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Project Cars 2 (378860) #908

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leillo1975 opened this issue Aug 29, 2018 · 67 comments

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commented Aug 29, 2018

It installs prerequisites and it executes showing the first screens and then it get blocked.
With wine the game runs in menus, but fails when load a race.

https://gist.github.com/leillo1975/93f3b9ee02cb2b47e8de00dfe40f6957

EDIT: The game crash to desktop when try to get a online list of games

@leillo1975 leillo1975 changed the title Project Cars 2 don't start Project Cars 2 blocked in first screens Aug 29, 2018

@kisak-valve kisak-valve changed the title Project Cars 2 blocked in first screens Project Cars 2 blocked in first screens (378860) Aug 29, 2018

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commented Aug 29, 2018

Hello @leillo1975, please add PROTON_LOG=1 %command% to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.

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commented Aug 29, 2018

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commented Sep 9, 2018

Today, I started again the game with Proton 3.7.6Beta and now it works in menus, but when I try to start a a race it crashes during loading. This is my last log:

steam-378860.log

The problem is the same with 3.7.3

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commented Sep 16, 2018

The loading crash is in the process of being fixed, follow doitsujin/dxvk#641 for details. Runs perfectly now for me, hopefully everything will be out in the near future.

screenshot from 2018-09-16 20-21-53

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commented Sep 16, 2018

Thanks a lot, @ah- it's very complicated for me compiling, but I see that @doitsujin will take care of this problem. Can you share the file that you compiled to replace PCars2.exe? Perhaps in a close future we can enjoy this fantastic game on Linux without this fixes.
Only one thing, I see that you are quite adept at fixing problems. You I don't have idea if you own Project Cars 1. It works perfect with proton, even with Force Feedback in my G27, but I have an notice when the game try to save the profile and the progress.
I opened an issue about this P.Cars 1 problem:
#244

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commented Sep 16, 2018

Haha, if you can't wait then place the two dlls in the attachment in $HOME/.steam/steam/steamapps/common/Proton 3.7/dist/lib64/wine/dxvk and it should run.

pcars.zip

Sorry, don't have Project Cars 1, and not quite enough time to go and debug that. Just really wanted to get Project Cars 2 working :)

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commented Sep 16, 2018

@ah- You are my man!!! It works. Thanks a lot
The game is playable now!
There are a problem, it has nothing to do with this, it's a proton problem. I can use my Logitech G27 wheel, calibrate it (pedals included), but the force feedback don't work (in PCars1 works)

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commented Sep 17, 2018

You can use WINEDEBUG with +dinput to log what FF effects the game is trying to use. On my system I get a lot of
"Effect gain requested but no effect gain functionality present." and
"Sample period requested but no sample period functionality present." and none of those effects are implemented in the driver. I sadly think the lack of force feedback in the game is just incomplete drivers.

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commented Sep 17, 2018

It's a pity. There are a lot of games I suspect that have the same problem... Great games like rfactor2 or Automobilista. At least Assetto Corsa, and AC Competizione works well

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commented Sep 18, 2018

I don't have idea of developing, debuggin and this kind of things, but Maybe this project has something to do with the subject ....
https://steamcommunity.com/groups/linuxff/discussions/0/405692224235574471/

I think that Valve could take a look of this problems with wheels on Linux. A lot of racing games could be benefit by a more complete drivers

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commented Sep 24, 2018

Whitelist Request

  • Name of the game to be whitelisted: Project Cars 2 Demo
  • Steam AppID of the game: 737770

System Information

I confirm:

  • that pressing the Play button in the Steam client is sufficient.
  • that runtime config options
    are necessary to run the game.
  • that no workarounds other than the mentioned ones are necessary:
    1. General: Minimum requirement DXVK 0.80 (doitsujin/dxvk@19408f0)

Issues

  • I haven't experienced any issues.
  • There are no issues left open for this game.
  • Although I consider the gaming experience equal to Windows there are
    remaining issues.
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commented Sep 24, 2018

Hello @mimattr, the request to switch this to a white list request is denied because a demo counts as an independent test case for Proton and is not a reliable indicator of compatibility with the full game version.
Additionally, the tested Proton version must be an unmodified version from Steam.

