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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#: map_names_tr.lua:2 map_names_tr.lua:4 map_names_tr.lua:8 map_names_tr.lua:12
#: map_names_tr.lua:16 map_names_tr.lua:28 map_names_tr.lua:32
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#: map_names_tr.lua:404 map_names_tr.lua:412 map_names_tr.lua:414
#: map_names_tr.lua:416
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-03-05 16:25+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: ../src/common/global/battle_media.cpp:98
#: ../src/modes/battle/battle_menu.cpp:143
msgid "Auto-Battle"
msgstr ""
#: ../src/common/global/global_effects.cpp:37
msgid "Fire"
msgstr ""
#: ../src/common/global/global_effects.cpp:39
msgid "Water"
msgstr ""
#: ../src/common/global/global_effects.cpp:41
msgid "Volt"
msgstr ""
#: ../src/common/global/global_effects.cpp:43
msgid "Earth"
msgstr ""
#: ../src/common/global/global_effects.cpp:45 ../data/skills/magic.lua:475
msgid "Life"
msgstr ""
#: ../src/common/global/global_effects.cpp:47 ../data/skills/magic.lua:1138
msgid "Death"
msgstr ""
#: ../src/common/global/global_effects.cpp:49
msgid "Neutral"
msgstr ""
#: ../src/common/global/global_effects.cpp:51
msgid "Invalid Element"
msgstr ""
#: ../src/common/global/global_effects.cpp:74
msgid "Invalid Status"
msgstr ""
#: ../src/common/global/global_utils.cpp:54
msgid "Self — Point"
msgstr ""
#: ../src/common/global/global_utils.cpp:56
msgid "Ally — Point"
msgstr ""
#: ../src/common/global/global_utils.cpp:58
msgid "Foe — Point"
msgstr ""
#: ../src/common/global/global_utils.cpp:60
msgid "Self"
msgstr ""
#: ../src/common/global/global_utils.cpp:62
msgid "Ally"
msgstr ""
#: ../src/common/global/global_utils.cpp:64
msgid "Ally (Even KO)"
msgstr ""
#: ../src/common/global/global_utils.cpp:66
msgid "Ally (Only KO)"
msgstr ""
#: ../src/common/global/global_utils.cpp:68
msgid "Foe"
msgstr ""
#: ../src/common/global/global_utils.cpp:70
#: ../src/modes/battle/battle_command.cpp:1411
#: ../src/modes/battle/battle_command.cpp:1441
#: ../src/modes/battle/battle_utils.cpp:484
msgid "All Allies"
msgstr ""
#: ../src/common/global/global_utils.cpp:72
msgid "All Foes"
msgstr ""
#: ../src/common/global/global_utils.cpp:74
msgid "Invalid Target"
msgstr ""
#. / Translators: The window title only supports UTF-8 characters in SDL2.
#: ../src/common/options_handler.cpp:369 ../src/main.cpp:522
msgid "Valyria Tear"
msgstr ""
#: ../src/common/options_handler.cpp:387
msgid "Video"
msgstr ""
#: ../src/common/options_handler.cpp:388
msgid "Audio"
msgstr ""
#: ../src/common/options_handler.cpp:389
msgid "Game"
msgstr ""
#: ../src/common/options_handler.cpp:390
msgid "Language"
msgstr ""
#: ../src/common/options_handler.cpp:391
msgid "Key Settings"
msgstr ""
#: ../src/common/options_handler.cpp:392
msgid "Joystick Settings"
msgstr ""
#: ../src/common/options_handler.cpp:415 ../src/common/options_handler.cpp:674
msgid "Resolution: "
msgstr ""
#: ../src/common/options_handler.cpp:417 ../src/common/options_handler.cpp:679
#: ../src/common/options_handler.cpp:683
msgid "Window mode: "
msgstr ""
#: ../src/common/options_handler.cpp:419 ../src/common/options_handler.cpp:689
msgid "Brightness: "
msgstr ""
#: ../src/common/options_handler.cpp:421 ../src/common/options_handler.cpp:710
msgid "VSync: "
msgstr ""
#: ../src/common/options_handler.cpp:424 ../src/common/options_handler.cpp:722
#: ../src/common/options_handler.cpp:726
msgid "Update method: "
msgstr ""
#: ../src/common/options_handler.cpp:426 ../src/common/options_handler.cpp:731
msgid "UI Theme: "
msgstr ""
#: ../src/common/options_handler.cpp:445 ../src/common/options_handler.cpp:787
msgid "Sound Volume: "
msgstr ""
#: ../src/common/options_handler.cpp:448 ../src/common/options_handler.cpp:788
msgid "Music Volume: "
msgstr ""
#: ../src/common/options_handler.cpp:470 ../src/common/options_handler.cpp:796
msgid "Easy"
msgstr ""
#: ../src/common/options_handler.cpp:475 ../src/common/options_handler.cpp:801
msgid "Normal"
msgstr ""
#: ../src/common/options_handler.cpp:478 ../src/common/options_handler.cpp:804
msgid "Hard"
msgstr ""
#: ../src/common/options_handler.cpp:492 ../src/common/options_handler.cpp:814
#: ../src/common/options_handler.cpp:836
#: ../src/modes/battle/battle_finish.cpp:160
msgid "Yes"
msgstr ""
#: ../src/common/options_handler.cpp:492 ../src/common/options_handler.cpp:814
#: ../src/common/options_handler.cpp:838
#: ../src/modes/battle/battle_finish.cpp:161
msgid "No"
msgstr ""
#: ../src/common/options_handler.cpp:523
msgid "Up: "
msgstr ""
#: ../src/common/options_handler.cpp:524
msgid "Down: "
msgstr ""
#: ../src/common/options_handler.cpp:525
msgid "Left: "
msgstr ""
#: ../src/common/options_handler.cpp:526
msgid "Right: "
msgstr ""
#: ../src/common/options_handler.cpp:527
msgid "Confirm: "
msgstr ""
#: ../src/common/options_handler.cpp:528
msgid "Cancel: "
msgstr ""
#: ../src/common/options_handler.cpp:529
msgid "Menu: "
msgstr ""
#: ../src/common/options_handler.cpp:530
msgid "Toggle Map: "
msgstr ""
#: ../src/common/options_handler.cpp:531
msgid "Pause: "
msgstr ""
#: ../src/common/options_handler.cpp:532 ../src/common/options_handler.cpp:566
msgid "Restore defaults"
msgstr ""
#: ../src/common/options_handler.cpp:679
msgid "Fullscreen"
msgstr ""
#: ../src/common/options_handler.cpp:683
msgid "Windowed"
msgstr ""
#: ../src/common/options_handler.cpp:726
msgid "Performance"
msgstr ""
#: ../src/common/options_handler.cpp:821
msgid "Move Up"
msgstr ""
#: ../src/common/options_handler.cpp:822
msgid "Move Down"
msgstr ""
#: ../src/common/options_handler.cpp:823
msgid "Move Left"
msgstr ""
#: ../src/common/options_handler.cpp:824
msgid "Move Right"
msgstr ""
#: ../src/common/options_handler.cpp:825 ../src/modes/mode_help_window.cpp:143
#: ../src/modes/mode_help_window.cpp:186 ../src/modes/mode_help_window.cpp:242
msgid "Confirm"
msgstr ""
#: ../src/common/options_handler.cpp:826 ../src/modes/mode_help_window.cpp:146
#: ../src/modes/mode_help_window.cpp:192 ../src/modes/mode_help_window.cpp:245
#: ../src/modes/pause.cpp:91 ../src/modes/save/save_mode.cpp:123
#: ../src/modes/save/save_mode.cpp:138
msgid "Cancel"
msgstr ""
#: ../src/common/options_handler.cpp:827 ../src/modes/mode_help_window.cpp:189
#: ../src/modes/mode_help_window.cpp:250 ../src/modes/mode_help_window.cpp:255
msgid "Menu"
msgstr ""
#: ../src/common/options_handler.cpp:828
msgid "Toggle Map"
msgstr ""
#: ../src/common/options_handler.cpp:829 ../src/modes/mode_help_window.cpp:198
#: ../src/modes/mode_help_window.cpp:259
msgid "Pause"
msgstr ""
#: ../src/common/options_handler.cpp:836 ../src/common/options_handler.cpp:838
msgid "Input enabled: "
msgstr ""
#: ../src/common/options_handler.cpp:840
msgid "X Axis"
msgstr ""
#: ../src/common/options_handler.cpp:841
msgid "Y Axis"
msgstr ""
#: ../src/common/options_handler.cpp:842
msgid "Threshold"
msgstr ""
#: ../src/common/options_handler.cpp:843
msgid "Confirm: Button"
msgstr ""
#: ../src/common/options_handler.cpp:844
msgid "Cancel: Button"
msgstr ""
#: ../src/common/options_handler.cpp:845
msgid "Menu: Button"
msgstr ""
#: ../src/common/options_handler.cpp:846
msgid "Map: Button"
msgstr ""
#: ../src/common/options_handler.cpp:847
msgid "Pause: Button"
msgstr ""
#: ../src/common/options_handler.cpp:848
msgid "Help: Button"
msgstr ""
#: ../src/common/options_handler.cpp:849
msgid "Quit: Button"
msgstr ""
#: ../src/common/options_handler.cpp:1134
msgid "Please press a new joystick button."
msgstr ""
#: ../src/common/options_handler.cpp:1136
msgid "Please press a new key."
msgstr ""
#: ../src/common/options_handler.cpp:1138
msgid "Please move an axis."
msgstr ""
#: ../src/common/options_handler.cpp:1156
msgid ""
"Here you can set up the video options such as the resolution, whether to "
"play in full screen, the GUI theme, ..."
msgstr ""
#: ../src/common/options_handler.cpp:1159
msgid "Here you can setup the music and SFX volumes."
msgstr ""
#: ../src/common/options_handler.cpp:1162
msgid ""
"This menu permits to setup game specific options, such as the text scrolling "
"speed, the game difficulty, ..."
msgstr ""
#: ../src/common/options_handler.cpp:1165
msgid ""
"This menu will show the available languages. Only available from the boot "
"menu..."
msgstr ""
#: ../src/common/options_handler.cpp:1168
msgid "Here you change the keys used when playing with the keyboard..."
msgstr ""
#: ../src/common/options_handler.cpp:1171
msgid "Here you change the keys used when playing with a joystick..."
msgstr ""
#: ../src/common/options_handler.cpp:1181
msgid "This permits to select the game's resolution..."
msgstr ""
#: ../src/common/options_handler.cpp:1184
msgid ""
"Here you can set whether you want to play in windowed mode or fullscreen."
msgstr ""
#: ../src/common/options_handler.cpp:1187
msgid "Sets the game brightness percentage. Default: 50%"
msgstr ""
#: ../src/common/options_handler.cpp:1190
msgid ""
"Permits to change the Screen Vertical Synchronization mode. (Use the left "
"and right arrow keys.)"
msgstr ""
#: ../src/common/options_handler.cpp:1193
msgid ""
"Permits to change the Game Update mode. Use 'Performance' for more FPS, and "
"'Gentle' to be kind with your CPU. Disabled when VSync is on."
msgstr ""
#: ../src/common/options_handler.cpp:1196
msgid "Permits to change the in-game GUI theme."
msgstr ""
#: ../src/common/options_handler.cpp:1206
msgid "Permits to set the general music volume."
msgstr ""
#: ../src/common/options_handler.cpp:1209
msgid "Permits to set the general SFX volume."
msgstr ""
#: ../src/common/options_handler.cpp:1219
msgid ""
"Sets the game difficulty, can change how hard battles and certain events are "
"in game..."
msgstr ""
#: ../src/common/options_handler.cpp:1222
msgid ""
"Permits to set up the dialogue text scrolling speed (in character per "
"seconds)..."
msgstr ""
#: ../src/common/options_handler.cpp:1225
msgid ""
"Sets whether the battle target should be kept in memory between two actions "
"for a given character."
msgstr ""
#: ../src/engine/indicator_supervisor.cpp:432
msgid "Miss"
msgstr ""
#: ../src/modes/battle/battle_actions.cpp:388
msgid "[error]"
msgstr ""
#: ../src/modes/battle/battle_actors.cpp:1383
msgid "[Select Action]"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:336
msgid "Item<R>Type ×"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:546
msgid "Skill<R>Type SP"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:653
#: ../src/modes/battle/battle_command.cpp:659
#: ../src/modes/battle/battle_command.cpp:751
#: ../src/modes/battle/battle_command.cpp:752
#: ../src/modes/menu/menu_views.cpp:1806
msgid "Weapon"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:654
#: ../src/modes/battle/battle_command.cpp:660
msgid "Magic"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:656
#: ../src/modes/battle/battle_command.cpp:662 ../src/modes/menu/menu.cpp:368
#: ../src/modes/shop/shop.cpp:68
msgid "Items"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:755
#: ../src/modes/battle/battle_command.cpp:756
msgid "Bare-hand"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:1245
msgid "Enemy Defense Modifiers:\n"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:1290
msgid ""
"\n"
"\n"
"Effects:\n"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:1406
msgid "Select Target"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:1413
#: ../src/modes/battle/battle_command.cpp:1443
#: ../src/modes/battle/battle_utils.cpp:487
msgid "All Enemies"
msgstr ""
#: ../src/modes/battle/battle_command.cpp:1465
msgid "Select Attack Point"
msgstr ""
#: ../src/modes/battle/battle.cpp:543
msgid "Double Rush!"
msgstr ""
#: ../src/modes/battle/battle.cpp:545
msgid "First Strike!"
msgstr ""
#: ../src/modes/battle/battle.cpp:547
msgid "Ambush!"
