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# I repeat: do NOT copy entries from English!!
# Copying English entries will cause them to become outdated when this file changes
# Untranslated entries will automatically be inherited from this file.
# Once again, don't copy from English, and THANK YOU for your hard work!
generator.botania-skyblock=Garden of Glass recommended for botania newcomers
# Something that is not localized, translators, do NOT change this line.
# You do not need to copy this into your lang file
botaniamisc.nextPage=Next Page
botaniamisc.prevPage=Previous Page
botaniamisc.craftingContainer=Returns on Crafting
botaniamisc.shapeless=Shapeless Recipe
botaniamisc.oredict=Ore Dictionary Recipe
botaniamisc.statusUnknown=Unknown Status
botaniamisc.color=%s Tinted
botaniamisc.manaUsage=Mana Usage
botaniamisc.shiftToRead=Shift-right click to read more
botaniamisc.clickToRecipe=Shift click to see recipe
botaniamisc.clickToIndex=Shift click for index
botaniamisc.flareColor=%s Rounds
botaniamisc.outputtingPower=Sparing Mana to Items
botaniamisc.inputtingPower=Accepting Mana from Items
botaniamisc.invFull=Your inventory is full.
botaniamisc.compositeLens=Composite with %s
botaniamisc.filter0=Pickup only items in Frames
botaniamisc.filter1=Pickup only items not in Frames
botaniamisc.filter2=Pickup any items
botaniamisc.creativePool0=Creative Mana Pool, has infinite Mana
botaniamisc.creativePool1=Worthy of an Egoist
botaniamisc.savedByLaurel=Your Golden Laurel Crown shatters, as it saves you from death.
botaniamisc.toolRank=%s&7 Rank
botaniamisc.edition=%s Edition
# ^ Leave this empty for no edition display
botaniamisc.lexiconcover0=The official guide for
botaniamisc.lexiconcover1=all your Botania needs!
botaniamisc.lexiconcover2=A Book by Vazkii
botaniamisc.shiftinfo=Hold &bSHIFT&7 for more info
botaniamisc.knowledgeTypesSingular=Contains %s School of Knowledge
botaniamisc.knowledgeTypesPlural=Contains %s Schools of Knowledge
botaniamisc.bookmark=Bookmark #%s
botaniamisc.clickToSee=Click to read
botaniamisc.shiftToRemove=Shift-click to remove
botaniamisc.clickToAdd=Add Bookmark
botaniamisc.ratio=%sx Zoom (hover to zoom out)
botaniamisc.bottleTooltip=It has an acquired taste
botaniamisc.shardLevel=Shard Power %s
botaniamisc.lexiconIndex=Lexicon Index
botaniamisc.hasIvy=Has Timeless Ivy
botaniamisc.shareMsg=[{"text":"%name%","color":"light_purple"},{"text":" has shared a ","color":"blue"},{"text":"Lexica Botania","color":"green","hoverEvent":{"action":"show_text","value":{"text":"You can make one using a Book and a Sapling!","color":"aqua"}}},{"text":" entry, click to see it: ","color":"blue"},{"text":"[%entryname%]","color":"green","clickEvent":{"action":"run_command","value":"/botania-open %entry%"},"hoverEvent":{"action":"show_text","value":{"text":"Click to read about this","color":"aqua"}}}]
botaniamisc.noLexicon=You need a Lexica Botania in-hand to read this.
botaniamisc.cantOpen=It doesn't seem like your Lexica Botania has this page. Perhaps it comes from an outside source...?
botaniamisc.dropTip0=Tip: You can press %s over an item in your inv to drop
botaniamisc.dropTip1=CTRL-%s will drop a full stack
botaniamisc.wandMode.bind=Bind Mode
botaniamisc.wandMode.function=Function Mode
botaniamisc.playVideo=Play Video
botaniamisc.brewOf=Brew of %s
botaniamisc.needsCatalysts=No matter how hard you try to push the Ingot into the Beacon, nothing seems to happen. Perhaps your configuration of catalyst pylons is off.
botaniamisc.peacefulNoob=You try to offer the Ingot, but the peaceful vibes of your world prevent you from doing so. Perhaps you should do something about that.
botaniamisc.notInfused=Not Infused
botaniamisc.getALife=Get a Life
botaniamisc.floatingPrefix=Floating %s
botaniamisc.unsetRecipe=[No Recipe] Right click to set:
botaniamisc.cantCraft=Not enough Materials!
botaniamisc.lotusDesc=It emits strong magical vibes
botaniamisc.hasClip=&6Has Lens Clip
botaniamisc.armorset=&bArmor Set&r:
botaniamisc.craftToAddWill=&aCraft with a Terrasteel Helmet to add the following effect:
botaniamisc.requestMsg=Requested %d x "%s" out of %d. %d taken.
botaniamisc.nearIndex0=Corporea Index nearby!
botaniamisc.nearIndex1=Anything you say will be
botaniamisc.nearIndex2=intercepted as a request
botaniamisc.startTutorial=Start Tutorial
botaniamisc.tutorialStarted=You have started your tutorial, follow the red arrows and read the contents to be guided through the basics of Botania!
botaniamisc.tutorialEnded=Your tutorial is over, you should now have a basic idea of how Botania works. Make sure to read through the other pages at your leisure to learn more ways of using the mod.
botaniamisc.hasCosmetic=&oHas Cosmetic Override: &r%s
botaniamisc.typeToSearch=(type to search)
botaniamisc.viewOnline=View Online
botaniamisc.historyLong=Lookup History
botaniamisc.historyDesc=See the last entries visited
botaniamisc.lexiconOptions0=Botania Options
botaniamisc.lexiconOptions1=Configure Botania from ingame
botaniamisc.lexiconOptions2=Some options might need a game restart
botaniamisc.hasPhantomInk=&bTinged with Phantom Ink
botaniamisc.pinkinatorDesc=Apply directly to Wither
botaniamisc.relicUnbound=&6Relic&7, Unbound
botaniamisc.relicSoulbound=&6Relic&7, Soulbound to &f%s
botaniamisc.notYourSagittarius=&4This relic is not yours
botaniamisc.diceRoll=The dice lands on a %s and you notice that it transforms into something else.
botaniamisc.dudDiceRoll=The dice lands on a %s and seems to vanish into thin air.
botaniamisc.blockAway=1 Block Away
botaniamisc.blocksAway=%s Blocks Away
botaniamisc.clickToTeleport=Right click to teleport
botaniamisc.clickToRemoveWarp=Shift-left click to remove
botaniamisc.unboundWarp=Unbound Warp Point
botaniamisc.clickToAddWarp=Right click to bind to this position
botaniamisc.hasKeepIvy=Has Resolute Ivy
botaniamisc.achievements=Botania Achievements
botaniamisc.dropIkea=&bDropping this item will break it down into its components
botaniamisc.hourglassLock=This Hourglass is locked. Right click it with a Wand of the Forest to unlock it.
botaniamisc.lockedStopped=Locked, Stopped
botaniamisc.rightClickToAnchor=Right click any block to anchor this Structure Preview to it
botaniamisc.structureComplete=Structure Complete!
botaniamisc.materialsRequired=Materials Required
botaniamisc.markCompleted=Mark Completed
botaniamisc.markNotCompleted=Mark Not Completed
botaniamisc.notCompleted=Not Completed
botaniamisc.challengeInfo=Learn about the challenges
botaniamisc.skyblockRangeTooLow=Invalid range, must be at least 250.
botaniamisc.skyblockRangeTooHigh=Invalid range, can't be higher than 1000000 (1 million).
botaniamisc.hideNotes=Hide Notes
botaniamisc.showNotes=Show Notes
botaniamisc.pay2win=Upgrade your Mana Pool to infuse this item
botaniamisc.justDoIt=DO IT
botaniamisc.changes0=&aBotania&7 has changed since you last used it in this instance!
botaniamisc.changes1=The last version of &aBotania&7 you used was &b%s&7.
botaniamisc.changes2=Things change, don't panic. If something seems off, read the entry again.
botaniamisc.changes3=&oEveryone is afraid of change, yet change is the force that moves us forward.
botaniamisc.changes4=&fShift-Left Click&7 to read the changes since then
botaniamisc.changes5=&fLeft Click&7 to dismiss this
botaniamisc.badArena=As hard as you try, the Beacon will not accept your sacrifice. You believe the ritual grounds might be improper. It might be a good idea to check for obstructions in the nearby area or large gaps in the floor.
botaniamisc.shiftToStopSpin=(SHIFT to stop animation)
botaniamisc.noVideo=&4Video will be back soon. Sorry :(
botaniamisc.adaptativeConfigChanges=Botania's Adaptative Config has changed the following config defaults for you:
botaniamisc.altarRefill0=Right click with an empty hand to
botaniamisc.altarRefill1=add back the last recipe
botaniamisc.santaweaveInfo=Manaweave, changed up for the &cs&fe&ca&fs&co&fn
botaniamisc.enterToView=^ Press ENTER to view ^
botaniamisc.scaleChange=Change Scale
botania.nei.brewery=Botanical Brewery
botania.nei.elvenTrade=Elven Trade
botania.nei.floatingFlowers=Floating Flowers
botania.nei.manaPool=Mana Infusion
botania.nei.petalApothecary=Petal Apothecary
botania.nei.runicAltar=Runic Altar
botania.nei.pureDaisy=Pure Daisy
botania.nei.lexica=Lexica Botania
nei.options.keys.gui.botania_corporea_request=Corporea Request
botania.nei.lexicaSeparator=Extra Info:
botania.nei.lexicaNoInfo=(there's no Extra Info for this entry, sorry!)
botania.nei.quickInfo:tile.livingwood0~0=You can create Livingwood by placing Wood next to a Pure Daisy
botania.nei.quickInfo:tile.livingrock0~0=You can create Livingrock by placing Stone next to a Pure Daisy
botania.nei.quickInfo:item.bone~0=You're gonna have a bad time
botania.nei.quickInfo:item.lexicon~0=What exactly did you expect?
botania.nei.quickInfo:item.terrasteel~4=You can get Terrasteel by tossing the right materials on a Terrestrial Agglomeration Plate
botania.nei.quickInfo:item.enderAirBottle~15=You can get this by right clicking with a Glass Bottle while in the End
botania.triggers.manaDetector=Mana Burst
botania.triggers.manaEmpty=Mana Empty
botania.triggers.manaSpace=Space for Mana
botania.triggers.manaContains=Contains Mana
botania.triggers.manaFull=Mana Full
botania.triggers.runeAltarCanCraft=Altar Can Craft
botania.color3=Light Blue
botania.color8=Light Gray
botania.wings0=No Wings
botania.wings1=Wings: Flügel
botania.wings2=Wings: One-Winged Angel
botania.wings3=Wings: Ice Fairy
botania.wings4=Wings: Phoenix
botania.wings5=Wings: Black Snow Princess
botania.wings6=Wings: Lord of the Pit
botania.wings7=Wings: Sylph
botania.wings8=Wings: Mega Ultra Chicken
botania.wings9=Wings: The One
# ARMOR SETS Affinity
botania.armorset.manasteel.desc=10%% less Mana cost on Mana Tools and Rods Fairy's Blessing
botania.armorset.elementium.desc=Chance for pixies to apply potion effects of the Ancients
botania.armorset.terrasteel.desc0=20%% less Mana cost on Mana Tools and Rods
botania.armorset.terrasteel.desc1=Regen even if hunger isn't topped off
botania.armorset.terrasteel.desc2=Passive Mana generation on Mana Tablets Prowess
botania.armorset.manaweave.desc0=35%% less Mana cost on Mana Tools and Rods
botania.armorset.manaweave.desc1=Increased proficiency with Magical Rods
botania.armorset.will0.desc=Critical Hits apply a strong weakness effect (Will of Ahrim)
botania.armorset.will1.desc=Critical Hit damage increases with lower HP (Will of Dharok)
botania.armorset.will2.desc=Critical Hits heal for a portion of damage dealt (Will of Guthan)
botania.armorset.will3.desc=Critical Hits apply a strong slowness effect (Will of Torag)
botania.armorset.will4.desc=Critical Hits pierce through armor (Will of Verac)
botania.armorset.will5.desc=Critical Hits apply a wither effect (Will of Karil)
botania.armorset.will0.shortDesc=Critical Hits apply a strong weakness effect
botania.armorset.will1.shortDesc=Critical Hit damage increases with lower HP
botania.armorset.will2.shortDesc=Critical Hits heal for a portion of damage dealt
botania.armorset.will3.shortDesc=Critical Hits apply a strong slowness effect
botania.armorset.will4.shortDesc=Critical Hits pierce through armor
botania.armorset.will5.shortDesc=Critical Hits apply a wither effect
botania.knowledge.minecraft=Minecraftian Knowledge
botania.knowledge.alfheim=&aElven&7 Knowledge
botania.knowledge.relic=&5Relic&7 Knowledge
botania.flowerType.passiveGenerating=Passive Generating Flower
botania.flowerType.generating=Generating Flower
botania.flowerType.functional=Functional Flower
botania.flowerType.misc=Miscellaneous Flower
blockBreakingParticles.enabled=Block Break Particles
blockBreakingParticlesTool.enabled=Tool Block Break Particles
boundBlock.wireframe.enabled=Bound Block Wireframe
darkQuartz.enabled=Enable Smokey Quartz
fallenKanade.enabled=Enable Fallen Kanade
manaEnchanter.enabled=Enable Mana Enchanter
manaFluxfield.enabled=Enable Mana Fluxfield
relics.enabled=Enable Relics
18stones.enabled=Enable 1.8 Stones
ringOfOdin.fireResist=Enable Ring of Odin Fire Resist
flower.forceCheck=Flower Force Checking
enderPickpocket.enabled=Enable Ender Pickpocketing
thermalily.obsidian=Thermalily Needs Obsidian
passiveWither.time=Passive Wither Time
flowerParticles.frequency=Flower Particle Frequency
lexicon.enable.rotatingItems=Lexicon Rotating Items
lexicon.enable.justifiedText=Lexicon Justified Text
lexicon.render.3D=3D Lexicon Render
manaBar.height=Mana Bar Height
powerSystem.subtle=Use Subtle Power System
pylonModel.old=Use Old Pylon Model
elfPortal.particles.enabled=Enable Portal Particles
chargeAnimation.enabled=Charging Animation Enabled
vanillaParticleConfig.enabled=Use Vanilla Particle Config
manaSpreaders.silent=Silent Mana Spreaders
flowerTextures.alt=Alternate Flower Textures
matrixMode.enabled=Enable Matrix Mode
references.enabled=Enable Tooltip References
shaders.enabled=Enable Shader Usage
baubleRender.enabled=Enable Bauble Rendering
spreader.posShift=Spreader Pos Shift
staticFloaters.enabled=Enable Static Floating Flowers
versionChecking.enabled=Enable Version Checking
wandBeam.static=Enable Static Wand Beam
worldgen.flower.density=Worldgen Flower Density
worldgen.flower.quantity=Worldgen Flower Quantity
worldgen.mushroom.quantity=Worldgen Mushroom Quantity
botania.versioning.flavour0=NANI SORE!? BOTANIA IS OUTDATED!?
botania.versioning.flavour1=What do you mean Botania is outdated, you ignorant fool?
botania.versioning.flavour2=It's not like Botania wants to be outdated, b-b-BAKA!
botania.versioning.flavour3=Beam me up Scotty. We got a new Botania version.
botania.versioning.flavour4=The Botania update asks if you have you accepted Vazkii as your lord and saviour.
botania.versioning.flavour5=Hey, a Botania update, that's rare, isn't it?
botania.versioning.flavour6=What does the scouter say about the Botania update?
botania.versioning.flavour7=Oi mate, there's a new Botania update. Why am I australian?
botania.versioning.flavour8=Because having a life is too mainstream, here's a Botania update.
botania.versioning.flavour9=Thank you based Botania update.
botania.versioning.flavour10=Two hundred updates, that's why they call me Mister Fahrenheit.
botania.versioning.flavour11=Perry the Platypus, I present to you, Botania-update-inator.
botania.versioning.flavour12=Botania updated. #hoennconfirmed
botania.versioning.flavour13=You activated my Trap Card! I play Botania Update!
botania.versioning.flavour14=Let's play a drinking game, have a drink every time Botania updates. *hic*
botania.versioning.flavour15=Pay no attention to the Botania update behind the curtain.
botania.versioning.flavour16=You get an update! You get an update! EVERYONE GETS AN UPDATE!
botania.versioning.flavour17=Your build's unbalanced and your hair's a Kuriboh! Hey. Hoo.
botania.versioning.flavour18=WhY iS tHiS uPdAtE mEsSaGe CaSeD lIkE tHiS!?
botania.versioning.flavour19=By updating botania you must not accept the terms of service.
botania.versioning.flavour20=wow such botania so update much fix very content
botania.versioning.flavour21=This botania update will self destruct in 3...2...
botania.versioning.flavour22=There were bugs in botania, but everything changed when the fire nation attacked. Or not.
botania.versioning.flavour23=Botania updated. On other news, Germany totally bribed the referee.
botania.versioning.flavour24=Hey! Hey player! Hey player! Hey player hey! Botania update!
botania.versioning.flavour25=And what do we say to the Botania update?
botania.versioning.flavour26=And I grabbed the Botania update AND I THREW IT ON THE GROUND! MAAAN!
botania.versioning.flavour27=If you can break wood with your fists, why don't you update Botania too?
botania.versioning.flavour28=BotaniaWow! You'll say wow every time! As seen on your chat log!
botania.versioning.flavour29=Just update it, update it, update it, update it! No one wants to be outdated!
botania.versioning.flavour30=Botania used Update! It's super effective!
botania.versioning.flavour31=A new Botania update is available, now 20% cooler.
botania.versioning.flavour32=Congratulations! You're the 100,000th Botania player with an outdated version, click HERE for a free iPad!
botania.versioning.flavour33=Before you update your Botania version, would you like to install the ask toolbar?
botania.versioning.flavour34=Back on the Botania update treadmill. No fun required. #angbadang
botania.versioning.flavour35=Would you become a Magical Girl for a Botania Update?
botania.versioning.flavour36=Why did the Botania Update cross the road? To get to the client side.
botania.versioning.flavour37=Take that old build, watch it burn, sink in the river the updates I learned.
botania.versioning.flavour38=This new Botania Update fits perfectly in the Super Health Space.
botania.versioning.flavour39=Introducing the new Botania Update, now with 0% more numbers and GUIs.
botania.versioning.flavour40=This is my Botania Update. There are many like it but this one is mine.
botania.versioning.flavour41=What is the air-speed velocity of an unladen Botania Update?
botania.versioning.flavour42=If you go look in the lang files, this flavour text is #42. That means you should install this Update.
botania.versioning.flavour43=That's impossible, a Botania Update doesn't break down. It's a portuguese.
botania.versioning.flavour44=Look at the update, now back at me, now back at the update. There's a download button there, moron.
botania.versioning.flavour45=No, you can't have fries with your Botania Update.
botania.versioning.flavour46=You were expecting Botania to be up to date, but it was me, Dio!
botania.versioning.flavour47=Rumour says if you move the truck there's a Botania Update below it.
botania.versioning.flavour48=I wonder when Bevo's updating his pack...
botania.versioning.flavour49=1 Botania Update on the wall, 1 Botania Update on the wall.
botania.versioning.flavour50=You notice Botania has updated. It fills you with determination.
botania.versioning.flavour51=Update your game Sjin!
botania.versioning.flavour52=Thy lord addeth and thy user updateth away.
botania.versioning.flavour53=Who wants a Botania Update at 3 in the morning?
botania.versioning.flavour54=Everybody say: Updating de!
botania.versioning.flavour55=Thank you for signing up for Update Facts! Botania has updated!
botania.versioning.flavour56=Update botania, roach boy, support the pyramid =)
botania.versioning.flavour57=gr8 b8 m8 here's an upd8
botania.versioning.flavour58=The power of the update compels you!
botania.versioning.flavour59=NICOLO BREADMUND GIVE UPDATE
botania.versioning.flavour60=Botania Updates. They do what they must, because they can.
botania.versioning.flavour61=Update me! Update me! Update me Seymore!
botania.versioning.flavour62=Nine out of ten doctors recommend you update Botania.
botania.versioning.flavour63=The update bacons at midnight.
botania.versioning.flavour64=A new Botania Update is out. And it's name is JOHN CENA! DOO DOO DOO DOO
botania.versioning.outdated=You are running Botania build %s, the latest is build %s.
botania.versioning.updateMessage=["Click for... [",{"text":"Download","color":"green","hoverEvent":{"action":"show_text","value":{"text":"Click this to automatically download the latest version","color":"green"}},"clickEvent":{"action":"run_command","value":"/botania-download-latest %version%"}},"] [",{"text":"Website","color":"green","hoverEvent":{"action":"show_text","value":{"text":"Click this to go to the mod's website","color":"green"}},"clickEvent":{"action":"open_url","value":""}},"] [",{"text":"Changelog","color":"green","hoverEvent":{"action":"show_text","value":{"text":"Click this to go to the version's Changelog","color":"green"}},"clickEvent":{"action":"open_url","value":""}},"]"]
botania.versioning.startingDownload=[{"text":"Starting download of %s. Please do not remove your hard disk. Enjoying ","color":"aqua"},{"text":"Botania","color":"green"},{"text":"? Consider supporting ","color":"aqua"},{"text":"Vazkii","color":"light_purple"},{"text":" on [","color":"aqua"},{"text":"Patreon","color":"gold","hoverEvent":{"action":"show_text","value":{"text":"Click this to go to Vazkii's Patreon","color":"light_purple"}},"clickEvent":{"action":"open_url","value":""}},{"text":"]!","color":"aqua"}]
botania.versioning.doneDownloading=Finished downloading %s. Delete your old Botania .jar and reload your game to update.
botania.versioning.downloadedAlready=You already downloaded the latest version. Close your game, delete the old version from your mods folder and load it again to update!
botania.versioning.downloadingAlready=The update is already downloading, give it some time, will you?
botania.versioning.error=Woah! It seems like something went wrong while trying to download the Botania update. Is CurseForge down?
botania.versioning.disabled=Sorry. This feature is currently disabled due to server host problems, it should be back soon.
botania.baubletype.amulet=Equippable in the &aAmulet&7 slot
botania.baubletype.ring=Equippable in the &aRing&7 slot
botania.baubletype.belt=Equippable in the &aBelt&7 slot
botania.baubletooltip=Press &b%s&7 to open the Baubles menu
item.dice.poem0=He deals the cards to find the answer,
item.dice.poem1=The sacred geometry of chance,
item.dice.poem2=The hidden laws of a probable outcome,
item.dice.poem3=The numbers lead a dance.
death.attack.botania-relic=%s was punished for using a relic that isn't theirs
# ENTITY NAMES Burst Flare Ring Ball of Gaia Trap Item Missile Chakram Spark of Ender Air Pool Minecart Wither Beam Epicenter Weapon Star
achievement.botania:flowerPickup=Sky of Beginning
achievement.botania:flowerPickup.desc=Pick up a Mystical Flower from the world
achievement.botania:lexiconUse=A Realistical Logical Ideologist
achievement.botania:lexiconUse.desc=Open a Lexica Botania and have a look through the _index
achievement.botania:daybloomPickup=Electric Magic
achievement.botania:daybloomPickup.desc=Make a generating flower in a Petal Apothecary
achievement.botania:manaPoolPickup=Vivid Wave
achievement.botania:manaPoolPickup.desc=Craft a Mana Pool to store Mana
achievement.botania:endoflamePickup=An Ecstatic Vivace
achievement.botania:endoflamePickup.desc=Make a functional flower in a Petal Apothecary
achievement.botania:tinyPotatoPet=Just Be Friends
achievement.botania:tinyPotatoPet.desc=Make a Tiny Potato and pet it
achievement.botania:sparkCraft=Live Drive
achievement.botania:sparkCraft.desc=Make a Spark to help transfer Mana around
achievement.botania:baubleWear=Inner Arts
achievement.botania:baubleWear.desc=Craft any variety of Bauble and wear it
achievement.botania:manaCookieEat=Rotten Heresy and Chocolate
achievement.botania:manaCookieEat.desc=Infuse and eat a delicious Biscuit of Totality
achievement.botania:runePickup=Drop Pop Candy
achievement.botania:runePickup.desc=Use a Runic Altar to create a Rune
achievement.botania:manaBlasterShoot=M'aider Stranded Girl
achievement.botania:manaBlasterShoot.desc=Craft and fire a Mana Blaster
achievement.botania:tiaraWings=Heart Shooter
achievement.botania:tiaraWings.desc=Craft and adorn a Flügel Tiara with Flügel Wings
achievement.botania:terrasteelPickup=Dancer in the Dark
achievement.botania:terrasteelPickup.desc=Conjure a Terrasteel Ingot using a Terrestrial Agglomeration Plate
achievement.botania:elfPortalOpen=World Calling
achievement.botania:elfPortalOpen.desc=Open a portal to the realm of Alfheim
achievement.botania:gaiaGuardianKill=Dead and Seek
achievement.botania:gaiaGuardianKill.desc=Summon and slay a Gaia Guardian for a Ritual of Gaia
achievement.botania:terrasteelWeaponCraft=Remote Paranoia
achievement.botania:terrasteelWeaponCraft.desc=Arm yourself with a weapon made of Terrasteel
achievement.botania:kekimurusPickup=After-School Stride
achievement.botania:kekimurusPickup.desc=Create a Kekimurus to help produce large quantities of Mana
achievement.botania:heiseiDreamPickup=Heisei Cataclysm
achievement.botania:heiseiDreamPickup.desc=Create a Heisei Dream to cause havoc on mobs
achievement.botania:dirtRodCraft.desc=Craft a dirty sti- er... Rod of the Lands
achievement.botania:spawnerMoverUse=I can take off my (redacted)
achievement.botania:spawnerMoverUse.desc=Use a Life Aggregator to transport a Monster Spawner
achievement.botania:enderAirMake=Imitation Air
achievement.botania:enderAirMake.desc=Collect a Bottle of Ender Air
achievement.botania:corporeaCraft=Packet Hero
achievement.botania:corporeaCraft.desc=Craft a block that makes use of the Corporea Network
achievement.botania:cacophoniumCraft=Noisy Lover Soul
achievement.botania:cacophoniumCraft.desc=Craft a Cacophonium to mildly infuriate your foes
achievement.botania:manaCartCraft=World Domination How-To
achievement.botania:manaCartCraft.desc=Create a Minecart with Mana Pool for long range mana transport
achievement.botania:craftingHaloCraft=Segments Blue
achievement.botania:craftingHaloCraft.desc=Craft an Assembly Halo to facilitate crafting
achievement.botania:manaweaveArmorCraft=Imagination Forest
achievement.botania:manaweaveArmorCraft.desc=Create Manaweave Armor to power up your Rods
achievement.botania:enchanterMake=Odds and Ends
achievement.botania:enchanterMake.desc=Create a Mana Enchanter in order to have better control over enchanting
achievement.botania:pollidisiacPickup=Romeo and Cinderella
achievement.botania:pollidisiacPickup.desc=Create a Pollidisiac, get love in the air
achievement.botania:brewPickup=Childhood Blues
achievement.botania:brewPickup.desc=Craft a Botanical Brewery and use it to create a Brew of any kind
achievement.botania:terraformRodCraft=World is Mine
achievement.botania:terraformRodCraft.desc=Create a Rod of the Terra Firma and change the world
achievement.botania:bubbellPickup=Deep Sea Girl
achievement.botania:bubbellPickup.desc=Create a Bubbell to allow for underwater base creation
achievement.botania:luminizerRide=World's End Dancehall
achievement.botania:luminizerRide.desc=Craft some Luminizers and use them for transport
achievement.botania:manaBombIgnite=Under of Fragments
achievement.botania:manaBombIgnite.desc=Craft a Manastorm Charge, ignite it on a far away place
achievement.botania:dandelifeonPickup=Donut Hole
achievement.botania:dandelifeonPickup.desc=Create a Dandelifeon and challenge your mind with it
achievement.botania:signalFlareStun=See the Lights
achievement.botania:signalFlareStun.desc=Stun 100 or more mobs at once with a Signal Flare
achievement.botania:l20ShardUse=Out of Step
achievement.botania:l20ShardUse.desc=Raise the ground up to the sky with a Power XX Shard of Laputa
achievement.botania:gaiaGuardianNoArmor=Mythologia's End
achievement.botania:gaiaGuardianNoArmor.desc=Slay a Gaia Guardian without wearing any armor at any point during the fight
achievement.botania:rankSSPick=A Tale of Six Trillion Years and a Night
achievement.botania:rankSSPick.desc=Dig through the world using a rank SS Terra Shatterer
achievement.botania:superCorporeaRequest=Invader Girl
achievement.botania:superCorporeaRequest.desc=Successfully request 50,000 or more of a single item in a Corporea Index
achievement.botania:pinkinator.desc=Put to use The Pinkinator
achievement.botania:infiniteFruit.desc=Be rewarded The Fruit of Grisaia for a heroic feat
achievement.botania:kingKey=A Fake, Fake Psychotropic
achievement.botania:kingKey.desc=Be rewarded the Key of the King's Law for a heroic feat
achievement.botania:flugelEye=Angel of Death
achievement.botania:flugelEye.desc=Be rewarded the Eye of the Flügel for a heroic feat
achievement.botania:thorRing=One Step Layered
achievement.botania:thorRing.desc=Be rewarded the Ring of Thor for a heroic feat
achievement.botania:odinRing=Lost Time Memory
achievement.botania:odinRing.desc=Be rewarded the Ring of Odin for a heroic feat
achievement.botania:lokiRing.desc=Be rewarded the Ring of Loki for a heroic feat
achievement.botania:aesirRing=As the Gods Say
achievement.botania:aesirRing.desc=Create the Ring of the Aesir by combining the Rings of the Gods
achievement.botania:nullFlower=Take it Easy
achievement.botania:nullFlower.desc=Find a bug that lets you have an undefined Botania Flower. Don't forget to report it!