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commented Sep 25, 2018

Appreciate the explanation @kisak-valve and apologies for any confusion, a separate ticket has now been created (#1603)

As an aside it's great to see a title with planned native SteamOS support finally working on Linux! 😉

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commented Sep 25, 2018

Please Valve, fix feedback in wheels

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commented Sep 28, 2018

FIXED!!!!!!!!!!!!!!!!!!!!

It works perfect, with Force Feedback in my G27 Wheel! Thanks a lot, Valve! :)))

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commented Sep 28, 2018

@leillo1975 That's very interesting! The demo (at least for me) still doesn't work with FF. Was it a game update or Proton update that fixed it? If possible, could you try the demo as well?

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commented Sep 28, 2018

There is an beta update of proton (3.7.7 Beta). With this version the game now runs without fixes and with Force Feedback. Play Online make the game crash.
About F.Feedback: if you make an Alt-Tab, this feature get lost

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commented Oct 3, 2018

One question, two days ago the game was updated, and now I don't have force feedback. Can you say me if yoy have the same issue?

Thanks

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commented Oct 7, 2018

I'm experiencing the same "Missing Force Feedback" issue after the game update, it worked before the update.

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commented Oct 7, 2018

Still works for me, I do have working FF via https://github.com/atar-axis/xpadneo.

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commented Oct 8, 2018

@ah- what controller you use?

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commented Oct 8, 2018

It's a recent Xbox controller, not quite sure what the exact model is.

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commented Oct 8, 2018

Our problem is with Logitech Wheels.

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commented Oct 14, 2018

Do anyone else also get stuck at 75% loading when trying to get into a race with AI ?

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commented Nov 1, 2018

After the last Proton beta (3.16-4Beta) PCars2 works online and don't crash to desktop. Unfortunately, after game's update one month ago , Force Feedback stills missing. Please Valve, take a look on this. It's a great game

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commented Nov 2, 2018

Project CARS 2 (378860)

Issue transferred from #1889.
@GottaSlay posted on 2018-11-02T17:36:21:

Compatibility Report

  • Name of the game with compatibility issues: Project CARS 2
  • Steam AppID of the game: 378860

System Information

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • [ x] that I have checked whether there are updates for my system available.

steam-378860.log

Symptoms:

Game crashes on launch.

Reproduction:

Just try to launch the game.

@kisak-valve kisak-valve referenced this issue Nov 2, 2018

Closed

Project CARS 2 (378860) #1889

1 of 1 task complete
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commented Jan 14, 2019

Project Cars 2 photo mode not working

Issue transferred from #2217.
@wleoncio posted on 2019-01-14T16:43:15:

Compatibility Report

  • Name of the game with compatibility issues: Project Cars 2
  • Steam AppID of the game: 378860

System Information

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

Proton log gist: https://gist.github.com/wleoncio/41ad3c33d0459d54a95cbe312028ecbe

Symptoms

Photo mode does not work

Reproduction

  1. Start the game and get on track (game mode doesn't matter)
  2. Pause the game and choose "photo mode"
  3. Try to take a photo by pressing "take photo" or pressing the left mouse button

(alternatively)

  1. Start the game and go to "private testing", then "vehicle select"
  2. Choose "Showroom" and "Photo mode"
  3. Try to take a photo by pressing "take photo" or pressing the left mouse button

Instead of taking the photo, the game temporarily freezes, with the shutter sound repeating indefinitely. Pressing "Esc" goes back to "photo mode" and game can be played normally. Photo is not taken, as it won't show up in "My Profile / Images" and the "Snap snap snap" achievement for taking a photo doesn't pop up.
steam-378860.log


@wleoncio commented on 2019-01-14T17:05:15

I've also tried with nvidia driver 415.25 and game version 1.7.1 (OP using 1.7.0) with same results.

@kisak-valve kisak-valve referenced this issue Jan 14, 2019

Closed

Project Cars 2 photo mode not working #2217

2 of 2 tasks complete

@kisak-valve kisak-valve changed the title Project Cars 2 blocked in first screens (378860) Project Cars 2 (378860) Jan 14, 2019

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commented Mar 7, 2019

any ETA on force feedback?

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commented Mar 26, 2019

I haven't been able to launch the game recently, possibly due to a game update, though not sure of the cause. I'm running Ubuntu, Radeon VII GPU, and Padoka Stable Mesa. I've been able to run this game before on my setup.