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:147
msgid "Retry"
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:148
msgid "End"
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:280
msgid "Start over from the beginning of this battle."
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:283
msgid "Exit to main menu."
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:292
msgid "Confirm: retry battle."
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:295
msgid "Confirm: return to main menu."
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:370
msgid "Items Found"
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:535
msgid "XP Earned: "
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:537
msgid "Drunes Found: "
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:538
msgid "Total Drunes: "
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:595
#: ../src/modes/battle/battle_finish.cpp:801
msgid "Level (Max): "
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:599
#: ../src/modes/battle/battle_finish.cpp:803
msgid "Level: "
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:601
#: ../src/modes/battle/battle_finish.cpp:804
msgid "XP left: "
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:794
msgid "New Skill Learned:\n"
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:806
msgid " (+20%)"
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:922
msgid "The heroes were victorious!"
msgstr ""
#: ../src/modes/battle/battle_finish.cpp:925
msgid "The heroes fell in battle..."
msgstr ""
#: ../src/modes/battle/battle_menu.cpp:152
msgid ""
"When the Auto-Battle mode is activated, your party will auto attack the "
"opponents using default attacks. If you open a command menu, the Auto-Battle "
"mode will be deactivated again."
msgstr ""
#: ../src/modes/battle/battle_utils.cpp:469
msgid "[Invalid Target]"
msgstr ""
#: ../src/modes/battle/battle_utils.cpp:474
msgid " — "
msgstr ""
#: ../src/modes/boot/boot.cpp:410
msgid "New Game"
msgstr ""
#: ../src/modes/boot/boot.cpp:411 ../src/modes/save/save_mode.cpp:86
msgid "Load Game"
msgstr ""
#: ../src/modes/boot/boot.cpp:412 ../src/modes/pause.cpp:92
msgid "Options"
msgstr ""
#: ../src/modes/boot/boot.cpp:422 ../src/modes/mode_help_window.cpp:150
#: ../src/modes/mode_help_window.cpp:201 ../src/modes/mode_help_window.cpp:262
msgid "Quit"
msgstr ""
#: ../src/modes/map/map_treasure.cpp:83
msgid "You obtain"
msgstr ""
#: ../src/modes/map/map_treasure.cpp:106
msgid "Ok"
msgstr ""
#: ../src/modes/map/map_treasure.cpp:159 ../src/modes/map/map_treasure.cpp:327
msgid "Drunes"
msgstr ""
#: ../src/modes/menu/menu_character_window.cpp:69
#: ../src/modes/save/save_mode.cpp:769
msgid "Lv: "
msgstr ""
#: ../src/modes/menu/menu_character_window.cpp:74
msgid "XP to Next: "
msgstr ""
#: ../src/modes/menu/menu.cpp:234
msgid "Inventory"
msgstr ""
#: ../src/modes/menu/menu.cpp:235
msgid "Skills"
msgstr ""
#: ../src/modes/menu/menu.cpp:236
msgid "Party"
msgstr ""
#: ../src/modes/menu/menu.cpp:237
msgid "Quests"
msgstr ""
#: ../src/modes/menu/menu.cpp:238
msgid "Map"
msgstr ""
#: ../src/modes/menu/menu.cpp:253
msgid ""
"Select to view current world map.\n"
"Use left / right to cycle through locations.\n"
"Press 'cancel' to return"
msgstr ""
#: ../src/modes/menu/menu.cpp:255
msgid "Select to view Quest Log."
msgstr ""
#: ../src/modes/menu/menu.cpp:369
msgid "Equip"
msgstr ""
#: ../src/modes/menu/menu.cpp:370
msgid "Remove"
msgstr ""
#: ../src/modes/menu/menu.cpp:371 ../src/modes/menu/menu.cpp:469
#: ../src/modes/menu/menu.cpp:563
msgid "Back"
msgstr ""
#: ../src/modes/menu/menu.cpp:467
msgid "View/Reorder"
msgstr ""
#: ../src/modes/menu/menu.cpp:468
msgid "Battle Formation"
msgstr ""
#: ../src/modes/menu/menu.cpp:480
msgid ""
"View character Information.\n"
"Select a character to change formation."
msgstr ""
#: ../src/modes/menu/menu.cpp:562
msgid "Use"
msgstr ""
#: ../src/modes/menu/menu.cpp:840
msgid "This item is a key item and can be neither consumed nor sold."
msgstr ""
#: ../src/modes/menu/menu.cpp:848
msgid "This item is an elemental spirit and can be associated with equipment."
msgstr ""
#: ../src/modes/menu/menu.cpp:965 ../src/modes/shop/shop.cpp:209
msgid "Skills obtained:"
msgstr ""
#: ../src/modes/menu/menu.cpp:1178 ../src/modes/shop/shop.cpp:198
#: ../src/modes/shop/shop.cpp:538
msgid "ATK:"
msgstr ""
#: ../src/modes/menu/menu.cpp:1179 ../src/modes/shop/shop.cpp:200
#: ../src/modes/shop/shop.cpp:539
msgid "M.ATK:"
msgstr ""
#: ../src/modes/menu/menu.cpp:1182 ../src/modes/shop/shop.cpp:545
msgid "DEF:"
msgstr ""
#: ../src/modes/menu/menu.cpp:1183 ../src/modes/shop/shop.cpp:546
msgid "M.DEF:"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:79
msgid "Select an item to Equip or Use."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:80
msgid "This character cannot equip this item."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:81
msgid "Select a character to use the item on."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:775
msgid "Select a character to change position with."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:776
msgid "Select a character to change formation."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:836
msgid "Global Attack / Defense:"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:838
msgid "Detailed Defense:"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:841
msgid "Total Attack: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:842
msgid "Total Magical Attack: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:843
msgid "Average Defense: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:844
msgid "Average Magical Defense: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:851
msgid "Head: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:852
msgid "Torso: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:853
msgid "Arm: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:854
msgid "Leg: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:959
msgid "Experience Level: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:961
msgid "Physical Attack: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:962
msgid "Magical Attack: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:963
msgid "Physical Defense: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:964
msgid "Magical Defense: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:965
msgid "Stamina: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:966
msgid "Evade: "
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1133
msgid "Switch"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1156
msgid "Select a battle formation to change characters placement."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1159
msgid "Rear - Front"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1328
msgid "Choose a character."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1329
msgid "Choose a skill category to use."
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1418
msgid "All"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1419
msgid "Field"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1420
msgid "Battle"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1622
msgid "Weapon skill"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1624
msgid "Bare hands"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1627
msgid "Magic skill"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1633
msgid "Special skill"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1753
msgid " SP"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1808 ../data/entities/characters.lua:62
#: ../data/entities/characters.lua:275 ../data/entities/characters.lua:483
#: ../data/entities/characters.lua:619 ../data/entities/enemies.lua:91
#: ../data/entities/enemies.lua:149 ../data/entities/enemies.lua:204
#: ../data/entities/enemies.lua:373 ../data/entities/enemies.lua:433
#: ../data/entities/enemies.lua:487 ../data/entities/enemies.lua:555
#: ../data/entities/enemies.lua:852 ../data/entities/enemies.lua:995
#: ../data/entities/enemies.lua:1058 ../data/entities/enemies.lua:1126
#: ../data/entities/enemies.lua:1180 ../data/entities/enemies.lua:1238
#: ../data/entities/enemies.lua:1516 ../data/entities/enemies.lua:1735
#: ../data/entities/enemies.lua:1792 ../data/entities/enemies.lua:1849
#: ../data/entities/enemies.lua:1915
msgid "Head"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1810 ../data/entities/characters.lua:71
#: ../data/entities/characters.lua:284 ../data/entities/characters.lua:492
#: ../data/entities/characters.lua:628 ../data/entities/enemies.lua:314
#: ../data/entities/enemies.lua:496 ../data/entities/enemies.lua:564
#: ../data/entities/enemies.lua:707 ../data/entities/enemies.lua:754
#: ../data/entities/enemies.lua:951 ../data/entities/enemies.lua:1301
msgid "Torso"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1812 ../data/entities/characters.lua:79
#: ../data/entities/characters.lua:292 ../data/entities/characters.lua:500
#: ../data/entities/characters.lua:636
msgid "Arms"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:1814 ../data/entities/characters.lua:88
#: ../data/entities/characters.lua:301 ../data/entities/characters.lua:509
#: ../data/entities/characters.lua:645 ../data/entities/enemies.lua:504
#: ../data/entities/enemies.lua:572 ../data/entities/enemies.lua:1596
#: ../data/entities/enemies.lua:1873
msgid "Legs"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:2200
msgid "No weapon"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:2201
msgid "No head armor"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:2202
msgid "No torso armor"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:2203
msgid "No arms armor"
msgstr ""
#: ../src/modes/menu/menu_views.cpp:2204
msgid "No legs armor"
msgstr ""
#: ../src/modes/mode_help_window.cpp:121
msgid "Welcome to Valyria Tear"
msgstr ""
#: ../src/modes/mode_help_window.cpp:127 ../src/modes/mode_help_window.cpp:164
#: ../src/modes/mode_help_window.cpp:219
msgid "Command"
msgstr ""
#: ../src/modes/mode_help_window.cpp:128 ../src/modes/mode_help_window.cpp:165
msgid "Current Key"
msgstr ""
#: ../src/modes/mode_help_window.cpp:129 ../src/modes/mode_help_window.cpp:166
msgid "Purpose"
msgstr ""
#: ../src/modes/mode_help_window.cpp:137 ../src/modes/mode_help_window.cpp:174
#: ../src/modes/mode_help_window.cpp:236
#: ../data/story/layna_village/in_game_move_and_interact_anim.lua:45
msgid "Left"
msgstr ""
#: ../src/modes/mode_help_window.cpp:139
msgid "Move menu cursor to the left"
msgstr ""
#: ../src/modes/mode_help_window.cpp:140 ../src/modes/mode_help_window.cpp:177
#: ../src/modes/mode_help_window.cpp:239
#: ../data/story/layna_village/in_game_move_and_interact_anim.lua:46
msgid "Right"
msgstr ""
#: ../src/modes/mode_help_window.cpp:142
msgid "Move menu cursor to the right"
msgstr ""
#: ../src/modes/mode_help_window.cpp:145
msgid "Confirm a menu command"
msgstr ""
#: ../src/modes/mode_help_window.cpp:148
msgid "Cancel a menu command"
msgstr ""
#: ../src/modes/mode_help_window.cpp:152
msgid ""
"Quit the application\n"
"(when using the keyboard)"
msgstr ""
#: ../src/modes/mode_help_window.cpp:156
msgid ""
"Shop mode\n"
"\n"
"Use the Left/Right keys to add/remove items into the Buy and Sell modes.\n"
"Then go into the Confirm mode to complete the transaction."
msgstr ""
#: ../src/modes/mode_help_window.cpp:176
msgid "Remove an item from the buy/sell list"
msgstr ""
#: ../src/modes/mode_help_window.cpp:179
msgid "Add an item to the buy/sell list."
msgstr ""
#: ../src/modes/mode_help_window.cpp:180 ../src/modes/mode_help_window.cpp:230
#: ../data/story/layna_village/in_game_move_and_interact_anim.lua:47
msgid "Up"
msgstr ""
#: ../src/modes/mode_help_window.cpp:182
msgid "Move up in the item list."