achievement.botania:desuGun=Two-Faced Lovers
# ^ Don't localize
botania.challenge.flowerFarm=Flower Farm
botania.challenge.flowerFarm.desc=Create an automated farm of all 16 colors of botania flowers. Bonus points if the flowers are sorted.
botania.challenge.recordFarm=Record Farm
botania.challenge.recordFarm.desc=Create a system that produces records through the death of creepers at the hand of skeletons. Bonus points if it doesn't require a player's presence.
botania.challenge.reedFarm=Sugar Cane Farm
botania.challenge.reedFarm.desc=Create an automated sugar cane farm. Bonus points for not using pistons.
botania.challenge.cobbleGen=Cobble Generator
botania.challenge.cobbleGen.desc=Create an automated cobblestone generator and harvester. Bonus points if it also creates smooth stone without a furnace.
botania.challenge.pureDaisy=Auto Pure Daisy
botania.challenge.pureDaisy.desc=Completely automate the Pure Daisy. Bonus points if only one spreader is used and/or if the wood/stone input is also automated.
botania.challenge.battery=Mana Battery
botania.challenge.battery.desc=Create a Mana Battery, a system where mana enters one pool and comes out of another, with a good amount of pools as a buffer. Bonus points if the input or output can be changed.
botania.challenge.apothecaryRefill=Apothecary Refiller
botania.challenge.apothecaryRefill.desc=Create a system that automatically refills the Petal Apothecary if it's empty. Bonus points if the system can also automatically create flowers, given the components.
botania.challenge.treeFarm=Tree Farm
botania.challenge.treeFarm.desc=Create an automated, self-sustaining tree farm. Bonus points if it can do multiple types of tree.
botania.challenge.fullCropFarm=Full Crop Farm
botania.challenge.fullCropFarm.desc=Create a crop farm with all types of crops (wheat, carrot, potato, melon, pumpkin, cocoa and nether wart) that runs at full efficiency. Bonus points if the outputs are sorted.
botania.challenge.animalFarm=Animal Farm
botania.challenge.animalFarm.desc=Create an automated animal farm with all farmable animal types. Bonus points if the food doesn't need to be put in manually.
botania.challenge.boneMealFarm=Bone Meal-type Farm
botania.challenge.boneMealFarm.desc=Create an automated farm that utilizes bone meal to quickly grow crops on demand. Bonus points if the Drum of the Wild isn't used.
botania.challenge.orechid=Automated Orechid
botania.challenge.orechid.desc=Create a system that allows for the Orechid flower to be fully automated. Bonus points if the output is smelted and sorted.
botania.challenge.mobTower=Spawning Tower
botania.challenge.mobTower.desc=Create a tower style mob farm. Mobs must be sorted and put into specific chambers at the end. Spawners can be used. Bonus points if the farm functions at 100% efficiency without a player's interaction.
botania.challenge.entropinnyumSetup=Entropinnyum Setup
botania.challenge.entropinnyumSetup.desc=Create a system that automatically crafts TNT and safely feeds it to an Entropinnyum flower, creating mana. Bonus points if the sand and gunpowder required for the TNT don't need to be put in manually.
botania.challenge.spectrolusSetup=Spectrolus Setup
botania.challenge.spectrolusSetup.desc=Create a system that feeds a Spectrolus, generating mana. Aside from raw mana, no items may be input from outside the system. Bonus points if it operates at 100% efficiency, never wasting any wool.
botania.challenge.potionBrewer=Automated Brewing
botania.challenge.potionBrewer.desc=Create a system that can make all types of brews automatically on demand. Bonus points if it keeps a set of incense always ignited in the player's base.
botania.challenge.kekimurusSetup=Kekimurus Setup
botania.challenge.kekimurusSetup.desc=Fully automate a Kekimurus, every part of the system must be automated and self-sustaining. Bonus points if only one crafty crate is used.
botania.challenge.autoQuarry=Automated Quarry
botania.challenge.autoQuarry.desc=Create a mining quarry that digs for ores and stone underground. It should dig out chunks of land and output all of the mined resources, sorting them. Bonus points if it can relocate automatically after it's done with an area.
botania.challenge.runeCrafter=Rune Crafter
botania.challenge.runeCrafter.desc=Create a system that can craft all runes on demand or keep them stocked. Every part of this system must be automated and self-sustaining, including the item inputs. Bonus points if only one Runic Altar block is used. You must be pretty crazy to try this one.
# BLOCK NAMES White Flower Orange Flower Magenta Flower Light Blue Flower Yellow Flower Lime Flower Pink Flower Gray Flower Light Gray Flower Cyan Flower Purple Flower Blue Flower Brown Flower Green Flower Red Flower Black Flower Apothecary Petal Apothecary Petal Apothecary Petal Apothecary Petal Apothecary Petal Apothecary Petal Apothecary Petal Apothecary Petal Apothecary Brick Livingrock Brick Livingrock Brick Livingrock Brick Planks Livingwood Planks Livingwood Framed Livingwood Livingwood Spreader Mana Spreader Mana Spreader Mana Spreader Pool Everlasting Guilty Pool Mana Pool Mana Pool Altar Unstable Cube Unstable Cube Unstable Cube Blue Unstable Cube Unstable Cube Unstable Cube Unstable Cube Unstable Cube Gray Unstable Cube Unstable Cube Unstable Cube Unstable Cube Unstable Cube Unstable Cube Unstable Cube Unstable Cube Relay Distributor Pylon Pylon Pylon Unstable Beacon Unstable Beacon Unstable Beacon Blue Unstable Beacon Unstable Beacon Unstable Beacon Unstable Beacon Unstable Beacon Gray Unstable Beacon Unstable Beacon Unstable Beacon Unstable Beacon Unstable Beacon Unstable Beacon Unstable Beacon Unstable Beacon Void Detector Enchanter Turntable Planet Catalyst Crate Crate of the Ancients of Manasteel of Terrasteel of Elementium of Mana Diamond of Dragonstone of the Wild of the Gathering of the Canopy White Flower Orange Flower Magenta Flower Light Blue Flower Yellow Flower Lime Flower Pink Flower Gray Flower Light Gray Flower Cyan Flower Purple Flower Blue Flower Brown Flower Green Flower Red Flower Black Flower Platform Platform Platform Gateway Core of Smokey Quartz Smokey Quartz Block Smokey Quartz Block Quartz Slab Quartz Slab Quartz Stairs of Mana Quartz Mana Quartz Block Mana Quartz Block Quartz Slab Quartz Slab Quartz Stairs of Blaze Quartz Blaze Quartz Block Blaze Quartz Block Quartz Slab Quartz Slab Quartz Stairs of Lavender Quartz Lavender Quartz Block Lavender Quartz Block Quartz Slab Quartz Slab Quartz Stairs of Redquartz Redquartz Block Redquartz Block Slab Slab Stairs of Elven Quartz Elven Quartz Block Elven Quartz Block Quartz Slab Quartz Slab Quartz Stairs of Sunny Quartz Sunny Quartz Block Sunny Quartz Block Quartz Slab Quartz Slab Quartz Stairs Planks Dreamwood Planks Dreamwood Framed Dreamwood Dreamwood Stairs Slab Slab Plank Stairs Plank Slab Plank Slab Stairs Slab Slab Brick Stairs Brick Slab Brick Slab Stairs Slab Slab Plank Stairs Plank Slab Plank Slab Catalyst White Flower Orange Flower Magenta Flower Light Blue Flower Yellow Flower Lime Flower Pink Flower Gray Flower Light Gray Flower Cyan Flower Purple Flower Blue Flower Brown Flower Green Flower Red Flower Black Flower Potato Imbuer Brick Brick Brick Tile Brick Stairs Brick Stairs Brick Stairs Tile Stairs Brick Slab Brick Slab Brick Slab Brick Slab Brick Slab Brick Slab Tile Slab Tile Slab Overseer Creator Fluxfield Brewery Agglomeration Plate Stringed Container Stringed Dispenser Stringed Nutrifier Stringed Comparator Stringed Spoofer Stringed Interceptor Flash Prism Dirt Soil Dirt Slab Dirt Slab Forest Stone Plains Stone Mountain Stone Fungal Stone Swamp Stone Desert Stone Taiga Stone Mesa Stone Forest Cobblestone Plains Cobblestone Mountain Cobblestone Fungal Cobblestone Swamp Cobblestone Desert Cobblestone Taiga Cobblestone Mesa Cobblestone Forest Stone Bricks Plains Stone Bricks Mountain Stone Bricks Fungal Stone Bricks Swamp Stone Bricks Desert Stone Bricks Taiga Stone Bricks Mesa Stone Bricks Metamorphic Forest Stone Brick Metamorphic Plains Stone Brick Metamorphic Mountain Stone Brick Metamorphic Fungal Stone Brick Metamorphic Swamp Stone Brick Metamorphic Desert Stone Brick Metamorphic Taiga Stone Brick Metamorphic Mesa Stone Brick Forest Stone Stairs Plains Stone Stairs Mountain Stone Stairs Fungal Stone Stairs Swamp Stone Stairs Desert Stone Stairs Taiga Stone Stairs Mesa Stone Stairs Forest Cobblestone Stairs Plains Cobblestone Stairs Mountain Cobblestone Stairs Fungal Cobblestone Stairs Swamp Cobblestone Stairs Desert Cobblestone Stairs Taiga Cobblestone Stairs Mesa Cobblestone Stairs Forest Stone Brick Stairs Plains Stone Brick Stairs Mountain Stone Brick Stairs Fungal Stone Brick Stairs Swamp Stone Brick Stairs Desert Stone Brick Stairs Taiga Stone Brick Stairs Mesa Stone Bricks Stairs Forest Stone Slab Plains Stone Slab Mountain Stone Slab Fungal Stone Slab Swamp Stone Slab Desert Stone Slab Taiga Stone Slab Mesa Stone Slab Forest Cobblestone Slab Plains Cobblestone Slab Mountain Cobblestone Slab Fungal Cobblestone Slab Swamp Cobblestone Slab Desert Cobblestone Slab Taiga Cobblestone Slab Mesa Cobblestone Slab Forest Stone Brick Slab Plains Stone Brick Slab Mountain Stone Brick Slab Fungal Stone Brick Slab Swamp Stone Brick Slab Desert Stone Brick Slab Taiga Stone Brick Slab Mesa Stone Bricks Slab Forest Stone Slab Plains Stone Slab Mountain Stone Slab Fungal Stone Slab Swamp Stone Slab Desert Stone Slab Taiga Stone Slab Mesa Stone Slab Forest Cobblestone Slab Plains Cobblestone Slab Mountain Cobblestone Slab Fungal Cobblestone Slab Swamp Cobblestone Slab Desert Cobblestone Slab Taiga Cobblestone Slab Mesa Cobblestone Slab Forest Stone Brick Slab Plains Stone Brick Slab Mountain Stone Brick Slab Fungal Stone Brick Slab Swamp Stone Brick Slab Desert Stone Brick Slab Taiga Stone Brick Slab Mesa Stone Bricks Slab Petal Block Petal Block Petal Block Blue Petal Block Petal Block Petal Block Petal Block Petal Block Gray Petal Block Petal Block Petal Block Petal Block Petal Block Petal Block Petal Block Petal Block Index Funnel Stone Bricks End Stone Brick Bricks Ender Bricks Stone Brick Slab Stone Brick Slab Stone Brick Stairs Brick Slab Brick Slab Brick Stairs Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Blue Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Gray Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Shimmering Mushroom Pump Mystical White Flower Mystical Orange Flower Mystical Magenta Flower Mystical Light Blue Flower Mystical Yellow Flower Mystical Lime Flower Mystical Pink Flower Mystical Gray Flower Mystical Light Gray Flower Mystical Cyan Flower Mystical Purple Flower Mystical Blue Flower Mystical Brown Flower Mystical Green Flower Mystical Red Flower Mystical Black Flower Mystical White Flower Mystical Orange Flower Mystical Magenta Flower Mystical Light Blue Flower Mystical Yellow Flower Mystical Lime Flower Mystical Pink Flower Mystical Gray Flower Mystical Light Gray Flower Mystical Cyan Flower Mystical Purple Flower Mystical Blue Flower Mystical Brown Flower Mystical Green Flower Mystical Red Flower Mystical Black Flower Andesite Brick Basalt Brick Diorite Brick Granite Brick Lamp Interceptor Crystal Cube Plate Hourglass Rail Tinkerer Root Pumpkin of Caprice Luminizer Luminizer Luminizer Launcher Wall Wall Wall Wall Block Wall Forest Cobblestone Wall Plains Cobblestone Wall Mountain Cobblestone Wall Fungal Cobblestone Wall Swamp Cobblestone Wall Desert Cobblestone Wall Taiga Cobblestone Wall Mesa Cobblestone Wall Wall Wall Wall Wall Charge
tile.botania:buriedPetals0=Buried White Petal White Petal Orange Petal Magenta Petal Light Blue Petal Yellow Petal Lime Petal Pink Petal Gray Petal Light Gray Petal Cyan Petal Purple Petal Blue Petal Brown Petal Green Petal Red Petal Black Petal Block Bellows Bifrost Block Block Portuguese Pavement Portuguese Pavement Portuguese Pavement Portuguese Pavement Portuguese Pavement Portuguese Pavement Portuguese Pavement Stairs Portuguese Pavement Stairs Portuguese Pavement Stairs Portuguese Pavement Stairs Portuguese Pavement Stairs Portuguese Pavement Stairs Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Portuguese Pavement Slab Block Guardian's Head Retainer Pane Pane Pane Teru Bozu Slab Slab Stairs Planks Plank Slab Plank Slab Plank Stairs Avatar Grass Grass Grass Grass Grass Grass Torch
# ^ This is the placeholder name for when no flower type is detected
# The two dots are not a typo
tile.botania:flower..reference=If you have this, it means something went wrong, you should report it Daisy
tile.botania:flower.puredaisy.reference=What color do you want to be?
tile.botania:flower.manastar.reference=Wish upon a star
tile.botania:flower.endoflame.reference=Endothermically reactive
tile.botania:flower.hydroangeas.reference=Just friendly crustaceans
tile.botania:flower.thermalily.reference=Not advised for blood mages Arcana
tile.botania:flower.arcanerose.reference=Ten blue orbs in the corner
tile.botania:flower.munchdew.reference=Does this count as cannibalism?
tile.botania:flower.entropinnyum.reference=Handle with care
tile.botania:flower.kekimurus.reference=This flower is a lie
tile.botania:flower.gourmaryllis.reference=How unpleasant
tile.botania:flower.narslimmus.reference=What's this? It's all sticky
tile.botania:flower.spectrolus.reference=Profiting off Hate
tile.botania:flower.dandelifeon.reference=C'est la vie
tile.botania:flower.rafflowsia.reference=Trap Hole Nightmare
tile.botania:flower.bellethorn.reference=Kiss from a rose Petite
tile.botania:flower.bellethornChibi.reference=Kiss from a rose
tile.botania:flower.dreadthorn.reference=Just a prick Dream
tile.botania:flower.heiseiDream.reference=Heisei heisei
tile.botania:flower.tigerseye.reference=The palmtop tiger Amaranthus
tile.botania:flower.jadedAmaranthus.reference=A couple died for this
tile.botania:flower.orechid.reference=I seed what you did there Ignem
tile.botania:flower.orechidIgnem.reference=Red like roses Kanade
tile.botania:flower.fallenKanade.reference=I'm not an Angel
tile.botania:flower.exoflame.reference=Exothermically reactive
tile.botania:flower.agricarnation.reference=Wear on the 25th of april Petite
tile.botania:flower.agricarnationChibi.reference=Wear on the 25th of april
tile.botania:flower.hopperhock.reference=It all funnels into it Petite
tile.botania:flower.hopperhockChibi.reference=It all funnels into it
tile.botania:flower.tangleberrie.reference=No frying pans allowed
tile.botania:flower.jiyuulia.reference=Flügel der Freiheit
tile.botania:flower.rannuncarpus.reference=That's handy Petite
tile.botania:flower.rannuncarpusChibi.reference=That's handy
tile.botania:flower.hyacidus.reference=If you don't walk, it doesn't hurt
tile.botania:flower.pollidisiac.reference=Birds and bees
tile.botania:flower.clayconia.reference=Rupees not included Petite
tile.botania:flower.clayconiaChibi.reference=Rupees not included
tile.botania:flower.loonium.reference=Hold it up above your head
tile.botania:flower.daffomill.reference=Cook's Assistant
tile.botania:flower.vinculotus.reference=Totally an Extra Utils ripoff
tile.botania:flower.spectranthemum.reference=In the shell
tile.botania:flower.medumone.reference=Solid as a rock
tile.botania:flower.marimorphosis.reference=U-M-R Petite
tile.botania:flower.bubbell.reference=And whistle Petite
tile.botania:flower.bubbellChibi.reference=And whistle
tile.botania:flower.solegnolia.reference=All your magnets are belong to us Petite
tile.botania:flower.solegnoliaChibi.reference=All your magnets are belong to us
tile.botania:flower.bergamute.reference=My lips are sealed
# ITEM NAMES Botania
item.botania:lexicon.bevo=Lexica Botana
item.botania:lexicon.saice=Lexica Botonia White Petal Orange Petal Magenta Petal Light Blue Petal Yellow Petal Lime Petal Pink Petal Gray Petal Light Gray Petal Cyan Petal Purple Petal Blue Petal Brown Petal Green Petal Red Petal Black Petal White Powder Orange Powder Magenta Powder Light Blue Powder Yellow Powder Lime Powder Pink Powder Gray Powder Light Gray Powder Cyan Powder Purple Powder Blue Powder Brown Powder Green Powder Red Powder Black Powder and Mortar of the Forest Ingot Pearl Diamond Lens Lens: Velocity
item.botania:lensSpeed.short=Velocity Lens: Potency
item.botania:lensPower.short=Potency Lens: Resistance
item.botania:lensTime.short=Resistance Lens: Efficiency
item.botania:lensEfficiency.short=Efficiency Lens: Bounce
item.botania:lensBounce.short=Bounce Lens: Gravity
item.botania:lensGravity.short=Gravity Lens: Bore
item.botania:lensMine.short=Bore Lens: Damaging
item.botania:lensDamage.short=Damaging Lens: Phantom
item.botania:lensPhantom.short=Phantom Lens: Magnetizing
item.botania:lensMagnet.short=Magnetizing Lens: Entropic
item.botania:lensExplosive.short=Entropic Lens: Influence
item.botania:lensInfluence.short=Influence Lens: Weight
item.botania:lensWeight.short=Weight Lens: Paintslinger
item.botania:lensPaint.short=Paintslinger Lens: Kindle
item.botania:lensFire.short=Kindle Lens: Force
item.botania:lensPiston.short=Force Lens: Flash
item.botania:lensLight.short=Flash Lens: Warp
item.botania:lensWarp.short=Warp Lens: Redirective
item.botania:lensRedirect.short=Redirective Lens: Celebratory
item.botania:lensFirework.short=Celebratory Lens: Flare
item.botania:lensFlare.short=Flare Lens: Messenger
item.botania:lensMessenger.short=Messenger Lens: Tripwire
item.botania:lensTripwire.short=Tripwire of Water of Fire of Earth of Air of Spring of Summer of Autumn of Winter of Mana of Lust of Gluttony of Greed of Sloth of Wrath of Envy of Pride Flare Tablet Blaster Mana Lens: %s %s of Totality Fertilizer Seeds Seeds Spores Pasture Seeds Pasture Seeds Pasture Seeds Pasture Seeds Pasture Seeds Pasture Seeds Twig of the Lands of the Terra Firma Mirror Helmet Chestplate Leggings Boots Pickaxe Shovel Axe Sword Shears of the Wild of the Canopy of the Covering Ingot Helmet Chestplate Leggings Boots Blade Planet of Mana of Aura Band of Mana Band of Aura's Sash Girdle Pendant Pendant Spirit Laurel Crown Root of Magnetization of Chordata of the Mantle of Far Reach Shatterer of the Divaügel Tiara Quartz Quartz Quartz Quartz Quartz Quartz Ingot Dust of the Seas Helmet Chestplate Leggings Boots Pickaxe Shovel Axe Sword Shears Bucket Aggregator Fairy Ring's Sash of the Bifrost of the Skies of the Hells Ball Slingshot in a Bottle Shard of Laputa Virus Virus of the Highlands Placeholder Helmet of Revealing Helmet of Revealing Helmet of Revealing Spectator Pendant of Ender Pickaxe Augment: Dispersive Augment: Dominant Augment: Recessive Augment: Isolated of the Plentiful Mantle of the Shaded Mesa Ivy's Inkwell Vial Flask of %s (%s) of %s (%s) Blood Pendant String of the Unstable Reservoir of Virtue of Sin of Balance Halo Halo Lotus Lotus Twig Monocle Clip of the Depths of the Molten Core Seed Cloth Chakram Chakram Seed Pattern #1: 1x1 Pattern #2: 2x2 Pattern #3: 1x2 Pattern #4: 2x1 Pattern #5: 1x3 Pattern #6: 3x1 Pattern #7: 2x3 Pattern #8: 3x2 Pattern #9: Donut Spirit Ingot of Ahrim of Dharok of Guthan of Torag of Verac of Karil Spark Corporea Spark Air Bottle Bow Bow Bowtie Tie Glasses Scarf Goggles Eyepatch Ribbons Flower Bud Bows Butterfly Ears Pin Tail Eye Eyes Clover Eye Horn Horns Plus Emblem Mask Mask Antenna Glasses Shades Glasses Eyebrows Shield Potato Mask Mark Infused String of Correction Pouch Ink with Mana Pool Pinkinator Fruit of Grisaia of the King's Law of the Flügel of Thor of Odin of Loki of the Aesir of Fate Ivy Hole Talisman Music Disc Music Disc of Temperance Stick Truncator Nugget Nugget Nugget Root of Water Obedience Stick in a Bottle of the Shifting Crust Ring of Magnetization Cloth Cowl Robe Top Robe Bottom Boots Cowl Robe Top Robe Bottom Boots Guardian's Head's Sextant's Sash Case Powder of Dexterous Motion Cloak Amulet Amulet Eye's Astrolabe Goddess' Charm
botania.brew.soulCross=Crossed Souls
botania.brew.featherFeet=Feather Feet
botania.brew.emptiness=Vanity's Emptiness
botania.brew.bloodthirst=Crimson Shade
botania.brew.allure=Marine Allure
botania.brew.warpWard=Sane Thoughts
botania.potion.soulCross=Soul Cross
botania.potion.featherFeet=Feather Feet
botania.gui.lexicon.header=Lexica Botania, %s Edition Table of Contents
botania.gui.lexicon.wip=(This entry is a Work In Progress. It's not even its final form)
item.record.botania:gaia1.desc=Kain Vinosec - Endure Emptiness
item.record.botania:gaia2.desc=Kain Vinosec - Fight For Quiescence
# BANNER NAMES Mystical Flower Mystical Flower Mystical Flower
item.banner.botania_flower.brown=Brown Mystical Flower Mystical Flower
item.banner.botania_flower.purple=Purple Mystical Flower
item.banner.botania_flower.cyan=Cyan Mystical Flower
item.banner.botania_flower.silver=Light Gray Mystical Flower
item.banner.botania_flower.gray=Gray Mystical Flower Mystical Flower
item.banner.botania_flower.lime=Lime Mystical Flower
item.banner.botania_flower.yellow=Yellow Mystical Flower
item.banner.botania_flower.lightBlue=Light Blue Mystical Flower
item.banner.botania_flower.magenta=Magenta Mystical Flower Mystical Flower
item.banner.botania_flower.white=White Mystical Flower Lexicon Lexicon Lexicon
item.banner.botania_lexicon.brown=Brown Lexicon Lexicon
item.banner.botania_lexicon.purple=Purple Lexicon
item.banner.botania_lexicon.cyan=Cyan Lexicon
item.banner.botania_lexicon.silver=Light Gray Lexicon
item.banner.botania_lexicon.gray=Gray Lexicon Lexicon
item.banner.botania_lexicon.lime=Lime Lexicon
item.banner.botania_lexicon.yellow=Yellow Lexicon
item.banner.botania_lexicon.lightBlue=Light Blue Lexicon
item.banner.botania_lexicon.magenta=Magenta Lexicon Lexicon
item.banner.botania_lexicon.white=White Lexicon Botania Botania Botania
item.banner.botania_logo.brown=Brown Botania Botania
item.banner.botania_logo.purple=Purple Botania
item.banner.botania_logo.cyan=Cyan Botania
item.banner.botania_logo.silver=Light Gray Botania
item.banner.botania_logo.gray=Gray Botania Botania
item.banner.botania_logo.lime=Lime Botania
item.banner.botania_logo.yellow=Yellow Botania
item.banner.botania_logo.lightBlue=Light Blue Botania
item.banner.botania_logo.magenta=Magenta Botania Botania
item.banner.botania_logo.white=White Botania Tree Tree Tree
item.banner.botania_sapling.brown=Brown Tree Tree
item.banner.botania_sapling.purple=Purple Tree
item.banner.botania_sapling.cyan=Cyan Tree
item.banner.botania_sapling.silver=Light Gray Tree
item.banner.botania_sapling.gray=Gray Tree Tree
item.banner.botania_sapling.lime=Lime Tree
item.banner.botania_sapling.yellow=Yellow Tree
item.banner.botania_sapling.lightBlue=Light Blue Tree
item.banner.botania_sapling.magenta=Magenta Tree Tree
item.banner.botania_sapling.white=White Tree Potato Face Potato Face Potato Face