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commented Mar 27, 2019

Force Feedback stills not working with the last version of Proton (4.2)

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commented Mar 27, 2019

Yeah, confirming, no go with 4.2 for me either and no go with custom proton-tkg 4.4.r8 either. Something with native steam client killing the FFB? as the FFB works fine with regular wine 4.1 to 4.4

edit: Whoops wrong post. I was thinking its Dirt Rally 2.0 issue. Don't mind me. But probably both have similar issue anyway.

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commented Mar 27, 2019

Yeah, confirming, no go with 4.2 for me either and no go with custom proton-tkg 4.4.r8 either. Something with native steam client killing the FFB? as the FFB works fine with regular wine 4.1 to 4.4

edit: Whoops wrong post. I was thinking its Dirt Rally 2.0 issue. Don't mind me. But probably both have similar issue anyway.

@xpander69 , you have Force Feedback with Wine in this game?

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commented Mar 27, 2019

Yeah, confirming, no go with 4.2 for me either and no go with custom proton-tkg 4.4.r8 either. Something with native steam client killing the FFB? as the FFB works fine with regular wine 4.1 to 4.4
edit: Whoops wrong post. I was thinking its Dirt Rally 2.0 issue. Don't mind me. But probably both have similar issue anyway.

@xpander69 , you have Force Feedback with Wine in this game?

yes i had (with wine-staging 4.2). but i haven't tested now, i was posting in the wrong place, thinking it was Dirt Rally 2.0

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commented Mar 28, 2019

Same here, still no FFB with proton 4.2 on the latest version of the game.

Still works on the old version of the game.

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commented Apr 5, 2019

I get the following error in when trying to run Project Cars 2:

>0 0x00007fe21036615b SDL_GL_UnloadLibrary+0xa9eb() in libsdl2-2.0.so.0 (0x00007fe21069e624)
0x00007fe21036615b SDL_GL_UnloadLibrary+0xa9eb in libsdl2-2.0.so.0: movzwl	0x0000000000000002(%rsi),%eax

The game runs fine when I run it with wine steam via Lutris.

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commented Apr 5, 2019

I just got PCars2 and can confirm that my Logitech G29 works with FFB in PCars1, but PCars2 it is broken. Though I have not noticed any other issues in the short time I've played.
I tried to use the steam console (by typing steam://open/console/ into my web browser) and downloading the older version, but it just says that it is downloading the package without queuing an actual download. Am I maybe doing something wrong?

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commented Apr 6, 2019

I tried to use the steam console (by typing steam://open/console/ into my web browser) and downloading the older version, but it just says that it is downloading the package without queuing an actual download. Am I maybe doing something wrong?

According to the previously-mentioned source as well as my own experience, "[y]ou won't see any indication of [download] progress, but you can tell it's downloading by looking at the network usage on your downloads page". Do you see any download activity? Other than that and the occasional console message, you won't see any other indication that the game is downloading. There's no population of a download queue, but the download should be triggered.

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commented Apr 7, 2019

I've just looked in the game's files, and noticed dlls relating to Easy Anti-Cheat. Is there any risk of being banned in this game if I try to join an online lobby and the anti-cheat flips out? I've heard that EAC behaves very badly with WINE/Proton and would rather work on the safe side of things.

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commented Apr 8, 2019

The force feedback issue persists. I'm downgrading now to an old version to see if that works as well. Confirmed that Project Cars 1 force feedback works fine.

Using G920.

Update: Downgrade to recommended version of Project Cars 2 does return force feedback. Unfortunately, it's still really light even on maximum settings. In Project Cars 1 it is far more pronounced.

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commented Apr 9, 2019

@kisak-valve Here's a crash log for Project Cars 2. This game used to run with Proton, I don't know what happened.
steam-378860.log

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commented Apr 9, 2019

Still runs fine for me @viggy96

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commented Apr 9, 2019

Same. Runs fine for me as well @viggy96 . Maybe try re-downloading or making sure your system is up to date (and rebooting)?

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commented Apr 10, 2019

@ah- @pipnina @kisak-valve Reinstalling the game has no effect. However, I can run the game with wine steam via Lutris. The error appears to be something to do with the version of libsdl2 that Steam is loading.

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commented Apr 19, 2019

Same issue when using Proton 4.2-3. I've tried installing a backport libSDL2, version 2.0.9, from ppa:cybermax-dexter/sdl2-backport, but it didn't help.

