{"payload":{"header_redesign_enabled":false,"results":[{"id":"762405411","archived":true,"color":"#f34b7d","followers":1,"has_funding_file":false,"hl_name":"Vincent-Devine/Fake_Flesh_System_TechArt","hl_trunc_description":"Project to recreate the FLESH system for use on Dead Islands 2 as part of a TechArt learning project at ISART","language":"C++","mirror":false,"owned_by_organization":false,"public":true,"repo":{"repository":{"id":762405411,"name":"Fake_Flesh_System_TechArt","owner_id":74653978,"owner_login":"Vincent-Devine","updated_at":"2024-02-23T18:05:27.197Z","has_issues":true}},"sponsorable":false,"topics":["game","demo","cpp","blueprint","damage","zombie","techart","ue5","unreal-engine-5"],"type":"Public archive","help_wanted_issues_count":0,"good_first_issue_issues_count":0,"starred_by_current_user":false}],"type":"repositories","page":1,"page_count":1,"elapsed_millis":97,"errors":[],"result_count":1,"facets":[],"protected_org_logins":[],"topics":null,"query_id":"","logged_in":false,"sign_up_path":"/signup?source=code_search_results","sign_in_path":"/login?return_to=https%3A%2F%2Fgithub.com%2Fsearch%3Fq%3Drepo%253AVincent-Devine%252FFake_Flesh_System_TechArt%2B%2Blanguage%253AC%252B%252B","metadata":null,"csrf_tokens":{"/Vincent-Devine/Fake_Flesh_System_TechArt/star":{"post":"hQq7ryTAJ5mTCWQYUpToEjaYNmxehYBjLHPR05i39Gx5ZmFLu3e4kV9xrAfpMFFPjk1tTFpW6jhd1vmnURsrZw"},"/Vincent-Devine/Fake_Flesh_System_TechArt/unstar":{"post":"ioH1GsbZRkNrdwnN9zQoYSBmCoO6iEzgCOEQp2AJhfADS4gjXBPElrNrGmMBb8wfYml178yQsZmJqCpE3mjRlA"},"/sponsors/batch_deferred_sponsor_buttons":{"post":"8nnL-uTjNJGr_CWq_F4FpnXkEkddyut6y79J__3o4vilszYqnbznzaQkYFevqXzV_kkNzi8xDPnftE1ZW07mKg"}}},"title":"Repository search results"}