item.banner.botania_tiny_potato.brown=Brown Potato Face Potato Face
item.banner.botania_tiny_potato.purple=Purple Potato Face
item.banner.botania_tiny_potato.cyan=Cyan Potato Face
item.banner.botania_tiny_potato.silver=Light Gray Potato Face
item.banner.botania_tiny_potato.gray=Gray Potato Face Potato Face
item.banner.botania_tiny_potato.lime=Lime Potato Face
item.banner.botania_tiny_potato.yellow=Yellow Potato Face
item.banner.botania_tiny_potato.lightBlue=Light Blue Potato Face
item.banner.botania_tiny_potato.magenta=Magenta Potato Face Potato Face
item.banner.botania_tiny_potato.white=White Potato Face Dispersive Symbol Dispersive Symbol Dispersive Symbol
item.banner.botania_spark_dispersive.brown=Brown Dispersive Symbol Dispersive Symbol
item.banner.botania_spark_dispersive.purple=Purple Dispersive Symbol
item.banner.botania_spark_dispersive.cyan=Cyan Dispersive Symbol
item.banner.botania_spark_dispersive.silver=Light Gray Dispersive Symbol
item.banner.botania_spark_dispersive.gray=Gray Dispersive Symbol Dispersive Symbol
item.banner.botania_spark_dispersive.lime=Lime Dispersive Symbol
item.banner.botania_spark_dispersive.yellow=Yellow Dispersive Symbol
item.banner.botania_spark_dispersive.lightBlue=Light Blue Dispersive Symbol
item.banner.botania_spark_dispersive.magenta=Magenta Dispersive Symbol Dispersive Symbol
item.banner.botania_spark_dispersive.white=White Dispersive Symbol Dominant Symbol Dominant Symbol Dominant Symbol
item.banner.botania_spark_dominant.brown=Brown Dominant Symbol Dominant Symbol
item.banner.botania_spark_dominant.purple=Purple Dominant Symbol
item.banner.botania_spark_dominant.cyan=Cyan Dominant Symbol
item.banner.botania_spark_dominant.silver=Light Gray Dominant Symbol
item.banner.botania_spark_dominant.gray=Gray Dominant Symbol Dominant Symbol
item.banner.botania_spark_dominant.lime=Lime Dominant Symbol
item.banner.botania_spark_dominant.yellow=Yellow Dominant Symbol
item.banner.botania_spark_dominant.lightBlue=Light Blue Dominant Symbol
item.banner.botania_spark_dominant.magenta=Magenta Dominant Symbol Dominant Symbol
item.banner.botania_spark_dominant.white=White Dominant Symbol Isolated Symbol Isolated Symbol Isolated Symbol
item.banner.botania_spark_isolated.brown=Brown Isolated Symbol Isolated Symbol
item.banner.botania_spark_isolated.purple=Purple Isolated Symbol
item.banner.botania_spark_isolated.cyan=Cyan Isolated Symbol
item.banner.botania_spark_isolated.silver=Light Gray Isolated Symbol
item.banner.botania_spark_isolated.gray=Gray Isolated Symbol Isolated Symbol
item.banner.botania_spark_isolated.lime=Lime Isolated Symbol
item.banner.botania_spark_isolated.yellow=Yellow Isolated Symbol
item.banner.botania_spark_isolated.lightBlue=Light Blue Isolated Symbol
item.banner.botania_spark_isolated.magenta=Magenta Isolated Symbol Isolated Symbol
item.banner.botania_spark_isolated.white=White Isolated Symbol Recessive Symbol Recessive Symbol Recessive Symbol
item.banner.botania_spark_recessive.brown=Brown Recessive Symbol Recessive Symbol
item.banner.botania_spark_recessive.purple=Purple Recessive Symbol
item.banner.botania_spark_recessive.cyan=Cyan Recessive Symbol
item.banner.botania_spark_recessive.silver=Light Gray Recessive Symbol
item.banner.botania_spark_recessive.gray=Gray Recessive Symbol Recessive Symbol
item.banner.botania_spark_recessive.lime=Lime Recessive Symbol
item.banner.botania_spark_recessive.yellow=Yellow Recessive Symbol
item.banner.botania_spark_recessive.lightBlue=Light Blue Recessive Symbol
item.banner.botania_spark_recessive.magenta=Magenta Recessive Symbol Recessive Symbol
item.banner.botania_spark_recessive.white=White Recessive Symbol Fish Fish Fish
item.banner.botania_fish.brown=Brown Fish Fish
item.banner.botania_fish.purple=Purple Fish
item.banner.botania_fish.cyan=Cyan Fish
item.banner.botania_fish.silver=Light Gray Fish
item.banner.botania_fish.gray=Gray Fish Fish
item.banner.botania_fish.lime=Lime Fish
item.banner.botania_fish.yellow=Yellow Fish
item.banner.botania_fish.lightBlue=Light Blue Fish
item.banner.botania_fish.magenta=Magenta Fish Fish
item.banner.botania_fish.white=White Fish Axe Axe Axe
item.banner.botania_axe.brown=Brown Axe Axe
item.banner.botania_axe.purple=Purple Axe
item.banner.botania_axe.cyan=Cyan Axe
item.banner.botania_axe.silver=Light Gray Axe
item.banner.botania_axe.gray=Gray Axe Axe
item.banner.botania_axe.lime=Lime Axe
item.banner.botania_axe.yellow=Yellow Axe
item.banner.botania_axe.lightBlue=Light Blue Axe
item.banner.botania_axe.magenta=Magenta Axe Axe
item.banner.botania_axe.white=White Axe Hoe Hoe Hoe
item.banner.botania_hoe.brown=Brown Hoe Hoe
item.banner.botania_hoe.purple=Purple Hoe
item.banner.botania_hoe.cyan=Cyan Hoe
item.banner.botania_hoe.silver=Light Gray Hoe
item.banner.botania_hoe.gray=Gray Hoe Hoe
item.banner.botania_hoe.lime=Lime Hoe
item.banner.botania_hoe.yellow=Yellow Hoe
item.banner.botania_hoe.lightBlue=Light Blue Hoe
item.banner.botania_hoe.magenta=Magenta Hoe Hoe
item.banner.botania_hoe.white=White Hoe Pickaxe Pickaxe Pickaxe
item.banner.botania_pickaxe.brown=Brown Pickaxe Pickaxe
item.banner.botania_pickaxe.purple=Purple Pickaxe
item.banner.botania_pickaxe.cyan=Cyan Pickaxe
item.banner.botania_pickaxe.silver=Light Gray Pickaxe
item.banner.botania_pickaxe.gray=Gray Pickaxe Pickaxe
item.banner.botania_pickaxe.lime=Lime Pickaxe
item.banner.botania_pickaxe.yellow=Yellow Pickaxe
item.banner.botania_pickaxe.lightBlue=Light Blue Pickaxe
item.banner.botania_pickaxe.magenta=Magenta Pickaxe Pickaxe
item.banner.botania_pickaxe.white=White Pickaxe Shovel Shovel Shovel
item.banner.botania_shovel.brown=Brown Shovel Shovel
item.banner.botania_shovel.purple=Purple Shovel
item.banner.botania_shovel.cyan=Cyan Shovel
item.banner.botania_shovel.silver=Light Gray Shovel
item.banner.botania_shovel.gray=Gray Shovel Shovel
item.banner.botania_shovel.lime=Lime Shovel
item.banner.botania_shovel.yellow=Yellow Shovel
item.banner.botania_shovel.lightBlue=Light Blue Shovel
item.banner.botania_shovel.magenta=Magenta Shovel Shovel
item.banner.botania_shovel.white=White Shovel Sword Sword Sword
item.banner.botania_sword.brown=Brown Sword Sword
item.banner.botania_sword.purple=Purple Sword
item.banner.botania_sword.cyan=Cyan Sword
item.banner.botania_sword.silver=Light Gray Sword
item.banner.botania_sword.gray=Gray Sword Sword
item.banner.botania_sword.lime=Lime Sword
item.banner.botania_sword.yellow=Yellow Sword
item.banner.botania_sword.lightBlue=Light Blue Sword
item.banner.botania_sword.magenta=Magenta Sword Sword
item.banner.botania_sword.white=White Sword
botania.category.basics=Basics and Mechanics
botania.category.mana=Mana Manipulation
botania.category.functionalFlowers=Functional Flora
botania.category.generationFlowers=Generating Flora
botania.category.devices=Natural Apparatus Items
botania.category.baubles=Baubles and Accessories
botania.category.ender=Ender Artefacts
botania.entry.welcome=Welcome To Botania
botania.tagline.welcome=Welcome to the Hotel Botania to Botania! I congratulate you on the fine choice of strapping a sapling and a book together, or just finding this tome in a chest. Whichever applies.<br>&oYou can navigate this book using the arrows at the bottom of this page, your mouse wheel or the arrow keys in your keyboard. its looks, Botania is in essence a "tech mod", by definition of requiring you to put to use ingenuity, thought and redstone to create and progress. It's good to keep that in mind.<br>&oOf course you'll also be rewarded with cool toys, blocks and equipment, if you're worried. all intents and purposes, Botania is a mod for anybody who likes to play the game with the primary purpose of building cool things. It is designed to be fully playable standalone, but is also playable with other mods.<br>&oExcluding a couple cases, everything in the mod is fully automatable using only Minecraft and itself. you happen to find yourself lost, try checking out the mod's Achievements or Challenges, both of which can be found on the left hand side of this book's main page.<br>&oThe book is laid out in a friendly way with a good amount of handy features, so before you start jumping in and playing, take a bit of time to familiarize yourself with what the various tidbits around the place do. this you'll be taken to a page where you can optionally start a tutorial that will teach you the basics of the mod in around ten minutes, give or take.<br>&oHowever, it teaches you only the very basics. So, after you have a good foothold on those concepts, further research is a good idea. you're unsure as to what you want to learn about, hold SHIFT while browsing through the various categories to get a quick idea of what each thing is.<br>&oThe "Lexicon Index" category can be very helpful for searching, as it contains every entry in the book in one place. that's it for this introduction! You can move on to the tutorial now. I hope you enjoy playing with Botania as much as I enjoyed making it!<br>&o~Vazkii, the mod author<br><br>&oCarry on by pressing the "Back" button on the bottom. Your right mouse button or backspace key will have the same effect.
botania.entry.tutorial=A Tutorial of the Basics
botania.tagline.tutorial=Get set up quickly one could just go through the various entries in the book at their leisure, there's also a tutorial of sorts available. Clicking the buttons below will guide you through the basic concepts of Botania.<br>You can pick between an ingame guided tour of this book, or a short(-ish) video.
botania.entry.gardenOfGlass=Garden of Glass
botania.tagline.gardenOfGlass=Your new challenge the &2Garden of Glass&0 nobody can hear you scream.<br>You're alone in space.<br>How exciting. &2Garden of Glass&0 is a skyblock mode for Botania. It's advised only for players who are somewhat experienced in the mod, but if you're new to it, you're more than welcome to try it out anyway.<br>Most of the mod functions the same, but some tweaks have been put in place to allow for the skyblock style game. They'll be listed in the following pages. spawning in the &1Garden of Glass&0 you'll find &1Living Roots&0 below the landing area. These can be used to create &1Saplings&0 and &1Floral Fertilizer&0. They also work as &1Bone Meal&0. Shift-right clicking a &1Dirt&0 or &1Grass&0 block with an empty hand will have you rummage through the soil, finding some &1Pebbles&0, that can be converted into &1Cobblestone&0. Filling a &1Petal Apothecary&0 can be done with a &1Bowl&0 by clicking on a water block. &1Saplings&0 &1Floral Fertilizer&0 &1Cobblestone&0 from that, some things in Botania are different to fit the Skyblock play: The &1Orechid&0 is easier to make, faster, and much cheaper; The &1Cocoon of Caprice&0 and the &1Mana Spreader&0 have different recipes; the &1Blaze Lamp&0, which can be used to create &1Obsidian&0, uses powder instead of rods; melon or pumpkin seeds may drop from tall grass; floral fertilizer creates more per craft, and some recipes are added. &1Sugar Canes&0 &1Slimeballs&0 &1Prismarine&0 problem that one might face in this world is entering the &4Nether&0. Worry not, however, as &1Blaze Lamps&0, as mentioned previously, can create &1Obsidian&0. To get these lamps, creating &1Blazes&0 using &1Fel Pumpkins&0 might be a good investment.<br>Since there's no easily available &1Flint&0, opening the portal with a &1Fire Charge&0 will have to do. from providing light, the &1Mana Flash&0 present in the starting area allows a player who has lost their &1Lexica Botania&0 to exchange a &1Sapling&0 for it, by right clicking with the &1Sapling&0 on the &1Mana Flame&0.<br>This can only be done if the player doesn't have a &1Lexica Botania&0 on them., a way to reach the End
botania.entry.lexicon=Lexica Botania
botania.tagline.lexicon=What you're reading right now, dummy &1Lexica Botania&0 is the repository of all knowledge for all botanical matters. But you probably knew that already.<br>All information is stored here, as expected. For convenience, if a block happens to have an entry, it can be shift-right clicked with the &1Lexica Botania&0 to open that entry. entries typed in &oItalics&r are &4basic&0 entries, which contain the very basic knowledge required to play Botania and should be prioritized over others. Most of the sections contain one or more of such entries, so a good look through them is a good idea. the &1Lexica Botania&0. &1Lexica Botania&0's title can also be customized. By placing it in an &1Anvil&0 and renaming it, one can not only change its cover, but also the title.<br>The Edition of the lexica shown equates to the version of the &4Botania&0 you're running, and no, I don't care about the fourth wall.
# -- MYSTICAL FLOWERS Flowers roots of your studies the world, you may stumble upon a large variety of Mystical Flora. Spotting these doesn't take much work as the flowers themselves emit a fair amount of shine.<br>They come in a total of &416 &0different colors.<br>It's also possible to grow these flowers using &1Floral Fertilizer&0 (read on). as far as the eye can see... flowers can be plucked for &1Mystical Petals&0, which can be used for making magical instruments and plants alike.<br>Right clicking a petal on the ground will &4bury it&0, having it emit particles.<br>These petals can also be crushed into &1Floral Powder&0, which functions much alike any mundane piece of dye. petals off flowers. the &1Pestle and Mortar&0. Petals into Powder. mundane flowers into Powder. clicking the &1Floral Powder&0 on any &1Wool&0 or &1Carpet&0 changes its color to the color of the powder.<br>By mixing the &1Floral Powder&0 with some &1Bone Meal&0, it's possible to create a different type of fertilizer. The &1Floral Fertilizer&0 will grow a small amount of &1Mystical Flowers&0 in the nearby vicinity, if you ever run low on them. fertilizer (any powder colors work) typical flower substances also works's also some taller variants of the typical &1Mystical Flowers&0, spread around the place. These can only be gathered with &1Shears&0, but can be used to obtain twice the amount of petals a normal flower would yield. They're a bit too big for dye, though. flower variants can be made manually by fertilizing a &1Mystical Flower&0 or a &1Buried Petal&0 with &1Bone Meal&0.<br>If you find yourself running low on a particular color, try burying a petal of that color and using &1Bone Meal&0 on it. for trouble can also be made into blocks the other way around
botania.entry.apothecary=Petal Apothecary
botania.tagline.apothecary=What you use to make flowers order for a botanist to create plantlife that can do their bidding, they would need a special means of infusing plants with mystical energy.<br>Luckily, the &1Petal Apothecary&0 does just that. &1Petal Apothecary&0. block, when placed in the world and given some water (by use of a &1Water Bucket&0), will accept any &1Mystical Petals&0 thrown at it, releasing their energies.<br>Once one has inserted the correct petals, throwing some &1Seeds&0 in will finalize the proccess.<br>Tossing in a full bucket will also fill the apothecary with water. a few plants can be made using this method. For more information, read on the &4Functional Flora&0 and &4Generation Flora&0 sections of this Lexicon.<br>Shift-right clicking the &1Petal Apothecary&0 with an empty hand will remove the last item thrown in. of &1Water&0, one can place &1Lava&0 in this block, if that is done, it'll serve as a brazier and incinerator, destroying any items that come in contact.<br>Furthermore, tossing in &1Vines&0 also gives the block an overgrown visual. can detect whether the block has water or not.<br>Since the &1Petal Apothecary&0 can be filled by usage of a dropped &1Water Bucket&0, and &1Dispensers&0 can fill buckets, creating a system that can automatically refill the water in the dish shouldn't prove too difficult. simple tip for those who want to squeeze the biggest efficiency out of every block is as follows: Up to twenty seconds after crafting a flower, right clicking the apothecary with an empty hand will pull another set of the same ingredients out of your inventory and put them into the apothecary for quick mass crafting. This only works if the apothecary's water is refilled. the &1Petal Apothecary&0.
botania.entry.pureDaisy=Pure Daisy
botania.tagline.pureDaisy=Creator of Livingwood and Livingrock, among others &1Pure Daisy&0 is not only the most basic, but also the most important flower a botanist can have.<br>This flower will purify any adjacent &1Wood&0 and &1Stone&0 blocks, as seen on the next page, into their purified counterparts, &1Livingwood&0 and &1Livingrock&0, which can be used for crafting. give it &4a minute&0 or so... can be turned into twigs few other blocks can also be purified by placing them around the flower. While not as unique and essential as the living blocks, perhaps this might come in handy. This includes &1Netherrack&0 into &1Cobblestone&0, &1Soul Sand&0 into &1Sand&0, &1Ice&0 into &1Packed Ice&0, and &1Water&0 into &1Snow&0. blank canvas to start your adventure
botania.entry.wand=Wand of the Forest
botania.tagline.wand=Your essential multitool general multi-use tool for a botanist is the &1Wand of the Forest&0.<br>This wand, made by effectively strapping a pair of &1Mystical Petals&0 of any color to a few &1Livingwood Twigs&0, is required for a good amount of tasks. wand has two modes, &4Bind Mode&0 and &4Function Mode&0. In &4Bind Mode&0 it can be shift-right clicked on a compatible block to select it. Shift-right clicking elsewhere binds the two blocks. In &4Function Mode&0 it'll simply not do that for shift-right clicking.<br>The two modes can be switched freely by shift-right clicking on air. the wand isn't bound to anything, shift-right clicking a block allows it to be rotated around the axis of the side it's clicked on.<br>For example, clicking on the top of a &1Chest&0 rotates it around. Most blocks which can be rotated should work. petals used determine the colors of the wand
botania.entry.runeAltar=Runic Altar
botania.tagline.runeAltar=Create runes for stronger flowers and items creation is a rather important complex in the advancement of the botanical magics. First and foremost, though, this type of crafting requires a decent knowledge of &4Mana Manipulation&0. Before proceeding further, a read through the important entries (those in &oItalics&r) on that section of the &1Lexica Botania&0 might prove enlightening. are extremely important components of complex magical devices or flora.<br>In order to create these, one requires a &1Runic Altar&0.<br>To utilize this &1Runic Altar&0, start by placing, via either a right click or simply tossing, the components of the rune you want to create. by pointing a &1Mana Spreader&0 to the altar so that &4Mana&0 transfer can occur.<br>It should be apparent when the altar has received enough &4Mana&0. When that happens, just drop or right click a piece of &1Livingrock&0 on top of it, then use the wand on it again to collect your rune. the &1Runic Altar&0. total of 16 &1Runes&0 exist.<br>The most basic and elementary runes are named after the &4Four Elements&0. The intermediate runes are named after the &4Four Seasons&0, and the most advanced runes are named after the &4Seven Deadly Sins&0. A separate &1Rune of Mana&0 also exists. and right-clicking the &1Runic Altar&0 with an empty hand while it's not accepting mana will remove the last item put into it.<br>Last but not least, attaching a &1Comparator&0 to it will emit signal strength &41&0 if the altar is accepting &4Mana&0 and signal strength &42&0 if it's ready to craft the rune. runes used for recipes in the &1Runic Altar&0 function as catalysts, and will be given back upon completion of the rune recipe.<br>Similarly to the &1Petal Apothecary&0, right clicking this block with an empty hand after a recipe is complete will place back the items used for the last recipe for faster mass crafting. &1Rune of Water&0. &1Rune of Earth&0. &1Rune of Air&0. &1Rune of Fire&0. &1Rune of Spring&0. &1Rune of Summer&0. &1Rune of Autumn&0. &1Rune of Winter&0. &1Rune of Mana&0. &1Rune of Lust&0. &1Rune of Gluttony&0. &1Rune of Greed&0. &1Rune of Sloth&0. &1Rune of Wrath&0. &1Rune of Envy&0. &1Rune of Pride&0.
botania.tagline.terrasteel=Powerful metal derived from Mana and nature is a complex magical alloy, infused with a great amount of &4Mana&0. Conjuring it proves to be no small task. For starters, to create it, one requires a &1Terrestrial Agglomeration Plate&0, set on top of a checkerboard pattern of &1Lapis Lazuli Blocks&0 and &1Livingrock&0. &4Mana&0 needs to be provided to this block, with &1Sparks&0 being the most effective method. the plate the plate is set up and ready to receive &4Mana&0, tossing a single &1Manasteel Ingot, Mana Diamond and Mana Pearl&0 on top of it will begin the infusion.<br>Picking up any of the items will halt the infusion causing severe &4Mana Loss&0. The infusion uses mana equivalent to about half a &1Mana Pool&0 to create a single piece of &4Terrasteel&0; multiple &1Sparks&0 will accelerate the process as well. &1Terrasteel&0 (there's &1Livingrock&0 under the plate) Plate
botania.entry.blackLotus=Black Lotus
botania.tagline.blackLotus=Rare loot that can make mana elusive flower by the name of &1Black Lotus&0 is known to exist, however, it does not grow or reproduce. Where they can be found or come from is not known.<br>It is known, however, that it contains a strong amount of concentrated &4Mana&0 that can be released by putting it inside a &1Mana Pool&0 that already has mana in it. Just tossing it will do.
botania.entry.flowerBag=Flower Pouch
botania.tagline.flowerBag=A trusty pouch to hold your floral goodness laws of physics regarding one's &4Inventory&0 are somewhat skewed in this world. Thanks to that, carrying an array of different colors of flowers turns out to be a major hassle. Luckily, a &1Flower Pouch&0 takes care of all those issues. It can store up to one stack of each color of &1Mystical Flower&0. Not only that but it'll also passively catch any that enter the holder's inventory. won't be added automatically to the pouch if the pouch is held in your dominant hand.<br>Furthermore, shift-right clicking the pouch on a &1Chest&0 or other inventory will store all flowers the pouch contains into said inventory.'s about the same size on the inside (any colors work)
# -- WRAP
botania.tagline.wrap=It's a wrap seems like the creator of this mod decided to add a weird game mechanic in the form of &1Wrap&0. I don't really know what it does, probably something bad. :/<br>What's this "Fourth Wall" you're talking about...?
