Simple 2D Tetris Game in Unity
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Veritas83 v0.0.2-r12
Added Online High Scores

Added ShowOnlineScores()

Added DownloadHighscoresFromDatabase()

Added UploadNewHighScore()

Uses dreamlo.com to store scores
Latest commit 565131f Jul 15, 2017
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Audio v0.0.1-r7 Dec 20, 2016
Prefabs v0.0.2-r12 Jul 14, 2017
Scenes v0.0.2-r12 Jul 14, 2017
Scripts v0.0.2-r12 Jul 14, 2017
Standard Assets v0.0.1-r3 Dec 17, 2016
Textures v0.0.1-r7 Dec 20, 2016
.gitattributes :neckbeard: Added .gitattributes & .gitignore files Dec 15, 2016
.gitignore v0.0.1-r2 Dec 16, 2016
Music.dat v0.0.2-r12 Jul 14, 2017
Player.dat v0.0.2-r12 Jul 14, 2017
README.md v0.0.2-r12 Jul 15, 2017
Scores.dat v0.0.2-r12 Jul 14, 2017

README.md

VGS-Tetris

Simple 2D Tetris Game in Unity

v0.0.2-r12

Added Online High Scores

Added ShowOnlineScores()

Added DownloadHighscoresFromDatabase()

Added UploadNewHighScore()

Uses dreamlo.com to store scores

v0.0.1-r11

Added Pause Menu (Press Esc)

Fixed bug where screen wasn't flashing on Level 1 for quadruple lines

v0.0.1-r10

Added 'High Scores' Panel

Added ShowHighScores();

Added Score Multiplier with Level Up

Added Score Multiplier for double/triple/quadruple Lines

Now using standardized colors for Tetrominos

Screen now flashes on quadruple lines

v0.0.1-r9

Now loads HighScore for set PlayerName

Added LoadHighScore();

v0.0.1-r8

PlayerName is now properly displayed in Settings Panel

Music Toggle is now saved to file.

Settings are now loaded from file when the game starts

Also when the settings panel is opened.

Player Name is now shown above 'High Score' on Game Scene.

Moved 'TitleText' slightly left on Game Scene.

v0.0.1-r7

Added Background to MainMenu

Added Settings Menu

Added Player Name

Added Music

PlayerName and HighScore now saved to file.

Added Levels

FallSpeed now increases on Level Up

Added SaveSettings();

Added SavePlayer();

Added SaveMusic();

Added LoadPlayer();

Added WriteHighScore();

Music Source: http://opsound.org/artist/macroform/

v0.0.1-r6

Moved block spawner up a few lines

Added High Score (not persistent yet)

Added GameManager Object

Added UpdateHighScore();

Added RefreshHighScore();

Added NewGame();

GameOverPanel now properly destroys itself

v0.0.1-r5

Added two more colors for textures

Each Object has its own unique color now

Increased size of Score/Lines text in Game Scene

Added GameOverPanel PreFab

Added Restart button to GameOverPanel PreFab

Added Quit button to GameOverPanel PreFab

Added GameOverFn();

v0.0.1-r4

Added different color textures

Updated GitHub text to reflect Username/Repo

Added 'Lines' text to Score Label

Increment 'Score' Value by 12 on positive isRowFull() result

Incrememnt 'Line' Value by 1 on positive isRowFull() result

Added TitleText to left side of Game Scene

v0.0.1-r3

Darkened Main Menu Button Text

Added Main Menu Button Highlight

Created Canvas on Game Scene

Moved FrameRateCounter to Game Scene Canvas

Added 'Score' Label to Game Scene

Increment 'Score' Label by 10 on positive isRowFull() result

Reorganized Assets into Folders

v0.0.1-r2

Added Main Menu

Added Play Button

Added Exit Button

Removed unused Standard Assets

v0.0.1

Initial Build

Follows Tutorial from: https://noobtuts.com/unity/2d-tetris-game