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Releases: ViperJohnGR/ModelVariations

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  • Fixed Rhino variations having low health
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  • Fixed train carriage variations not having passengers
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  • Added ability to disable ped weapon variations while on a mission.
  • Added ability to set ped weapon variations per vehicle.
  • Fixed preventing vehicle models with 0 id variations from spawning not working.
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  • Fixed bug where cars appear with only one tuning part.
  • Added ability to set how often each car will have tuning parts.
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  • Added ability for traffic cars to spawn with tuning parts
  • Fixed using model names in ini files not working properly
  • Fixed clone remover deleting roadblocks
  • Fixed crash when adding variations of wrong model types
  • CloneRemoverIncludeVariations is now per ped model
  • Added ParentModel option to allow for more than 1 parent model
  • Added check for new versions
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  • Fixed crash when spawning a Combine Harvester
  • Fixed gang wars triggering instantly when entering a territory
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  • Fixed wanted level filters not reloading
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  • Fixed crash when opening garage doors
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  • Added ability to choose weapon ped models by model name
  • Added ability to stop ped variations behaving like the original model
  • Added Towtruck, Tractor, Rhino, Mr. Whoopie, Dumper, SWAT Tank special functions
  • Added Dozer, Forklift, Packer, Cement Truck, Combine Harverster special functions
  • Added Cropduster and Stuntplane special functions
  • Added ability to change the colors of emergency lights
  • Fixed clone remover triggering gang wars without killing enemies
  • Fixed parked car variations reverting to the original model when leaving the area
  • Fixed crash when using ini options with empty values
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  • Fixed city variations not working properly