linux 6.10.10-200.fc40.x86_64
DE: GNOME 46.5
WM: Mutter (Wayland)
CPU: Intel(R) Core(TM) i5-8600K (6) @ 4.30 GHz
GPU: NVIDIA GeForce GTX 1070 [Discrete]
Memory: 14.82 GiB / 31.27 GiB (47%)
Swap: 2.95 GiB / 8.00 GiB (37%)

image

Anything I could try to get this resolved?

@polluxau
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polluxau commented Sep 24, 2024

Replying to #7317 (comment)

Bro is playing a horror version of THE FINALS 💀

Vkd3d might have an issue with your gpu maybe? Since a 10 series gpu doesn't support the Vulkan extensions for vkd3d but maybe it could be fixed unsure

And with dx11/dxvk this is something that isn't rlly official by the finals so it makes sense that it's crashing, unsure if the dxvk team could fix that either but who knows, I'm not a developer so don't listen to me lol 🫠

@phil-flip
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Replying to #7317 (comment)
And with dx11/dxvk this is something that isn't rlly official by the finals so it makes sense that it's crashing, unsure if the dxvk team could fix that either but who knows, I'm not a developer so don't listen to me lol 🫠

Well -dx11 is something I used, until they did the Engine update.

@phil-flip
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Unfortunately the season update did not help with this... So I am unsure how to fix this.

@NasirA1991
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Unfortunately the season update did not help with this... So I am unsure how to fix this.

There has to be a program interfering I am sure of it, sometimes I can play without any issue and other times the game won't let me connect. Not sure if there's a program on my computer being seen as "cheat" by AC. I am using GPU Recorder software on X11 maybe that is interfering with the anticheat I wonder.

@phil-flip
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I tried x11/xorg and Wayland, they bot behave the same. The problem is, that I don't know when this issue started happening, because the dx11 crashes forced me back to the normal Vulkan. So it might be easier to tackle that issue instead of whatever Vulkan has.

@sklynic
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sklynic commented Oct 2, 2024

Having this game loading problem with its builtin EAC runtime, with a pop-up window Easy Anti-Cheat Launch Error said Failed to load the embedded resources.

EDIT: change game language to English in Steam's per-game settings solved this, maybe this game's EAC files have some issue?

If you solve this by change languages, then this is likety due to the game's EAC requesting fonts that not provided by wine/Proton:

<SteamLibrary-folder>/steamapps/common/The Finals/EasyAntiCheat/Localization/<locale-code>.cfg are files for EAC localization. Some of them don't quotes for fonts because they were already embbeded into EAC executeable file; the others use "system fonts" (in this scenario, fonts provided by proton) in this format:

windows_fonts:
{
	light = "<font_light>.ttf";
	regular = "<font_regular>.ttf";
	bold = "<font_bold>.ttf";
};

In order to make EAC correctly work, paste fonts quoted in <locale-code>.cfg (of course, the language you use) to: <SteamLibrary-folder>/steamapps/compatdata/2073850/pfx/drive_c/windows/Fonts, then you are good to go.

Languages affected are: ar_sa (Arabic), ja_ja (Japanese), ko_kr (Korean), th_th (Thai), tr_tr (Turkish), zh_cn (Simplified Chinese), zh_tw (Traditional Chinese)

@proJM-Coding
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So I have this weird problem where after I complete the first round and go into the second my fps tanks to around 60 (normally 170). It stays this way until I relaunch the game and is something I only notice in ranked not even in world tour. I am using a nvidia gpu, archlinux and bleeding edge proton. Here are my logs:

steam-2073850.zip

@kisak-valve
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Game gets power limited to 20-30 watts of GPU power instead its general 90 watt power usage

Issue transferred from #8148.
@izerotwo posted on 2024-10-09T10:43:15:

Compatibility Report

  • Name of the game with compatibility issues:The Finals
  • Steam AppID of the game:2073850

System Information

I confirm:

  • [yes] that I haven't found an existing compatibility report for this game.
  • [yes] that I have checked whether there are updates for my system available.

steam-2073850.zip

Symptoms

The Finals game sometimes limits its max power consumed to 20 watts and absolutely destroys the games running performance from roughly 110 FPS to 35 ish.
It should be using close to 80 watts in actuality.
I have not seen a similar issue in other games on steam or on lutris running on Proton GE
The occurrence is random and seems to happen more when the PC has been on for a while and occurs far less frequently
when steam is opened right after the PC is turned on.
This issue can be seen in both Steam Flatpak version and the Steam RPM version on Fedora
Cavitate - Due to Finals Anti cheat when i had enabled Log the game would kick me out of the game but in menu too the affect is noticeable due to the characters being rendered in 3d in the game menu

Reproduction

Turn on Steam (the issue is far more common when the pc has been on for a while)
Start the Finals Game
In game it will only use roughly 20 watts
instead over 80+ whilst providing 100 fps avg instead of 30

@bonkmaykrQ
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For anyone still having the TFGE0027 issue, I've found that running the game on an NTFS drive greatly increases the chances of the problem occuring.