# - MANA
botania.entry.mIntro=An Introduction to Mana
botania.tagline.mIntro=Start off with Mana is an ethereal substance. In layman's terms, it is a form of &4mystical energy&0. Its sensorial existence is inconstant, and its color depends on the environment its put in.<br>Mastering &4Mana&0 is one of the most important skills a botanist needs to master. order to create &4Mana&0, one would require a set of &4Generating Flowers&0 (read the respective section). This &4Mana&0 can be dispersed by utilizing &1Mana Spreaders&0 and stored in &1Mana Pools&0. &4Mana&0 can be used for a myriad of different things. For starters, it can be used for &4Functional Flowers&0 (read the respective section). get started with mastering the art of &4Mana&0, one would start by learning how to use &1Endoflames or Hydroangeas&0, &1Mana Spreaders&0 and &1Mana Pools&0.<br>These form a basic infrastructure for mana, which can be used for all sorts of purposes. Have a read at the &4Functional Flora&0 and &4Natural Apparatus&0 sections of this Lexicon.
botania.entry.spreader=Mana Spreader
botania.tagline.spreader=Your essential Mana transporter &1Mana Spreader&0 is the most important component in manipulating &4Mana&0.<br>This is the block that allows &4Mana&0 to travel from point A to point B. When this block is placed on the ground, it'll face one of 6 basic directions. By holding shift-right on it with a &1Wand of the Forest&0, one can orient it to the opposite of where it was clicked. It can be pointed to other blocks with a wand in &4Bind Mode&0. a &1Wand of the Forest&0 &1Mana Spreader&0 has a small internal buffer of &4Mana&0, which will get filled by nearby &4Generating Flowers&0. This buffer can be viewed by looking at the &1Spreader&0 with a &1Wand of the Forest&0, as demonstrated in the last page.<br>Note that the block needs to be right clicked with a wand to get accurate and adequate values. a &1Wand of the Forest&0 displays a beam which shows where the spreader is pointing at. Hovering over it shows the target. The sparkle that's shown is the point when &4Mana loss&0 starts to happen.<br>If the target of the spreader is a block that can contain &4Mana&0, and isn't full, the spreader will fire a &4Mana Burst&0, which will travel to the target, and pass the &4Mana&0 along to it. spreader only fires one burst at once, it'll only fire another one when the last one hits the target.<br>Furthermore, the bursts also start suffering &4mana loss&0 after a small amount of time. This can be seen in the burst itself, which becomes a lot thinner when this happens. a &4Redstone Signal&0 to the spreader will have it cease to function. Case better control is required, a &1Pulse Mana Spreader&0 is recommended, as it can fire bursts without a target block and works on redstone pulses. the &1Mana Spreader&0 clicking the spreader with a piece of &1Wool&0 will sleeve it. Aside from making it look fancier, it'll also muffle the sound when a burst is shot, making it much less obnoxious when there's a large amount of spreaders in one area.<br>Right clicking with an empty hand will remove the sleeve.
botania.entry.pool=Mana Pool
botania.tagline.pool=Mana storage for the masses &1Mana Pool&0 is, simply put, a storage of &4Mana&0.<br>Mana can be inserted into it by usage of a &1Mana Spreader&0, and any adjacent &1Mana Spreaders&0 will pull mana from it to increase their internal buffer automatically.<br>Any &4Functional Flowers&0 require a nearby &1Mana Pool&0 to draw power from. Pools&0 come in two varieties, a weaker, &1Diluted&0 variety which only stores a very small amount of &4Mana&0, and a &1Normal&0 variety, which can store as much as a hundred times more than the dilluted one.<br>Whenever "Mana Pool" is refered elsewhere for scale, it refers to a normal one. a &1Mana Pool&0. a &1Diluted Mana Pool&0 &1Diluted Mana Pool&0 can be a useful tool for when one might want a small buffer for a flower or system that doesn't use much &4Mana&0, as the normal pool holds a very large amount of it. Thanks to that, &4Mana&0 readings for the normal pool won't be entirely accurate, due to the scale, it's normal that the displayed bar's size will increase very slowly. in some resources into a &1Mana Pool&0 will cause them to get infused with &4Mana&0, turning them into more powerful forms.<br>A few examples are &1Iron Ingots&0 or &1Mana Pearls&0.<br>&4Mana&0 reading for this block functions like the &1Mana Spreader&0. A &1Redstone Comparator&0 can also output a signal based on the contents. Ingots and other ingots based on it, can be converted into both blocks or nuggets through the normal conversion recipes.<br>For the artistic types, right clicking with any color of &1Floral Powder&0 in the pool will have it take its color, all sixteen colors are viable for decoration and/or easy labelling. &1Manasteel&0 &1Mana Pearls&0 &1Mana Diamonds&0 &1Mana Powder&0 &1Managlass&0, clear seamless glass. &1String&0 &1Mana Infused String&0 to make &1Cobwebs&0 total space biscuit &1Prismarine Shards&0
botania.tagline.sparks=Simple and fast short-range Mana transporters are interesting entities. Created from a combination of raw energy and &4Mana&0, they have the ability to be placed on top of a few specific &4Mana&0 containing or accepting blocks, mainly, &1Mana Pools&0.<br>Some blocks have the ability to harness &4Mana&0 from &1Sparks&0, but the uses for them seem limited to a few blocks right now. a &1Spark&0 on top of a &1Mana Pool&0 and another on top of a block that can accept it will allow for the latter to remotely access the reservoirs of the &1Mana Pool&0 when needed, given it's not too far away.<br>To remove a &1Spark&0 simply shift-right click it with a &1Wand of the Forest&0. Regular right clicking shows which other &1Sparks&0 it can transfer to. the case that one might think that &1Sparks&0 are too obstrusive in their looks, one can use &1Phantom Ink&0 to turn the target &1Spark&0 highly translucent. This does not consume the ink. up spork&r
botania.entry.sparkUpgrades=Spark Augmentation
botania.tagline.sparkUpgrades=Upgrade your Sparks to allow for better functionality it seems, &1Sparks&0 are a bit more versatile than it was known previously. A variety of &1Augments&0 can be applied to them to enhance their abilities. It's to note that Augments can only be applied to &1Sparks&0 that lie on &1Mana Pools&0.<br>A &1Spark&0 can only have a single &1Augment&0 at any given time. off, the &1Dispersive Augment&0 has the &1Spark&0 use up the &4Mana&0 in the pool below, to charge any nearby players' &4Mana&0 containing items. &1Dominant Augment&0 will have the &1Spark&0 pull any &4Mana&0 from nearby non-augmented &1Sparks'&0 pools into its own, until it's completely full. &1Recessive Augment&0 will have the &1Spark&0 output all of the &4Mana&0 in its pool into any nearby non-augmented or Dispersive &1Sparks'&0 pools until it's completely empty., the &1Isolated Augment&0 will prevent the &1Spark&0 from interacting with any Dominant or Recessive &1Sparks&0, but still allow it to interact with blocks that can receive their &4Mana&0 through the &1Spark&0 network. the Augments
botania.entry.distributor=Mana Distributor
botania.tagline.distributor=Equivalently distribute Mana between various pools botanist will eventually reach a point where a single &1Mana Pool&0 setup is not enough.<br>The &1Mana Distributor&0 will fix all those issues. By placing it adjacently to a few &1Mana Pools&0 on its sides, when it receives &4Mana&0 through &4Mana Bursts&0 it'll equally spread it to the adjacent pools. the distributor
botania.entry.manaVoid=Mana Void
botania.tagline.manaVoid=Destroys all mana that comes into it &1Mana Void&0 is, in layman's terms, the grave for &4Mana&0. Any &4Mana&0 shot into this block will simply vanish into the void, never to be seen again.<br>Placing one of these under a &1Mana Pool&0 allows the pool to always accept &4Mana&0, but disposing any it can't hold. Chad from accounting?
botania.entry.rfGenerator=Mana Fluxfield
botania.tagline.rfGenerator=Converts Mana into Redstone Flux passing &4Mana&0 through a field of redstone energy, its state can change from a natural energy source to &4Redstone Flux&0.<br>Simply pointing a spreader at this block will have it shoot at it, converting the &4Mana&0 that lands on it into &4RF&0. It can then be pulled out with any &4RF&0 transporter. the fabric of magic mod reality
botania.entry.lens=Mana Lenses
botania.tagline.lens=Varied augmentations for your spreaders order to upgrade the potential a &1Mana Spreader&0, one can apply &1Mana Lenses&0. The very basic mana lens does absolutely nothing.<br>Lenses can be &4dyed&0, in a workbench, all the 16 colors of the spectrum, or combined with a &1Mana Pearl&0 to create a &1Rainbow Lens&0. These will change the color of the burst. basic lens, it doesn't do anything. lenses! Lens&0 all the way lenses are not only for fancy colors. One can upgrade them with all sorts of materials to create new lens which can do all sorts of effects on the &4Mana Bursts&0.<br>It's to take in mind that, if using a normal &1Mana Spreader&0, there needs to be a &4Mana&0 receiving block at the end for the burst to fire. A &1Pulse Mana Spreader&0 is recommended for some lenses., though, having a single &1Mana Lens&0 in a spreader just isn't enough sometimes. By combining two lenses with a &1Slimeball&0 in a crafting table, it's possible to unite them into one, and keep the effects of both.<br>The first lens used determines the visuals (texture and color). It's to note that some combinations will not work, nor will two lenses of the same type. &1Velocity Lens&0 will drastically increase the speed at which a &4Mana Burst&0 travels, but not only does the beam start to lose its &4Mana&0 a lot faster, it can also carry a bit less. Lens &1Potency Lens&0 will double the amount of &4Mana&0 a &4Mana Burst&0 can carry, however, the beam becomes slower and after it starts to lose mana it does so at a lot faster rate. Lens &1Resistance Lens&0 will significantly increase the amount of time the &4Mana Burst&0 can go without starting to lose &4Mana&0, but it makes it a a bit slower. Lens &1Efficiency Lens&0 will decrease the amount of time it takes for the &4Mana Burst&0 to start losing its &4Mana&0, but when that happens, it does so at a lot slower rate. Lens &1Bounce Lens&0 will allow the &4Mana Burst&0 to bounce off walls, rather than dissipating on a collision. Lens &1Messenger Lens&0 massively decreases the amount of &4Mana&0 a &4Mana Burst&0 carries, and also drastically increases the burst's speed and maximum distance.<br>This can be very useful for interactions with blocks such as the &1Mana Detector&0, &1Drum of the Wild&0, &1Animated Torch&0, among others. Lens &1Gravity Lens&0 makes the &4Mana Burst&0 be attracted by the world's gravitational pull, thus moving in an arc. As compensation, it also slightly increases the time before &4Mana&0 loss starts to happen. Lens &1Bore Lens&0 charges the &4Mana Burst&0 with the ability to break any blocks it comes into contact with, draining its own mana to do so. Lens &1Damaging Lens&0 charges the &4Mana Burst&0 with the power to damage any living beings it comes across, draining its own mana to do so. Lens &1Phantom Lens&0 is an interesting one. By utilizing the &1Abstruse Platform&0 and its' properties, it's possible to make a lens that'll allow the &4Mana Burst&0 to pass through blocks. In doing so, the time it can stay without losing mana is decreased. Lens &1Magnetizing Lens&0, as its name states, allows the &4Mana Burst&0 to magnetize, or home in, on any nearby blocks that can receive &4Mana&0. Doing so slightly decreases the speed of the burst. Lens &1Entropic Lens&0 imbues the &4Mana Burst&0 with entropy, causing it to release its energy in the form of an explosion when it collides against something that can't receive &4Mana&0. Lens &1Influence Lens&0 allows the &4Mana Burst&0 to have influence over any nearby &4dropped items&0, &4experience orbs&0 and even &4falling blocks&0, having them move in the exact same vector of motion as the burst itself. Lens &1Weight Lens&0 carries a strong burden on the &4Mana Burst&0, making any block hit by it, if there doesn't happen to be a block below it, fall, similarly to how &1Sand&0 and &1Gravel&0 do. Lens &1Kindle Lens&0 is infused with a burning spark, when it hits a block it'll set it on fire. It doesn't seem to set any living beings on fire, though.<br>It has the ability to both ignite and close &1Nether Portals&0, but to close them it needs to be aimed at the frame, lest the burst it carries end up going through the portal. Lens &1Force Lens&0 acts as a &1Piston&0, when it hits a block that a piston can move, it'll do just so. Lens &1Flash Lens&0, in contact with a block, creates a flame of the same color as the burst that caused it. The flame provides light and is purely decorative.<br>If it hits one of these flames, it puts it out instead. Lens
botania.entry.manaTablet=Mana Tablet
botania.tagline.manaTablet=Portable Mana Storage using &1Mana Spreaders&0 to transport &4Mana&0 around is all well and good, there is also a way of doing it in a different manner.<br>The &1Mana Tablet&0 is a portable object which can carry &4Mana&0 on itself.<br>Not only that, but other items can also pull from it as they need it for their uses, making this an essential tool. one of these on top of a &1Mana Pool&0 will allow for transport of &4Mana&0 between one and another.<br>Shift-right clicking the &1Mana Pool&0 with a &1Wand of the Forest&0 will change in which way the &4Mana&0 flows.<br>Lastly, unlike normal items, these will never despawn when dropped on the floor., it doesn't have wifi
botania.entry.manaMirror=Mana Mirror
botania.tagline.manaMirror=Remote Portable Mana Access &1Mana Mirror&0 is an alternative to &4Mana&0 containing items such as a &1Mana Tablet&0. It can be bound to a &1Mana Pool&0 in the world and items will pull out of the pool itself when needing &4Mana&0.<br>To bind a mirror to a pool, one would simply &4shift right-click&0 a pool with the mirror. The mirror can't put mana in or take mana out of pools in any other way. mirror on the wall...
botania.entry.manaDetector=Mana Detector
botania.tagline.manaDetector=Detects Mana Bursts and emits Redstone signals device like the &1Mana Detector&0 is capable to detect when a &4Mana Burst&0 starts flowing through it (the burst doesn't dissipate on collision with this block) and provide a redstone signal when that is the case. the detector
botania.entry.redstoneSpreader=Pulse Mana Spreader
botania.tagline.redstoneSpreader=A spreader that fires on a Redstone pulse combining a &1Mana Spreader&0 with a piece of &1Redstone&0, it's possible to create a &1Pulse Mana Spreader&0, which, as the name implies, fires when given a &4Redstone pulse&0, regardless of having a block in the end to put the &4Mana&0 or not.<br>It's to keep in note that this doesn't let the spreader shoot a burst until the last one dissipates or is absorbed.' touch of redstone
botania.tagline.manastar=A flower for classifying mana loss or income imprecise measurements of the &1Wand of the Forest&0 sometimes won't cut it for telling if you're turning a profit or loss in your &1Mana Pools&0.<br>Creating a &1Manastar&0 and placing it next to your pools will have it shine red if there's a loss or blue if there's a profit. The measurement happens every few seconds.'s a shooting star leaping through the skies
botania.entry.dreamwoodSpreader=Elven Mana Spreaders
botania.tagline.dreamwoodSpreader=Harder, better, faster, stronger put, &1Dreamwood&0 conducts &4Mana&0 better than &1Livingwood&0. Add in some adjustments like using &1Elementium&0 instead of &1Gold&0 and what you get is a &1Mana Spreader&0 that can conduct more &4Mana&0, faster and for more time without &4Mana loss&0.<br>On the negative side, it can't be turned into a &1Pulse Mana Spreader&0. spreaders, that's it combining this already powerful spreader with a &1Gaia Spirit&0 and a &1Dragonstone&0 gem, one can create an even more potent variant. The &1Gaia Spreader&0 is within the top percentage of Mana Spreaders, with pretty much upgrades all round.<br>It's to note that these spreaders fire a larger payload at once and thus, might fire less often. ultimate Mana Spreader
botania.entry.elvenLenses=Elven Mana Lenses
botania.tagline.elvenLenses=Advanced Mana Lenses with new abilities knowledge of mana handling methods of alfheim comes, of course, with an array of new &1Mana Lenses&0 that can be experimented with.<br>Unlike common overworld-y lenses, these are a bit more ubiquitous in their uses... off, the &1Paintslinger Lens&0. This lens needs to be dyed one of the 16 colors of the spectrum to function. When a burst with its effect hits a colorable block (&1Wool, Stained Clay or Glass&0...) it'll turn any blocks connected, of the same type and color, into the color of the &4Mana Burst&0 itself. It seems to work with &4Sheep&0 too. Lens &1Warp Lens&0 is an interesting one. A burst with its effect, when colliding with a &1Force Relay&0 will teleport to the end position of said &1Force Relay&0, maintaining its momentum. Furthermore, when it's used as a composite material to a &1Bore Lens&0 (the &1Bore Lens&0 must be visible) it'll make the lens not break &1Force Relays&0 or &1Pistons&0, as well as teleport any blocks to the spot where the burst was fired. Lens &1Redirective Lens&0 will only work when fired from a &1Mana Spreader&0. Any burst with its effect that would collide against a &1Mana Spreader&0, aside from the normal &4Mana&0 transfer interaction, also makes the spreader point towards the one that fired the burst. Lens &1Celebratory Lens&0 functions much akin to the common &1Entropic Lens&0, however, instead of exploding, it creates a festive firework dyed the color of the burst. Lens &1Flare Lens&0 takes over a &1Mana Spreader&0's functionality, preventing it from firing any bursts. This type of lens is called a &4Control Lens&0.<br>The effect of this &4Control Lens&0 in particular, is to make the spreader become a continuous particle burst of the color the lens is dyed, in the direction the spreader is firing. There's surely plenty of decorative uses for this. Lens &1Tripwire Lens&0 is another &4Control Lens&0.<br>A spreader that has it attached will only be allowed to fire if there is one or more mobs, or players, in the path described by the &4mana burst&0 that the spreader would shoot. Lenss
botania.entry.prism=Mana Prism
botania.tagline.prism=Switch a Mana Burst's effective Lens on the fly concept of &1Mana Lens&0 allows for the manipulation of the power convyed through &4Mana Bursts&0, the &1Mana Prism&0 works on that technology to allow a burst to have its lens effect switched on the fly.<br>Using a &1Spectral Platform&0 as a component, this block does not have a physical presence, entities and bursts can go through it as if it doesn't exist. clicking it with any variety of &1Mana Lens&0 sets the lens in the prism. Whenever a &4Mana Burst&0 goes through the prism, its color and effect will be set to that of the lens in the prism. Case the lens is not dyed, the burst will turn white.<br>Using any of the four basic lenses also increases the time the burst can go before losing &4Mana&0, allowing it to go further. can also be turned off by the use of a redstone signal. pixel in the wall
botania.entry.poolCart=Mana on Rails
botania.tagline.poolCart=This is not a web framework could be an easier way to transport &4Mana&0 over large distances than attaching a &1Mana Pool&0 to a &1Minecart&0 and watch it do the merry-go-round? It's simple. Similarly to other types of carts, one can create a &1Minecart with Mana Pool&0 that can store and transport &4Mana&0 on rails.<br>Breaking the cart while there's any &4Mana&0 in it will waste the &4Mana&0, care should be taken with it. &4Mana&0 between the cart and a pool is done with a &1Mana Pump&0. It can face any of the four cardinal directions and will transfer &4Mana&0 between a pool adjacent to it and a cart with a pool on an rail opposite to the target pool.<br>The transfer rate is extremely fast due to the mechanical nature, so fast that overflow is possible, causing &4Mana Loss&0. side of the pump where the &4Mana&0 will go towards is the pink one, &4Mana&0 is pulled from the blue side.<br>The pump can be turned off with redstone, and a &1Comparator&0 on it will output how much &4Mana&0 exists in the cart.<br>Lastly, a pool on a cart serves purely for transport, and can not receive, send, transfer or infuse any items with its &4Mana&0. like trains is not a pipe
botania.entry.sparkChanger=Spark Tinkerer
botania.tagline.sparkChanger=Control augments on sparks with redstone &1Spark Tinkerer&0 is a block with the ability to modify the &1Augments&0 placed on &1Sparks&0. Placing it adjacent to &1Mana Pools&0 or other blocks with a &1Spark&0 attached will connect it to those blocks.<br>Right clicking the &1Spark Tinkerer&0 with a &1Spark Augment&0 will put the augment in the block, it can be removed by right clicking again. the &1Spark Tinkerer&0 gets a redstone signal it'll randomly pick a &1Spark&0, between all of those it's connected to that have a different augment from the one stored in it, and swap the augment in that &1Spark&0 with the one stored in the block.<br>The stored augment can be withdrawn or deposited with &1Hoppers&0 or other automation methods. &1Comparators&0 can read what augment is stored. your sparks
botania.entry.bellows=Manatide Bellows
botania.tagline.bellows=Make Mana Pools' transferring and Furnaces faster Bellows&0 are a simple device with the purpose of increasing the speed &1Mana Pools&0 output transfer rate.<br>Placing these bellows next to, and pointing towards, a &1Mana Pool&0 will increase the speed at which the pool outputs its &4Mana&0 into &1Mana Tablets&0 or other items. Multiple bellows will work at increasing further the transfer rate. slightly less interesting ability of the &1Manatide Bellows&0 is to stoke a &1Furnace&0's flames.<br>&1Manatide Bellows&0 can be utilized manually via a right click. Pointing the bellows towards an active &1Furnace&0 and manning them will increase the speed and efficiency at which the items in the &1Furnace&0 get smelted. is your duty to be stoked
botania.entry.fIntro=An Introduction to Function
botania.tagline.fIntro=Flowers that use mana for beneficial powers are various places in which the &4Mana&0 a botanist generates can be put to use, one of them is an assortment of &4Functional Flowers&0.<br>These flowers will drain &4Mana&0 from a nearby &1Mana Pool&0 into themselves, in order to do whatever task they were created for.<br>It's to note that these can't receive power directly through &1Mana Spreaders&0. &4Functional Flowers&0, alike the &4Generating Flowers&0 contain a small buffer of &4Mana&0.<br>Standard rules for &4Mana&0 reading apply, right clicking with a &1Wand of the Forest&0 will update the mana readings. is important to keep in mind that these flowers memorize the &1Mana Pool&0 from which they should pull &4Mana&0 out of. They'll only pull from the nearest pool present at the time of the flower being placed (or the closest placed afterward, if none was present), and none other. It can be bound to another pool with a wand in &4Bind Mode&0., some functional flowers utilize a &1Redstone Root&0 in their creation. If they do, the flower's effect can be toggled with a redstone signal. Root&0 for Redstone Control
botania.entry.flowerShrinking=Flower Shrinking
botania.tagline.flowerShrinking=Smaller flowers with a smaller range functional flowers have a bit too much reach. Sometimes one might not want that to be the case. Tossing one of those few flowers into a &1Mana Pool&0 with an &1Alchemy Catalyst&0 will, at the cost of some &4Mana&0, shrink it, making its radius smaller. Every other function remains the same. a nendoroid
botania.entry.flowerSpeed=Modulating Delay
botania.tagline.flowerSpeed=Changing how long flowers take to work problem with &4Functional Flowers&0 that interact with dropped items on the floor is making sure the items are interacted with in the right order.<br>Planting the relevant flowers under &1Podzol&0 will add a small delay before they can pick up items, allowing for a "priority" system of sorts. Planting a flower on &1Mycellium&0 will create a larger delay. system also extends to &1Floating Flowers&0, via the use of &1Boreal Seeds&0 and &1Infestation Spores&0.<br>Given two flowers with the same delay (or none), a &4Generating Flower&0 (e.g. &1Endoflame&0) will pick up an item before a &4Functional One&0. (e.g. &1Hopperhock&0). For two flowers of the same type, it's a secret to everybody.
botania.entry.jadedAmaranthus=Jaded Amaranthus
botania.tagline.jadedAmaranthus=Creates more Mystical Flowers likes flowers right? The &1Jaded Amaranthus&0 is made just for that purpose.<br>Feeding it with &4Mana&0 from &1Mana Pools&0 will have it quickly grow new &1Mystical Flowers&0 around it, in any spots it can. was this or clematis.&r a minute, did you just summon a bunch of flowers in one turn?<br>Yeah, so?<br>That's against the rules, isn't it?<br>Screw the rules, I have Mana!
botania.tagline.bellethorne=Damages mobs &1Bellethorne&0 is a malevelous flower. By utilizing &4Mana&0 it slowly inflicts harm in any living beings (save for &4players&0) around it. rose has its thorn&r.
botania.tagline.dreadthorne=Damages adult animals &1Dreadthorne&0 is a slightly more specific counterpart to the &1Bellethrorne&0, by which, instead of all mobs around, it'll only hurt &4adult&0 animals and none else.'s a modus operandi&r.
botania.entry.heiseiDream=Heisei Dream
botania.tagline.heiseiDream=Turns mobs against each other &1Heisei Dream&0 will, by utilizing &4Mana&0, awaken feelings of anger and revenge in any nearby &4mobs&0, turning them against eachother. pleasant era will murder people&r.
botania.tagline.tigerseye=Scares and repels creepers's a known fact that &4Creepers&0 are terrified of &4cats&0.<br>The &1Tigerseye&0 exploits that very weakness, by emitting a feline aura, petrifying any nearby &4Creepers&0, preventing them from exploding. It also has the effect of making them run away from &4players&0.' up to the challenge of our rivals&r.
botania.tagline.orechid=Creates ores from stone going mining is all good, a renewable, sedentary, means of getting ore is due. The &1Orechid&0 will use &4Mana&0 to generate &4ores&0 in nearby &1Stone&0 blocks.<br>The ores it generates are random, but seem to be biased towards more common ores rather than rarer ones. less magical would call it a sieve&r.
botania.entry.orechidIgnem=Orechid Ignem
botania.tagline.orechidIgnem=Creates nether ores from netherrack &1Orechid&0 is a great flower. The ability to create raw ores with &4Mana&0 can be a great boon to any sedentary botanist's life. It, however, can't create ores from the &4Nether&0. Getting that sorted out is easy, by switching the petals a bit, it'll create &4Nether&0 ores in &1Netherrack&0 instead. The flower must be in the &4Nether&0 to work. hot in here&r.
botania.entry.fallenKanade=Fallen Kanade
botania.tagline.fallenKanade=Powerful, short range regeneration &1Fallen Kanade&0 is a flower with angelic properties, it'll use &4Mana&0 from nearby &4Mana Pools&0 in order to apply a regeneration effect to any &4players&0 nearby. &1Fallen Kanade&0 is a flower with angelic properties, it'll use &4Mana&0 from nearby &4Mana Pools&0 in order to apply a regeneration effect to any &4players&0 nearby.<br>Interestingly enough, &4Blood Mages&0 have been known to place odd hexes on their altars which cause this flower to malfunction, that might be something to keep in mind. Sonic, version four&r.
botania.tagline.exoflame=Ignites and speeds up Furnaces its generating counterpart, the &1Exoflame&0 utilizes &4Mana&0 with means to generate heat.<br>Any &1Furnaces&0 nearby to the &1Exoflame&0 will be fueled, and given a speed boost, for the cost of some &4Mana&0. we should be going nowhere fast&r.
botania.tagline.agricarnation=Grows crops faster slow growth of crops is always a problem to feed the masses. The &1Agricarnation&0 is a flower that turns &4Mana&0 into a type of natural fertilizer, causing nearby plantlife to grow at a faster rate. Vila Morena&r...
botania.tagline.hopperhock=Picks up items &1Hopperhock&0 will pick up items around it. Giving it &4Mana&0 is optional, but it'll increase its range.<br>Items picked up will be put in adjacent inventories (e.g. &1Chests&0). Placing &1Item Frames&0 on any of the inventories will specify which items can or can't go in them. inventory which has no &1Item Frame&0 adjacent to it can accept any items, but labelled inventories will take priority.<br>The rule using to sort items can be changed by shift-right clicking the flower with a &1Wand of the Forest&0. hungry flowers&r.
botania.tagline.tangleberrie=Keeps mobs in &1Tangleberrie&0 is a flower that, at the cost of a small amount of &4Mana&0, will keep any nearby animals or monsters within a circle ward, preventing them from getting out., brave and frozen&r.