msgstr ""
#: ../src/modes/mode_help_window.cpp:183 ../src/modes/mode_help_window.cpp:233
#: ../data/story/layna_village/in_game_move_and_interact_anim.lua:48
msgid "Down"
msgstr ""
#: ../src/modes/mode_help_window.cpp:185
msgid "Move down in the item list."
msgstr ""
#: ../src/modes/mode_help_window.cpp:188
msgid "Show details or confirm a transaction"
msgstr ""
#: ../src/modes/mode_help_window.cpp:191
msgid "Change the displayed item category."
msgstr ""
#: ../src/modes/mode_help_window.cpp:194
msgid ""
"Get out the Buy/Sell/Confirm mode,\n"
"or quit the shop."
msgstr ""
#: ../src/modes/mode_help_window.cpp:200 ../src/modes/mode_help_window.cpp:261
msgid "Pauses the game"
msgstr ""
#: ../src/modes/mode_help_window.cpp:203
msgid "Close this window / Show the system menu"
msgstr ""
#: ../src/modes/mode_help_window.cpp:209
msgid "The table below lists the default game controls.\n"
msgstr ""
#: ../src/modes/mode_help_window.cpp:210
msgid "The control mappings can be changed in the options menu."
msgstr ""
#: ../src/modes/mode_help_window.cpp:220
msgid "Default Key"
msgstr ""
#: ../src/modes/mode_help_window.cpp:221
msgid "General Purpose"
msgstr ""
#: ../src/modes/mode_help_window.cpp:232
msgid "Move position or cursor upwards"
msgstr ""
#: ../src/modes/mode_help_window.cpp:235
msgid "Move position or cursor downwards"
msgstr ""
#: ../src/modes/mode_help_window.cpp:238
msgid "Move position or cursor to the left"
msgstr ""
#: ../src/modes/mode_help_window.cpp:241
msgid "Move position or cursor to the right"
msgstr ""
#: ../src/modes/mode_help_window.cpp:244
msgid "Confirm an action or menu command"
msgstr ""
#: ../src/modes/mode_help_window.cpp:247
msgid "Cancel an action or menu command"
msgstr ""
#: ../src/modes/mode_help_window.cpp:252
msgid "Opens the party menu"
msgstr ""
#: ../src/modes/mode_help_window.cpp:257
msgid "Show/Hide items and skills descriptions."
msgstr ""
#: ../src/modes/mode_help_window.cpp:264
msgid "Quit the application"
msgstr ""
#: ../src/modes/mode_help_window.cpp:267
msgid ""
"There are additional commands available which can be found in the MANUAL "
"file."
msgstr ""
#: ../src/modes/pause.cpp:73
msgid "Paused"
msgstr ""
#: ../src/modes/pause.cpp:93
msgid "Quit to Main Menu"
msgstr ""
#: ../src/modes/pause.cpp:94
msgid "Quit Game"
msgstr ""
#: ../src/modes/save/save_mode.cpp:84
msgid "Save Game"
msgstr ""
#: ../src/modes/save/save_mode.cpp:122
msgid "Confirm Save"
msgstr ""
#: ../src/modes/save/save_mode.cpp:136
msgid "Load Auto-Save"
msgstr ""
#: ../src/modes/save/save_mode.cpp:137
msgid "Load Save"
msgstr ""
#: ../src/modes/save/save_mode.cpp:146
msgid "Save successful!"
msgstr ""
#: ../src/modes/save/save_mode.cpp:153
msgid ""
"Unable to save game!\n"
"Save FAILED!"
msgstr ""
#: ../src/modes/save/save_mode.cpp:159
msgid "No valid saves found!"
msgstr ""
#: ../src/modes/save/save_mode.cpp:494
msgid "Invalid data!"
msgstr ""
#: ../src/modes/save/save_mode.cpp:496
msgid "No data"
msgstr ""
#: ../src/modes/save/save_mode.cpp:770
msgid "HP: "
msgstr ""
#: ../src/modes/save/save_mode.cpp:772
msgid "SP: "
msgstr ""
#: ../src/modes/shop/shop_buy.cpp:59 ../src/modes/shop/shop_sell.cpp:59
#: ../src/modes/shop/shop_trade.cpp:56
msgid "Category"
msgstr ""
#: ../src/modes/shop/shop_buy.cpp:62 ../src/modes/shop/shop_sell.cpp:62
#: ../src/modes/shop/shop_trade.cpp:59
msgid "Name"
msgstr ""
#: ../src/modes/shop/shop_buy.cpp:68 ../src/modes/shop/shop_sell.cpp:68
#: ../src/modes/shop/shop_trade.cpp:65
msgid "Price"
msgstr ""
#: ../src/modes/shop/shop_buy.cpp:69 ../src/modes/shop/shop_trade.cpp:66
msgid "Stock"
msgstr ""
#: ../src/modes/shop/shop_buy.cpp:70 ../src/modes/shop/shop_sell.cpp:69
#: ../src/modes/shop/shop_trade.cpp:67
msgid "Own"
msgstr ""
#: ../src/modes/shop/shop.cpp:69
msgid "Weapons"
msgstr ""
#: ../src/modes/shop/shop.cpp:70
msgid "Head Armor"
msgstr ""
#: ../src/modes/shop/shop.cpp:71
msgid "Torso Armor"
msgstr ""
#: ../src/modes/shop/shop.cpp:72
msgid "Arm Armor"
msgstr ""
#: ../src/modes/shop/shop.cpp:73
msgid "Leg Armor"
msgstr ""
#: ../src/modes/shop/shop.cpp:74
msgid "Spirits"
msgstr ""
#: ../src/modes/shop/shop.cpp:75
msgid "Key Items"
msgstr ""
#: ../src/modes/shop/shop.cpp:76
msgid "All Wares"
msgstr ""
#: ../src/modes/shop/shop.cpp:180
msgid "Field Use:"
msgstr ""
#: ../src/modes/shop/shop.cpp:182
msgid "Battle Use:"
msgstr ""
#: ../src/modes/shop/shop.cpp:184
msgid "Target:"
msgstr ""
#: ../src/modes/shop/shop.cpp:206
msgid "Conditions:"
msgstr ""
#: ../src/modes/shop/shop.cpp:729
msgid "Buy count: x "
msgstr ""
#: ../src/modes/shop/shop.cpp:732
msgid "Sell count: x "
msgstr ""
#: ../src/modes/shop/shop.cpp:735
msgid "Trade count: x "
msgstr ""
#: ../src/modes/shop/shop.cpp:1029 ../src/modes/shop/shop.cpp:1292
msgid "Buy"
msgstr ""
#: ../src/modes/shop/shop.cpp:1030 ../src/modes/shop/shop.cpp:1293
msgid "Sell"
msgstr ""
#: ../src/modes/shop/shop.cpp:1031 ../src/modes/shop/shop.cpp:1294
msgid "Trade"
msgstr ""
#: ../src/modes/shop/shop.cpp:1295
msgid "Leave"
msgstr ""
#: ../src/modes/shop/shop.cpp:1748
msgid "Funds: "
msgstr ""
#: ../src/modes/shop/shop.cpp:1750
msgid "Purchases: "
msgstr ""
#: ../src/modes/shop/shop.cpp:1751 ../src/modes/shop/shop.cpp:1754
msgid "Remaining: "
msgstr ""
#: ../src/modes/shop/shop.cpp:1753
msgid "Sales: +"
msgstr ""
#: ../src/modes/shop/shop_root.cpp:54
msgid "The Shop"
msgstr ""
#: ../src/modes/shop/shop_root.cpp:57
msgid "Buy prices"
msgstr ""
#: ../src/modes/shop/shop_root.cpp:59
msgid "Sell prices"
msgstr ""
#: ../src/modes/shop/shop_root.cpp:67
msgid "\"Welcome! Take a look around.\""
msgstr ""
#. / Translators: The logo file path here can be overidden to an image of the logo made for your country language.
#. / Leave the same value if you don't plan to change this image.
#: ../data/boot_menu/boot.lua:53 ../data/credits/end_credits.lua:30
msgid "data/boot_menu/valyria_logo.png"
msgstr ""
#: ../data/config/quests.lua:17
msgid "Get some barley meal"
msgstr ""
#: ../data/config/quests.lua:19
msgid ""
"Mom needs some for dinner!\n"
" \n"
"Flora might have some in her shop. I should go and have a look there first."
msgstr ""
#: ../data/config/quests.lua:21
msgid ""
"Finally, I found some. Lilly had what I sought in her house the whole time."
msgstr ""
#: ../data/config/quests.lua:25 ../data/config/quests.lua:41
#: ../data/config/quests.lua:57 ../data/config/quests.lua:73
#: ../data/config/quests.lua:91 ../data/config/quests.lua:107
#: ../data/config/quests.lua:123 ../data/config/world_locations.lua:18
msgid "Village of Layna"
msgstr ""
#: ../data/config/quests.lua:27 ../data/config/quests.lua:93
#: map_names_tr.lua:52 map_names_tr.lua:260
msgid "Bronann's home"
msgstr ""
#: ../data/config/quests.lua:33
msgid "Find Georges's pen"
msgstr ""
#: ../data/config/quests.lua:35
msgid ""
"In order to know who Georges gave the rest of his barley meal to, I need to "
"get back his lost pen.\n"
" \n"
"He said he lost it near a tree. He also told me that people in the village "
"might know more."
msgstr ""
#: ../data/config/quests.lua:37
msgid ""
"Orlinn had the pen and I ran after him all morning to get it back. I hope he "
"won't have any problems with Kalya..."
msgstr ""
#: ../data/config/quests.lua:43 ../data/config/quests.lua:59
#: ../data/config/quests.lua:109 map_names_tr.lua:56 map_names_tr.lua:60
#: map_names_tr.lua:264 map_names_tr.lua:268
msgid "Village center"
msgstr ""
#: ../data/config/quests.lua:49
msgid "Catch Orlinn!"
msgstr ""
#: ../data/config/quests.lua:51
msgid ""
"Orlinn has the pen that I need to return to Georges! The only problem now is "
"I have to find out where he's hiding. Hmm, it shouldn't take long."
msgstr ""
#: ../data/config/quests.lua:53
msgid ""
"After chasing him around the village all morning, I finally have the pen. "
"Time to bring it back to Georges."
msgstr ""
#: ../data/config/quests.lua:65
msgid "Catch the chickens"
msgstr ""
#: ../data/config/quests.lua:67
msgid ""
"Grandma asked me to catch the chickens that flew away. There are three of "
"them."
msgstr ""
#: ../data/config/quests.lua:69
msgid "I was able to find them!"
msgstr ""
#: ../data/config/quests.lua:75
msgid "Path to Kalya's house"
msgstr ""
#: ../data/config/quests.lua:83
msgid "Let's go to the woods."
msgstr ""
#: ../data/config/quests.lua:85
msgid ""
"It's been weeks since I could go outside the village.\n"
" \n"
"The entrance has been shut with stones, and now they won't even let me go "
"and breathe in the only place I could be alone?!?\n"
" \n"
"Whatever. I need a sword just in case, and I'll get there alone!"
msgstr ""
#: ../data/config/quests.lua:87
msgid "I'm now equipped, and access to the forest has been granted!"
msgstr ""
#: ../data/config/quests.lua:99
msgid "Orlinn might be in danger!"
msgstr ""
#: ../data/config/quests.lua:101
msgid ""
"After seeing that strange light, Orlinn ran into the woods. He's just a kid, "
"even if a quick one!\n"
" \n"
"My father asked me to go there with Kalya and bring him back safe and "
"sound.\n"
" \n"
"I can't let them down!"
msgstr ""
#: ../data/config/quests.lua:103
msgid ""
"We finally retrieved Orlinn in the center of the forest. A mysterious wolf "
"was protecting him, and we came just in time to prevent him from approaching "
"a strange crystal."
msgstr ""
#: ../data/config/quests.lua:115
msgid "We must escape from the soldiers."
msgstr ""
#: ../data/config/quests.lua:117
msgid ""
"After we returned to the village, Kalya was caught by strange soldiers. The "
"country lord himself provoked me in battle and thanks to her, we escaped for "
"now.\n"
" \n"
"But this isn't over. The soldiers are after us and we have to make our way "
"through."
msgstr ""
#: ../data/config/quests.lua:119
msgid "We managed to find a way up to the mountain top."