I've also written this summary of common issues and known fixes/workarounds, I invite anyone with suggestions to add to it: https://bonkmaykr.xyz/content/discovery_lin.htm

@izerotwo
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For anyone still having the TFGE0027 issue, I've found that running the game on an NTFS drive greatly increases the chances of the problem occuring.

I've also written this summary of common issues and known fixes/workarounds, I invite anyone with suggestions to add to it: https://bonkmaykr.xyz/content/discovery_lin.htm

I have noticed that if you move your mouse when a match is loading, it shows me the error. so not moving the mouse fixes that! Once the match banner ie which map we are loading to is shown moving the mouse no longer creates a problem.

@Ssdj3nt
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Ssdj3nt commented Oct 25, 2024

I'm having these major frame stutters every 2-3 seconds, DX12 and DX11 have the same issue

OS: openSUSE Tumbleweed x86_64 Host: B650 AORUS ELITE AX ICE Kernel: 6.10.5-1-default Packages: 3637 (rpm), 24 (flatpak) Shell: bash 5.2.32 Resolution: 2560x1440 DE: Plasma 6.1.4 wayland WM: kwin Theme: Breeze-Dark [GTK2], Breeze [GTK3] Icons: breeze-dark [GTK2/3] Terminal: konsole CPU: AMD Ryzen 9 7950X3D (32) @ 5.759GHz GPU: NVIDIA GeForce RTX 4070 Ti Drivers: 560.35 Memory: 12437MiB / 31536MiB Screenshot_20240831_205450 steam-2073850.zip

Same here on rtx 3080...

@izerotwo
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izerotwo commented Oct 25, 2024

Replying to #7317 (comment)

Hey have you checked how much power it was using when it was stuttering. The issue I had was similar, but I believe the stuttering is because of the GPU weirdly getting power limited.

@kisak-valve
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The finals crash after few minutes

Issue transferred from #8203.
@reynum2 posted on 2024-10-30T14:25:41:

Compatibility Report

  • Name of the game with compatibility issues: The Finals
  • Steam AppID of the game: 2073850

System Information

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

steam-2073850.log.gz

Symptoms

After around 10 minutes of game it freezes completely
The only parameter I use is PROTON_USE_EAC_LINUX=1

Reproduction

Each time I try to play the game on Linux (On windows it works well)

@ikcikoR
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ikcikoR commented Oct 30, 2024

Replying to #7317 (comment)

Try this, should fix it:
https://www.protondb.com/app/2073850#huonYJWweC

@reynum2
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reynum2 commented Oct 31, 2024

Replying to #7317 (comment)

Try this, should fix it: https://www.protondb.com/app/2073850#huonYJWweC

Thank you for your reply but it does not work for me, the game still crash

I tried to switch the game from French to english and now it crash with a message :
image
But I can't do the memory dump.

@kisak-valve
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The Finals crashes on Initialising screen

Issue transferred from #8281.
@saladuit posted on 2024-12-01T19:18:19:

Compatibility Report

  • Name of the game with compatibility issues: The Finals
  • Steam AppID of the game: 2073850

System Information

  • GPU: NVIDIA GeForce RTX 3060 Mobile / Max-Q and Intel CometLake-H GT2 [UHD Graphics]
  • Video driver version: nvidia-dkms-565.57.01-2 nvidia-utils-565.57.01-2
  • Kernel version: 6.11.3-zen1-1-zen
  • Link to full system information report as Gist: System Information
  • Proton version: Experimental [bleeding-edge]

I confirm:

  • [ x] that I haven't found an existing compatibility report for this game.
  • [ x] that I have checked whether there are updates for my system available.

Log

Symptoms

When seeing the startup screen with EAC it crashes and stops initialising the game

Reproduction

Press Play

Steam Runtime System Information

@sklynic
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sklynic commented Dec 3, 2024

OS: Arch Linux x86_64
Host: ASUS TUF Gaming A15 FA507RM_FA507RM (1.0)
Kernel: Linux 6.10.9-arch1-2Linux 6.12.1-arch-1-1
DE: KDE Plasma 6.1.56.2.4 WM: Kwin (wayland)
CPU: AMD Ryzen 7 6800H
GPU: NVIDIA GeForce RTX 3060 Mobile / Max-Q (driver: 560.35.03565.57.01 nvidia-open)
Memory: 14.62GiB
Swap: 16GiB

The game will freeze and crash when "RAY TRACING - NVIDIA RTX Global Illumination" in graphic settings set to any dynamic one. Set it to static (disable rtxgi) the game running fine.

