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steam.sh[9739]: Running Steam on manjarolinux 21.2.3 64-bit
steam.sh[9739]: STEAM_RUNTIME is enabled automatically
setup.sh[9812]: Steam runtime environment up-to-date!
steam.sh[9739]: Steam client's requirements are satisfied
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adventure Game Studio v3.4 Interpreter
Copyright (c) 1999-2011 Chris Jones and 2011-2016 others
ACI version 3.4.0.13
Initializing allegro
Reading configuration
Looking for game data file
Game data file: /home/user/.local/share/Steam/steamapps/common/Heroine's Quest/Heroine's Quest.exe
Game data version: 43
Requested engine version: 3.3.0.1162
Setting up window
Initializing TTF renderer
Initializing mouse: number of buttons reported is 3
Checking memory
Initializing speech vox
Speech sample file found and initialized.
Initializing audio vox
Audio vox found and initialized.
Initializing keyboard
Install timer
Initialize sound drivers
Trying digital driver ID: 'Auto' (0xffffffff), MIDI driver ID: 'Auto' (0xffffffff)
Unable to initialize your audio hardware.
[Problem: /dev/sequencer: No such file or directory]
Installed digital driver ID: 'ALSA' (0x414c5341), MIDI driver ID: 'None' (0x0)
Install exit handler
Initialize path finder library
Load game data
Game data version: 43
Requested engine version: 3.3.0.1162
Game GUI version: 116
Built library path: libagsteam.so
dlopen returned: (null)
Plugin loading succeeded, resolving imports...
Script link failed: Runtime error: unresolved import 'AGSteam::RequestLeaderboard^3'
Steps for reproducing this issue:
- Launch game
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