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@Unvanquished @DaemonEngine @UnvanquishedAssets


  1. An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

    C++ 570 118

  2. PICOS -- a python interface to conic optimization solvers

    Python 39 12

  3. Generates XreaL/Daemon shader files from directories of texture maps

    Python 7 2

  4. The Dæmon game engine. With some bits of ioq3 and XreaL.

    C++ 124 23

  5. Texture replacement editor for the Quake 3 map format

    Python 4 4

  6. Code generator for the plumbing of a component-based gamelogic.

    C++ 3 1

9 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Mon Wed Fri

Contribution activity

October - November 2020

Viech has no activity yet for this period.

September 2020

Created 1 commit in 1 repository

Created a pull request in UnvanquishedAssets/map-parpax_src.dpkdir that received 2 comments

Relicense under CC-BY-SA 4.0.

@illwieckz: I'm not sure how the versioning process works now but I'd like to release this as Delta 6, which you seem to have butchered to a boring 2…

+7 −3 2 comments

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