msgstr ""
#: ../data/config/quests.lua:125
msgid "Kalya's home basement"
msgstr ""
#: ../data/config/themes.lua:14
msgid "Royal Silk"
msgstr ""
#: ../data/config/themes.lua:22
msgid "Black Sleet"
msgstr ""
#: ../data/config/themes.lua:30
msgid "Elvish Feather"
msgstr ""
#: ../data/config/world_locations.lua:29 map_names_tr.lua:18
#: map_names_tr.lua:22 map_names_tr.lua:26 map_names_tr.lua:30
#: map_names_tr.lua:34 map_names_tr.lua:38 map_names_tr.lua:226
#: map_names_tr.lua:230 map_names_tr.lua:234 map_names_tr.lua:238
#: map_names_tr.lua:242 map_names_tr.lua:246
msgid "Layna Forest"
msgstr ""
#: ../data/config/world_locations.lua:40 map_names_tr.lua:114
#: map_names_tr.lua:118 map_names_tr.lua:122 map_names_tr.lua:126
#: map_names_tr.lua:130 map_names_tr.lua:134 map_names_tr.lua:138
#: map_names_tr.lua:142 map_names_tr.lua:146 map_names_tr.lua:154
#: map_names_tr.lua:158 map_names_tr.lua:198 map_names_tr.lua:322
#: map_names_tr.lua:326 map_names_tr.lua:330 map_names_tr.lua:334
#: map_names_tr.lua:338 map_names_tr.lua:342 map_names_tr.lua:346
#: map_names_tr.lua:350 map_names_tr.lua:354 map_names_tr.lua:362
#: map_names_tr.lua:366 map_names_tr.lua:406
msgid "Mt. Elbrus"
msgstr ""
#: ../data/credits/end_credits.lua:37
msgid "Thanks for playing!!"
msgstr ""
#: ../data/credits/end_credits.lua:56
msgid "Episode I"
msgstr ""
#: ../data/credits/end_credits.lua:75 ../data/credits/episode1_credits.lua:41
msgid "Story"
msgstr ""
#: ../data/credits/end_credits.lua:100
msgid "Lead Programming, Scripting, Maps"
msgstr ""
#: ../data/credits/end_credits.lua:125
msgid "Additional programming and scripting"
msgstr ""
#: ../data/credits/end_credits.lua:137
msgid ""
"Balancing, ...\n"
"\n"
"Quest log, Minimap support, ...\n"
"\n"
"Shop Trade mode support, ...\n"
"\n"
"UI theme change menu support, ...\n"
"\n"
"GL code improvement, ...\n"
"\n"
"Multiple screen fix, ...\n"
"\n"
"Misc fixes\n"
"\n"
"Joystick handling fixes"
msgstr ""
#: ../data/credits/end_credits.lua:170 ../data/credits/end_credits.lua:209
#: ../data/credits/end_credits.lua:256
msgid "Graphics"
msgstr ""
#: ../data/credits/end_credits.lua:183
msgid ""
"Village tileset, ...\n"
"\n"
"Cemetery tileset, ...\n"
"\n"
"Heroes portraits, ...\n"
"\n"
"Heroes sprites, Cave tilesets, ...\n"
"\n"
"\n"
"Forest battle backgrounds, ...\n"
"\n"
"\n"
"The Fenrir\n"
"\n"
"A lot of various things"
msgstr ""
#: ../data/credits/end_credits.lua:303 ../data/credits/end_credits.lua:336
#: ../data/credits/episode1_credits.lua:54
msgid "Music"
msgstr ""
#: ../data/credits/end_credits.lua:317
msgid ""
"\n"
"Main theme, Village music, ...\n"
"\n"
"Banesore's battle, ...\n"
"\n"
"Layna Forest music, ...\n"
"\n"
"Boss Music\n"
"\n"
"Battle music\n"
"\n"
"Birds' song\n"
"\n"
"Battle lost music\n"
"\n"
"Layna cave music"
msgstr ""
#: ../data/credits/end_credits.lua:349
msgid ""
"Sad theme\n"
"\n"
"Mountain music\n"
"\n"
"Mountain Shrine music\n"
"\n"
"Special Boss"
msgstr ""
#: ../data/credits/end_credits.lua:368
msgid "Sounds"
msgstr ""
#: ../data/credits/end_credits.lua:409 ../data/credits/episode1_credits.lua:67
msgid "Ports"
msgstr ""
#: ../data/credits/end_credits.lua:452 ../data/credits/episode1_credits.lua:71
#: ../data/credits/episode1_credits.lua:75
msgid "Translations"
msgstr ""
#: ../data/credits/end_credits.lua:464
msgid ""
"English text review\n"
"\n"
"Dutch (nl_NL)\n"
"\n"
"French (fr)\n"
"\n"
"Galician (gl)\n"
"\n"
"German (de)"
msgstr ""
#: ../data/credits/end_credits.lua:476
msgid ""
"Italian (it)\n"
"\n"
"Portuguese (pt_PT)\n"
"\n"
"Russian (ru)\n"
"\n"
"Spanish (es)\n"
"\n"
"Swedish (sv)"
msgstr ""
#: ../data/credits/end_credits.lua:495
msgid "Testers"
msgstr ""
#: ../data/credits/end_credits.lua:512
msgid "And you..."
msgstr ""
#: ../data/credits/end_credits.lua:531
msgid "Valyria Tear was forked from Hero of Allacrost in 2011"
msgstr ""
#: ../data/credits/end_credits.lua:550
msgid ""
"Allacrost Development Team (2004-2011)\n"
"\n"
"Founder and Lead Designer"
msgstr ""
#: ../data/credits/end_credits.lua:575
msgid "Allacrost Project Leads/Administrators"
msgstr ""
#: ../data/credits/end_credits.lua:600
msgid "Allacrost Programming Team (2004-2011)"
msgstr ""
#: ../data/credits/end_credits.lua:620
msgid ""
"Battle code, Menu code\n"
"\n"
"Game editor\n"
"\n"
"Game engine\n"
"\n"
"Map code\n"
"\n"
"Various game modes, content scripting\n"
"\n"
"Video engine\n"
"\n"
"Video engine, Audio engine\n"
"\n"
"Game editor\n"
"\n"
"Programming lead, Game engine, Map code"
msgstr ""
#: ../data/credits/end_credits.lua:640 ../data/credits/end_credits.lua:680
msgid "Allacrost Programming Team"
msgstr ""
#: ../data/credits/end_credits.lua:660
msgid ""
"Boot code, Battle code\n"
"\n"
"Game editor\n"
"\n"
"Audio engine\n"
"\n"
"Various code, Mac OS X maintenance\n"
"\n"
"Game engine, Game modes, Windows build scripts\n"
"\n"
"Battle code\n"
"\n"
"Map editor\n"
"\n"
"Internationalization\n"
"\n"
"Video engine"
msgstr ""
#: ../data/credits/end_credits.lua:697
msgid ""
"Video engine, Game engine\n"
"\n"
"Video engine\n"
"\n"
"Video engine\n"
"\n"
"Scripting engine\n"
"\n"
"Various code\n"
"\n"
"Various code"
msgstr ""
#: ../data/credits/end_credits.lua:717
msgid "Allacrost Artwork Team (2004-2011)"
msgstr ""
#: ../data/credits/end_credits.lua:733
msgid ""
"Map sprites, Battle sprites, Character portraits, Location graphics\n"
"\n"
"Battle sprites, old Allacrost GUI artwork\n"
"\n"
"Map tiles\n"
"\n"
"Allacrost website graphics, GUI artwork, Game logos\n"
"\n"
"Map tiles, map sprites, Inventory icons, Allacrost artwork coordination"
msgstr ""
#: ../data/credits/end_credits.lua:753 ../data/credits/end_credits.lua:793
#: ../data/credits/end_credits.lua:830
msgid "Allacrost Artwork Team"
msgstr ""
#: ../data/credits/end_credits.lua:773
msgid ""
"Concept art\n"
"\n"
"Inventory icons\n"
"\n"
"Map sprite animations\n"
"\n"
"Concept art\n"
"\n"
"Inventory icons\n"
"\n"
"Concept art, Map sprites\n"
"\n"
"Map tiles\n"
"\n"
"Map tiles\n"
"\n"
"Map sprites"
msgstr ""
#: ../data/credits/end_credits.lua:810
msgid ""
"Map sprite animations\n"
"\n"
"Map sprite animations, Map tiles\n"
"\n"
"Concept art, Allacrost title screen image\n"
"\n"
"Concept art, Map sprites, Map tiles\n"
"\n"
"Concept art, Map sprites\n"
"\n"
"Map tiles"
msgstr ""
#: ../data/credits/end_credits.lua:847
msgid ""
"Various art\n"
"\n"
"Map tiles\n"
"\n"
"Enemy sprites\n"
"\n"
"Map sprites, Map tiles\n"
"\n"
"Map tiles, Inventory icons\n"
"\n"
"Map tiles, Battle sprites"
msgstr ""
#: ../data/credits/end_credits.lua:867
msgid "Allacrost Music and Sound Team (2004-2011)"
msgstr ""
#: ../data/credits/end_credits.lua:885
msgid ""
"Sound composer\n"
"\n"
"Soundtrack composer\n"
"\n"
"Music and sound lead, Soundtrack composer\n"
"\n"
"Sound composer\n"
"\n"
"Sound composer\n"
"\n"
"Sound mixer\n"
"\n"
"Soundtrack composer"
msgstr ""
#: ../data/credits/end_credits.lua:905
msgid "Allacrost Special Thanks"
msgstr ""
#: ../data/credits/end_credits.lua:921
msgid ""
"Map Tiles\n"
"\n"
"Inventory Icons\n"
"\n"
"Map monster sprites"
msgstr ""
#: ../data/credits/end_credits.lua:948
#: ../data/story/to_be_continued_anim.lua:32
msgid "To be continued..."
msgstr ""
#: ../data/credits/episode1_credits.lua:37
msgid "Based on the engine"
msgstr ""
#: ../data/credits/episode1_credits.lua:45
msgid "Episode I - Main Graphics"
msgstr ""
#: ../data/credits/episode1_credits.lua:49
msgid "Episode I - Additional Graphics"
msgstr ""
#: ../data/credits/episode1_credits.lua:50
msgid "and many others"
msgstr ""
#: ../data/credits/episode1_credits.lua:59
msgid "Programming, Scripting, Maps"
msgstr ""
#: ../data/credits/episode1_credits.lua:63
msgid ""
"Additional programming\n"
"and scripting"
msgstr ""
#: ../data/credits/episode1_credits.lua:79
msgid "Tester Team"
msgstr ""
#: ../data/credits/episode1_credits.lua:84
msgid "To Lilou and Léo..."
msgstr ""
#: ../data/credits/episode1_credits.lua:88
msgid ""
"Thanks to everyone\n"
"who made this possible!!"
msgstr ""
#: ../data/debug/subscripts/layna_forest_minimap_procedural_script.lua:146
#: ../data/story/layna_forest/layna_forest_cave1_1_script.lua:168
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:141
#: ../data/story/layna_forest/layna_forest_entrance_script.lua:145
#: ../data/story/mt_elbrus/mt_elbrus_path1_script.lua:144
#: ../data/story/mt_elbrus/mt_elbrus_path2_script.lua:147
#: ../data/story/mt_elbrus/mt_elbrus_path3_script.lua:190
#: ../data/story/mt_elbrus/mt_elbrus_shrine1_script.lua:224
#: ../data/story/mt_elbrus/mt_elbrus_shrine9_script.lua:135
#: ../data/story/mt_elbrus/mt_elbrus_shrine_stairs_script.lua:214
msgid "Your party feels better."
msgstr ""
#: ../data/debug/subscripts/layna_forest_minimap_procedural_script.lua:368
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:276
#: ../data/story/layna_forest/layna_forest_entrance_script.lua:371
#: ../data/story/mt_elbrus/mt_elbrus_path1_script.lua:600
msgid "Look!"
msgstr ""
#: ../data/debug/subscripts/layna_forest_minimap_procedural_script.lua:380
#: ../data/story/layna_forest/layna_forest_entrance_script.lua:383
msgid ""
"Have you seen one of these before? This is a Layna statue. Praying near it "
"heals both your mind and body."
msgstr ""
#: ../data/debug/subscripts/layna_forest_minimap_procedural_script.lua:384
#: ../data/story/layna_forest/layna_forest_entrance_script.lua:387
msgid "Ok, thanks."
msgstr ""
#: ../data/debug/subscripts/layna_forest_minimap_procedural_script.lua:386
#: ../data/story/layna_forest/layna_forest_entrance_script.lua:389
msgid "See? Now, let's find my brother before he gets hurt."