Is it a game issue or vkd3d-proton or nvidia driver issue?

@FuzzyQuils
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FuzzyQuils commented Dec 3, 2024

Replying to #7317 (comment)

Are you able to get a Proton log for when it does this?

@sklynic
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sklynic commented Dec 3, 2024

Replying to #7317 (comment)

sorry for forget of logging. higher graphic setting and/or longer game time will more likely trigger this freeze.

original log file is too big, compressed here:
steam-2073850.tar.gz

@FuzzyQuils
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Replying to #7317 (comment)

sorry for forget of logging. higher graphic setting and/or longer game time will more likely trigger this freeze.

original log file is too big, compressed here: steam-2073850.tar.gz

I don't see anything really standing out in the log, can you reproduce the issue again and show the dmesg?
(journalctl -k | tail -8 > log.txt should be enough, just need to see if your NVIDIA GPU's logging an Xid error code at all)

@sklynic
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sklynic commented Dec 4, 2024

Replying to #7317 (comment)

journalctl -k | tail -8 > log.txt only show me with these:

log.txt
Dec 04 13:31:21 LAPTOP-NPL4IC5Z kernel: umip: wine_threadpool[5069] ip:7000005e04ec sp:22e8fc40: For now, expensive software emulation returns the result.
Dec 04 13:31:23 LAPTOP-NPL4IC5Z kernel: umip: wine_threadpool[5062] ip:7000005e04ec sp:1dd9fc40: SMSW instruction cannot be used by applications.
Dec 04 13:33:19 LAPTOP-NPL4IC5Z kernel: umip_printk: 113 callbacks suppressed
Dec 04 13:33:19 LAPTOP-NPL4IC5Z kernel: umip: wine_threadpool[5682] ip:7000005e04ec sp:179bef950: SMSW instruction cannot be used by applications.
Dec 04 13:33:19 LAPTOP-NPL4IC5Z kernel: umip: wine_threadpool[5682] ip:7000005e04ec sp:179bef950: For now, expensive software emulation returns the result.
Dec 04 13:33:21 LAPTOP-NPL4IC5Z kernel: umip: wine_threadpool[5456] ip:7000005e04ec sp:ba15f950: SMSW instruction cannot be used by applications.
Dec 04 13:33:21 LAPTOP-NPL4IC5Z kernel: umip: wine_threadpool[5456] ip:7000005e04ec sp:ba15f950: For now, expensive software emulation returns the result.
Dec 04 13:33:23 LAPTOP-NPL4IC5Z kernel: umip: wine_threadpool[5056] ip:7000005e04ec sp:1934fc40: SMSW instruction cannot be used by applications.

just in case, full dmesg is here:
dmesg_current.log

@polluxau
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polluxau commented Dec 5, 2024

This game still leaks memory like crazy on my amd rx 6700, ryzen 7600 on arch, kde plasma wayland, takes around 5 to 6 hours to happen but it gets pretty stuttery when it happens, until it crashes, the finals takes a full 12gb of ram, doesnt go any further after being able to play the whole day without restarting which was around 10 hours

Screenshot_20241206_000450

image

Screenshot_20241212_024622

I tested to see if it's a Wayland KDE plasma problem and it happens on the cinnamon desktop also under x11, started at in menu 5.78GB, first match after in menu 7.24GB, second match after in menu 8GB, and just keeps going till the game will crash, it should be clearing itself but it aint, on the otherhand windows clears it perfectly everytime so i never reach the full capacity of my ram which is 32GB, trying flatpak steam also doesnt solve the problem and its not mangohud causing the issue either

i tried forcing dxvk on the game also the other day and it also has the memory leak, i also used vlk and the amdgpu-pro drivers which doesnt solve the issue either

It also happens on my rtx 2060 on the latest drivers from arch

@alasky17
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Please oh please oh please fix the sensitivity being too low. This has been an issue since back 4 blood.

Wdym? Are you running x11 or wayland?

X11. Only proton-ge with its raw input patch will allow the sensitivity to get to a playable level. Otherwise is it too slow.

I realized this is a really delayed reply, but is this still a problem for you on Proton 9.0-x?

@sklynic
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sklynic commented Dec 18, 2024

steam's game recording is broken for this game even overlay works

tried launch game with gamescope, it can record but cannot grab cursor, use --force-grab-cursor will cause screen tearing and frame drop

launch steam with gamescope and big picture mode, then launch the game, the in-game view is limited due to cursor range limited to window size

edit: after all these attempt, I reverted to default config mangohud %command% and now it works. I might look into logs later

edit later: occured again... need some time to fetch logs

edit after some attempts: wipe the in-game overlay data in steam's per game settings let it to record again...

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