Pinned repositories

  1. Blue-Flame-Engine

    A 3D/2D game engine that supports both DirectX11 and OpenGL 4.5

    C++ 95 6

  2. Vault-Engine

    This is my first 2D game engine writen in C# and MonoGame

    C# 3

  3. A-Pathfinding-and-movement-system-demo

    A* pathfinding and movement system in C# and MonoGame taken from the Vault-Tech engine

    C# 12 5

  • A 3D/2D game engine that supports both DirectX11 and OpenGL 4.5

    C++ 95 6 MIT Updated Sep 19, 2018
  • C++ 1 MIT Updated Sep 12, 2018
  • C++ 1 MIT Updated Sep 12, 2018
  • A 3D component based Game Engine written in C++, using OpenGL with Bullet Physics integration.

    C++ 1 Updated May 6, 2017
  • A* pathfinding and movement system in C# and MonoGame taken from the Vault-Tech engine

    C# 12 5 MIT Updated Jun 12, 2016
  • This is my first 2D game engine writen in C# and MonoGame

    C# 3 MIT Updated Apr 27, 2016
  • The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

    1 2,507 Updated Jan 7, 2016
  • Sample that shows how to combine native rendering with Java UI on Android

    C++ 36 Updated Dec 6, 2015
  • Just an example on how you could implement a packet structure.

    C# 1 Updated Nov 23, 2015
  • Tutorial on NIB-less Cocoa OpenGL Window

    Objective-C 2 Unlicense Updated Jul 28, 2015
  • A collection of official brand icons

    739 Updated Mar 5, 2015
  • One framework for creating powerful cross-platform games.

    C# 2,133 Updated Mar 4, 2015
  • a Minimalistic multithreaded ray tracer written in Java.

    Java 1 MIT Updated Mar 1, 2015
  • A sample project that mixes Apple's Swift language with Objective C and C++

    Objective-C 4 Updated Jun 12, 2014
  • A programming tutorial for sight & light

    HTML 166 Unlicense Updated Mar 11, 2014
  • A lesson in how to set up OpenGL on OS X

    Objective-C 20 Updated Nov 10, 2012