Skip to content

Commit

Permalink
Added a first draft of the white wolf boss.
Browse files Browse the repository at this point in the history
This will do for now until I've gathered enough guts
to try to improve it.
  • Loading branch information
Yohann Ferreira committed Sep 28, 2012
1 parent 7449f25 commit c3bb3c5
Show file tree
Hide file tree
Showing 4 changed files with 68 additions and 13 deletions.
5 changes: 4 additions & 1 deletion LICENSES
@@ -1,7 +1,7 @@
Licenses
========

Last update: 2012.09.24
Last update: 2012.09.26

This file is listing all the files licenses from the point of the fork
from the Allacrost project.
Expand All @@ -23,6 +23,7 @@ art/kalya-attack.xcf GPLv2 or CC by S
art/kalya-idle.xcf CC by SA 3.0 Bertram
art/legend-cliffs.png CC by 3.0 Daniel Cook (lostgarden.com)
art/map_locations_borders.xcf GPLv2 Based on Allacrost Team work, adapted into a translucent XCF by Bertram.
art/white wolf.xcf CC by SA 3.0, GPLv2 Bertram, based on two sources: http://opengameart.org/content/the-wolf, and: http://opengameart.org/content/gray-wolf from Buch (OGA)

dat/global.lua GPLv2 or later Bertram (Completely redone it.)

Expand Down Expand Up @@ -137,6 +138,7 @@ img/icons/actors/enemies/mushroom_zombie.png CC by SA 3.0
img/icons/actors/characters/red_slime.png GPLv2 Allacrost (From green slime enemy)
img/icons/actors/enemies/thing.png CC by SA 3.0 From Jetrel (OGA) (From thing enemy)
img/icons/actors/enemies/yeti.png CC by SA 3.0 From Jetrel (OGA) (From yeti enemy)
img/icons/actors/enemies/white_wolf.png CC by SA 3.0, GPLv2 Icon from Bertram, based on a derivative from http://opengameart.org/content/the-wolf

img/icons/items/key_items/barley_meal_bag.png CC by SA 3.0 From Daniel Eddeland (OGA) from http://opengameart.org/content/lpc-farming-tilesets-magic-animations-and-ui-elements

Expand Down Expand Up @@ -259,6 +261,7 @@ img/sprites/battle/enemies/mushroom_zombie.png CC by SA 3.0
img/sprites/battle/enemies/red_slime.png GPLv2 Allacrost (Roots)
img/sprites/battle/enemies/thing.png CC by SA 3.0 Jetrel (OGA)
img/sprites/battle/enemies/yeti.png CC by SA 3.0 Jetrel (OGA)
img/sprites/battle/enemies/white_wolf.png CC by SA 3.0, GPLv2 Bertram, based on two sources: http://opengameart.org/content/the-wolf, and: http://opengameart.org/content/gray-wolf from Buch (OGA)

img/sprites/map/characters/bronann_frightened.png GPLv2 Allacrost
img/sprites/map/characters/bronann_herostance.png GPLv2 Allacrost
Expand Down
76 changes: 64 additions & 12 deletions dat/actors/enemies.lua
Expand Up @@ -139,14 +139,66 @@ enemies[2] = {
}
}

-- Layna forest first boss
enemies[3] = {
name = hoa_system.Translate("White Wolf"),
stamina_icon = "img/icons/actors/enemies/white_wolf.png",
battle_sprites = "img/sprites/battle/enemies/white_wolf.png",
sprite_width = 268,
sprite_height = 196,


base_stats = {
hit_points = 320,
skill_points = 10,
experience_points = 120,
strength = 27,
vigor = 14,
fortitude = 10,
protection = 6,
agility = 40,
evade = 4.0,
drunes = 100
},

attack_points = {
[1] = {
name = hoa_system.Translate("Head"),
x_position = -108,
y_position = 156,
fortitude_modifier = -0.2,
protection_modifier = 0,
evade_modifier = 0.2
},
[2] = {
name = hoa_system.Translate("Body"),
x_position = 0,
y_position = 120,
fortitude_modifier = 0.0,
protection_modifier = 0,
evade_modifier = 0.0
}
},