botania.tagline.jiyuulia=Keeps mobs out &1Jiyuulia&0 is a flower that, at the cost of a small amount of &4Mana&0, will keep any nearby animals or monsters at bay, protecting a circular area from them getting in.'re free to go everywhere but here&r.
botania.tagline.rannuncarpus=Places blocks down a handy flower indeed, the &1Rannuncarpus&0 will pick up any nearby blocks in dropped item form and place them in the world nearby. It, however, only places the blocks thrown at it on top of a specific block, to specify this block, place it right below the soil the flower is resting on. items, such as &1Sugar Cane&0 will also work, but, much alike any other blocks, will only be placed in a location where they normally would be able to be placed.<br>Lastly, giving &4Mana&0 to the flower is optional, but it increases its range. it in a sandpit&r?
botania.tagline.hyacidus=Poisons mobs some reason, poison does not kill. The &1Hyacidus&0, to that, can be used to poison any nearby mobs, bringing them to their knees for a one hit kill after a bit. is immune&r.
botania.tagline.pollidisiac=Makes animals breed love eating, that's all they seem to do, really. An interesting behaviour they show is that they only seem to want to eat things that are fed to them.<br>The &1Pollidisiac&0 will simply do that, at the cost of some mana, any appropriate nearby food items (&1Wheat&0, &1Carrots&0, etc) will be fed to the animals, putting them in a &obetter mood&r.'s Kitchen&r.
botania.tagline.clayconia=Creates clay from sand &1Clayconia&0 is a simple flower, in essence. All it does is moisten nearby &1Sand&0, turning it into &1Clay&0, this process uses a decent amount of &4Mana&0, but nothing too insane. a killer joke&r.
botania.tagline.loonium=Conjures dungeon loot weary adventurer knows that &4Dungeons&0 can hold valuable goodies. The &1Loonium&0 can, at the use of an extreme amount of &4Mana&0, materialize these items for said aventurers to collect.<br>There's a catch, though. Alongside the item, a monster is spawned to protect it. These monsters are stronger than usual, and will drop a random piece of &4dungeon loot&0 when killed. mighty flower for epic loot&r!
botania.tagline.daffomill=Moves items with wind &1Daffomill&0 works as a fan of sorts. It pushes, at the cost of a small amount of &4Mana&0, any items found in front of it.<br>Shift-right clicking it with a &1Wand of the Forest&0 changes the orientation. Where it's currently facing can be seen via the subtle wind particles it emits. Turbines? I'm a big fan&r.
botania.tagline.vinculotus=Intercepts enderman teleportation &1Vinculotus&0 has the power to create a disturbance among any &4Enderman&0's teleportation powers within a fairly large radius around it. For a cost of &4Mana&0, whenever an &4Enderman&0 would teleport anywhere, instead, they're teleported to the location of the &1Vinculotus&0. this black lotus with your fingers&r.
botania.tagline.spectranthemum=Teleports items items a long distance can be an arduous task. Water channels and &1Daffomills&0 won't cut it forever. The &1Spectranthemum&0, at the cost of &4Mana&0 wraps the fabric of reality of any dropped items that do not contain &4Mana&0 around it, teleporting them somewhere else in the world. After teleported once, another of these flowers can't be used on the same item. order to specify where the items go, one would use a &1Wand of the Forest&0 in bind mode and bind the flower to a block somewhere, similarly to binding it to a pool. This only works within 12 blocks. In order to view what block the flower is bound to rather than the pool it's pulling &4Mana&0, one would sneak while looking at it with a wand. flower is governed by the &4axiom of chunkloading&0, by which it'll not function on chunks not loaded. This topic is not addressed in full extent this lexicon.<br>&oRecommended Reading: "Chunks and Chicken", "Anchors of the World".
botania.tagline.medumone=Freezes mobs &1Medumone&0 is a flower with the ability to completely halt a creature's movement.<br>While it receives &4Mana&0, it'll halt any nearby entities in their tracks with a powerful slowness effect, provided they are not players. right there criminal scum
botania.tagline.marimorphosis=Creates new stone types &1Marimorphosis&0 is a flower that executes metamorphic transformations on nearby &1Stone&0 blocks. These blocks get metamorphised into one of 8 different types of &1Metamorphic Stone&0. All 8 types will generate, but the type(s) that generate more often depend on the biome. All of these can be used to make bricks, chiseled bricks, slabs, stairs and even &1Petal Apothecary&0 variants. various flavours of &1Metamorphic Stone&0 color for everyone flower is pretty gneiss&r.
botania.tagline.bubbell=Makes underwater bubbles underwater is a no small task. Clearing air under the sea is incredibly troublesome and time consuming. Placing down a &1Bubbell&0 underwater and providing it with &4Mana&0 (preferably a priori) will have it start to create a dome of air which will keep water at bay. The dome has about twelve blocks of radius. &4Mana&0 is required constantly to keep it up and going. some casual game&r.
botania.tagline.solegnolia=Creates spaces where the Ring of Magnetization doesn't work &1Ring of Magnetization&0 is a rather handy tool for anyone digging or collecting. It does, however, fall into the problem that it picks up unwanted items near complex systems. The &1Solegnolia&0 disrupts the ring and prevents any items around it from being pulled towards a wearer of one, and any rings whose wearers stand inside the radius from picking items up. It does not require &4Mana&0.
botania.tagline.bergamute=Absorbs sound that has ever taken on the role of a rancher knows the pain of the cacaphonous din that arises from their herds of animals.<br>The &1Bergamute&0 absorbs sound energy emitted in a close radius around itself, converting it into negligible amounts of mana and emitting it into the environment. The absorption itself needs no &4mana&0 to occur. to All but the Song
botania.entry.gIntro=An Introduction to Generation
botania.tagline.gIntro=Flowers that consume resources to make mana Mana&0 should be at the top of the priorities for any botanist. Luckily there's an array of &4Generating Flowers&0 willing to do the job.<br>These flowers, as their name shows, generate &4Mana&0, both passively and actively, the latter implying a requirement of some type of non-infinite resource without outside intervention. &4Generating Flowers&0, alike the &4Functional Flowers&0 contain a small buffer of &4Mana&0.<br>Standard rules for &4Mana&0 reading apply, right clicking with a &1Wand of the Forest&0 will update the mana readings.<br>This mana will be stored in the closest &1Mana Spreader&0 around. is important to keep in mind that these flowers memorize the &1Mana Spreader&0 into which they should put &4Mana&0 into. They'll only store into the nearest spreader present at the time of the flower being placed (or the closest placed afterward, if none was present), and none other. It can be bound to another spreader with a wand in &4Bind Mode&0. your first &4Generating Flower&0 is a pretty simple task. As a fledgling botanist, you have two choices, the &1Endoflame&0 and the &1Hydroangeas&0.<br>The former uses &1Coal&0 or other fuel sources to create &4Mana&0. The latter uses &1Water&0 sources for the same task and decays after a real world hour, in exchange for the free &4Mana&0.
botania.tagline.endoflame=Mana from fuel &1Endoflame&0 is a very rudimentary &4generating flower&0, it will absorb any combustible items or blocks dropped on the nearby vicinity (albeit only one at a time) and burn through them to generate mana while the fuel lasts.<br>The amount of time it takes to burn through an item is roughly half of the time a furnace would.'s a few small caveats though, the &1Endoflame&0 will not burn anything that returns a byproduct, an example are &1Lava Buckets&0, that have empty &1Buckets&0 as a byproduct.<br>Furthermore, the flower can only hold fuel equivalent to that of four times a &1Block of Coal&0. If any individual fuel with longer burn time than that is used, it won't be put to full efficiency. the &1Endoflame&0 is often a botanist's first foray into proper automatable &4Active Generating Flora&0, it would be best to not leave it to manual usage forever. As the flower requires dropped items, an &1Open Crate&0 (which you can find in the &4Natural Apparatus&0) section, and some sort of limiting mechanism (a timer or pressure plate) would be ideal for it. arson becomes useful&r.
botania.tagline.hydroangeas=Mana from water act as a liquid based passive generator. They will suck up any &1Still Water&0 in a 3x3 area around it, on the same height, creating &4Mana&0 from it. The amount they produce is comparable to that of an &1Endoflame&0. They also seem to function faster during &4Rain&0.<br>&1Hydroangeas&0 are fleeting flora, and will decay after 1 hour of real world time. simple &1Hydroangeas&0 system the seeeeeeaaaaaaa~
botania.tagline.thermalily=Mana from lava &1Thermalily&0 acts as a &1Lava&0 counterpart to the &1Hydroangeas&0. As expected, the flower will absorb &1Lava&0 around it, in the same height as it, to create &4Mana&0.<br>After absorbing the &1Lava&0, the flower will produce &4Mana&0 for around 45 seconds. After it stops, it needs a bit of time, around 5 minutes, to cool down, before it can absorb more &1Lava&0. amount of &4Mana&0 the &1Thermalily&0 produces during its active period is extremely high, serving as a very functional flower for when a quick boost is needed.<br>During the "cooldown" period, if the flower were to absorb any &4Lava&0, it instead consumes it, generating no &4Mana&0 and having to wait 5 minutes from there to start over. placing &1Lava&0 in the world is definitely possible via &1Dispensers&0, automatically gathering it and carrying it from the &4Nether&0 or deep underground is another story entirely.<br>As such, the &1Thermalily&0 is clasified as a "semi-automatable" flower. hardest flower in the game&r.
botania.entry.arcanerose=Rosa Arcana
botania.tagline.arcanerose=Mana from experience Points&0 are a form of magic of sorts. The &1Rosa Arcana&0 can tap into it and absorb the experience of players on the ground around it, turning it into &1Mana&0.<br>The experience can also be acquired from experience orbs in the world, not requiring the player being present. This method, however, is less effective, production wise. this flower is planted, toss a coin&r.
botania.tagline.munchdew=Mana from leaves the form of natural energy that is &4Mana&0 should be a pretty good process when done via other living materials. By using the &1Munchdew&0, any &1Leaves&0 near the flower will get munched up and converted into &4Mana&0.<br>It's to note that, though, no saplings or any other items will be dropped from the leaves. flower outputs a hefty amount of mana per tree eaten.<br>However, after if finishes eating all the available leaves, when left without any, it'll take a break from doing so and will only be able to eat again after a bit over a minute.
botania.tagline.entropinnyum=Mana from TNT order to generate a blast of &4Mana&0, one might in fact, require a blast nearby. Igniting a block of &1TNT&0 in the near an &1Entropinnyum&0, if it doesn't fall in water, will have the latter absorb all the entropy generated by the blast into itself, creating a large amount of &4Mana&0 and nullifying any possible damage. Lastly, to absorb the explosion, the flower must not have any &4Mana&0 stored in it or the process will fail. guys don't look at explosions&r.
botania.tagline.kekimurus=Mana from cake is delicious, everyone loves it, flowers included.<br>The &1Kekimurus&0 is one of these &1Cake&0 aficionados, and will eat any it spots nearby, using its enriching nutrients to create &4Mana&0. kek&r
botania.tagline.gourmaryllis=Mana from food &1Gourmaryllis&0 is one hungry flower. It'll eat up any food in a small area around it, and turn it into &4Mana&0.<br>There's a catch, though, it can only digest a single food at any given time, the &4Mana&0 is created when it's done. Any other food it finds, it'll also devour, but not create any mana from it. amount of time it takes to digest a delicacy depends on its nutritional value, in layman's terms, the amount of food points it restores.<br>So, a &1Steak&0 will take four seconds to digest, an &1Apple&0 will take two, a loaf of &1Bread&0 will take two and a half, so on. amount of &4Mana&0 created also makes use of this value, but in a way where the more points the food heals, the more efficient it is. For example, a single &1Steak&0 will produce more &1Mana&0 than two &1Apples&0, both absolutely and per second. hot pot for our new residents&r.
botania.tagline.narslimmus=Mana from slime's some sort of unbeknownst power in the universe that creates &1Slimes&0 at seemingly random spots. &4Slime Chunks&0, they call it. The &1Narslimmus&0 is a flower that has the ability to tap into that energy. If placed down near a &1Slime&0 created by that power, it'll destroy it, collecting all the &4Mana&0 generated by the entropy. The larger the &1Slime&0, the more &4Mana&0 is created. It also makes a bit of a sticky mess. around, would ye&r?
botania.tagline.spectrolus=Mana from wool &1Spectrolus&0 is a flower that's particularly fond of the various tones of &1Wool&0. It'll absorb any and all &1Wool&0 blocks dropped nearby and create &4Mana&0 from them.<br>There's a caveat though. It's picky as to what colors it wants. Starting at white, after it absorbs one piece of &1Wool&0, it'll rotate to the next color in the spectrum. it consumes all &1Wool&0 around, it'll only create any mana if its of the color it wants, so haphazardly tossing &1Wool&0 at it is a wasteful strategy.<br>The color it'll absorb properly next can be seen by hovering over the flower with a &1Wand of the Forest&0. the Rainbow&r.
botania.tagline.rafflowsia=Mana from flowers &1Rafflowsia&0 functions in a matter similar to the &1Kekimurus&0, with any sort of &1man-made flowers&0 in the &1Petal Apothecary&0, as in, it'll find any nearby placed on the floor and destroy them, creating &4Mana&0.<br>However, there are diminishing returns applied to this procedure, for the most effective usage, the same type of flower should not be destroyed multiple times in a row. New Dawn, you could say&r.
botania.tagline.dandelifeon=Mana from life &1Dandelifeon&0 is a flower not recommended for those faint of heart.<br>While it's possibly the strongest available generating flower within the botanist's toolbelt, it's also one of the less straightforward to put to work. flower makes use of a cellular automata known as &4Conway's Game of Life&0. The area for this procedure is a 25x25 square centered around the &1Dandelifeon&0 itself.<br>While the flower has a redstone signal, twice every second it'll step the game once. game is executed with the concept of &4Cells&0. The 25x25 area can be seen as a grid of 25 by 25 cells<br>Cells may be live or dead, live if the block in that position is a &1Cellular Block&0 (read on) or dead if it's anything else. &4Neighbours&0 are the eight blocks in the same plane around any one cell. step of the game, the following transitions might happen: &41)&0 Any live cell with fewer than two or more than three live neighbours dies. &42)&0 Any live cell with exactly two or three live neigbours lives on. &43)&0 Any dead cell with exactly three live neigbours becomes a live cell. of the transitions happen at the same time.<br>Aside from those, a few additional rules not present in a typical simulation of &4Conway's Game of Life&0 are also present in the &1Dandelifeon&0 procedures, listed in the following pages. cells have an age, starting at zero. Whenever a cell lives on, by having two or three neighbours, its age inreases by one. Whenever a dead cell becomes a live cell, the age of the new live cell is equal to the age of the oldest neighbour, plus one. off, the 3x3 zone centered around the &1Dandelifeon&0 itself is not habitable by cells. Any live cells that would exist in that area are turned into &4Mana&0 instead. The older the cell that would be created, the more &4Mana&0 it makes. Age zero cells produce no &4Mana&0. Any cells older than 100 generations will produce mana as if they were age 100. any live cells are absorbed by the 3x3 zone in the center, all other cells in the board die.<br>A few other restrictions apply to cells, such as having two different &1Dandelifeon&0 flowers affect the same cell will kill it. Lastly, any cell will die if moved by any other means than the &1Dandelifeon&0 itself. Blocks&0 are crafted with &1Cactus&0, &1Carrots&0, &1Potatoes&0, and &1Beetroots&0, and are extremely fragile, they may not be picked once placed down or moved by &1Pistons&0 and may not be created (through having 3 live neighbours on a dead cell) on any block that isn't air.<br>If not within the range of a &1Dandelifeon&0 they work as normal building blocks.^2&r. &1Cellular Blocks&0
botania.entry.pylon=Mana Pylon
botania.tagline.pylon=Enchantment booster &1Mana Pylon&0 is a structure that can pull energies from the earth and use them to power enchanting processes.<br>For one, setting one adjacent to an &1Enchanting Table&0 as if it was a &1Bookshelf&0 will drastically increase the power it can convey, just 2 of these are enough for it to reach &4Level 30&0. must construct additional pylons!&r
botania.entry.manaEnchanting=Enchanting with Mana
botania.tagline.manaEnchanting=Using mana to enchant your tools utilizing the magical power emitted from &1Mana Pylons&0, a structure that can enchant items with books without consuming them can be created, called the &1Mana Enchanter&0.<br>Constructing one of these requires a fair amount of space and materials alike. construct the &1Mana Enchanter&0, one requires, as well as fair amount of space, 17 &1Obsidian&0 blocks, 10 &1Mystical Flowers&0 of any color, 6 &1Mana Pylons&0 and a &1Lapis Lazuli Block&0.<br>The instructions on how to assemble this structure are in the following pages. Enchanter the construct is done, right click the Lapis block with a &1Wand of the Forest&0 and the enchanter should form.<br>In order to utilize the enchanter, one would place (via right click) the item to be enchanted in the enchanter itself and drop &1Enchanted Books&0 inside the circle around it. that are already enchanted can't be placed in the enchanter.<br>To start the enchanting, right click the enchanter with a &1Wand of the Forest&0. It'll scan the books around, and once it's done, a spell circle of sorts will appear around it, indicating the books can be safely picked up again. the enchanting begins, the enchanter will require &4Mana&0.<br>It can be fed via one of two ways, either via &4Mana Bursts&0 or nearby &1Sparks&0, by placing a &1Spark&0 on top of the enchanter. The later being much faster. enough &4Mana&0 is gathered, the enchanting process will finalize, and the enchantments will be applied to the item.<br>The amount of &4Mana&0 required depends on the rarity of the enchantments being applied, their level, and the total amount of enchantments.<br>If any book has more than one enchantment, only the first will be accounted for. the enchanting process, the item can not be removed, but it can after the process has been completed.<br>Note that if at any point, any component of the construct is removed, it'll revert to its original &1Lapis Lazuli Block&0 form.
botania.entry.turntable=Spreader Turntable
botania.tagline.turntable=Spin spreaders around &1Spreader Turntable&0, as its name implies, can turn &1Mana Spreaders&0 around and around. Placing a spreader above the turntable will rotate it, given that a redstone signal isn't applied.<br>To change the speed of the turntable, right click with a &1Wand of the Forest&0, shift-right clicking will invert the movement. spin me right round
botania.entry.manaAlchemy=Alchemising with Mana
botania.tagline.manaAlchemy=Turn A into B. Exchange may or may not be equivalent is an extremely volatile substance, to a point that its complete properties and abilities are unknown.<br>One of them is known, though, by attaching an &1Alchemy Catalyst&0, created with a mixture of otherworldly materials to the bottom of a &1Mana Pool&0, it enables the pool to perform &4Alchemy&0. the &1Catalyst&0 Flesh&0 to &1Leather&0 types of &1Wood&0 types of &1Saplings&0 down &1Glowstone Blocks&0 down &1Quartz Blocks&0 &1Chiseled Stone Bricks&0 freezing &1Snow&0 into &1Ice&0 between &1Vines&0 and &1Lilypads&0 breeds of &1Fish&0 &1Seeds&0 and &1Crops&0 &1Poisonous Potatoes&0 &1Nether Wart&0 between &1Gunpowder&0 and &1Flint&0 &1Name Tags&0 &1Wool&0 into &1String&0 between &1Slimeballs&0 and &1Cactus&0 &1Ender Pearls&0 between &1Glowstone&0 and &1Redstone&0 &1Cobblestone&0 into &1Sand&0 &1Hardened Clay&0 into &1Red Sand&0 down &1Clay&0 and &1Bricks&0 &1Chorus Fruit&0 into &1Chorus Flowers&0 &1Coarse Dirt&0 &1Tall Grass&0 types mundane flowers stones
botania.entry.brewery=Botanical Brewery
botania.tagline.brewery=Create brews, more effective potions the versatility of &4Mana&0, the fact that it can be used to conjure some sort of &4Potions&0 comes to nobody's surprise. &4Brews&0 are a variant of &4Potions&0, to put it simply. They're created using &4Mana&0 and a set of ingredients.<br>Unlike &4Potions&0, &4Brews&0 have defined recipes, and each vial contains multiple doses. order to create &4Brews&0 one would require a &1Botanical Brewery&0, &1Vials&0 and of course, the reagents defined in the recipe.<br>The &4Mana&0 functions as the both the solvent and energy source and is given through &4Mana Bursts&0, simply pointing a &1Mana Spreader&0 at the &1Brewery&0 will work just fine. the &1Botanical Brewery&0 &1Vials&0 the &1Botanical Brewery&0 is rather simple. First off, to add an item, right click with it on the block or toss it.<br>Start off by adding the &1Vial&0, which will get set on the top of the brewery. Proceed by adding all the required ingredients. Once a &4Brew&0 can be created with the ingredients in the brewery, &4Mana&0 will start flowing, just wait a bit after that. simple brew, it mimics a &1Potion of Swiftness&0, when taken, it has a similar effect, giving the individual a &4Speed II&0 effect. go fast simple brew, it mimics a &1Potion of Strength&0, when taken, it has a similar effect, giving the individual a &4Strength II&0 effect. simple brew, it mimics a &1Potion of Haste&0, when taken, it has a similar effect, giving the individual a &4Haste II&0 effect. of C9H13NO3 simple brew, it mimics a &1Potion of Healing&0, when taken, it has a similar effect, giving the individual an &4Instant Health II&0 effect. pulled a Truesilver, GG simple brew, it mimics a &1Potion of Leaping&0, when taken, it has a similar effect, giving the individual a &4Jump Boost II&0 effect. got jumps, isn't that what the kids say? simple brew, it mimics a &1Potion of Regeneration&0, when taken, it has a similar effect, giving the individual a &4Regeneration II&0 effect. reaction to simochi simple brew, it mimics a &1Potion of Regeneration&0, when taken, it has a similar effect, giving the individual a &4Regeneration&0 effect, albeit for longer than the previous brew. guess she was just more resilient simple brew, it mimics a &1Potion of Resistance&0, when taken, it has a similar effect, giving the individual a &4Resistance II&0 effect.'t touch this simple brew, it mimics a &1Potion of Fire Resistance&0, when taken, it has a similar effect, giving the individual a &4Fire Resistance&0 effect. isn't a true dragon, fire can't kill a dragon simple brew, it mimics a &1Potion of Water Breathing&0, when taken, it has a similar effect, giving the individual a &4Water Breathing&0 effect. the sea, under the sea simple brew, it mimics a &1Potion of Invisibility&0, when taken, it has a similar effect, giving the individual a &4Invisibility&0 effect. you have Incursio simple brew, it mimics a &1Potion of Night Vision&0, when taken, it has a similar effect, giving the individual a &4Night Vision&0 effect. it come with a silence? simple brew, it mimics a &1Potion of Absorption&0, when taken, it has a similar effect, giving the individual a &4Absorption IV&0 effect.'re gonna catch a cold
botania.entry.flasks=Brewing Flasks
botania.tagline.flasks=Bigger brew containers seems to be more maleable than the typical &1Managlass&0 used for &1Vials&0. A &1Flask&0, made with &1Alfglass&0 is the typical elven container for &4Brews&0, and can contain 6 doses of one, rather than the 4 a &1Vial&0 does. the ingredient cost to brew something in a &1Flask&0 is smaller, the &4Mana&0 cost is double that of a regular &1Vial&0.<br>Lastly, given that the bottleneck of a &1Flask&0 is larger than that of a &1Vial&0, the contents can be consumed faster. one under the bridge
botania.entry.complexBrews=Complex Brews
botania.tagline.complexBrews=Stronger brews with new effects from the standard, run of the mill &1Brews&0 that don't pass from mimics of the &1Potions&0 that can be made in a &1Brewing Stand&0 there's also some more complex brews which apply either a combination of effects or new, beneficial effects altogether. brew that applies both positive and negative effects. Taking it leaves the affected individual in a state of power, but also vulnerability. Herblore entity affected with this brew's effect will regain HP whenever they slay any other creature.'t cross the souls entity affected with this brew's effect will be completely immune to any fall damage. I call it magic brew casts an aura of emptiness around any entity that has its effect. In a 128 block radius, mobs will not be allowed to spawn naturally. the floodgates brew casts an aura of bloodthirst around any entity that has its effect. In a 64 block radius, mobs will be allowed to spawn regardless of light or other conditions. This won't work with &1Emptiness&0. we pray for a miracle? player affected with this brew's effect will have much higher proficiency at fishing and will catch fish and other loot twice as fast. you'll catch a Chris drank, this brew will clear all potion effects on the player, negative or otherwise. sooooooul
botania.entry.incense=Brew Incenses
botania.tagline.incense=Brews on an area of effect can provide a great variety of effects when in liquid form. They, however, don't last long, and take up inventory space. Utilizing &1Incense Sticks&0 instead of flasks mitigates that problem, these can be infused with &4Brew&0 effects just like a normal flask would, but take around ten times as much &4Mana&0 to do so. &1Incense Stick&0 can be placed on an &1Incense Plate&0 by right clicking on it, a simple click with a &1Flint and Steel&0 will light it up. Once lit, the stick can not be retrieved.<br>A single stick of incense will burn for sixty times as long as as the liquid counterpart before needing to be replaced. Plates&0 that are burning &1Incense Sticks&0 will provide the effects of the &4Brew&0 infused in the stick to any players on a 30 block radius of the plate.<br>Not all &4Brews&0 can be infused into &1Incense Sticks&0, for example, &4Instant Health&0 or &1Absorption&0 can't, nor can any with more than one effect. the incense lovers who are also automation junkies, the &1Incense Plate&0 can receive items through &1Hoppers&0 or other input. It'll output a &1Comparator&0 signal of 1 when it has a stick and 2 when it's burning it.<br>Lastly, if a &4Mana Burst&0 with a &1Kindle Lens&0 hits the plate while there's a stick on it, it'll start burning it. is wincense can incense it
botania.entry.forestEye=Eye of the Ancients
botania.tagline.forestEye=Animal detector the Ancients who used to watch over the world always looked for the living beings on it, this block, the &1Eye of the Ancients&0, will do just that.<br>By attaching a &1Comparator&0 next to it, it'll send out a redstone signal equivalent to the amount of animals it can find. counting only starts at 2, so, with 2 animals around, it'd output a signal of strength 1, with 3 animals, of strength 2 and so on.<br>Lastly, the time has worn down the sight of the Ancients, so this block can only see animals in about 6 blocks in any direction. you see me...
botania.entry.openCrate=Open Crate
botania.tagline.openCrate=A simple device to drop things devices like &1Droppers&0 or &1Dispensers&0 aren't precise or fast enough. A simple solution is to make a crate and punch a hole in the bottom.<br>Yeah, it's that simple. The &1Open Crate&0 accepts items from &1Hoppers&0 or any other means of inserting items, and obviously, drops them directly below it. on the situation, items can be inserted into the open crate with a &1Hopper&0, &1Hopperhock&0 or &1Dropper&0.<br>A little interesting effect the &1Open Crate&0 can do is that, when given a redstone signal, any items it drops are prevented from being caught by flowers like the &1Hopperhock&0, &1Rannuncarpus&0 or &1Pollidisiac&0 for around ten seconds more than usual. super crate box
botania.entry.forestDrum=Drum of the Wild
botania.tagline.forestDrum=Harvest crops and uproot grass with mana bursts &1Drum of the Wild&0 is, in layman's terms, the percussion counterpart of the &1Horn of the Wild&0. It serves the exact same purpose as the handheld horn, but is placed in world.<br>To trigger a beat and break nearby foliage, one would fire a &4Mana Burst&0 at the drum.'s to note that the drum does not store mana, hence, in order to trigger it, a &1Pulse Mana Spreader&0 or a &1Mana Blaster&0 is required. if you close your eyes...
botania.entry.platform=Abstruse Platform
botania.tagline.platform=Disguisable platform you can fall down in laying &1Livingwood&0 on a very specific format it's possible to create a platform of sorts, that only has a physical body for whoever is on top of it and isn't sneaking. For anyone else, it's like it's not there. &4Mana Bursts&0 will always travel through it without any trouble.<br>It's also possible to camouflage this block as any other simple block by simply right clicking it. clicking a platform with a block in it with a &1Wand of the Forest&0 will change all connected platforms with no block set to them to the block on the one clicked. Shift-right clicking removes all blocks. would be Ethereal but the name was taken
botania.entry.manaConjuration=Conjuring with Mana
botania.tagline.manaConjuration=Duplicate your resources with mana to the ability to &4Alchemise with Mana&0, a catalyst also exists for &4Conjuration&0, the magic of materializing resources from magical energy only. The mechanism works in a similar way to the &1Alchemy Catalyst&0 where one tosses an item into the pool with the catalyst below. the catalyst &1Redstone&0 &1Glowstone&0 &1Quartz&0 &1Coal&0 &1Snow&0 &1Netherrack&0 &1Soul Sand&0 &1Gravel&0 &1Leaves&0 &1Grass&0
botania.entry.spectralPlatform=Spectral Platform
botania.tagline.spectralPlatform=Disguisable platform with no solid body &1Spectral Platform&0 isn't more than an &1Abstruse Platform&0 with no physical body whatsoever. Whereas the &1Abstruse Platform&0 would have a physical body in some cases, the &1Spectral Platform&0 lets anything go through it, regardless of their position. reminds me of a Puzzle
botania.entry.gatherDrum=Drum of the Gathering
botania.tagline.gatherDrum=Shear sheep and milk cows with mana bursts &1Drum of the Gathering&0 is, in short terms, a &1Drum of the Wild&0 for livestock.<br>When a &4Mana Burst&0 collides with it, it'll shear any &4Sheep&0 around with grown fleece. Any &4Cows&0, with &1Empty Buckets&0 below them will have their milk transfered to the buckets. your lands
botania.entry.craftCrate=Crafty Crate
botania.tagline.craftCrate=A way to craft automatically the name suggests, the &1Crafty Crate&0 is a counterpart to the &1Open Crate&0 with the ability to assemble items into other items similarly to a &1Crafting Table&0.<br>Like a &1Crafting Table&0, it has a 9 slot inventory, which can be filled with items in the pattern of a recipe. items go in from left to right and top to bottom (illustration further in this entry), to that, there's a special item, named the &1Crafting Placeholder&0, which, when placed in, counts as an empty slot in the recipe. This is used to allow for recipes with gaps (eg, furnace, chest, pickaxe...) to also be doable. the placeholder finish the recipe, one of two things can be done.<br>First off, filling every of the 9 slots with either recipe components or placeholders will instantly eject the result, the placeholders and any leftovers (e.g. buckets when making cake), this is the most straightforward method. clicking the crate with a &1Wand of the Forest&0 (remember: &1Dispensers&0 can do this) will attempt at crafting with whatever is inside the crate and eject it.<br>If this fails all the items inside are simply ejected with no crafting procedure done. a &1Comparator&0 to the crate will have it emit a signal equal to the amount of items inside the crate, which can be an extremely valuable asset in creating mechanisms with it. example of crafting a &1Diamond Pickaxe&0 line in a box &1Crafty Crate&0 can also be augmented with patterns. A pattern locks specific slots in the recipe, disallowing items from going into those slots and making them count as if there were placeholders there.<br>There's only a few basic patterns, which can be applied by right clicking on the crate (this doesn't consume them). different patterns
botania.entry.hourglass=Hovering Hourglass
botania.tagline.hourglass=A simple timer, using the sands of time ability to count time is an essential one to anyone who wishes to develop any redstonic contraptions. A single timer, however, can take a up both a lot of space and be slow in general. The &1Hovering Hourglass&0 is a simple, accurate, sand based timer. As the name implies, it's a hourglass that hovers and turns by itself. hourglass contains an inventory, in which up to a stack of &1Sand&0, &1Red Sand&0 or &1Soul Sand&0 can be added via a right click. Right clicking again removes it. The sand will then fall from one of the chambers into another, and when is done, release a single redstone pulse and turn over, starting the process again. amount of time for each pulse is dependent on how much and what type of sand is in the chamber. &1Sand&0 will count for one second per block, &1Red Sand&0 ten seconds per and &1Soul Sand&0 one minute per. Sand types can't be mixed. The time for each pulse can be seen by hovering over the block with a &1Wand of the Forest&0. that the sand is added all at once, so the size of the stack to be added needs to be set in the inventory.<br>Sand can't be added to the hourglass after it already has some in, trying to do so will end up removing the sand there instead. The sand in the block can be taken and added by &1Hoppers&0 or other methods. clicking the block with a &1Wand of the Forest&0 locks (and unlocks) it. When locked, sand can't be added or removed, just in case someone right clicks it on accident.<br>If a &4Mana Burst&0 collides with the block, it'll stop the flow of sand and pause the timer, colliding again continues it. a type of sand is the norm, &1Mana Powder&0 can be used instead. Doing this turns the hourglass from a &4timer&0 into a &4counter&0.<br>Instead of dropping the sand down at a regular interval, it'll drop a single piece down every time a &4Mana Burst&0 collides with it. For example, having ten pieces of powder in it would require 10 bursts for a pulse. sands of time
botania.entry.ghostRail=Spectral Rail
botania.tagline.ghostRail=Send minecarts flying a &1Spectral Platform&0 as a &1Rail&0 component gives some interesting abilities to a &1Minecart&0 that passes through it: when launched off the rail, the cart will float for a bit, it'll also be able to pass through walls.<br>This effect stops if the cart lands on a rail or collides with any variant of &1Dreamwood&0. Tracks, you could say
botania.entry.canopyDrum=Drum of the Canopy
botania.tagline.canopyDrum=Destroy leaves en masse with mana bursts &1Drum of the Canopy&0 is like the &1Drum of the Wild&0 in that it is the percussion counterpart of the &1Horn of the Canopy&0. It serves the exact same purpose as the handheld horn, but is placed in world.<br>All the functionality is similar to the &1Drum of the Wild&0 Pinking Drum
botania.entry.cocoon=Cocoon of Caprice
botania.tagline.cocoon=Hatch your own animals cocoon is usually a symbol of change, of evolution.<br>Creating a &1Cocoon of Caprice&0 and placing it down will slowly evolve the rudimentary contents inside it into a &1Baby Animal&0. More often than not the animal hatched will be a farm animal, but on rare ocasions, different animals such as &1Wolves&0 or &1Horses&0 may be created. says that giving the cocoon &1Emeralds&0 influences the outcome towards something a bit different.<br>What could come out of such experiment is anyone's guess, really. World, Perfect World
botania.entry.manaBomb=Manastorm Charge
botania.tagline.manaBomb=Manastorm Charge go BOOM. BOOM BOOM. BOOMBOOMBOOMBOOMBOOMBOOM together some &1TNT&0 and a &1Gaia Spirit&0 creates a &1Manastorm Charge&0, a type of explosive, per se. Ignited with a &1Mana Burst&0, the charge will create an unstable &1Manastorm Epicenter&0, which will, over time, spawn supercharged &1Mana Bursts&0, that explode on contact with other blocks.<br>Needless to say, only a maniac would unleash such a force near anything they care about. to face the mighty...
botania.entry.teruTeruBozu=Teru Teru Bozu
botania.tagline.teruTeruBozu=Weather control and cuteness overload Teru Bozu&0 are known as amulets that can ward away bad weather. Simply creating one of these and placing it in the world will decrease the amount of time that &1Rain&0 or &1Snowstorms&0 will last. During bad weather, right clicking one with a &1Sunflower&0 or tossing said flower at it will have the sun come back. Attaching a &1Redstone Comparator&0 to one of these allows for it to detect bad weather. the rain away
botania.entry.avatar=Livingwood Avatar
botania.tagline.avatar=Rod effects in a block some &1Livingwood&0 and combining it with a &1Mana Diamond&0 heart creates an apparatus known as the &1Livingwood Avatar&0. By itself, this block doesn't do anything, aside from looking reasonably pretty.<br>However, giving it a &4Rod&0 can enable it to cast varied magic, depending on which one is given. At the cost of &4Mana&0, from a spreader, of course. all &4Rods&0 fit this criteria. Any that do, however, will have an explanation of what they can do when given to a &1Livingwood Avatar&0 on their entry.<br>A few examples of some rods that will work are the &1Rod of the Skies&0, &1Rod of the Hells&0 and &1Rod of the Plentiful Mantle&0. is it an anime?
botania.entry.felPumpkin=Fel Pumpkin
botania.tagline.felPumpkin=A pumpkin that can spawn blazes &1Fel Pumpkin&0 is a demented infusion of a &1Pumpkin&0 with the fel spirits of slain monsters. This vile pumpkin can be placed atop two &1Iron Bars&0, in a similar fashion to a &1Snow Golem&0, to spawn a &1Blaze&0.<br>&1Blazes&0 spawned with this method drop a fairly reasonable amount of &1Blaze Powder&0 instead of a small serving of &1Blaze Rods&0. scary pumpkin
botania.entry.animatedTorch=Animated Torch
botania.tagline.animatedTorch=Compact systems with a floating redstone torch &1Animated Torch&0 is no more than a floating &1Redstone Torch&0 with a spark of magical autonomy.<br>The torch, when placed, will face a horizontal direction, providing power towards that direction. Shift-right clicking it will rotate the torch 90 degrees, changing the power to the new direction instead. default, whenever the torch is triggered, it'll turn 180 degrees, serving as a T-Flip-Flop Latch.<br>To trigger the torch one can either have a &4mana burst&0 collide with it, or have an adjacent &1Hovering Hourglass&0 turn. Either way will have the torch do its specified rotation. a &1Wand of the Forest&0 on the torch will change its mode. The default mode is &4Toggle&0, which was explained in the previous page.<br>The other two modes are &4Rotate&0, which will have the torch do a 90 degree spin every time, and &4Random&0, which will have the torch rotate towards a random direction.'s fallen and it can't get up
botania.entry.manaBlaster=Mana Blaster
botania.tagline.manaBlaster=Portable Mana Spreader, with lenses! &1Mana Blaster&0 is like a portable &1Mana Spreader&0, while shaped like a pistol for easy handling, it's not exactly a firearm, as much as it is just a portable spreader.<br>By utilizing &4Mana&0 from &4Mana carrying items&0 in the holder's inventory, it can shoot a mana burst wherever one is looking. burst is a bit different from the one fired from speaders, as it's faster, but carries only three quarters of the mana a spreader burst would. There's also a short cooldown period after firing the blaster until another burst can be shot. Lenses&0 also function with the blaster. To attach one to it, put them side by side on a crafting table, to remove it, simply place the &1Mana Blaster&0 back on the crafting grid.<br>If the shooter has a &1Haste&0 effect present on their person, the speed at which they can fire the blaster also increases. need more dakka
botania.entry.grassSeeds=Pasture Seeds
botania.tagline.grassSeeds=Seeds to create Grass, Podzol and Mycelium grass spread is seldom a fun activity. By infusing some &1Tall Grass&0 with &4Mana&0, it's possible to create &1Pasture Seeds&0, which will grow grass in any barren area, via a simple right click on dirt.<br>Other types of foliage can also be grown, such a &1Podzol&0 or &1Mycellium&0 with alternate seeds. Seeds&0 for grass Seeds&0 for podzol Spores&0 for mycelium additional six types of &1Pasture Seeds&0 can be created, for alternative grass types with various textures.<br>These spread to dirt like normal and can sustain any plant a block of grass can. Similarly, they may only be picked up with &4Silk Touch&0. However, they do not decay back into dirt if there's a block above them. alternate &1Pasture Seeds&0
botania.entry.dirtRod=Rod of the Lands
botania.tagline.dirtRod=A rod to create dirt &1Rod of the Lands&0 is a rather simple tool; by utilizing &4Mana&0 from the user's inventory (via a &1Mana Tablet&0 or others), it can materialize and place a &1Dirt&0 block down.<br>For the same &4Mana&0 cost, this item can provide &1Dirt&0 to the &1Rod of the Shifting Crust&0. rod can be given to a &1Livingwood Avatar&0. When done so, it'll periodically place down a piece of &1Dirt&0 in front of it.<br>This process uses &4Mana&0 from the avatar, and can be disabled by applying redstone to it. Dirty Stick
botania.entry.terraformRod=Rod of the Terra Firma
botania.tagline.terraformRod=A rod to terraform digging away at dirt with a shovel is definitely functional, flattening huge tracts of land can get somewhat tortuous at times.<br>By utilizing the &1Rod of the Terra Firma&0, it's possible to terraform in a quick and environmental friendly manner. rod, will, at the cost of some &4Mana&0 from the user's inventory, flatten the land to the level you are standing. For this to happen, charge it by &4holding right-click&0 and, slowly but surely, the nearby terrain will be flattened to your level, either by placing &1Dirt&0 or by removing blocks. that blocks removed by the rod are non-recuperable. The terrain will adapt to the changes as best as it can, up to a distance limit, to avoid cuts in hills and the like, for this, the flattening will work in the terrain's natural look.<br>Lastly, the rod will cease to function whatsoever below sea level. a justicar
botania.entry.manaGear=Manasteel Equipment
botania.tagline.manaGear=Iron-tier equipment that repairs itself with Mana, like other metals, can be shaped into tools and armor alike.<br>Tools or armor crafted from this material will share their properties with &1Iron&0, albeit somewhat superior in enchantability and durability. Whenever a &1Manasteel&0 item is to take damage, if there's &4Mana&0 available in the inventory (such as a &1Mana Tablet&0), it'll use that instead. pieces of the toolset have an ability when right clicked. The &1Pickaxe&0 will place a torch from the user's inventory, the &1Axe&0 will do the same for a sapling and the &1Shovel&0 will till the earth, similarly to a hoe.<br>A detail to keep in mind is that &1Shears&0 made of mana materials will trigger tripwire, unlike iron ones. &1Manasteel Pickaxe&0 &1Manasteel Shovel&0 &1Manasteel Axe&0 &1Manasteel Shears&0 &1Manasteel Sword&0 &1Manasteel Helmet&0 &1Manasteel Chestplate&0 &1Manasteel Leggings&0 &1Manasteel Boots&0
botania.entry.grassHorn=Horn of the Wild
botania.tagline.grassHorn=Reap all grass and crops around you out &1Tall Grass&0 by hand can definitely be a nuisance.<br>Simply blowing the &1Horn of the Wild&0 will quickly cause any nearby vegetation to uproot, leaving behind drops as if it had been broken by hand.<br>With some modifications, the horn can be modified to break leaves or snow instead. the horn to break &1Leaves&0 to break &1Snow&0
botania.entry.terrasteelArmor=Terrasteel Armor
botania.tagline.terrasteelArmor=Diamond-tier armor with Manasteel properties made out of &1Terrasteel&0, much like its &1Manasteel&0 counterpart, can utilize &4Mana&0 from the inventory instead of taking damage.<br>This armor, however, has properties more like &1Diamond&0 instead of &1Iron&0. &1Terrasteel Helmet&0 &1Terrasteel Chestplate&0 &1Terrasteel Leggings&0 &1Terrasteel Boots&0
botania.entry.terraSword=Terra Blade
botania.tagline.terraSword=A sword that fires a beam that damages mobs &1Terra Blade&0, crafted from &1Terrasteel Ingots&0, is a sword infused with natural strength. Not only does it par with a &1Diamond Sword&0 in terms of strength and it uses &4Mana&0 from the inventory like &1Manasteel Tools&0, but when swung, there's a chance for it to create a beam that will deal as much damage as a melee hit. Broken Hero Sword
botania.entry.terraPick=Terra Shatterer
botania.tagline.terraPick=Upgradable pickaxe with large area of effect powers &1Terra Shatterer&0 is a tool that can amass insane quantities of mana on itself, due to the amount of &1Terrasteel&0 required for its creation.<br>The tool functions very much like a &1Mana Tablet&0, in that it can amass &4Mana&0 by being tossed on a &1Mana Pool&0. It can't give the &4Mana&0 back, though, so it doesn't function as a storage method. amount of &4Mana&0 stored on the tool defines its &4Rank&0. Ranks go as follows: &4D&0, &4C&0, &4B&0, &4A&0, &4S&0, &4SS&0, with &4D&0 being the default rank.<br>The amount of &4Mana&0 required to advance from rank to rank increases as the rank does. To advance from &4D&0 to &4C&0, for example, it requires just a few seconds of exposition to a &1Mana Pool&0. advance from rank &4C&0 to rank &4B&0, a full &1Mana Pool&0 is required, and the cost increases by a tenfold per rank from there on in, all the way to &4SS&0.<br>The rank of the tool does not change its speed, but instead, it increases the power of its &4Active Ability&0.<br>Toggling the tool's ability can be done via right click. the tool is active, it enables it to break blocks in an extended area. At rank &4C&0 it's a small column, which increases to a square at rank &4B&0, that gets larger through the ranks. It's to note that the rank &4D&0 tool does not have the active ability.<br>Having the tool active consumes &4Mana&0 from its storage passively, even if not being used to mine., the tool takes damage for every single block broken, so a good supply of &4Mana&0 in the wielder's inventory is a must for the higher ranks, as the tool does function like normal &1Manasteel Tools&0, in that it'll use &4Mana&0 instead of actually taking damage, given it's made of &1Terrasteel&0.<br>It also won't despawn like regular dropped items.'RE MINING IN THE DATABASE WOW WOW
botania.entry.waterRod=Rod of the Seas
botania.tagline.waterRod=A rod to create water to its land counterpart, the &1Rod of the Seas&0 will, at the cost of some &4Mana&0, place down a &1Water&0 block wherever it's used on. Furthermore, it can also be used to refill a &1Petal Apothecary&0. the Earth clean, it isn't Uranus
botania.entry.elfGear=Elementium Equipment
botania.tagline.elfGear=Manasteel equivalent gear with special properties to other metals, as expected, &1Elementium&0 can, too, be shaped into tools and armor.<br>These pieces of equipment have a decent resistance to damage, about half of that of diamond, as well as the ability to drain &4Mana&0 to prevent damage. of the tools come with their own ability or power of sorts which makes them unique. The armor allows the wearer to, when hit, have a chance to spawn a &1Pixie&0 that goes after the attacker, dealing decent damage.<br>The more pieces of &1Elementium Armor&0 equipped, the higher the chance. off, the &1Elementium Pickaxe&0 will destroy any &1Cobblestone&0, &1Dirt&0, &1Netherrack&0 and other mundane materials, leaving behind only the ores and fine resources.<br>Combining the &1Elementium Pickaxe&0 with a &1Terra Shatterer&0 in a crafting square allows for the latter to also get this power. This can't be undone. &1Elementium Pickaxe&0 &1Elementium Shovel&0 will, case the block dug is affected by gravity (&1Gravel&0, &1Sand&0, etc), dig all the blocks of that material above and/or below it, no more gravel falling while mining. &1Elementium Shovel&0 &1Elementium Axe&0 doubles as a weapon, if used to strike the finishing blow to a &4Zombie&0, &4Skeleton&0, &4Creeper&0 or even another &4Player&0, it has a chance to decapitate them, leaving their severed head or skull behind. &1Elementium Axe&0 &1Elementium Shears&0 hold the ability to, when held back like a bow, shear any nearby sheep with speed within a large area of effect centered on the holder. &1Elementium Shears&0, the &1Elementium Sword&0 will increase the chance of a &4Pixie&0 spawning when hit (this holds true when no &1Elementium Armor&0 is worn) and increases the strength of any &4Pixies&0 spawned. &1Elementium Sword&0 &1Elementium Helmet&0 &1Elementium Chestplate&0 &1Elementium Leggings&0 &1Elementium Boots&0
botania.entry.openBucket=Extrapolated Bucket
botania.tagline.openBucket=A bucket that destroys anything that comes inside creating a bucket out of &1Elementium&0 one seems to notice an interesting feature. The liquids acquired by it simply vanish into the ether, never to be seen again. This seems like a great clean up tool. Souvenir from Lewis
botania.entry.rainbowRod=Rod of the Bifrost
botania.tagline.rainbowRod=A rod to create rainbow bridges, and fancy building blocks, the rainbow bridge that reaches between the world and the realm of the gods.<br>While this item, the &1Rod of the Bifrost&0 doesn't exactly do that, it allows the holder, via a right click and at the cost of some &4Mana&0, to create a rainbow bridge in the direction he or she is looking at. bridge extends as far as a hundred blocks, and will vanish after about fifteen seconds.<br>Only one bridge can be created for any given &1Rod of the Bifrost&0 at a time, as soon as the old bridge vanishes, a new one can be created. rod can be given to a &1Livingwood Avatar&0. When done so, it'll create a rainbow bridge in front of wherever it's looking, whenever a player tries to walk in that area.<br>This process uses &4Mana&0 from the avatar, and can be disabled by applying redstone to it. my way!! Cut open a path and go! Blocks&0 for decoration &1Shimmerrock&0 &1Shimmerwood Planks&0 Mana Pool&0! Stores as much as a normal one
botania.entry.tornadoRod=Rod of the Skies
botania.tagline.tornadoRod=A rod to jump high in the sky &1Rod of the Skies&0 is a magical instrument with the ability to propel one in the air at fast velocity for the cost of some &4Mana&0.<br>To do so, one would simply hold it like a bow and watch as their momentum increases.<br>The rod takes a small amount of time to recharge, but during that time it'll block any fall damage, keeping the user safe. rod can be given to a &1Livingwood Avatar&0. When done so, any players near the avatar will be launched high in the air, as if they'd used the rod, whenever they jump.<br>This process uses &4Mana&0 from the avatar, and can be disabled by applying redstone it. treasure from Lorule
botania.entry.fireRod=Rod of the Hells
botania.tagline.fireRod=A rod to create circles of flame &1Rod of the Hells&0 contains the essence of a burning flame, using it on the ground will create a circle of fire that burns anything inside it, for a decent cost of &4Mana&0.<br>The ring has a decent radius, and takes a small amount of time to fully propagate, it's to note that after that time it burns anything living in it, the caster included. rod can be given to a &1Livingwood Avatar&0. When done so, it'll create a similar ring of flame that the rod creates when used.<br>This process uses &4Mana&0 from the avatar, and can be disabled by applying redstone to it. the fire and the flames
botania.entry.vineBall=Vine Balls
botania.tagline.vineBall=Throwable vines you can climb like ladders can't stand up on their own, they require something on their back, whereas &1Vines&0 don't. Normally, though, &1Vines&0 aren't strong enough for someone to climb them when they're freestanding.<br>By combining a few &1Vines&0, it's possible to create a ball that can be thrown, to create a climbable ladder of strong &1Vines&0 where it hits.'s also possible, by combining some materials such as &1Livingwood&0 or a &1Rune of Air&0 to create a slingshot that lets these &1Vine Balls&0 be shot while completely ignoring the force of gravity. would be in Vineacraft... that actually existed.
botania.entry.laputaShard=Shard of Laputa
botania.tagline.laputaShard=Raise parts of your world as floating islands a somewhat complex magic activation sequence, combining a few interesting resources, including &1Gaia Spirits&0 would allow one to create a shard that, when used on the ground, will lift an almost spherical area around that point up into the air.<br>This process consumes the shard and can take upwards of ten minutes depending on the mass of land. radius of the island creates start at 14 blocks, on other words, 28 blocks of diameter. It's possible to increase the size by upgrading the shard with additional &1Gaia Spirits&0, each one adds 1 block to the radius, or 2 to the diameter. Shiro, Laputa exists! does matter
botania.entry.virus=Equestrian Virus
botania.tagline.virus=Super high powered horses the mixing of some ingredients, a type of virus that can alter the genetic code of equestrian life can be made.<br>Using one of these viruses on a &1Horse&0 will alter its genetic code, turning it into either a &1Zombie&0 or &1Skeleton Horse&0. Not only will it do that, but it will vastly increase all the &1Horse&0's genetic attributes. ponies here here either
botania.entry.skyDirtRod=Rod of the Highlands
botania.tagline.skyDirtRod=A rod to create dirt, in the sky the &1Rod of the Lands&0 is all well and good, being able to place &1Dirt&0 without something to hold it would be great.<br>The &1Rod of the Highlands&0 does just that, while maintaining the original power of the &1Rod of the Lands&0, it can also place &1Dirt&0 in mid air, for an increased &4Mana&0 cost. Stick mk2
botania.entry.glassPick=Vitreous Pickaxe
botania.tagline.glassPick=A pickaxe with built-in silk touch for glass down &1Glass&0 and having to break it again can be a heartbreaking experience. Luckily, by creating a &1Vitreous Pickaxe&0, one can gather the &1Glass&0 back by mining it with the pick, it's like cheap &4Silk Touch&0 for glass! man's silk touch
botania.entry.diviningRod=Rod of the Plentiful Mantle
botania.tagline.diviningRod=A rod to find ores &1Rod of the Plentiful Mantle&0 has the ability to divine in a decently large radius around the user to find any ores. These will shine for a little bit, allowing their location.<br>This process, obviously, requires a decent amount of &4Mana&0 from the user's inventory. rod can be given to a &1Livingwood Avatar&0. When done so, it'll show all nearby ores, as if it was used by a player. The colors, in this case, remain the same if the avatar isn't moved.<br>This process uses &4Mana&0 from the avatar, and can be disabled by applying redstone to it. day Pahimar will deliver
botania.entry.gravityRod=Rod of the Shaded Mesa
botania.tagline.gravityRod=A rod to lift and throw mobs &1Rod of the Shaded Mesa&0 is a powerful relic, legend says that the first of these devices was found atop a dark mesa, along with a crowbar.<br>To use this device, the user may right click and hold on a monster or item to pick it up. Releasing right click will drop the selected entity, while left click will fire it in a powerful burst. power does not come free, of course. It requires significant amounts of &4Mana&0 from the user's inventory. pls
botania.entry.regenIvy=Timeless Ivy
botania.tagline.regenIvy=Ivy that can be attached to items to have them regenerate durability &1Manasteel&0 or &1Elementium&0 tools have the ability to harness &4Mana&0 and use it to protect their bodies, other tools or armor don't have this property.<br>A handful of &1Timeless Ivy&0 can be attached on to virtually any item, allowing it to be repaired with &4Mana&0. apply it, one'd simply craft the tool in question alongside the ivy and 3 of an item that can be used to repair the tool in an anvil (eg. &1Diamonds&0 for a &1Diamond Pickaxe&0).<br>Due to not being in direct contact with the material, the amount of &4Mana&0 used by the ivy in comparison to &1Manasteel&0 is rather high. your Inferno Adze
botania.entry.missileRod=Rod of the Unstable Reservoir
botania.tagline.missileRod=A rod to pew pew &1Rod of the Unstable Reservoir&0 is a rather powerful weapon against a large crowd of foes. Channeling its power will materialize countless arcane missiles that home in on targets at random, at a pretty hefty cost of &4Mana&0. rod can be given to a &1Livingwood Avatar&0. When done so, it'll create missiles to attack nearby mobs, as if the rod is used normally.<br>This process uses &4Mana&0 from the avatar, and can be disabled by applying redstone to it.
