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[L4D2] Chainsaw server crash (again) #3607
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I never ever saw my server crash because of that. Maybe it only happens on some version of linux? |
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l4d2 linux only Crash ID: |
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This code here is for the current function: |
Nice, Thanks |
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In continuation of the issue #2526.
After the update (2.2.1.3) from June 15, 2021, the function on which the crash occurs has changed. Now the crash happens on the
CSoundControllerImp::SoundChangePitch(CSoundPatch *, float, float)function. The reason is the same as it was, as described by @ProdigySim in previous issue. Need to check forCSoundPachvalue is notNULL.The text was updated successfully, but these errors were encountered: