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Added a first draft of the white wolf boss.

This will do for now until I've gathered enough guts
to try to improve it.
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1 parent 7449f25 commit c3bb3c5c8b3ac11d857c0c397da7e724efa8b485 Yohann Ferreira committed Sep 28, 2012
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5 LICENSES
@@ -1,7 +1,7 @@
Licenses
========
-Last update: 2012.09.24
+Last update: 2012.09.26
This file is listing all the files licenses from the point of the fork
from the Allacrost project.
@@ -23,6 +23,7 @@ art/kalya-attack.xcf GPLv2 or CC by S
art/kalya-idle.xcf CC by SA 3.0 Bertram
art/legend-cliffs.png CC by 3.0 Daniel Cook (lostgarden.com)
art/map_locations_borders.xcf GPLv2 Based on Allacrost Team work, adapted into a translucent XCF by Bertram.
+art/white wolf.xcf CC by SA 3.0, GPLv2 Bertram, based on two sources: http://opengameart.org/content/the-wolf, and: http://opengameart.org/content/gray-wolf from Buch (OGA)
dat/global.lua GPLv2 or later Bertram (Completely redone it.)
@@ -137,6 +138,7 @@ img/icons/actors/enemies/mushroom_zombie.png CC by SA 3.0
img/icons/actors/characters/red_slime.png GPLv2 Allacrost (From green slime enemy)
img/icons/actors/enemies/thing.png CC by SA 3.0 From Jetrel (OGA) (From thing enemy)
img/icons/actors/enemies/yeti.png CC by SA 3.0 From Jetrel (OGA) (From yeti enemy)
+img/icons/actors/enemies/white_wolf.png CC by SA 3.0, GPLv2 Icon from Bertram, based on a derivative from http://opengameart.org/content/the-wolf
img/icons/items/key_items/barley_meal_bag.png CC by SA 3.0 From Daniel Eddeland (OGA) from http://opengameart.org/content/lpc-farming-tilesets-magic-animations-and-ui-elements
@@ -259,6 +261,7 @@ img/sprites/battle/enemies/mushroom_zombie.png CC by SA 3.0
img/sprites/battle/enemies/red_slime.png GPLv2 Allacrost (Roots)
img/sprites/battle/enemies/thing.png CC by SA 3.0 Jetrel (OGA)
img/sprites/battle/enemies/yeti.png CC by SA 3.0 Jetrel (OGA)
+img/sprites/battle/enemies/white_wolf.png CC by SA 3.0, GPLv2 Bertram, based on two sources: http://opengameart.org/content/the-wolf, and: http://opengameart.org/content/gray-wolf from Buch (OGA)
img/sprites/map/characters/bronann_frightened.png GPLv2 Allacrost
img/sprites/map/characters/bronann_herostance.png GPLv2 Allacrost
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76 dat/actors/enemies.lua
@@ -139,14 +139,66 @@ enemies[2] = {
}
}
+-- Layna forest first boss
+enemies[3] = {
+ name = hoa_system.Translate("White Wolf"),
+ stamina_icon = "img/icons/actors/enemies/white_wolf.png",
+ battle_sprites = "img/sprites/battle/enemies/white_wolf.png",
+ sprite_width = 268,
+ sprite_height = 196,
+
+
+ base_stats = {
+ hit_points = 320,
+ skill_points = 10,
+ experience_points = 120,
+ strength = 27,
+ vigor = 14,
+ fortitude = 10,
+ protection = 6,
+ agility = 40,
+ evade = 4.0,
+ drunes = 100
+ },
+
+ attack_points = {
+ [1] = {
+ name = hoa_system.Translate("Head"),
+ x_position = -108,
+ y_position = 156,
+ fortitude_modifier = -0.2,
+ protection_modifier = 0,
+ evade_modifier = 0.2
+ },
+ [2] = {
+ name = hoa_system.Translate("Body"),
+ x_position = 0,
+ y_position = 120,
+ fortitude_modifier = 0.0,
+ protection_modifier = 0,
+ evade_modifier = 0.0
+ }
+ },
+
+ skills = {
+ 1004
+ },
+
+ drop_objects = {
+ { 1, 1.0 }, -- Minor Healing Potion x2
+ { 1, 1.0 }
+ }
+}
+
+
-- Traits -----------------------------------------------------------------------
-- HSP: med HP, low SP
-- ATK: med phys, zero meta
-- DEF: med phys, low meta
-- SPD: med agi, low eva
-- XPD: low XP, med drunes
--------------------------------------------------------------------------------
-enemies[3] = {
+enemies[4] = {
name = hoa_system.Translate("Snake"),
stamina_icon = "img/icons/actors/enemies/snake.png",