msgstr ""
#: ../data/debug/subscripts/sprite_test.lua:292
#: ../data/story/layna_village/layna_village_center_script.lua:344
msgid "As you wish. Follow me."
msgstr ""
#: ../data/entities/characters.lua:13 ../data/entities/map_sprites.lua:11
#: ../data/entities/map_sprites.lua:44
#: ../data/story/layna_forest/tutorial_battle_dialogs.lua:62
#: ../data/story/layna_village/battle_with_banesore/battle_with_banesore_script.lua:56
#: ../data/story/layna_village/tutorial_shop_dialogs.lua:58
msgid "Bronann"
msgstr ""
#: ../data/entities/characters.lua:19 ../data/skills/magic.lua:1048
msgid "Holy"
msgstr ""
#: ../data/entities/characters.lua:228 ../data/entities/map_sprites.lua:60
#: ../data/story/layna_forest/tutorial_battle_dialogs.lua:63
#: ../data/story/mt_elbrus/battle_with_dark_soldiers_script.lua:32
msgid "Kalya"
msgstr ""
#: ../data/entities/characters.lua:234
msgid "Invocation"
msgstr ""
#: ../data/entities/characters.lua:439
msgid "Sylve"
msgstr ""
#: ../data/entities/characters.lua:445
msgid "Mist"
msgstr ""
#: ../data/entities/characters.lua:574 ../data/entities/map_sprites.lua:87
msgid "Thanis"
msgstr ""
#: ../data/entities/characters.lua:580
msgid "Acheron"
msgstr ""
#: ../data/entities/enemies.lua:22
msgid "Green Slime"
msgstr ""
#: ../data/entities/enemies.lua:47 ../data/entities/enemies.lua:158
#: ../data/entities/enemies.lua:213 ../data/entities/enemies.lua:269
#: ../data/entities/enemies.lua:382 ../data/entities/enemies.lua:442
#: ../data/entities/enemies.lua:619 ../data/entities/enemies.lua:905
#: ../data/entities/enemies.lua:1365 ../data/entities/enemies.lua:1421
#: ../data/entities/enemies.lua:1468 ../data/entities/enemies.lua:1743
msgid "Body"
msgstr ""
#: ../data/entities/enemies.lua:66
msgid "Spider"
msgstr ""
#: ../data/entities/enemies.lua:100 ../data/entities/enemies.lua:1188
#: ../data/entities/enemies.lua:1800
msgid "Abdomen"
msgstr ""
#: ../data/entities/enemies.lua:120 ../data/entities/enemies.lua:344
#: ../data/entities/enemies.lua:404 ../data/entities/map_sprites.lua:436
msgid "Fenrir"
msgstr ""
#: ../data/entities/enemies.lua:179
msgid "Snake"
msgstr ""
#: ../data/entities/enemies.lua:221 ../data/entities/enemies.lua:1246
#: ../data/entities/enemies.lua:1751 ../data/entities/enemies.lua:1808
msgid "Tail"
msgstr ""
#: ../data/entities/enemies.lua:244 ../data/entities/map_sprites.lua:394
msgid "Slime Mother"
msgstr ""
#: ../data/entities/enemies.lua:289 ../data/entities/map_sprites.lua:353
msgid "Bat"
msgstr ""
#: ../data/entities/enemies.lua:322
msgid "Wing"
msgstr ""
#: ../data/entities/enemies.lua:462 ../data/entities/map_sprites.lua:451
#: ../data/entities/map_sprites.lua:526
msgid "Dark Soldier"
msgstr ""
#: ../data/entities/enemies.lua:525
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:196
msgid "Lord Banesore"
msgstr ""
#: ../data/entities/enemies.lua:594 ../data/entities/map_sprites.lua:489
msgid "Shroom"
msgstr ""
#: ../data/entities/enemies.lua:639 ../data/entities/map_sprites.lua:510
msgid "Eyeball"
msgstr ""
#: ../data/entities/enemies.lua:664 ../data/entities/enemies.lua:1293
msgid "Eye"
msgstr ""
#: ../data/entities/enemies.lua:682
msgid "Harlequin?"
msgstr ""
#: ../data/entities/enemies.lua:729
#: ../data/story/mt_elbrus/mt_elbrus_path3_script.lua:1031
msgid "Harlequin"
msgstr ""
#: ../data/entities/enemies.lua:782 ../data/entities/map_sprites.lua:542
msgid "Beetle"
msgstr ""
#: ../data/entities/enemies.lua:807 ../data/entities/enemies.lua:860
#: ../data/entities/enemies.lua:1003 ../data/entities/enemies.lua:1066
#: ../data/entities/enemies.lua:1857 ../data/entities/enemies.lua:1923
msgid "Chest"
msgstr ""
#: ../data/entities/enemies.lua:827
msgid "Rat"
msgstr ""
#: ../data/entities/enemies.lua:880
msgid "Thing"
msgstr ""
#: ../data/entities/enemies.lua:926
msgid "Yeti"
msgstr ""
#: ../data/entities/enemies.lua:970 ../data/entities/map_sprites.lua:558
msgid "Skeleton"
msgstr ""
#: ../data/entities/enemies.lua:1011 ../data/entities/enemies.lua:1074
#: ../data/entities/enemies.lua:1196 ../data/entities/enemies.lua:1532
msgid "Leg"
msgstr ""
#: ../data/entities/enemies.lua:1033 ../data/entities/map_sprites.lua:574
msgid "Dorver"
msgstr ""
#: ../data/entities/enemies.lua:1101 ../data/entities/map_sprites.lua:590
#: ../data/story/mt_elbrus/mt_elbrus_shrine_basement_script.lua:112
msgid "Andromalius"
msgstr ""
#: ../data/entities/enemies.lua:1162
msgid "Scorpion"
msgstr ""
#: ../data/entities/enemies.lua:1217
msgid "Dune Crawler"
msgstr ""
#: ../data/entities/enemies.lua:1272
msgid "Stygian Lizard"
msgstr ""
#: ../data/entities/enemies.lua:1309 ../data/entities/enemies.lua:1373
msgid "Claw"
msgstr ""
#: ../data/entities/enemies.lua:1336
msgid "Demonic Essence"
msgstr ""
#: ../data/entities/enemies.lua:1357
msgid "Face"
msgstr ""
#: ../data/entities/enemies.lua:1400
msgid "Red Slime"
msgstr ""
#: ../data/entities/enemies.lua:1447
msgid "Mushroom Zombie"
msgstr ""
#: ../data/entities/enemies.lua:1495
msgid "Scorpion Goliath"
msgstr ""
#: ../data/entities/enemies.lua:1524
msgid "Pincer"
msgstr ""
#: ../data/entities/enemies.lua:1559
msgid "Armored Beast"
msgstr ""
#: ../data/entities/enemies.lua:1580
msgid "Mesosoma"
msgstr ""
#: ../data/entities/enemies.lua:1588
msgid "Pincers"
msgstr ""
#: ../data/entities/enemies.lua:1616
msgid "Daemarbora"
msgstr ""
#: ../data/entities/enemies.lua:1637
msgid "Trunk"
msgstr ""
#: ../data/entities/enemies.lua:1645
msgid "Branches"
msgstr ""
#: ../data/entities/enemies.lua:1665
msgid "Aerocephal"
msgstr ""
#: ../data/entities/enemies.lua:1686
msgid "Forehead"
msgstr ""
#: ../data/entities/enemies.lua:1694
msgid "Orifice"
msgstr ""
#: ../data/entities/enemies.lua:1714
msgid "Arcana Drake"
msgstr ""
#: ../data/entities/enemies.lua:1771
msgid "Nagaruda"
msgstr ""
#: ../data/entities/enemies.lua:1828
msgid "Deceleon"
msgstr ""
#: ../data/entities/enemies.lua:1865 ../data/entities/enemies.lua:1931
msgid "Arm"
msgstr ""
#: ../data/entities/enemies.lua:1893
msgid "Aurum Drakueli"
msgstr ""
#: ../data/entities/map_sprites.lua:105
msgid "Carson"
msgstr ""
#: ../data/entities/map_sprites.lua:121
msgid "Malta"
msgstr ""
#: ../data/entities/map_sprites.lua:137
msgid "Orlinn"
msgstr ""
#: ../data/entities/map_sprites.lua:159
#: ../data/story/layna_village/battle_with_banesore/battle_with_banesore_script.lua:58
msgid "Herth"
msgstr ""
#: ../data/entities/map_sprites.lua:179
#: ../data/story/layna_village/layna_village_center_script.lua:184
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:159
msgid "Olivia"
msgstr ""
#: ../data/entities/map_sprites.lua:194
#: ../data/story/layna_village/layna_village_center_script.lua:148
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:150
msgid "Brymir"
msgstr ""
#: ../data/entities/map_sprites.lua:209
#: ../data/story/layna_village/layna_village_center_script.lua:155
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:153
msgid "Martha"
msgstr ""
#: ../data/entities/map_sprites.lua:224
#: ../data/story/layna_village/layna_village_center_script.lua:162
#: ../data/story/mt_elbrus/mt_elbrus_shrine1_script.lua:174
msgid "Sophia"
msgstr ""
#: ../data/entities/map_sprites.lua:240
#: ../data/story/layna_village/battle_with_banesore/battle_with_banesore_script.lua:59
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:141
#: ../data/story/layna_village/layna_village_riverbank_script.lua:100
msgid "Lilly"
msgstr ""
#: ../data/entities/map_sprites.lua:255
#: ../data/story/layna_village/layna_village_center_script.lua:179
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:156
msgid "Georges"
msgstr ""
#: ../data/entities/map_sprites.lua:271
msgid "Crystal"
msgstr ""
#: ../data/entities/map_sprites.lua:287
#: ../data/story/layna_village/layna_village_center_at_night_script.lua:115
#: ../data/story/layna_village/layna_village_center_at_night_script.lua:119
#: ../data/story/layna_village/layna_village_center_at_night_script.lua:123
#: ../data/story/layna_village/layna_village_center_at_night_script.lua:127
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:163
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:165
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:167
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:169
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:171
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:173
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:175
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:177
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:179
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:181
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:183
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:185
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:187
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:189
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:191
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:193
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:200
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:202
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:204
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:206
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:210
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:223
#: ../data/story/mt_elbrus/battle_with_dark_soldiers_script.lua:33
#: ../data/story/mt_elbrus/mt_elbrus_path3_script.lua:137
#: ../data/story/mt_elbrus/mt_elbrus_path3_script.lua:140
#: ../data/story/mt_elbrus/mt_elbrus_path3_script.lua:143
#: ../data/story/mt_elbrus/mt_elbrus_path4_script.lua:142
#: ../data/story/mt_elbrus/mt_elbrus_path4_script.lua:145
#: ../data/story/mt_elbrus/mt_elbrus_path4_script.lua:148
msgid "Soldier"
msgstr ""
#: ../data/entities/map_sprites.lua:305
msgid "Chicken"
msgstr ""
#: ../data/entities/map_sprites.lua:320
msgid "Butterfly"
msgstr ""
#: ../data/entities/map_sprites.lua:335
msgid "Squirrel"
msgstr ""
#: ../data/entities/map_sprites.lua:472
msgid "Lord"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:74
msgid "Physical Attack"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:131
msgid "Magical Attack"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:188
msgid "Physical Defense"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:245
msgid "Magical Defense"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:302
msgid "Stamina"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:361
msgid "Evasion"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:418
msgid "HP"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:587
msgid "SP"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:761
msgid "Paralysis"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:816
msgid "Fire Elemental Strength"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:873
msgid "Water Elemental Strength"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:930
msgid "Wind Elemental Strength"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:986
msgid "Earth Elemental Strength"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:1042
msgid "Life Elemental Strength"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:1098
msgid "Death Elemental Strength"
msgstr ""
#: ../data/entities/status_effects/status_effects.lua:1155
msgid "Neutral Elemental Strength"
msgstr ""
#: ../data/inventory/arm_armor.lua:41
msgid "Prismatic Ring"
msgstr ""
#: ../data/inventory/arm_armor.lua:42
msgid "A strange ring that protects the wearer from darkness."
msgstr ""
#: ../data/inventory/arm_armor.lua:52
msgid "Wooden Shield"
msgstr ""
#: ../data/inventory/arm_armor.lua:53
msgid "Robust wooden oak protects from all but the heaviest of assaults."
msgstr ""
#: ../data/inventory/arm_armor.lua:63
msgid "Metal Shield"
msgstr ""
#: ../data/inventory/arm_armor.lua:64
msgid ""
"A shield formed completely out of a light-weight but cheap metallic alloy."