botania.entry.craftingHalo=Assembly Halo
botania.tagline.craftingHalo=Portable crafting, fast or with a grid a &1Crafting Table&0 around generally can be troublesome. The &1Assembly Halo&0 acts not only as a portable &1Crafting Table&0 but as a quick crafting method. Having the item in hand displays a "halo" of recipes around the holder.<br>First off, right clicking on the &1Crafting Table&0 will open up a crafting interface. long as the item is present in the inventory the last crafting recipe done will be stored in it.<br>Right clicking an empty slot of the halo will set the last recipe on it. Right clicking a slot with a recipe will try to do it using items from the inventory. Removing a recipe can be done through shift-left click. has no taste if you cook it from the menu
botania.entry.clip=Lens Clip
botania.tagline.clip=A Mana Blaster upgrade that lets it have multiple lenses a formidable and versatile tool, the &1Mana Blaster&0's greatest downfall is the lack of an ability to store more than one &1Lens&0 at once. Not any more. The &1Lens Clip&0 will attach to a &1Mana Blaster&0 in a crafting grid and allow it to store up to 6 lenses rather than just one.<br>As they say, Russian Roulette is not the same without a gun... and removing &1Lenses&0 works just as it did previously, with one detail. The lens will be added or removed in the slot that the clip is currently on.<br>To change this slot, simply shift-right click the &1Mana Blaster&0 in the air. This will also change which lens is selected, case there is one in that slot. expansion of blasting
botania.entry.cobbleRod=Rod of the Depths
botania.tagline.cobbleRod=A rod to create cobble &1Rod of the Depths&0 acts pretty much as a variant to the &1Rod of the Lands&0. It does exactly the same thing but with &1Cobblestone&0 for a bit of a higher price.<br>For the same &4Mana&0 cost, this item can provide &1Cobblestone&0 to the &1Rod of the Shifting Crust&0.'s cobbling time
botania.entry.smeltRod=Rod of the Molten Core
botania.tagline.smeltRod=A rod to smelt blocks &1Rod of the Molten Core&0 has the ability to expel heat provenient from the world's core. Holding it via right click and pointing at a block in the world that can be smelted into a different type of block will quickly turn it into that.<br>For some examples, &1Cobblestone&0 turns into &1Stone&0, &1Sand&0 into &1Glass&0, so on. raid party required
botania.entry.worldSeed=World Seed
botania.tagline.worldSeed=A consumable that returns one to world spawn &1World Seed&0 is a piece of elemental energized matter containing the ability to return its user to the world spawn.<br>Case the person who is using it is farther than 24 blocks from the world's spawn point, using the seed, via right click, will instantly teleport them there, consuming the seed. the heart is
botania.entry.spellCloth=Spellbinding Cloth
botania.tagline.spellCloth=Cloth that can be combined to with items to remove enchants &1Wool&0 with some &4Mana&0 in the form of a &1Mana Pearl&0 allows for one to create a type of cloth that will absorb any &4Enchantments&0 it comes in contact with.<br>Combining the &1Spellbinding Cloth&0 with any enchanted item in a crafting table will remove all enchants from that item at the cost of some of the cloth's durability. item in the book
botania.entry.thornChakram=Thorn Chakram
botania.tagline.thornChakram=Throwable vine weapon that bounces and poisons &1Thorn Chakram&0 is a thrown weapon made of &1Terrasteel&0 and plant matter. After thrown it'll pierce through enemies, damaging them and sometimes poisoning them, and bounce on blocks a few times before returning to the thrower, similarly to a boomerang.<br>Up to 6 &1Thorn Chakrams&0 can be stacked together, making them a versatile weapon for closed environments. and stingers
botania.entry.fireChakram=Flare Chakram
botania.tagline.fireChakram=A burning Thorn Chakram &1Blaze Powder&0 and &1Pixie Dust&0 does wonders when applied to a &1Thorn Chakram&0, this combination turns the already potent weapon into a &1Flame Chakram&0.<br>The &1Flame Chakram&0 works exactly the same as the original &1Thorn Chakram&0, the only difference being that it sets any living beings it touches aflame, and after all, you can't make bacon with some just some plants' thorns, can you?'s pretty lit
botania.entry.overgrowthSeed=Overgrowth Seed
botania.tagline.overgrowthSeed=An elusive object that powers up flowers &1Overgrowth Seed&0 is an elusive item, which can be used to enchant a piece of &1Grass&0, via right clicking on it in the world, creating &1Enchanted Soil&0. Flowers that are rooted on this &1Enchanted Soil&0 will function at double the normal speed.'s one problem, though.<br>No known method of creating these exists. They have however, been allegedly spotted by historians in ancient structures and temples. Perhaps that would be a wise guess as to where to find these.
botania.entry.livingwoodBow=Livingwood Bow
botania.tagline.livingwoodBow=A stronger bow that regenerates using Mana &1Livingwood Bow&0 is, as the name describes, a bow made of &1Livingwood&0 strung with &1Mana Infused String&0. Due to its components, it will last for longer than a normal &1Bow&0. It'll also repair itself using &4Mana&0, similarly to &1Manasteel Tools&0. it shoot airplanes?
botania.entry.crystalBow=Crystal Bow
botania.tagline.crystalBow=A faster bow that creates arrows from Mana with &1Dragonstone&0, the &1Crystal Bow&0 is a ranged weapon with the capacity to generate arrows from &4Mana&0. Similarly to the &1Livingwood Bow&0, it'll repair using &4Mana&0 as well, but carrying &1Arrows&0 is not required as they are created through the magical energies.<br>Given the lightweight and flexible structure of the bow, it can also fire at a much increased velocity than a conventional wooden one. improved model, fixed reverting to a seed
botania.entry.temperanceStone=Stone of Temperance
botania.tagline.temperanceStone=A limiter for the power of a Terra Shatterer &1Terra Shatterer&0 is able to destroy huge tracts of land when charged to its maximum potential, however, this might not always be the user's intent. A small, 3x3 tunnel might be more fitting in some cases. Having an active &1Stone of Temperance&0 in one's inventory will prevent their shatterer from breaking any more than a 3x3 area. This also affects the &1Terra Truncator&0. The stone can be toggled on and off by shift-right clicking.'t lose it
botania.entry.terraAxe=Terra Truncator
botania.tagline.terraAxe=An axe that chops down whole trees. How inspired &1Terra Truncator&0 is a greataxe of premium quality achievable only with &1Terrasteel&0. When hitting a tree it'll take the whole thing down with speed, bringing all the logs and leaves along with it. Of course, this comes at a hefty cost of &4Mana&0.<br>This effect doesn't happen while sneaking or if the user has a &1Stone of Temperance&0.
botania.entry.obedienceStick=Floral Obedience Stick
botania.tagline.obedienceStick=Mass binding flowers to a spot knows why, but attaching some &1Manasteel&0 to &1Livingwood Twigs&0 creates a stick type device that can make nearby flowers all bind towards a single focus point.<br>Dubbed the &1Floral Obedience Stick&0, right clicking with it on a &1Mana Spreader&0 or &1Mana Pool&0 in the world will bind all relevant nearby flowers to it., or else!
botania.entry.slimeBottle=Slime in a Bottle
botania.tagline.slimeBottle=Slime chunk detector some slime in an &1Elementium Container&0 seems to have an interesting effect on said slime. When in an area where &1Slimes&0 would naturally spawn underground, the inanimate blob of slime starts jumping for some odd reason.<br>This can definitely prove useful for harvesting slimeballs or setting up a &1Narslimmus&0 however.
botania.entry.exchangeRod=Rod of the Shifting Crust
botania.tagline.exchangeRod=A rod to change blocks of the Shifting Crust&0 is a magical device with the ability to swap blocks in the world at very fast speeds. In order to achieve this, one must first select a block to swap with, this is done by shift-right clicking that block in the world.<br>After this block is selected, left clicking any other block in the world will swap it for that block, assuming it's present in the user's inventory. clicking on a block in the world will start a larger transformation, which will swap all highlighted blocks into the one selected. Obviously, these blocks do come from the user's inventory as well. Only proper, full size blocks can be used for this swap, so no flowers, torches or other shenenigans of the sort. Using this power does, naturally, require &4Mana&0 from the user's inventory. rods or devices can be used to extend the power of the &1Rod of the Shifting Crust&0.<br>For example, having a &1Rod of the Lands&0 in one's inventory provides the &1Rod of the Shifting Crust&0 with an endless supply of &1Dirt&0, assuming the &4Mana&0 cost for the &1Rod of the Lands&0' dirt conjuration is fulfilled. equal trade
botania.entry.manaweave=Manaweave Cloth
botania.tagline.manaweave=Cloth armor that regenerates with mana and provides a boost to rod powers Cloth&0 is a type of fabric with powerful ties to the primal energies contained in &4Mana&0.<br>Armor can be made of this cloth, &1Manaweave Robes&0, while they aren't very strong when it comes to raw resistance and strength, the robes make up for it with a powerful set bonus, making tools and rods cheaper to use, &4Mana&0 wise, and making the latter more powerful. the full set of &1Manaweave Robes&0 grants the wearer with increased proficiency when operating magical rods, increasing the power/range of them, or just their cost, for some of the more simpleton ones.<br>&1Manaweave Robes&0 can use &4Mana&0 from one's inventory to repair themselves, similarly to &1Manasteel Armor&0, but, due to their affinities with the primal energies, at a lower mana cost. the threads of mana the Cowl the Robe Top the Robe Bottom the Boots
botania.entry.autocraftingHalo=Manufactory Halo
botania.tagline.autocraftingHalo=An Assembly Halo that crafts for you &1Manufactory Halo&0 serves as a variation of the &1Assembly Halo&0. Aside from doing all that the &1Assembly Halo&0 can do, the &1Manufactory Halo&0 will automatically try to execute all of the assigned recipes if possible, as long as the item isn't being held.<br>This opens up a few potential uses, such as automatically compressing ores while mining. Now Launcher
botania.entry.sextant=Worldshaper's Sextant
botania.tagline.sextant=A tool to help create circles this cubic world, the art of creating circles often eludes many, to the point where they have to perform the unholy art of "tabbing out" in order to learn the procedures for creating one.<br>The &1Worldshaper's Sextant&0 is a simple tool to, you guessed it, aid in creating circles. To use the item, simply point at a block to set a center and look around to expand the radius. the item is being used, a blue circle will appear in the world, as a simple preview of where the circle will be placed. Upon letting go, a circle of fake &1Cobblestone&0 blocks will show up as your building guide.<br>Shift-right clicking with this item in hand resets or removes the circle. sketch a circle, filling you with determination
botania.entry.astrolabe=Worldshaper's Astrolabe
botania.tagline.astrolabe=A tool to help create planes &1Worldshaper's Astrolabe&0 is a handy tool to place down blocks, a lot of them, really quick.<br>To start off, shift-right click the astrolabe on a block in the world. This will set the block that will be placed.<br>Shift-right clicking with the astrolabe on the air will change how many blocks will get placed. looking at a block with the astrolabe in hand, a quick preview will show up, of what blocks will be placed upon right click.<br>To create the wall or floor displayed, alongside &4Mana&0, the respective blocks will be taken from the user's inventory, or items that can provide blocks to items such as the &1Rod of the Shifting Crust&0. (e.g. &1Rod of the Depths&0, &1Hand of Ender&0). walls, creates worlds
botania.entry.enderAir=Extracting Ender Air
botania.tagline.enderAir=Throwable bottles that create End Stone air present in the void of the &1End&0 seems to have some mutating properties. Right clicking with an empty &1Glass Bottle&0 while in the &1End&0 will capture some of that air, which can then later be tossed similarly to a splash potion, turning nearby &1Stone&0 on the landing point into &1End Stone&0.
botania.entry.enderEyeBlock=Ender Overseer
botania.tagline.enderEyeBlock=Look activated redstone detector eyes of an &4Enderman&0 have an interesting sensitivity to being watched. A block out of these will simply output a &4redstone signal&0 if a player within a 64 block radius is looking directly at it.<br>Of course, wearing a &1Pumpkin&0 negates this effect. BRAND
botania.entry.pistonRelay=Force Relay
botania.tagline.pistonRelay=Remote piston extension seems that infusing &1Pistons&0 with &4Mana&0 results in some interesting adverse effects.<br>This block tears the fabric of space, relaying any piston force applied to it to the block it's bound to.<br>To bind it to a block, right click it with a &1Wand of the Forest&0, and right click on the block you want to bind it to. break the block, shift-right click it with a &1Wand of the Forest&0, any other means will destroy it.<br>Furthermore, this block is highly unstable, and may create uncanny effects, care is to be taken. It also ignores &1Sticky Pistons&0, both in pulling and pushing. This allows for a "frame" like setup. a &1Piston&0 with &4Mana&0.
botania.entry.enderHand=Hand of Ender
botania.tagline.enderHand=Ender Chest access anywhere &1Hand of Ender&0 allows the user to access the interdimensional ender field, on other words, their &1Ender Chest&0 inventory. This can be done anywhere by right clicking with the hand at the cost of some &4Mana&0.<br>Using the hand on another player will open up &otheir&r inventory instead, at a lot higher &4Mana&0 cost. &1Hand of Ender&0 allows the user to access the interdimensional ender field, on other words, their &1Ender Chest&0 inventory. This can be done anywhere by right clicking with the hand at the cost of some &4Mana&0., simply having a &1Hand of Ender&0 present in one's inventory, allows for the &1Rod of the Shifting Crust&0 to be provided with items from that player's &1Ender Chest&0, this comes at an increased &4Mana&0 cost compared to that of the normal use of the rod.'s like the 4G of Ender Chests's like the 4G of Ender Chests
botania.tagline.enderDagger=A dagger that cuts through endermen like butter &4Endermen&0. They're the second more pesky thing since &4Creepers&0. I swear, the person who came up with them must have taken a &onotch&r too much of their drink.<br>However, by infusing a standard dagger with some of their energy, one can create the &1Soulscribe&0, a dagger that tears through &1Endermen&0 as if they were butter. of the type of infusion, though, the dagger only lasts for a few kills, and the energy that radiates from it prevents the &1Manasteel&0 from gathering &4Mana&0 to avoid damage, like typical tools would. Still, all in the name of killing those monsters. my Soul
botania.entry.spawnerClaw=Life Imbuer
botania.tagline.spawnerClaw=Power spawners with Mana, even if there's nobody around Spawners&0 are an interesting bunch. They have the ability to bring out life from thin air, but somehow, this only manifests when there's a player nearby.<br>This, of course, tends to be a rather limiting factor in the onslaught of any creatures that they can create. placing a &1Life Imbuer&0 on top of a &1Monster Spawner&0 and giving it a rather decent chunk of &4Mana&0 through a &1Mana Spreader&0, when there aren't any players in the nearby vicinity, the &4Mana&0 will power the spawner, just as if there were players around. a little push
botania.entry.redString=Red String
botania.tagline.redString=Remote inventories and other remote things says the Gods tie a red string around the ankles of people who are supposed to affect each others lives. This led inventors to come up with a way of connecting blocks over the air, called, of course, &1Red String&0. Blocks created with this exquisite material can face in all 6 basic directions and bind to the first available and compatible block they can find, given a range. &4Red Stringed&0 block has a different criteria to what it'll bind to, but the distance in which they'll bind stays constant between the variations. The string can be viewed, if a block is bound, by holding a &1Wand of the Forest&0.<br>Blocks being in the way will not break the connection. Lastly, &1Red String&0 blocks can't be chained. you in a pinch? off, the &1Red Stringed Container&0 will bind to any inventory (&1Chests&0, &1Furnaces&0, &1Hoppers&0, etc), items can be put into it using &1Hoppers&0 or any other means of insertion. The items will end up in the block it's bound to, and will enter from the same side as they were put on the &1Red Stringed Container&0 itself. &1Red Stringed Container&0. &1Red Stringed Dispenser&0 can be bound to &1Dispensers&0 or &1Droppers&0, it functions similarly to the &1Red Stringed Container&0 where items can also be placed in the bound block through it. When a redstone signal is given to it, the &1Dispenser&0 or &1Dropper&0 in the end will fire. &1Red Stringed Dispenser&0. &1Red Stringed Nutrifier&0 can be bound to any block that can be fertilized with &1Bone Meal&0. Using &1Bone Meal&0 on the block will fertilize the bound block instead. &1Red Stringed Nutrifier&0. &1Red Stringed Comparator&0 can be bound to any block whose status can be read with a &1Container&0, such as &1Chests&0, &1Mana Pools&0, &1Runic Altars&0, etc. Placing a &1Comparator&0 pointing outwards of this block will send the signal equal to the signal a &1Comparator&0 would send on the bound block. &1Red Stringed Comparator&0. &1Red Stringed Spoofer&0 is an interesting one. Any flower with an effect can be placed on it. The block will bind to any flowers or mushrooms. While there's a flower on top of the block, that flower will not do anything, but the bound block will take all of that flower's properties and work as if it was the flower itself. &1Red Stringed Spoofer&0., the &1Red Stringed Interceptor&0 will bind to any complex block (such as a &1Chest&0, &1Furnace&0, &1Petal Apothecary&0, etc). Whenever the block its bound to is right clicked by a player, the interceptor will emit a redstone pulse. &1Red Stringed Interceptor&0.
botania.entry.flightTiara=Flügel Tiara
botania.tagline.flightTiara=The ability to fly... for a bit &4Flügel&0 were once a dominant species in the lands, now they're but a race past extinct, once created as godslayers, who possessed the ability of flight.<br>The usage of &1Gaia Spirits&0 allows for a small replica of their power, in the form of the &1Flügel Tiara&0, which, at the cost of &4Mana&0 allows for flight. all is perfect with reproducing old technology though, the tiara has its flaws, that meaning it can't provide the power of flight constantly. If used for over thirty seconds without letting it recharge it'll stop being able to provide the power of flight.<br>A "flight bar" is displayed on the HUD to help monitor this. addition to simple flight, the tiara grants the wearer the ability to &4dash&0 and &4glide&0. Pressing the sprint key (CTRL by default) while flying, provided one isn't sprinting already, will start a dash, a quick speed boost in the direction the wearer's facing.<br>Dashes can only be done every 2 seconds. allows one to gently descend to the ground while also covering a decent horizontal distance. It also prevents fall damage. To glide, one would simply sneak while falling.<br>Gliding can be executed even with an empty flight bar, but while gliding, the flight bar regenerates slower than normally. thousand books from another world the Tiara with a variety of Quartz species allows for it to create various different kinds of aesthetic wings, one for each style of quartz.<br>The recipes for the various types of quartz can be found in the &4Decorative Blocks&0 entry under &4Miscellaneous&0, &1Elven Quartz&0 is acquired by trading &1Nether Quartz&0 with the elves. Wings (they can be swapped any time)
botania.entry.corporea=Basics of Corporea
botania.tagline.corporea=A system to manage inventories is a magical system that utilizes the energy of the end and the empty space in the world to transport items from point A to point B instantly and without any connecting parts.<br>The system works through a variant of &1Sparks&0, &1Corporea Sparks&0. These share some similarities with normal &1Sparks&0 but also a fair few differences. off, they can go on top of any &4Inventory&0, like a &1Chest&0 or a &1Dispenser&0 as opposed to &4Mana Containers&0, secondly, there's two types of &1Corporea Sparks&0, the basic &1Corporea Spark&0 and the &1Master Corporea Spark&0. These sparks work in a network-like system, each &1Master Corporea Spark&0 designates a &4Corporea Network&0, in which any spark can communicate with other sparks present in it. a &1Corporea Spark&0 is placed or polled, each spark will poll any nearby sparks, adding them to the network designated by the single &1Master Corporea Spark&0 and also polling other nearby sparks, in a chain. While each individual spark can only reach a few blocks, combined, the entire network can go for a virtually infinite distance. Sparks&0 have a view of the inventory directly below them, but can only access items from the top side. Each &1Corporea Spark&0 has the ability to view every other spark in the network and its contents, and the ability to request them as necessary, depending on the type of block below it.'s to note that the &1Master Corporea Spark&0, while being part of the network, can not have the items in its inventory extracted from.<br>Futhermore, no requests for items in the network are ever done passively. Corporea does not have the ability to add new items to the network, those should be inserted physically through &1Hoppers&0 or other methods. to normal &1Sparks&0, &1Corporea Sparks&0 have a method of augmentation, that being the ability to color them. While in the world, there's an icon floating around the spark that shows which color it has, this can be changed by right clicking on the spark with a piece of &1Floral Powder&0. These colors define networks. A spark may only be in the same network as another spark if the two have the same color. ability to color sparks allows for multiple different &4Corporea Networks&0 to be together in a close area, without interfering with each other.<br>Viewing the network and removing the spark works exactly the same as a normal spark. Lastly, having two &1Master Corporea Sparks&0 of the same color nearby, while possible, is a bad idea and will cause conflicts and odd behaviour. spark of ingenuity
botania.entry.corporeaIndex=Corporea Index
botania.tagline.corporeaIndex=Request items from a Corporea network via chat biggest ability of a &4Corporea Network&0 is the ability to vocally request items from it by name. The &1Corporea Index&0 is an ender-crystal like block that can interface with a given &4Corporea Network&0 by having a &1Corporea Spark&0 placed on top of it.<br>While in the world, approaching it will cause it to activate and show the radius in which it will stay activated. activated, the index will intercept any &4Chat Messages&0 sent by nearby players, taking them in as &4requests&0 and preventing them to be broadcasted to chat. From this, it'll request, from the network, items whose name matches the request. For example, writing "iron ingot" will have the index look through the network for a single &1Iron Ingot&0 and transport it towards itself, materializing it in the world. can be more complex than just a single item. For example "10 apples" will request, as described, 10 &1Apples&0. Writing "this" will search for items whose name equals the name of the item in the player's hand. Prepending or appending to a query "...", "~", "+" or "?" will turn it into a "contains" rather than "equals" query. So writing "iron..." will find all items that have "iron" in their name, for example. plural form of an item's name may only be used case it's a regular noun when it comes to the plural (suffixed by "-s", "-es" or "-ies"), the singular version works just as well for requests of multiple items, such as "10 apple".<br>"10 of this" requests 10 items whose name equals the item in the player's hand, as expected. of complex requests include "10 apples", "a stack of apples", "2 stacks of apples", "2 stacks and 20 apples", "half a stack of apples", "a dozen apples", and so on.<br>The index will also recognise more or less verbose forms of request, so "2x stacks and 20x of apples" is equal to "2 stack 2 apple" or "2 stacks + 2 apples". with "all" or "every" will deliver every single item in the network that matches the criteria, so "all apples" will deliver all the apples in the network.<br>On the other side, requesting "count", "show", "display" or "tell" won't request any, but will tell the requester how many exist in the network. near a &1Corporea Index&0, if one is using &4NotEnoughItems&0, pressing C on an item in one's inventory (or NEI panel) will request 1 of said item.<br>Using SHIFT will instead request a full stack, CTRL will request half a stack and SHIFT+CTRL a quarter of a stack., while near a &1Corporea Index&0, writing part of an item's name and pressing TAB in the chat menu will autocomplete the item's name. certain magical one at that
botania.entry.corporeaFunnel=Corporea Funnel
botania.tagline.corporeaFunnel=Request items from a Corporea network via redstone simpler block that utilizes the prospects of the &4Corporea Network&0 is the &1Corporea Funnel&0, when given access to a network through a &1Corporea Spark&0 on top, it'll pull a single item from the network when given a redstone signal.<br>This item is put into an inventory 1 or 2 blocks below it, or case one doesn't exist or is full, tossed into the world right above the funnel. &1Corporea Funnel&0 may only pull items that match its filter, similarly to a &1Hopperhock&0, the filter is designated by items contained on &1Item Frames&0 placed on it. The item pulled is one of the various items in the frames at random.<br>Rotating the item changes how many will be requested at once, starting at 1, rotating will pull 2, 4, 8, 16, 32, 48, and finally 64 items, respectively. applied
botania.entry.corporeaInterceptor=Corporea Interceptor
botania.tagline.corporeaInterceptor=Intercept Corporea requests and send redstone signals &1Corporea Interceptor&0 does exactly as the name suggests, it intercepts corporea requests. First and foremost, &1Item Frames&0 with items need be attached around the block, these define what items will trigger the interceptor.<br>Whenever a request is fired to the corporea network, be it from an Index, Funnel, etc, and there's no items in the network that can fulfil it this block will be triggered. course, the block is only triggered if the item requested matches one of items in the &1Item Frames&0 about it. When the block is triggered it'll emit a short redstone pulse. This can be used to do all sorts of things, such as craft the required item using &1Crafty Crates&0 or light up a lamp indicating that the inventory for a resource is out. many automation prospects
botania.entry.corporeaCrystalCube=Corporea Crystal Cube
botania.tagline.corporeaCrystalCube=View and request items from a Corporea network seer usually looks through a crystal ball to see the future. Well, a corporea handler would look through a crystal cube to see the present. The &1Corporea Crystal Cube&0 acts as a visual medium to interact ith one's &4Corporea Network&0. Placing the block down and giving it a &1Corporea Spark&0 is the obvious first step to hooking it up to the network. the block is connected, right clicking it with any sort of item will have it monitor that item, allowing someone who's looking at it see how many exist in the network. The display updates about once every second.<br>While there's an item selected, left clicking the block will request one of that item from the network. Shift-left clicking requests a whole stack. &1Corporea Crystal Cube&0 can be used alongside a &1Redstone Comparator&0. This will output the amount of items of the type it's looking for in the system. The output value follows a logarithmic progression, or on layman's terms, every level requires twice as many of the item as the previous one, starting at 1. 0 items would be signal 0. 1 item for 1, 2 items for 2, 4 items for 3, 8 items for 4, 16 items for 5 and so on up to 15. can see forever
botania.entry.corporeaRetainer=Corporea Retainer
botania.tagline.corporeaRetainer=Memory for re-doing Corporea requests &1Corporea Retainer&0 is an addon of sorts to the &1Corporea Interceptor&0. Placing one of these adjacent to an interceptor allows for the interceptor to pass along to it the original corporea request, if it's intercepted.<br>When this happens, the retainer remembers which corporea object in the network initiated the request as well as the contents of said request. the &1Corporea Retainer&0 receives a redstone signal after it's been informed of a request, it'll have the original requestor redo the exact same request. For example, a funnel might request &1Wooden Planks&0 from the network. An interceptor intercepts the request and passes a signal along to craft the planks. The retainer then gets a signal, allowing for the original funnel to redo the request and get its planks. the &1Corporea Retainer&0 acts as an addon to the interceptor, it can use it to interact with the network, thus not needing a spark itself.<br>The retainer can only hold on to one request at a time, and will not accept another until the last one is fulfilled. A &1Redstone Comparator&0 can read if there's a request to be done or not. nemesis of a goldfish
botania.entry.endStoneDecor=Decorative End Blocks
botania.tagline.endStoneDecor=Some end-themed decoration to other stone blocks, &1End Stone&0 can be converted into bricks and chiseled bricks, the bricks can be used as stairs or slabs just like normal &1Stone Bricks&0 would.<br>&1Ender Pearls&0 can be combined with the bricks to create &1Ender Brick&0 blocks, which can also can be used for stairs or slabs. &1End Stone Bricks&0 &1Chiseled End Stone Bricks&0 Bricks&0, Purpur is a silly name &1Pillar Ender Bricks&0
botania.entry.spawnerMover=Life Aggregator
botania.tagline.spawnerMover=The ability to move spawners arranging &1Dragonstone&0, &1Elementium&0 and &1Gaia Spirits&0 in a specific pattern, one can create a device that can contain the curious energies of a &1Monster Spawner&0 and materialize it in another point in space.<br>It's to note that the device will shatter after being used once. spawner parcel
botania.entry.keepIvy=Resolute Ivy
botania.tagline.keepIvy=Ivy that can be attached to items to keep them after death knows that before being ressurected, one's items splatter all over the ground, generally a massive nuisance. The fix for this is rather simple. By attaching a piece of &1Resolute Ivy&0 to an item through a crafting grid, that item will presist on one's inventory through death. The ivy will degenerate after that fact and will need to be applied again if one wishes to have the item survive another downfall. is, however, one restriction to the items in which this ivy can be attached to.<br>For &otechnical reasons&r, the ivy may not be attached to any item that, upon being used in a crafting table, gives something in return, such as &1Buckets of Water&0 or the &1Mortar and Pestle&0. people die if they are killed
botania.entry.blackHoleTalisman=Black Hole Talisman
botania.tagline.blackHoleTalisman=Infinite storage of a block in a single slot void is a massive space full of... void, really. There's nothing there. But with some ingenuity, this space can be used to store items to your heart's content.<br>The &1Black Hole Talisman&0 utilizes powerful Gaia and Ender magic to allow for a virtually infinite quantity of a single type of block to be stored in this space. clicking a block in the world will set the talisman to store that type of block. This can only be done if the talisman is empty. Next off, shift-right clicking the talisman in the air will enable or disable it. Whilst enabled and in the user's inventory it'll absorb any blocks of the type into it.<br>Placing the item in a crafting grid allows one to extract stacks of the blocks in it. the talisman has any contents in it, the blocks in it can be placed as if they were normal blocks stored in the inventory via a simple right click with it.<br>Right clicking an inventory will try to fill it with the blocks stored in the talisman. Lastly, the talisman can provide the &1Rod of the Shifting Crust&0 with the blocks it contains. incorrect, the worst type of incorrect
botania.entry.luminizerTransport=Luminizer Transport
botania.tagline.luminizerTransport=Fly through the skies serve as a simple way to transport players and other living things of the sort by having them ride on trails of light.<br>&1Luminizers&0 can be placed in the world as blocks. A &1Luminizer&0, in order to work properly needs to be bound to another one. This can be done with the &1Wand of the Forest&0 in bind mode. Right clicking a &1Luminizer&0 will transport the clicker into the &1Luminizer&0 it's bound to. have a range of twenty blocks each, but can be chained to create longer and more complex paths.<br>The connection between two &1Luminizers&0 goes only one way, unless the binding is explicitly done both ways. If the connection does go both ways, an endless loop is created, though.<br>Furthermore, multiple &1Luminizers&0 can target the same one as an endpoint. to the future some &1Redstone&0 to a &1Luminizer&0 creates a &1Detector Luminizer&0.<br>For all intents and purposes, it functions just like a regular &1Luminizer&0, however, it sends out a &4redstone pulse&0 every time something passes through it or reaches it as an endpoint. a signal a &1Lever&0 will instead turn the &1Luminizer&0 into a &1Toggle Luminizer&0.<br>This one is the opposite of the &1Detector Luminizer&0, it accepts a &4redstone signal&0, and will drop anything that comes through it right there if it's powered. Otherwise, it'll just carry on like usual. a signal a &1Luminizer&0 with a &1Redstone Torch&0 forms a &1Fork Luminizer&0.<br>It reacts to an &1Animated Torch&0 placed up to two blocks above or below it, and will redirect any incoming entities through the network to a &1Luminizer&0 placed in the direction that the torch is pointing towards. &1Fork Luminizer&0 can still be bound like any other style of luminizer, but its conventional binding will only be put in play if there is no &1Animated Torch&0 available to tell it where to go.<br>In the case that there is not a &1Luminizer&0 where a present &1Animated Torch&0 is pointing, it'll default to the binding as well. way or another players can just right click the &1Luminizers&0, in order to get animals, dropped items, or other beings into the trails, a &1Luminizer Launcher&0 is required. This block needs to be placed down adjacent to &1Luminizers&0, and when it receives a &4redstone pulse&0, it'll randomly distribute all living beings and dropped items on top of it into all of the adjacent &1Luminizers&0, causing them to go on their merry way. Evacuation Device
botania.tagline.starSword=A sword that calls upon fallen stars &1Starcaller&0 is a blade with the power to call upon the wrath of the stars, when swung, there's a chance for the blade to summon a falling star heading towards where the wielder is looking, this star will deal damage upon impact with any entities. Creating this sword proves to be no easy task, as it requires &1Ender Air&0 and a &1Terra Blade&0. Keep in mind that the process does wipe the enchantments on the sword used., fury, whatever...