battle_sprites = "img/sprites/battle/enemies/snake.png",
@@ -210,7 +262,7 @@ enemies[3] = {
-- SPD: med agi, med eva
-- XPD: low XP, med drunes
--------------------------------------------------------------------------------
-enemies[4] = {
+enemies[5] = {
name = hoa_system.Translate("Rat"),
stamina_icon = "img/icons/actors/enemies/rat.png",
battle_sprites = "img/sprites/battle/enemies/rat.png",
@@ -265,7 +317,7 @@ enemies[4] = {
-- SPD: high agi, med eva
-- XPD: med XP, low drunes
--------------------------------------------------------------------------------
-enemies[5] = {
+enemies[6] = {
name = hoa_system.Translate("Scorpion"),
stamina_icon = "img/icons/actors/enemies/scorpion.png",
battle_sprites = "img/sprites/battle/enemies/scorpion.png",
@@ -330,7 +382,7 @@ enemies[5] = {
-- SPD: high agi, med eva
-- XPD: low XP, low drunes
--------------------------------------------------------------------------------
-enemies[6] = {
+enemies[7] = {
name = hoa_system.Translate("Bat"),
stamina_icon = "img/icons/actors/enemies/bat.png",
battle_sprites = "img/sprites/battle/enemies/bat.png",
@@ -387,7 +439,7 @@ enemies[6] = {
-- SPD: ??? agi, ??? eva
-- XPD: ??? XP, ??? drunes
--------------------------------------------------------------------------------
-enemies[7] = {
+enemies[8] = {
name = hoa_system.Translate("Dune Crawler"),
stamina_icon = "img/icons/actors/enemies/dune_crawler.png",
battle_sprites = "img/sprites/battle/enemies/dune_crawler.png",
@@ -442,7 +494,7 @@ enemies[7] = {
-- SPD: low agi, low eva
-- XPD: med XP, med drunes
--------------------------------------------------------------------------------
-enemies[8] = {
+enemies[9] = {
name = hoa_system.Translate("Skeleton"),
stamina_icon = "img/icons/actors/enemies/skeleton.png",
battle_sprites = "img/sprites/battle/enemies/skeleton.png",
@@ -506,7 +558,7 @@ enemies[8] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
-enemies[9] = {
+enemies[10] = {
name = hoa_system.Translate("Stygian Lizard"),
stamina_icon = "img/icons/actors/enemies/stygian_lizard.png",
battle_sprites = "img/sprites/battle/enemies/stygian_lizard.png",
@@ -569,7 +621,7 @@ enemies[9] = {
-- SPD: med agi, med eva
-- XPD: med XP, med drunes
--------------------------------------------------------------------------------
-enemies[10] = {
+enemies[11] = {
name = hoa_system.Translate("Demonic Essence"),
stamina_icon = "img/icons/actors/enemies/demonic_essence.png",
battle_sprites = "img/sprites/battle/enemies/demonic_essence.png",
@@ -632,7 +684,7 @@ enemies[10] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
-enemies[11] = {
+enemies[12] = {
name = hoa_system.Translate("Yeti"),
stamina_icon = "img/icons/actors/enemies/yeti.png",
battle_sprites = "img/sprites/battle/enemies/yeti.png",
@@ -679,7 +731,7 @@ enemies[11] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
-enemies[12] = {
+enemies[13] = {
name = hoa_system.Translate("Red Slime"),
stamina_icon = "img/icons/actors/enemies/red_slime.png",
battle_sprites = "img/sprites/battle/enemies/red_slime.png",
@@ -726,7 +778,7 @@ enemies[12] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
-enemies[13] = {
+enemies[14] = {
name = hoa_system.Translate("Thing"),
stamina_icon = "img/icons/actors/enemies/thing.png",
battle_sprites = "img/sprites/battle/enemies/thing.png",
@@ -773,7 +825,7 @@ enemies[13] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
-enemies[14] = {
+enemies[15] = {
name = hoa_system.Translate("Mushroom Zombie"),
stamina_icon = "img/icons/actors/enemies/mushroom_zombie.png",
battle_sprites = "img/sprites/battle/enemies/mushroom_zombie.png",
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BIN img/icons/actors/enemies/white_wolf.png
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BIN img/sprites/battle/enemies/white_wolf.png
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