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Moved the layna forest entrance map where it belongs.

Warning: The old save game made at the forest entrance won't work
anymore unless you edit the save game file by hand to fix the
map file path.
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1 parent e187030 commit ab8268b9cde31ce65c296dac4575107e50ed212f Yohann Ferreira committed Nov 16, 2012
@@ -1231,7 +1231,7 @@ function _CreateEvents()
local dialogue = {};
local text = {};
- event = hoa_map.MapTransitionEvent("to forest entrance", "dat/maps/layna_forest_entrance.lua", "from_layna_forest_NW");
+ event = hoa_map.MapTransitionEvent("to forest entrance", "dat/maps/layna_forest/layna_forest_entrance.lua", "from_layna_forest_NW");
EventManager:RegisterEvent(event);
event = hoa_map.MapTransitionEvent("to forest NE", "dat/maps/layna_forest/layna_forest_north_east.lua", "from_layna_forest_NW");
@@ -619,7 +619,7 @@ function _CreateEvents()
event = hoa_map.MapTransitionEvent("to secret cliff", "dat/maps/layna_village/layna_village_riverbank.lua", "from_secret_path");
EventManager:RegisterEvent(event);
- event = hoa_map.MapTransitionEvent("to layna forest entrance", "dat/maps/layna_forest_entrance.lua", "from_village_center");
+ event = hoa_map.MapTransitionEvent("to layna forest entrance", "dat/maps/layna_forest/layna_forest_entrance.lua", "from_village_center");
EventManager:RegisterEvent(event);
-- Generic events

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