botania.tagline.thunderSword=A sword that calls upon thunder &1Thundercaller&0 is a dual pronged sword with the ability to conjure lightning. Created using a &1Terra Blade&0, &1Ender Air&0 and some other materials, the &1Thundercaller&0 scarifices the power of long range attacks to be able to zap multiple targets.<br>Attacks initiated with the &1Thundercaller&0 invoke upon chain lightning that homes on nearby hostile mobs, dealing decreasing damage per hit. Blade of the Trade Chat
botania.entry.bIntro=An Introduction to Baubles
botania.tagline.bIntro=Accessories that provide power, also commonly referred to as &4Trinkets&0 or &4Charms&0 are pieces of equipment which offer all sorts of different effects, when worn.<br>To equip them, one can press the &4B&0 (configurable) key. There's four slots, one &4Amulet&0 slot, two &4Ring&0 slots and one &4Belt&0 slot. &4Baubles Screen&0's to note that, if &4Thaumcraft&0 or any other mod that uses the baubles system is installed, this inventory will be shared between the various mods.
botania.entry.cosmeticBaubles=Cosmetic Baubles
botania.tagline.cosmeticBaubles=Accessories that don't provide power large selection of &1Cosmetic Baubles&0 is available to change or add style to any baubles a player has equipped. These can both be worn by themselves, on the amulet slot, or crafted alongside another &4Bauble&0 in a crafting grid to change the look of the bauble to the new &4Cosmetic Override&0. Removing &4Cosmetic Overrides&0 can be done through putting the bauble back in the crafting grid. these is done through an interesting method, weaving a specific color of petal around some &1Mana Infused String&0 creates an item. The type of item created doesn't seem to have anything to do with the color.<br>How this works really isn't too well known, it's like the person that came up with this didn't bother to use better materials or something, who knows.'re cool desires are... unconventional unpleasant's cold in Kalos they reveal anything? up Alexander and the Trajan eye has to be hidden for bean sprouts best color the umbrella too much Neighbours' Club't get too ahead of yourself up! reference here) moar need your time rare hey, Loki up!! me of a puzzle've met with a terrible fate, haven't you? for the gold stranger, colors the hell do you think I am? suspicious here, nope can fly with these actually part of spain you too can believe on the treadmill, angbadang
botania.entry.tinyPlanet=Tiny Planet
botania.tagline.tinyPlanet=Send Mana bursts flying around you &1Tiny Planet&0 is a &4Bauble&0 with gravitational proprieties, while equipped, the &1Tiny Planet&0 will pull any nearby &4Mana Bursts&0 towards the wearer, having them orbit around him or her.<br>By increasing its mass with some &1Stone&0, it can also be placed in world, for the same effect. from rebirth of a planet than Pluto
botania.entry.manaRing=Band of Mana
botania.tagline.manaRing=Mana-Tablet-In-A-Ring a &1Mana Tablet&0 with some &1Manasteel&0 creates an easily worn &4Ring&0, that functions exactly similar to the tablet used to make it, but can be worn as a &4Bauble&0.<br>Using some &1Terrasteel&0 allows for an upgrade, which lets it store about four times as much &4Mana&0. the ring the ring
botania.entry.auraRing=Band of Aura
botania.tagline.auraRing=Passive Mana Generator in a Ring &1Band of Aura&0 is a bit of a deviation from the typical &1Band of Mana&0, in which, instead of storing &4Mana&0, it slowly, while equipped, creates it and stores it into &4Mana&0 containing items in the wearer's inventory.<br>Using some &1Terrasteel&0 allows for an upgrade, which lets it generate &4Mana&0 at a significantly faster rate. the ring the ring
botania.entry.travelBelt=Soujourner's Sash
botania.tagline.travelBelt=Go faster, jump higher and step better terrain sometimes proves to be a hassle. The &1Soujourner's Sash&0 can be equipped in the &4Belt&0 slot, and when worn will increase the movement speed, jump height and resistance to fall damage of the wearer. This power comes at a small &4Mana&0 cost.<br>Lastly, if not sneaking, it also allows the wearer to walk over 1 block high gaps without jumping with ease.
botania.entry.knockbackBelt=Tectonic Girdle
botania.tagline.knockbackBelt=Prevent all knockback damage harnessing the forces of tectonic movement, the &1Tectonic Girdle&0, when worn, will negate any &4Knockback&0 applied to the wearer by outside attacks. steve who can't be moved
botania.entry.icePendant=Snowflake Pendant
botania.tagline.icePendant=Walk on water, by making ice &1Snowflake Pendant&0 is a &4Bauble&0 that resonates freezing energy, while it's worn, any nearby still &1Water&0 blocks at foot level will be converted into &1Ice&0.<br>The &1Ice&0 will melt shortly afterward the wearer leaves the area. Lastly, this charm will not freeze any blocks if the wearer is sneaking or fully submerged. you want to build a snowman?
botania.entry.lavaPendant=Pyroclast Pendant
botania.tagline.lavaPendant=Fire resistance, somewhat &1Pyroclast Pendant&0 is a &4Bauble&0 that absorbs low heat, while it's worn, if the wearer is caught on fire and is not directly standing on &1Fire&0, &1Lava&0 or anything else that can induce burning, they'll be extinguished. could have used one of these
botania.entry.goldenLaurel=Golden Laurel Crown
botania.tagline.goldenLaurel=Immunity to death, once of the uses for &1Gaia Spririts&0 is to, grant a layer of immortality to one that uses them, while wearing a &1Golden Laurel Crown&0, if the wearer were to die, the crown will shatter, regenerating all of their health and giving them a short period of invincibility. don't die if they are killed
botania.entry.waterRing=Ring of Chordata
botania.tagline.waterRing=Move super fast underwater &1Ring of Chordata&0 allows the wearer to swim like a fish. While it's equipped, the wearer is bestowed with the ability to accelerate to a decent speed while underwater. It also gives the wearer good sight underwater and, if &4Mana&0 is present, at the cost of some of it, the ability to breathe indefinitely. out that fish AI
botania.entry.miningRing=Ring of the Mantle
botania.tagline.miningRing=Mine faster with Haste &1Ring of the Mantle&0 allows one to mine faster, while equipped and &4Mana&0 is present in the inventory, it'll give a &4Haste&0 effect to the wearer. Some &4Mana&0 is used while the wearer swings their arm or equipped item, be it for attacking, mining or just flailing. diggy hole
botania.entry.magnetRing=Ring of Magnetization
botania.tagline.magnetRing=Pull items towards you turning a &1Magnetizing Lens&0 into a wearable ring, one can use it to magnetize nearby items. While equipped, this ring will make any nearby items magnetize towards the wearer if they're not sneaking. A notable feature of this piece is that it'll negate its effect for 5 seconds after the wearer tosses an item so as to not interfere with whatever means it was tossed for. A &1Solegnolia&0 can disrupt this ring's functionality. do they work? the ring for a larger range
botania.entry.reachRing=Ring of Far Reach
botania.tagline.reachRing=Reach farther, build farther the power of one's Pride, nothing is out of their reach. By wearing the &1Ring of Far Reach&0, the maximum distance the wearer can break, place or interact with blocks, as well as attack or interact with entities is increased by about three blocks. and Blood
botania.entry.divaCharm=Charm of the Diva
botania.tagline.divaCharm=Charm mobs that attack you &1Charm of the Diva&0 blesses the wearer with the ability to have any attacked mob follow the attacker's will, and, case there are any nearby enemies, go after them instead. This process, of course, requires a bit of &4Mana&0 from the wearer's inventory in order to function. shall not disrespect Big Sister
botania.entry.pixieRing=Great Fairy Ring
botania.tagline.pixieRing=Spawn more pixie friends (warning: friends might suicide spontaneously) ring works alongside the &1Elementium Armor&0, insight in the powers of it is advised before using this ring. When worn, the &1Great Fairy Ring&0 will increase the chance for a &4Pixie&0 to spawn when the wearer is hit, this still holds true case no &1Elementium Armor&0 is equipped. got square heads, big pointy caps
botania.entry.superTravelBelt=Globetrotter's Sash
botania.tagline.superTravelBelt=Gotta go fast &1Globetrotter's Sash&0 is, in layman's terms, an upgrade to then &1Soujourner's Sash&0, by using &1Gaia Spirits&0 and some Elven resources, this new belt allows the wearer to reach incredible speeds to which the &1Soujourner's Sash&0 doesn't stand a chance. time for guessing, follow my plan instead
botania.entry.itemFinder=The Spectator
botania.tagline.itemFinder=Find items in chests, minecarts and villager trades Spectator&0 is a headband that allows the wearer to have a better perception of the world. While holding an item, any &4containers&0 (chests, minecarts, donkeys with chests, furnaces, etc...) that have an item of that type, &4dropped items&0 of that type, &4mobs&0 who have that item equipped &o(...)&r &4players&0 who have the item in their inventory and &4villagers&0 who want to trade either with or for that item will shine with a colorful glow, allowing them to be easily spotted.<br>While sneaking, all dropped items around the wearer will shine, regardless of the item. you hear their voices?
botania.entry.superLavaPendant=Crimson Pendant
botania.tagline.superLavaPendant=Full on fire and lava resistance &1Crimson Pendant&0 is, in simple terms, an upgraded counterpart to the &1Pyroclast Pendant&0, wearing it provides the wearer immunity to all fire and lava damage, instead of just extinguishing them. can now take a lava bath
botania.entry.bloodPendant=Tainted Blood Pendant
botania.tagline.bloodPendant=Crystalized brews in pendant form around with the original source of the &4Potion&0 design, the Nether, seems to work fairly well at harnessing that very power.<br>The &1Tainted Blood Pendant&0 allows one to store a &4Brew&0 in a condensed, wearable state. Infusing this pendant with one and wearing it will apply the effect while it's worn, for the cost of &4Mana&0 depending on the power of the &4Brew&0. infuse the pendant with a &4Brew&0 the normal procedure of infusing one on a &1Vial&0 is what's required. The cost increases by a tenfold, though.<br>However, the pendant will not accept any and all effects, a few don't seem to behave well, such as &4Instant Health&0 or &4Absorption&0. Lastly, &4Brews&0 with more than one effect will fail as well. potted up
botania.entry.judgementCloaks=Cloaks of Judgement
botania.tagline.judgementCloaks=Cloaks to judge opponents &1Cloaks of Judgement&0 are a set of cloaks that can be worn in the body slot. Their strength triggers when their wearer takes damage. After that, they'll go in a ten second recharge period in which their effects won't trigger. &1Cloak of Virtue&0 will, when active, block the full extent of a piece of damage taken.<br>The &1Cloak of Sin&0 will damage all nearby hostile mobs for the same amount of damage that was taken.<br>The &1Cloak of Balance&0 will evenly split the damage between the attacker and the target. It also prevents the target from dying. Holy Mantle Vengeance! split
botania.entry.monocle=Manaseer Monocle
botania.tagline.monocle=An essential tool for viewing flowers' radiuses handy accessory for one who requires a thorough window into where their &4Mana Bursts&0 are going is the &1Manaseer Monocle&0. Not only is it a rather fancy eyepiece but it also allows the wearer to see all nearby &4Mana Bursts&0, even if their line of sight towards them is blocked by something. More important, perhaps, is that when someone wearing this monocle looks at a flower they'll be able to see its functional radius. an added bonus, looking at redstone pieces with the &1Manaseer Monocle&0 worn will show info about them, expediting the process of creating redstonic contraptions.<br>The monocle can be used as a &4Cosmetic Override&0 to any other bauble. While in this state, all of its benefits are still provided, which allows for it to be used without taking up a slot. hello there old chap
botania.entry.swapRing=Ring of Correction
botania.tagline.swapRing=Makes one always use the right tool for the job tools is a pain. People often find themselves shoveling away at dirt with... a pick? Using the &1Ring of Correction&0 is a great way to, well, correct that.<br>While this ring is worn, the tool in hand will always be the right one for the block being broken, be it a pick, axe or shovel. This only works with tools that can use &4Mana&0. the right tools
botania.entry.speedUpBelt=Planestrider's Sash
botania.tagline.speedUpBelt=Speeds you up the more you walk &1Planestrider's Sash&0 works as an alternative to the &1Soujourner's Sash&0.<br>Unlike the aforementioned item, the &1Planestider's Sash&0 will not give the wearer a speed boost by default. However, when they walk, the sash will get more and more charged, enabling the wearer to go much faster than any other sash. Case one would stop, this bonus is reset. you go slow you're a Planeswalker
botania.entry.baubleBox=Bauble Case
botania.tagline.baubleBox=A handy container to store your Baubles having too many &4Baubles&0 to pick from can be a real problem, as inventory space is limited. A better way would be to store all of these in a &1Bauble Case&0, a handy container for any &4Baubles&0.<br>The case's interface allows for quick switching of the current equipped baubles. The case can also store &4Mana&0 containing items like a &1Mana Tablet&0. could even be a boat!
botania.entry.dodgeRing=Ring of Dexterous Motion
botania.tagline.dodgeRing=Sweep to the side to dodge attacks &1Ring of Dexterous Motion&0 is a handy bauble to help prevent damage during combat. While worn, one can press their &4left/right&0 keys (which are &4A and D&0, respectively, by default) to quickly sweep to the side and dodge incoming attacks or mobs.<br>The dodge ability goes through a short cooldown before it can be used again, and uses up some of the user's hunger bar. bonus
botania.entry.invisibilityCloak=Invisibility Cloak
botania.tagline.invisibilityCloak=Exactly what it says on the tin much explanation is required for the &1Invisibility Cloak&0.<br>It's a bauble worn on the &4body&0 slot, that will take &4Mana&0 from the wearer's inventory to make them, and their baubles invisible as long as it's worn and the cost is fulfiled.'re a wizard, steve
botania.entry.cloudPendant=Cirrus Amulet
botania.tagline.cloudPendant=Gives you double jump &1Cirrus Amulet&0 is a bauble that can be worn in the &4amulet&0 slot.<br>While being worn, the wearer is granted the ability to &4double jump&0, the second jump negating all currently accumulated fall momentum and damage that would occur from the fall.'s all in the cloud
botania.entry.superCloudPendant=Nimbus Amulet
botania.tagline.superCloudPendant=Gives you triple jump &1Nimbus Amulet&0 is an upgraded version of the &1Cirrus Amulet&0, infused with the power of &1Gaia Spirits&0, it allows the wearer to &4triple jump&0. > physics
botania.entry.thirdEye=Third Eye
botania.tagline.thirdEye=See all the mobs &1Third Eye&0 is an odd sensory aid of sorts, that can be worn in the &4body&0 slot.<br>While worn, at the cost of some &4Mana&0, nearby mobs will be highlighted and visible through walls. their positions, not their minds
botania.entry.goddessCharm=Benevolent Goddess' Charm
botania.tagline.goddessCharm=Prevents explosions from damaging the world &1Benevolent Goddess' Charm&0 is a defensive bauble that can, as the name implies, be worn in the &4charm&0 slot.<br>While worn, at the cost of some &4Mana&0 from the wearer's inventory, any explosions that happen in the wearer's nearby vicinity will cease to damage any blocks in the world. EXPLOSION!
botania.entry.aIntro=The Portal to Alfheim
botania.tagline.aIntro=The next step in the Journey...'s said that once, &4Elves&0 used to share the world with us &4Minecrafters&0. Due to unknown events, they would've been banished back to their own world, &4Alfheim&0.<br>Experimentation has been done in attempt to bridge the gap between the two worlds, and means of creating a portal that does just that have been devised. this portal proves not to be an easy task, as quite a few exquisite resources are necessary. The requirements are as follows: 8 &1Livingwood&0 blocks, 3 &1Glimmering Livingwood&0 blocks, 1 &1Elven Gateway Core&0 (read on), and at least 2 &1Mana Pools&0 and 2 &1Natura Pylons&0 (read on). the &1Elven Gateway Core&0 &1Natura Pylons&0 Portal least two &1Natura Pylons&0 with &1Mana Pools&0 directly below must be laid out in an 11x11 area around the core. To open up the portal, simply right click the core with a &1Wand of the Forest&0.<br>The portal requires a substantial amount of &4Mana&0 deposited in the pools to open up. The cost is divided between all of them. portal seems to be able to send items through it, but &4Mana&0 is required for a successful transaction. Similarly to opening it, the cost is split between all of the pools.<br>Furthermore, the link isn't strong enough to allow living beings to go through it, so forget jumping in to &4Alfheim&0. amount of information about &1Alfheim&0 stored in this lexicon is limited to this entry alone. It seems like a lost subject of sorts in this world.<br>Perhaps &4letting the&0 &4Elves have a look at it&0 might prove beneficial. Maybe they can share knowledge that can be beneficial.
botania.entry.elfMessage=A Message from Elven Garde
botania.tagline.elfMessage=Definitely a message. Yup
# ^ This is blank on purpose We noticed that our portal was opened via a link from another world. That's rather shocking news indeed. We thank you very much for providing us with a repository of the knowledge from your world, as to keep us up to date to what happened since we left it, it's been a while since then, it's good to see it's doing well. some discussion with the high council of Elven Garde, we have decided to cooperate with you. You see, reading through your "Lexica Botania" has shown us a good amount of resources from your world that we would be extremely keen as to get our hands on, as these are non-existent in our lands. link you have managed to establish is rather weak, no living beings will be able to go through, as you already know. However, there's a positive side to this, the link strikes the fabric of time of both our worlds in a way where it doesn't keep them in sync, that's the reason why you received your book back so quickly. it comes to Mana and other magical energies, we are plenty stocked on them, so worry not about the portal closing on our end. Let's put this in prospect, in order for the advance of both our civilizations, we vow to accept a given set of resources from your world we lack in ours in exchange for resources you lack in yours. have taken the liberty of assigning our best scribes to put together a great set of knowledge from our world we're willing to share, you can find it in your lexicon just as you'd find knowledge from yours. We hope you find it enlightening and that it encourages you to invest in our materials. but not least, do keep in mind that if you decide to send something we have not vouched to trade for, we will assume it as a gift and keep it for ourselves, just as a forewarning. We look forward to exchanging resources with you.<br>Best Regards, the High Council of Elven Garde.
botania.entry.elfResources=The Resources of Alfheim
botania.tagline.elfResources=What's beyond the gate contains a very varied amount of exquisite resources. Sadly though, most of them are extremely scarce and hard to come by due to competition between the various clans. The elves are interested in trading some materials, such as &1Dreamwood&0, &1Elementium&0, &1Pixie Dust&0 or &1Dragonstone&0, resources native to their lands. for &1Dreamwood&0, similarly to &1Livingwood&0 can be turned into various &4Decorative Blocks&0, have a look through the &4Decorative Blocks&0 entry under &4Miscelaneous&0 for the recipes. Twigs&0 for &1Elementium&0 for &1Pixie Dust&0 for &1Dragonstone&0 &1Elves&0 are also quite keen on the white posh block from the &4Nether&0, &1Nether Quartz&0, the ones they have on their world are tinted green. This quartz works just like any other quartz, be it normal &1Nether Quartz&0 or any of the decorative variants you can find on the &4Decorative Blocks&0 entry under &4Miscelaneous&0. for &1Elven Quartz&0 also has its own variant of &1Glass&0, in the form of &1Alfglass&0.