msgstr ""
#: ../data/inventory/arm_armor.lua:74
msgid "Phoenix Shield"
msgstr ""
#: ../data/inventory/arm_armor.lua:75
msgid "A tall steel shield with a mighty phoenix emblazoned on the front."
msgstr ""
#: ../data/inventory/arm_armor.lua:85
msgid "Trident Shield"
msgstr ""
#: ../data/inventory/arm_armor.lua:86
msgid ""
"A large shield with enough fortitude to withstand waves of powerful attacks."
msgstr ""
#: ../data/inventory/head_armor.lua:41
msgid "Butterfly Hair Tong"
msgstr ""
#: ../data/inventory/head_armor.lua:42
msgid "An old and finely crafted piece of jewelery."
msgstr ""
#: ../data/inventory/head_armor.lua:52 ../data/inventory/items.lua:720
msgid "Wolfpain Necklace"
msgstr ""
#: ../data/inventory/head_armor.lua:53 ../data/inventory/items.lua:721
msgid "A strange necklace with unknown powers."
msgstr ""
#: ../data/inventory/head_armor.lua:66
msgid "Old Helmet"
msgstr ""
#: ../data/inventory/head_armor.lua:67
msgid "A battle-worn helmet, still reliable for head protection."
msgstr ""
#: ../data/inventory/head_armor.lua:77
msgid "Cobalt Helm"
msgstr ""
#: ../data/inventory/head_armor.lua:78
msgid "A small helmet composed of a secret cobalt-based alloy."
msgstr ""
#: ../data/inventory/head_armor.lua:88
msgid "Crested Helmet"
msgstr ""
#: ../data/inventory/head_armor.lua:89
msgid ""
"A sturdy helmet with a hinged face guard offering additional protection."
msgstr ""
#: ../data/inventory/items.lua:75
msgid "Minor Healing Potion"
msgstr ""
#: ../data/inventory/items.lua:76
msgid "Restores a small amount of hit points to an ally."
msgstr ""
#: ../data/inventory/items.lua:94
msgid "Medium Healing Potion"
msgstr ""
#: ../data/inventory/items.lua:95
msgid "Restores a reasonable amount of hit points to an ally."
msgstr ""
#: ../data/inventory/items.lua:119
msgid "Healing Potion"
msgstr ""
#: ../data/inventory/items.lua:120
msgid "Restores a large amount of hit points to an ally."
msgstr ""
#: ../data/inventory/items.lua:144
msgid "Mega Healing Potion"
msgstr ""
#: ../data/inventory/items.lua:145
msgid "Restores a very high amount of hit points to an ally."
msgstr ""
#: ../data/inventory/items.lua:188
msgid "Small Moon Juice Potion"
msgstr ""
#: ../data/inventory/items.lua:189
msgid "Restores a small amount of skill points to an ally."
msgstr ""
#: ../data/inventory/items.lua:207
msgid "Medium Moon Juice Potion"
msgstr ""
#: ../data/inventory/items.lua:208
msgid "Restores a reasonable amount of skill points to an ally."
msgstr ""
#: ../data/inventory/items.lua:226
msgid "Moon Juice Potion"
msgstr ""
#: ../data/inventory/items.lua:227
msgid "Restores a large amount of skill points to an ally."
msgstr ""
#: ../data/inventory/items.lua:245
msgid "Mega Moon Juice Potion"
msgstr ""
#: ../data/inventory/items.lua:246
msgid "Restores a very high amount of skill points to an ally."
msgstr ""
#: ../data/inventory/items.lua:264
msgid "Lotus Petal"
msgstr ""
#: ../data/inventory/items.lua:265
msgid "Cures moderate poisons from an ally."
msgstr ""
#: ../data/inventory/items.lua:316
msgid "Candy"
msgstr ""
#: ../data/inventory/items.lua:317
msgid "Makes an ally's health regenerate moderately."
msgstr ""
#: ../data/inventory/items.lua:384
msgid "Minor Elixir"
msgstr ""
#: ../data/inventory/items.lua:385
msgid ""
"Revives a character, or improves the character's status when he/she is alive "
"by a limited degree."
msgstr ""
#: ../data/inventory/items.lua:420
msgid "Elixir"
msgstr ""
#: ../data/inventory/items.lua:421
msgid ""
"Revives a character to half of their hit points, or reasonably improves the "
"character's status while he/she is alive."
msgstr ""
#: ../data/inventory/items.lua:453
msgid "Periwinkle Potion"
msgstr ""
#: ../data/inventory/items.lua:454
msgid ""
"Gives a reasonable boost in Physical Attack to an ally for a large amount of "
"time."
msgstr ""
#: ../data/inventory/items.lua:488
msgid "Haste Potion"
msgstr ""
#: ../data/inventory/items.lua:489
msgid ""
"Gives a reasonable boost in stamina to an ally for a small amount of time."
msgstr ""
#: ../data/inventory/items.lua:523
msgid "Poison Potion"
msgstr ""
#: ../data/inventory/items.lua:524
msgid "Poisons an enemy for a small amount of time."
msgstr ""
#: ../data/inventory/items.lua:557
msgid "Copper Ore"
msgstr ""
#: ../data/inventory/items.lua:558
msgid "A small amount of copper ore."
msgstr ""
#: ../data/inventory/items.lua:564
msgid "Iron Ore"
msgstr ""
#: ../data/inventory/items.lua:565
msgid "A small amount of iron ore."
msgstr ""
#: ../data/inventory/items.lua:571
msgid "Titanium Ore"
msgstr ""
#: ../data/inventory/items.lua:572
msgid "A small amount of titanium ore."
msgstr ""
#: ../data/inventory/items.lua:578
msgid "Anthozium Ore"
msgstr ""
#: ../data/inventory/items.lua:579
msgid "A small amount of anthozium ore."
msgstr ""
#: ../data/inventory/items.lua:585
msgid "Auridium Ore"
msgstr ""
#: ../data/inventory/items.lua:586
msgid "A small amount of auridium ore."
msgstr ""
#: ../data/inventory/items.lua:592
msgid "Borium Ore"
msgstr ""
#: ../data/inventory/items.lua:593
msgid "A small amount of borium ore."
msgstr ""
#: ../data/inventory/items.lua:599
msgid "Evanium Ore"
msgstr ""
#: ../data/inventory/items.lua:600
msgid "A small amount of evanium ore."
msgstr ""
#: ../data/inventory/items.lua:606
msgid "Phoenix Feather"
msgstr ""
#: ../data/inventory/items.lua:607
msgid ""
"A genuine and perfect feather from the great fire bird. It is known to bring "
"life to inanimated items."
msgstr ""
#: ../data/inventory/items.lua:659
msgid "Escape Smoke"
msgstr ""
#: ../data/inventory/items.lua:660
msgid ""
"A ninja potion that bursts out a damp mist when it is crashed on the ground. "
"Used to hopefully escape from standard opponents."
msgstr ""
#: ../data/inventory/items.lua:703
msgid "Pen"
msgstr ""
#: ../data/inventory/items.lua:704
msgid "Georges's pen, presumably used to write poetry."
msgstr ""
#: ../data/inventory/items.lua:711
msgid "Barley Meal"
msgstr ""
#: ../data/inventory/items.lua:712
msgid "Basic yet good and cheap flour."
msgstr ""
#: ../data/inventory/leg_armor.lua:41
msgid "Leather boots"
msgstr ""
#: ../data/inventory/leg_armor.lua:42
msgid "Simple but fairly good leather boots."
msgstr ""
#: ../data/inventory/leg_armor.lua:51
msgid "Standard Greaves"
msgstr ""
#: ../data/inventory/leg_armor.lua:52
msgid ""
"Standard equipment. Light metal alloy protects the legs while minimizing the "
"negative impact on movement."
msgstr ""
#: ../data/inventory/leg_armor.lua:62
msgid "Tempered Greaves"
msgstr ""
#: ../data/inventory/leg_armor.lua:63
msgid ""
"Standard greaves that have undergone an additional tempering process, "
"increasing their durability and strength."
msgstr ""
#: ../data/inventory/spirits.lua:23
msgid "Ardoris"
msgstr ""
#: ../data/inventory/spirits.lua:24
msgid "An enchanting child of fire."
msgstr ""
#: ../data/inventory/spirits.lua:55
msgid "Undine"
msgstr ""
#: ../data/inventory/spirits.lua:56
msgid "A mesmerizing spirit of living water."
msgstr ""
#: ../data/inventory/spirits.lua:87
msgid "Sylphid"
msgstr ""
#: ../data/inventory/spirits.lua:88
msgid "A very rare spirit of wind, usually neither tamable nor catchable."
msgstr ""
#: ../data/inventory/spirits.lua:119
msgid "Dryad"
msgstr ""
#: ../data/inventory/spirits.lua:120
msgid "A fragile spirit, child of mother nature."
msgstr ""
#: ../data/inventory/spirits.lua:151
msgid "Fairy"
msgstr ""
#: ../data/inventory/spirits.lua:152
msgid "Blinding as the sun, she brings life even where death belongs."
msgstr ""
#: ../data/inventory/spirits.lua:183
msgid "Demona"
msgstr ""
#: ../data/inventory/spirits.lua:184
msgid ""
"Spirit of the dark. It can't be possessed: it only chose to be possessed, "
"waiting for its hour."
msgstr ""
#: ../data/inventory/spirits.lua:215
msgid "Oblivion"
msgstr ""
#: ../data/inventory/spirits.lua:216
msgid ""
"Touched neither by time nor space, this spirit is dwelling in pure energy."
msgstr ""
#: ../data/inventory/torso_armor.lua:41
msgid "Rookie Tunic"
msgstr ""
#: ../data/inventory/torso_armor.lua:42
msgid ""
"A light tunic worn by new soldier recruits. This one belonged to Bronann's "
"father."
msgstr ""
#: ../data/inventory/torso_armor.lua:52
msgid "Old Willow Dress"
msgstr ""
#: ../data/inventory/torso_armor.lua:53
msgid "An old willow dress that Kalya likes to wear."
msgstr ""
#: ../data/inventory/torso_armor.lua:63
msgid "Tunic"
msgstr ""
#: ../data/inventory/torso_armor.lua:64
msgid "An old light soldier tunic."
msgstr ""
#: ../data/inventory/torso_armor.lua:73
msgid "Leather Cloak"
msgstr ""
#: ../data/inventory/torso_armor.lua:74
msgid "A cloak worn by apprentices."
msgstr ""
#: ../data/inventory/torso_armor.lua:83
msgid "Leather Chain Mail"
msgstr ""
#: ../data/inventory/torso_armor.lua:84
msgid "A light chain mail woven into a tough leather cuirass."
msgstr ""
#: ../data/inventory/torso_armor.lua:94
msgid "Karlate Breastplate"
msgstr ""
#: ../data/inventory/torso_armor.lua:95
msgid ""
"Standard Karlate issued equipment. Effectively protects the torso from most "
"types of attack."
msgstr ""
#: ../data/inventory/torso_armor.lua:105
msgid "Shouldered Breastplate"
msgstr ""
#: ../data/inventory/torso_armor.lua:106
msgid ""
"A breastplate with slightly thicker armor than is commonly found and "
"additional shoulder guards."
msgstr ""
#: ../data/inventory/weapons.lua:43
msgid "Wooden Sword"
msgstr ""
#: ../data/inventory/weapons.lua:44
msgid "A sword made of wood with a steel hilt, very good for practising."
msgstr ""
#: ../data/inventory/weapons.lua:77
msgid "Reinforced Wooden Sword"
msgstr ""
#: ../data/inventory/weapons.lua:78
msgid "A sword made of wood with a steel hilt, reinforced magically."
msgstr ""
#: ../data/inventory/weapons.lua:117
msgid "Perfect Wooden Sword"
msgstr ""
#: ../data/inventory/weapons.lua:118
msgid ""
"A sword made of wood with a steel hilt, surrounded by a great magical force."
msgstr ""
#: ../data/inventory/weapons.lua:160
msgid "Iron Sword"
msgstr ""
#: ../data/inventory/weapons.lua:161
msgid ""
"A sturdy but somewhat dull sword whose blade was forged from a single block "
"of solid iron."
msgstr ""
#: ../data/inventory/weapons.lua:193
msgid "Soldier Sword"
msgstr ""
#: ../data/inventory/weapons.lua:194
msgid ""
"Standard soldier sword. A light weight iron sword suitable for most "
"skirmishes."
