v0.3.0 - Initial Public Release
Pre-release
Pre-release
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- Improved cmake script to allow packaging from within the IDE.
- Fixed a crash/freeze caused by not closing the rendering context.
Blur Filter:
- Reduced blur CPU usage and GPU usage.
- Fixed LOD being calculated causing slower rendering.
- Fixed an issue where the effect would randomly not load depending on the actions before starting obs.
- Improved rendering speed via pre-calculated Blur Kernel for those filters supporting it.
- Added 'Color Format' option to improve de-noise type blur for cameras.
- Added 'Bilateral Blur', a de-noise type blur which can be used to reduce low frequency noise.
- Changed default blur size to 5 pixels.
- Improved effect loading to only compile the shader once instead of every time.
Transform Filter:
- Added shearing support allowing for more weird shapes to be rendered.
- Fixed camera aspect ratio when source width is smaller than source height.
- Fixed scaling being affected by rotation.
- Fixed an issue with the mesh reconstruction logic causing invisible sources.