From 6b115b712f4cbd5508d946cf954af556f091f6bf Mon Sep 17 00:00:00 2001 From: FlorianMichael <60033407+FlorianMichael@users.noreply.github.com> Date: Mon, 20 May 2024 17:52:18 +0200 Subject: [PATCH] Fix invalid javadoc for ProtocolTranslator#getPlayNetworkUserConnection --- .../protocoltranslator/ProtocolTranslator.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/main/java/de/florianmichael/viafabricplus/protocoltranslator/ProtocolTranslator.java b/src/main/java/de/florianmichael/viafabricplus/protocoltranslator/ProtocolTranslator.java index 384bda78..7883349d 100644 --- a/src/main/java/de/florianmichael/viafabricplus/protocoltranslator/ProtocolTranslator.java +++ b/src/main/java/de/florianmichael/viafabricplus/protocoltranslator/ProtocolTranslator.java @@ -190,8 +190,9 @@ public static void setTargetVersion(final ProtocolVersion newVersion, final bool * Resets the previous version if it is set. Calling {@link #setTargetVersion(ProtocolVersion, boolean)} with revertOnDisconnect set to true will set it. */ public static void injectPreviousVersionReset(final Channel channel) { - if (previousVersion == null) return; - + if (previousVersion == null) { + return; + } channel.closeFuture().addListener(future -> { setTargetVersion(previousVersion); previousVersion = null; @@ -229,8 +230,7 @@ public static UserConnection createDummyUserConnection(final ProtocolVersion cli } /** - * @return Returns the current UserConnection of the connection to the server, if the player isn't connected to a server it will return null - * @throws IllegalStateException If the player is not connected to a server + * @return the current UserConnection of the connection to the server, if the player isn't connected to a server it will return null */ public static UserConnection getPlayNetworkUserConnection() { final ClientPlayNetworkHandler handler = MinecraftClient.getInstance().getNetworkHandler();