msgstr ""
#: ../data/inventory/weapons.lua:233
msgid "Knight's Blade"
msgstr ""
#: ../data/inventory/weapons.lua:234
msgid "A weapon bestowed to seasoned veterans of the knighthood."
msgstr ""
#: ../data/inventory/weapons.lua:273
msgid "Paladin's Sword"
msgstr ""
#: ../data/inventory/weapons.lua:274
msgid "A mythical weapon blessed with a magical fire."
msgstr ""
#: ../data/inventory/weapons.lua:321
msgid "Omni Sword"
msgstr ""
#: ../data/inventory/weapons.lua:391
msgid "Arbalest"
msgstr ""
#: ../data/inventory/weapons.lua:392
msgid "A standard wooden arbalest."
msgstr ""
#: ../data/inventory/weapons.lua:424
msgid "Noble Arbalest"
msgstr ""
#: ../data/inventory/weapons.lua:425
msgid "An arbalest made out of fine noble ash tree wood."
msgstr ""
#: ../data/inventory/weapons.lua:464
msgid "Arbalest of Force"
msgstr ""
#: ../data/inventory/weapons.lua:465
msgid "An arbalest strengthened with magical ore."
msgstr ""
#: ../data/skills/barehands.lua:28
msgid "Punch"
msgstr ""
#: ../data/skills/barehands.lua:29
msgid "A simple punch. Better than nothing."
msgstr ""
#: ../data/skills/barehands.lua:56
msgid "Throw stone"
msgstr ""
#: ../data/skills/barehands.lua:57
msgid "Kalya's attack when she has no weapon."
msgstr ""
#: ../data/skills/barehands.lua:83
msgid "Tornado Punch"
msgstr ""
#: ../data/skills/barehands.lua:84
msgid "Spinning knuckle attack that deals wind damage."
msgstr ""
#: ../data/skills/magic.lua:46
msgid "Shield"
msgstr ""
#: ../data/skills/magic.lua:47
msgid "Increases an ally's physical defense by a slight degree."
msgstr ""
#: ../data/skills/magic.lua:96
msgid "First Aid"
msgstr ""
#: ../data/skills/magic.lua:97
msgid ""
"Performs basic medical assistance, healing the target by a minor degree."
msgstr ""
#: ../data/skills/magic.lua:136
msgid "Leader Call"
msgstr ""
#: ../data/skills/magic.lua:137
msgid "Temporarily increases the Physical Attack of all allies."
msgstr ""
#: ../data/skills/magic.lua:163
msgid "Holy Veil"
msgstr ""
#: ../data/skills/magic.lua:164
msgid "Increases the attack and magical attack of all allies."
msgstr ""
#: ../data/skills/magic.lua:195
msgid "Ancient Strength"
msgstr ""
#: ../data/skills/magic.lua:196
msgid "Increases every form of elemental resistance for all allies."
msgstr ""
#: ../data/skills/magic.lua:220
msgid "Divine Wish"
msgstr ""
#: ../data/skills/magic.lua:221 ../data/skills/special.lua:207
msgid "Revives an ally, restoring all of their HP and SP."
msgstr ""
#: ../data/skills/magic.lua:240
msgid "Magical Poison"
msgstr ""
#: ../data/skills/magic.lua:241
msgid "Makes an enemy lose its SP little by little."
msgstr ""
#: ../data/skills/magic.lua:265
msgid "Steal Song"
msgstr ""
#: ../data/skills/magic.lua:266
msgid "Steals positive effects from an enemy."
msgstr ""
#: ../data/skills/magic.lua:282
msgid "Terrify"
msgstr ""
#: ../data/skills/magic.lua:283
msgid "Potentially causes a normal enemy to retreat."
msgstr ""
#: ../data/skills/magic.lua:299
msgid "Decay Dirge"
msgstr ""
#: ../data/skills/magic.lua:300
msgid "Steals both physical and magical defense of an ally."
msgstr ""
#: ../data/skills/magic.lua:316
msgid "War God"
msgstr ""
#: ../data/skills/magic.lua:317
msgid ""
"Steals both the physical and magical defense of all enemies and gives it to "
"the party."
msgstr ""
#: ../data/skills/magic.lua:353
msgid "Fire burst"
msgstr ""
#: ../data/skills/magic.lua:354
msgid "Creates a small fire that burns an enemy."
msgstr ""
#: ../data/skills/magic.lua:379
msgid "Fire Circle"
msgstr ""
#: ../data/skills/magic.lua:380
msgid "Increases the fire elemental defense on a character."
msgstr ""
#: ../data/skills/magic.lua:395
msgid "Lava"
msgstr ""
#: ../data/skills/magic.lua:396
msgid "Magical attack combining earth and fire type damage."
msgstr ""
#: ../data/skills/magic.lua:411
msgid "Fog"
msgstr ""
#: ../data/skills/magic.lua:412
msgid "Increases the evade rate of an ally."
msgstr ""
#: ../data/skills/magic.lua:427
msgid "Fire Breath"
msgstr ""
#: ../data/skills/magic.lua:428
msgid "Magical attack combining air and fire type damage."
msgstr ""
#: ../data/skills/magic.lua:443
msgid "Focus"
msgstr ""
#: ../data/skills/magic.lua:444 ../data/skills/magic.lua:595
msgid "Increases the magical defense of an ally."
msgstr ""
#: ../data/skills/magic.lua:459
msgid "Holy Fire"
msgstr ""
#: ../data/skills/magic.lua:460
msgid "Magical attack combining life and fire damages."
msgstr ""
#: ../data/skills/magic.lua:476
msgid "Revives a fallen ally."
msgstr ""
#: ../data/skills/magic.lua:491
msgid "Petrify"
msgstr ""
#: ../data/skills/magic.lua:492
msgid "Turns an enemy into stone."
msgstr ""
#: ../data/skills/magic.lua:507
msgid "Rage"
msgstr ""
#: ../data/skills/magic.lua:508
msgid ""
"Enrages an ally, increasing their attack and speed but reducing their "
"defense."
msgstr ""
#: ../data/skills/magic.lua:523
msgid "Rock Fall"
msgstr ""
#: ../data/skills/magic.lua:524
msgid "Rocks fall on an enemy."
msgstr ""
#: ../data/skills/magic.lua:549
msgid "Earth Circle"
msgstr ""
#: ../data/skills/magic.lua:550
msgid "Increases the earth elemental defense of a character."
msgstr ""
#: ../data/skills/magic.lua:578
msgid "Entangle"
msgstr ""
#: ../data/skills/magic.lua:579
msgid "Decreases the evasion rate of an enemy."
msgstr ""
#: ../data/skills/magic.lua:594
msgid "Magical Armor"
msgstr ""
#: ../data/skills/magic.lua:610
msgid "Haste"
msgstr ""
#: ../data/skills/magic.lua:611
msgid "Increases the battle speed of an ally."
msgstr ""
#: ../data/skills/magic.lua:626
msgid "Moon"
msgstr ""
#: ../data/skills/magic.lua:627
msgid "Makes an enemy attack its own allies."
msgstr ""
#: ../data/skills/magic.lua:642
msgid "Cure"
msgstr ""
#: ../data/skills/magic.lua:643
msgid "Cures the poison from an ally."
msgstr ""
#: ../data/skills/magic.lua:658
msgid "Drain"
msgstr ""
#: ../data/skills/magic.lua:659
msgid "Steals HP from an enemy."
msgstr ""
#: ../data/skills/magic.lua:674
msgid "Curse"
msgstr ""
#: ../data/skills/magic.lua:675
msgid "Severely decreases several random stats of an enemy."
msgstr ""
#: ../data/skills/magic.lua:690
msgid "Meteor"
msgstr ""
#: ../data/skills/magic.lua:691
msgid "High earth damage on all foes."
msgstr ""
#: ../data/skills/magic.lua:706
msgid "Wave"
msgstr ""
#: ../data/skills/magic.lua:707
msgid "Makes waves fall on an enemy."
msgstr ""
#: ../data/skills/magic.lua:732
msgid "Water Circle"
msgstr ""
#: ../data/skills/magic.lua:733
msgid "Increases the water elemental defense on a character."
msgstr ""
#: ../data/skills/magic.lua:757
msgid "Whirlwind"
msgstr ""
#: ../data/skills/magic.lua:758
msgid "Magical attack combining water and air type damage."
msgstr ""
#: ../data/skills/magic.lua:773
msgid "Slow"
msgstr ""
#: ../data/skills/magic.lua:774
msgid "Decreases the battle speed of an enemy."
msgstr ""
#: ../data/skills/magic.lua:789
msgid "Blindness"
msgstr ""
#: ../data/skills/magic.lua:790
msgid "Prevents an enemy from succeeding to strike with any physical attacks."
msgstr ""
#: ../data/skills/magic.lua:805
msgid "Heal"
msgstr ""
#: ../data/skills/magic.lua:806
msgid "Restores the health of an ally."
msgstr ""
#: ../data/skills/magic.lua:822
msgid "Poison"
msgstr ""
#: ../data/skills/magic.lua:823
msgid "Inflicts poison on an enemy."
msgstr ""
#: ../data/skills/magic.lua:844
msgid "Stun"
msgstr ""
#: ../data/skills/magic.lua:845
msgid "Stuns an enemy."
msgstr ""
#: ../data/skills/magic.lua:863
msgid "Tsunami"
msgstr ""
#: ../data/skills/magic.lua:864
msgid "High water damage inflicted on all foes."
msgstr ""
#: ../data/skills/magic.lua:879
msgid "Healing Rain"
msgstr ""
#: ../data/skills/magic.lua:880
msgid "Improves the health of all allies."
msgstr ""
#: ../data/skills/magic.lua:895
msgid "Wind"
msgstr ""
#: ../data/skills/magic.lua:896
msgid "The wind slashes an enemy."
msgstr ""
#: ../data/skills/magic.lua:921
msgid "Wind Circle"
msgstr ""
#: ../data/skills/magic.lua:922
msgid "Increases the air elemental defense of a character."
msgstr ""
#: ../data/skills/magic.lua:946
msgid "Lightning"
msgstr ""
#: ../data/skills/magic.lua:947
msgid "Magical attack combining life and air type damage."
msgstr ""
#: ../data/skills/magic.lua:962
msgid "Regen"
msgstr ""
#: ../data/skills/magic.lua:963
msgid "Causes an ally to slowly recover their health."
msgstr ""
#: ../data/skills/magic.lua:984
msgid "Magic Drain"
msgstr ""
#: ../data/skills/magic.lua:985
msgid "Steals skill points from an enemy."
msgstr ""
#: ../data/skills/magic.lua:1000
msgid "Silence"
msgstr ""
#: ../data/skills/magic.lua:1001
msgid "Prevents an enemy from using any magic skills."
msgstr ""
#: ../data/skills/magic.lua:1016
msgid "Storm"
msgstr ""
#: ../data/skills/magic.lua:1017
msgid "High air type damage on all foes."
msgstr ""
#: ../data/skills/magic.lua:1032
msgid "Stop"
msgstr ""
#: ../data/skills/magic.lua:1033
msgid "Stops an enemy from taking any actions for quite a long time."
msgstr ""
#: ../data/skills/magic.lua:1049
msgid "A holy light strikes an enemy."
msgstr ""
#: ../data/skills/magic.lua:1074
msgid "Life Circle"
msgstr ""
#: ../data/skills/magic.lua:1075
msgid "Increases the life elemental defense of a character."
msgstr ""
#: ../data/skills/magic.lua:1090
msgid "Purify"
msgstr ""
#: ../data/skills/magic.lua:1091
msgid "Cures all bad effects on a character, except for poison."
msgstr ""
#: ../data/skills/magic.lua:1106
msgid "Sun Haze"
msgstr ""
#: ../data/skills/magic.lua:1107
msgid "High life type damage on all foes."
msgstr ""
#: ../data/skills/magic.lua:1122
msgid "Aura"
msgstr ""
#: ../data/skills/magic.lua:1123
msgid "Boost an ally's speed and slowly recovers their health."
msgstr ""
#: ../data/skills/magic.lua:1139
msgid "Death tries to take hold of an enemy."
msgstr ""
#: ../data/skills/magic.lua:1164
msgid "Death Circle"
msgstr ""
#: ../data/skills/magic.lua:1165
msgid "Increases the death elemental defense of an ally."
msgstr ""
#: ../data/skills/magic.lua:1180
msgid "Doom"
msgstr ""
#: ../data/skills/magic.lua:1181
msgid "Places a death counter upon the enemy's head."