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commented Apr 21, 2019

Ferrari FGT 3in1 not working in Project cars 2 (378860)

Issue transferred from #2560.
@s7relok posted on 2019-04-19T18:36:14:

Compatibility Report

  • Name of the game with compatibility issues: Project Cars 2
  • Steam AppID of the game: 378860

System Information

  • GPU: 1070TI
  • Driver/LLVM version: Proprietary Nvidia 418
  • Kernel version: 4.18 ubuntu hwe
  • Link to full system information report as Gist: (not at home, can complete later, basically, up to date KDE neon 18.04 (ubuntu 18.04 with UTD KDE packages) with HWE stack installed, 8700k, 32GB RAM, 1070Ti with 418 proprietary driver, / installed on RAID 0 NVME SSDs and /home installed on a raid 0 SATA SSDs, linux kernel 4.18)
  • Proton version: 3.16

I confirm:

  • [X ] that I haven't found an existing compatibility report for this game. (not for this problem)
    (game is working, and keyboard controls works well, not tested with controllers like xbox controller bc I don't have one)
  • that I have checked whether there are updates for my system available.

Symptoms

Thrustmaster Ferrari FGT 3in1 is not recognized correctly

Reproduction

Plug the wheel, start the game, start a race. Depending of the controller options in steam, the wheel, pedal or both are not working. The wheel works well in native game like F1 2017 and perfectly recognized by the system (all axis and buttons working in the KDE controller test). Already tried calibration and controller management options in steam. No option gives acceptable behaviour (pedals, wheel or both have no action in game)

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commented Apr 29, 2019

@kisak-valve I think I've figured it out another bit of the issue I'm having. My Corsair mouse is being recognised by Steam as some sort of controller, you can see in the terminal output:

Local Device Found
  type: 1b1c 1b2e
  path: sdl://1
  serial_number:  - 0
  Manufacturer: 
  Product:      ckb1: Corsair Gaming M65 Pro RGB Mouse vKB
  Release:      306
  Interface:    -1

Local Device Found
  type: 1b1c 1b2e
  path: sdl://2
  serial_number:  - 0
  Manufacturer: 
  Product:      ckb1: Corsair Gaming M65 Pro RGB Mouse vM
  Release:      306
  Interface:    -1

When I don't have my Corsair gaming mouse plugged in, and just use a regular mouse, this game runs fine. It appears that we may need to blacklist some devices from being detected as "controllers" and being passed to the game as such.

@necrophcodr

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commented May 6, 2019

I can confirm that the FFB issue with latest version of Proton available in Steam and latest version of Project Cars 2 as of writing.

I've tried downgrading the game, however unfortunately that results in either the game hanging forever when loading a stage, or crashing to desktop entirely, both without any messages or log information to speak of, that differ from that of playing the latest version of the game without FFB.

This is with a Logitech G29 on Ubuntu 18.10.

@APersonH

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commented May 31, 2019

The game refuses to lauch for me, even when disabeling esync. Log:
steam-378860.log

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commented May 31, 2019

Hello @APersonH, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.

Does any vulkan application like vulkaninfo work? Your log hints that there is a video driver issue.

Xlib:  extension "NV-GLX" missing on display ":0".
err:vulkan:wine_vk_instance_load_physical_devices Failed to enumerate physical devices, res=-3
err:vulkan:wine_vkCreateInstance Failed to load physical devices, res=-3
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commented May 31, 2019

Gist: https://gist.github.com/APersonH/3eb9c00209eba1d0a066a27baed98803
vulkaninfo returns this:

andreas@Bob:~$ vulkaninfo
Xlib:  extension "NV-GLX" missing on display ":0".
"==========
VULKANINFO
"==========

Vulkan Instance Version: 1.1.101

/build/vulkan-tools-_xrZWD/vulkan-tools-1.1.101.0+dfsg1/vulkaninfo/vulkaninfo.c:5028: failed with VK_ERROR_INITIALIZATION_FAILED
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commented May 31, 2019

It's strange to see the xlib line, but in any case, please check that the mesa-vulkan-drivers and mesa-vulkan-drivers:i386 packages are installed with something like apt policy mesa-vulkan-drivers mesa-vulkan-drivers:i386 and install them with sudo apt install mesa-vulkan-drivers mesa-vulkan-drivers:i386 if they are not installed.

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commented May 31, 2019

Thank you, this seems to have worked! :-)

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