skills = {
1004
},

drop_objects = {
{ 1, 1.0 }, -- Minor Healing Potion x2
{ 1, 1.0 }
}
}


-- Traits -----------------------------------------------------------------------
-- HSP: med HP, low SP
-- ATK: med phys, zero meta
-- DEF: med phys, low meta
-- SPD: med agi, low eva
-- XPD: low XP, med drunes
--------------------------------------------------------------------------------
enemies[3] = {
enemies[4] = {
name = hoa_system.Translate("Snake"),
stamina_icon = "img/icons/actors/enemies/snake.png",
battle_sprites = "img/sprites/battle/enemies/snake.png",
Expand Down Expand Up @@ -210,7 +262,7 @@ enemies[3] = {
-- SPD: med agi, med eva
-- XPD: low XP, med drunes
--------------------------------------------------------------------------------
enemies[4] = {
enemies[5] = {
name = hoa_system.Translate("Rat"),
stamina_icon = "img/icons/actors/enemies/rat.png",
battle_sprites = "img/sprites/battle/enemies/rat.png",
Expand Down Expand Up @@ -265,7 +317,7 @@ enemies[4] = {
-- SPD: high agi, med eva
-- XPD: med XP, low drunes
--------------------------------------------------------------------------------
enemies[5] = {
enemies[6] = {
name = hoa_system.Translate("Scorpion"),
stamina_icon = "img/icons/actors/enemies/scorpion.png",
battle_sprites = "img/sprites/battle/enemies/scorpion.png",
Expand Down Expand Up @@ -330,7 +382,7 @@ enemies[5] = {
-- SPD: high agi, med eva
-- XPD: low XP, low drunes
--------------------------------------------------------------------------------
enemies[6] = {
enemies[7] = {
name = hoa_system.Translate("Bat"),
stamina_icon = "img/icons/actors/enemies/bat.png",
battle_sprites = "img/sprites/battle/enemies/bat.png",
Expand Down Expand Up @@ -387,7 +439,7 @@ enemies[6] = {
-- SPD: ??? agi, ??? eva
-- XPD: ??? XP, ??? drunes
--------------------------------------------------------------------------------
enemies[7] = {
enemies[8] = {
name = hoa_system.Translate("Dune Crawler"),
stamina_icon = "img/icons/actors/enemies/dune_crawler.png",
battle_sprites = "img/sprites/battle/enemies/dune_crawler.png",
Expand Down Expand Up @@ -442,7 +494,7 @@ enemies[7] = {
-- SPD: low agi, low eva
-- XPD: med XP, med drunes
--------------------------------------------------------------------------------
enemies[8] = {
enemies[9] = {
name = hoa_system.Translate("Skeleton"),
stamina_icon = "img/icons/actors/enemies/skeleton.png",
battle_sprites = "img/sprites/battle/enemies/skeleton.png",
Expand Down Expand Up @@ -506,7 +558,7 @@ enemies[8] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
enemies[9] = {
enemies[10] = {
name = hoa_system.Translate("Stygian Lizard"),
stamina_icon = "img/icons/actors/enemies/stygian_lizard.png",
battle_sprites = "img/sprites/battle/enemies/stygian_lizard.png",
Expand Down Expand Up @@ -569,7 +621,7 @@ enemies[9] = {
-- SPD: med agi, med eva
-- XPD: med XP, med drunes
--------------------------------------------------------------------------------
enemies[10] = {
enemies[11] = {
name = hoa_system.Translate("Demonic Essence"),
stamina_icon = "img/icons/actors/enemies/demonic_essence.png",
battle_sprites = "img/sprites/battle/enemies/demonic_essence.png",
Expand Down Expand Up @@ -632,7 +684,7 @@ enemies[10] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
enemies[11] = {
enemies[12] = {
name = hoa_system.Translate("Yeti"),
stamina_icon = "img/icons/actors/enemies/yeti.png",
battle_sprites = "img/sprites/battle/enemies/yeti.png",
Expand Down Expand Up @@ -679,7 +731,7 @@ enemies[11] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
enemies[12] = {
enemies[13] = {
name = hoa_system.Translate("Red Slime"),
stamina_icon = "img/icons/actors/enemies/red_slime.png",
battle_sprites = "img/sprites/battle/enemies/red_slime.png",
Expand Down Expand Up @@ -726,7 +778,7 @@ enemies[12] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
enemies[13] = {
enemies[14] = {
name = hoa_system.Translate("Thing"),
stamina_icon = "img/icons/actors/enemies/thing.png",
battle_sprites = "img/sprites/battle/enemies/thing.png",
Expand Down Expand Up @@ -773,7 +825,7 @@ enemies[13] = {
-- SPD: low agi, low eva
-- XPD: med XP, high drunes
--------------------------------------------------------------------------------
enemies[14] = {
enemies[15] = {
name = hoa_system.Translate("Mushroom Zombie"),
stamina_icon = "img/icons/actors/enemies/mushroom_zombie.png",
battle_sprites = "img/sprites/battle/enemies/mushroom_zombie.png",
Expand Down
Binary file added img/icons/actors/enemies/white_wolf.png
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added img/sprites/battle/enemies/white_wolf.png
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.

0 comments on commit c3bb3c5

Please sign in to comment.