msgstr ""
#: ../data/skills/magic.lua:1196
msgid "Magical Reflection"
msgstr ""
#: ../data/skills/magic.lua:1197
msgid "Makes the next enemy spell cast reflect back upon the attacker."
msgstr ""
#: ../data/skills/magic.lua:1212
msgid "Dispell"
msgstr ""
#: ../data/skills/magic.lua:1213
msgid ""
"Removes any status effect, elemental effect, and active spell on an enemy."
msgstr ""
#: ../data/skills/magic.lua:1238
msgid "Shell"
msgstr ""
#: ../data/skills/magic.lua:1239
msgid "Increases all elemental effects of one character."
msgstr ""
#: ../data/skills/magic.lua:1254 map_names_tr.lua:200 map_names_tr.lua:408
msgid "?"
msgstr ""
#: ../data/skills/magic.lua:1255
msgid "An offensive mystic spell formed by combining opposite elementals."
msgstr ""
#: ../data/skills/magic.lua:1270
msgid "Counter"
msgstr ""
#: ../data/skills/magic.lua:1271
msgid "Makes an ally counter-attack if injured."
msgstr ""
#: ../data/skills/magic.lua:1286
msgid "Phoenix Call"
msgstr ""
#: ../data/skills/magic.lua:1287
msgid "Revives all allies."
msgstr ""
#: ../data/skills/magic.lua:1302
msgid "Bio"
msgstr ""
#: ../data/skills/magic.lua:1303
msgid "Cures poison on all characters."
msgstr ""
#: ../data/skills/special.lua:74
msgid "Wolf Pain"
msgstr ""
#: ../data/skills/special.lua:75
msgid "Calls the defender of the arctic."
msgstr ""
#: ../data/skills/special.lua:206
msgid "Dark Wish"
msgstr ""
#: ../data/skills/weapon.lua:80
msgid "Sword Slash"
msgstr ""
#: ../data/skills/weapon.lua:81
msgid "A textbook maneuver that deals an effective blow."
msgstr ""
#: ../data/skills/weapon.lua:108
msgid "Forward Thrust"
msgstr ""
#: ../data/skills/weapon.lua:110
msgid "A quicker and more powerful blow than the standard sword slash."
msgstr ""
#: ../data/skills/weapon.lua:138
msgid "Stun Strike"
msgstr ""
#: ../data/skills/weapon.lua:139
msgid "A blow which temporarily stun its target."
msgstr ""
#: ../data/skills/weapon.lua:172
msgid "X-Strike"
msgstr ""
#: ../data/skills/weapon.lua:173 ../data/skills/weapon.lua:233
msgid ""
"A strong and aggressive attack with a blade that deals significant damage."
msgstr ""
#: ../data/skills/weapon.lua:206
msgid "Single Shot"
msgstr ""
#: ../data/skills/weapon.lua:207
msgid "A simple shot using an arbalest."
msgstr ""
#: ../data/skills/weapon.lua:232
msgid "Blade Rush"
msgstr ""
#: ../data/skills/weapon.lua:266
msgid "Incapacitating Shot"
msgstr ""
#: ../data/skills/weapon.lua:267
msgid "A powerful shot aimed at lowering the enemy's ability to attack."
msgstr ""
#: ../data/skills/weapon.lua:295
msgid "Rain of Arrows"
msgstr ""
#: ../data/skills/weapon.lua:296
msgid "An attack striking all enemies."
msgstr ""
#: ../data/skills/weapon.lua:327
msgid "Dagger Slash"
msgstr ""
#: ../data/skills/weapon.lua:328
msgid "A simple but efficient dagger attack."
msgstr ""
#: ../data/skills/weapon.lua:350
msgid "Poison Slash"
msgstr ""
#: ../data/skills/weapon.lua:351
msgid "A dagger attack, poisoning the enemy."
msgstr ""
#: ../data/skills/weapon.lua:374
msgid "High Strike"
msgstr ""
#: ../data/skills/weapon.lua:375
msgid ""
"A strike from above, stunning the enemy and breaking its magical defense."
msgstr ""
#: ../data/skills/weapon.lua:398
msgid "Sonic Wind"
msgstr ""
#: ../data/skills/weapon.lua:399
msgid "Deals high wind damage to all enemies, stunning them along the way."
msgstr ""
#: ../data/skills/weapon.lua:422
msgid "Sword Breaker"
msgstr ""
#: ../data/skills/weapon.lua:423
msgid "An attack that breaks the enemy's own attack power."
msgstr ""
#: ../data/skills/weapon.lua:449
msgid "Execution"
msgstr ""
#: ../data/skills/weapon.lua:450
msgid "Attacks an enemy with a chance of causing death to catch its soul."
msgstr ""
#: ../data/skills/weapon.lua:536
msgid "Stun Bite"
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_1_script.lua:421
msgid ""
"I didn't know that there was a cave here. It's kind of creepy. Let's hurry "
"and find Orlinn."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_1_script.lua:423
msgid "It seems Orlinn was able to go through those platforms. Somehow."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_1_script.lua:425
msgid "Let's make our way through this before something bad happens to him."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_1_script.lua:427
msgid "Look, there is a stone slab on the ground. Let's check this out."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_1_script.lua:441
msgid "It seems the way is clear now."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_1_script.lua:443
msgid "(I also heard something falling outside. Let's hope it's nothing bad.)"
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:156
msgid "Stone sign"
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:184
msgid "Only the last one standing shall pass."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:190
#: ../data/story/layna_forest/layna_forest_wolf_cave_script.lua:198
#: ../data/story/layna_forest/tutorial_battle_dialogs.lua:71
#: ../data/story/layna_forest/tutorial_battle_dialogs.lua:98
#: ../data/story/layna_village/battle_with_banesore/battle_with_banesore_script.lua:66
#: ../data/story/layna_village/layna_village_bronanns_home_script.lua:248
#: ../data/story/layna_village/layna_village_center_script.lua:472
#: ../data/story/layna_village/layna_village_center_script.lua:932
#: ../data/story/layna_village/layna_village_kalya_house_script.lua:259
#: ../data/story/layna_village/layna_village_kalya_house_script.lua:372
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:443
#: ../data/story/layna_village/tutorial_shop_dialogs.lua:67
#: ../data/story/layna_village/tutorial_shop_dialogs.lua:94
#: ../data/story/mt_elbrus/mt_elbrus_cave1_script.lua:113
#: ../data/story/mt_elbrus/mt_elbrus_cave1_script.lua:128
#: ../data/story/mt_elbrus/mt_elbrus_cave1_script.lua:146
#: ../data/story/mt_elbrus/mt_elbrus_cave1_script.lua:173
#: ../data/story/mt_elbrus/mt_elbrus_north_east_exit_script.lua:255
#: ../data/story/mt_elbrus/mt_elbrus_shrine_stairs_script.lua:463
msgid "..."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:239
msgid "'Here, only your enemies prevent you from going further.'"
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:241
msgid "You are able to decipher this writing, Kalya?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:243
msgid "Somehow. I'm not sure how I am able to, but I can read it."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:245
msgid "However, I don't know what it means."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:247
msgid "Let's look around. We might find out."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:261
msgid "Something heavy seems to have fallen nearby."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:290
msgid ""
"I can feel a breeze and see light entering the cave from around this rock. "
"Orlinn must have gone through here."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:292
msgid ""
"There are signs engraved on this rock, too. This looks like some kind of "
"mechanism my family used long ago."
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:294
msgid "Your family? Long ago?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_cave1_2_script.lua:296
msgid ""
"Err, nevermind. We must find a way to make this move. Let's look around."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:455
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:721
#: ../data/story/mt_elbrus/mt_elbrus_shrine1_script.lua:393
#: ../data/story/mt_elbrus/mt_elbrus_shrine_basement_script.lua:215
msgid "Orlinn!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:457
msgid "I can feel it, sis'. It's coming!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:459
msgid "Orlinn, stop!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:475
msgid "What's happening!?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:505
msgid "Gosh! By all heavens, is this...?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:507
msgid "A crystal stone?!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:509
msgid "This is her. I heard her voice calling."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:523
msgid "Dear chosen one, the time has finally come."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:525
msgid "For us, it will be but an instant."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:527
msgid "For you, it might be decades."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:529
msgid "May you bring a happy end to this foolish destiny of ours."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:531
msgid "We're all anxiously awaiting your return."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:533
msgid "Now, come. Become one with our holy hope."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:539
msgid "What does all of this mean?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:541
msgid "I shall become one with our only hope."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:543
msgid "What! Orlinn, no!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:556
msgid "Bronann, the crystal! No!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:574
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:605
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:609
#: ../data/story/layna_village/layna_village_bronanns_home_script.lua:127
#: ../data/story/layna_village/layna_village_kalya_house_path_at_night_script.lua:177
#: ../data/story/layna_village/layna_village_kalya_house_path_at_night_script.lua:183
#: ../data/story/layna_village/layna_village_riverbank_at_night_script.lua:531
#: ../data/story/mt_elbrus/mt_elbrus_path4_script.lua:346
#: ../data/story/mt_elbrus/mt_elbrus_shrine1_script.lua:519
msgid "Bronann!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:603
msgid "Bronann! Are you all right? Answer me!!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:607
msgid "Woah, where am I?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:611
msgid "Sis! What's the matter? What happened?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:613
msgid "What happened? Orlinn, what have you done?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:615
msgid "... My head."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:617
msgid "Bronann! Are you alright?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:619
msgid "I, I guess so."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:621
msgid "The wolf! The crystal! Orlinn! Are you ok?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:623
msgid "Don't worry, I'm fine. Err, what crystal? What... wolf??"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:625
msgid "You won't be fine for long after I'm done with you!!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:627
msgid "Huh? Wait, I didn't do anything this time!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:629
msgid "Oh? You didn't?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:660
msgid "When I catch you, I'll make you wish you were never born! Rahh!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:662
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:666
#: ../data/story/mt_elbrus/mt_elbrus_path3_script.lua:547
#: ../data/story/mt_elbrus/mt_elbrus_shrine_3rd_script.lua:389
#: ../data/story/mt_elbrus/mt_elbrus_shrine5_script.lua:358
msgid "Yiek!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:664
msgid "Come here, now!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:668
msgid "(Sigh)... I should have stayed home today."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:670
msgid "Ouch, why is my head hurting so much?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:672
msgid ""
"Are you ok? We should head back to the village so Lilly can examine you."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:674
msgid "I still feel really dizzy, but I'll be ok."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:676
msgid ""
"I'm relieved that Orlinn is fine as well. Speaking of that, Orlinn! Stop "
"running and come here right now!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:690
msgid "Owww. Alright."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:692
msgid ""
"Now, Orlinn, tell us. Why on earth did you go into the forest alone, and how "
"did you get there so quickly?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:694
msgid "I don't know."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:696
msgid "Why was that giant wolf protecting you?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:698
msgid "What was that crystal? Why did you want to 'become one' with it?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:700
msgid "I, I, I sincerely don't know. I swear! It was like I was... dreaming."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:702
msgid "I merely remember a voice in my head, telling me to come."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:704
msgid "You know you won't get away with this. When you see Herth..."
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:706
msgid "I swear it's the truth!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:708
msgid "Making one with the crystal, huh?"
msgstr ""
#: ../data/story/layna_forest/layna_forest_crystal_script.lua:710
msgid ""
"Let's not panic. Bronann, you look fine. Anyway, we'd better get back to the "
"village and see the elders as soon as possible."
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_east_script.lua:622
msgid "What's that?!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_east_script.lua:654
msgid ""
"Woah, that was quite a nasty fight. Why on earth was a north arctic fenrir "
"lurking in the forest? I thought it was merely a part of myths."
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_east_script.lua:656
msgid ""
"It ran away. I'm almost certain that we'll meet it again. We'd better be "
"more prepared next time."
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_east_script.lua:658
msgid ""
"I'll try not to think about what it could have done to Orlinn. Let's find "
"him... quickly."
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:733
msgid "Orlinn, stop it RIGHT NOW!!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:735
msgid "I can't sis. I can feel it... calling me."
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:750
msgid "Quick! Let's follow him."
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:752
msgid "Right!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:771
msgid "Great! The tremor has opened a path back to the village!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:773
msgid "Now we can get back to the village more quickly."
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:796
msgid "We're almost there!"
msgstr ""
#: ../data/story/layna_forest/layna_forest_north_west_script.lua:798
msgid "Say sis, do you think Herth will be angry at me for what happened?"
msgstr ""